Difference between revisions of "HiFi City"

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(Added some information to Main features - Korlen Travelhub)
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Below the Player Area is the Travel Shop (a small store) and the Travel Workshop (a public workshop).
 
Below the Player Area is the Travel Shop (a small store) and the Travel Workshop (a public workshop).
 +
 +
 +
 
===Marketplace===
 
===Marketplace===
===HiFi Post Office===
+
Quite big marker place consisting of 537 shopping places for vendors, which are freely placable like places in travelhub
 +
====Marketplace rules====
 +
* One player can use one use one shop place
 +
* If you want to use more shop places, ask city maintainer
 +
* No filling shop places with cobble or other stuff.
 +
* No placing protector blocks!
 +
* Player is responsible for shop design, no matter what kind of solding machine you use (smartshop, vendor, exchange shop etc..).
 +
* Travelboxes, some decorations and other helpful stuff are allowed.
 +
====Shops Info====
 +
Shop place contains 20 nodes of free space for eg. for 20 smartshops.
 +
====Open Tasks====
 +
Only left side of marketplace is working. Consider to join us and help with revival rest places
 +
 
 +
 
 +
 
 +
===Post Office===
 +
Project was started by 6r1d under fruitland. At the beggining hifi and fruitland projects was created separately. To prevent players confusion, projects are connected and working as one big construction. '''Note:''' both of these projects aren't finished.
 +
 
 +
 
 +
 
 
===Free Nodes House===
 
===Free Nodes House===
 +
Delivers basic building nodes, which can be nicely used for moreblocks nodes.
 +
 +
 +
 
===Free Thing===
 
===Free Thing===
 +
Offers some useful stuff. Originally this place was supposed to be "free food", unfortunately first machine was inefficient and offered only tomatoes. Old machine you can still find above one of the tree on Lions Street. This place is well known of lag generation.
 +
 +
 +
 
===HiFi Central Port===
 
===HiFi Central Port===
 +
====Open Tasks====
 +
At this moment there is no others train stations out side the main square. Players are responsible to build them. After this work first trains will start riding.
 +
====Train Station Building Rules====
 +
* Minimum lenght is 12 
 +
* There is no strict desing
 +
 +
 +
 
===HiFi Mine===
 
===HiFi Mine===
 +
Is 10306 nodes deep mineshaft. To high -103 mineshaft is fully protected, under this value only main tunnel is protected without walls to prevent building traps by players. This place is relatively safe, on every 450 range there is secure platform with cusions. During explorations, Hangout Gliders are highly recomended.
 +
====Open Tasks====
 +
mineshaft dont have any tunnels, If you want try to build horizontal tunnels with digtron.
 +
 +
 +
 
===Super Computer===
 
===Super Computer===
 +
Interesting programmers, opensource project created by julix8ms, originally it should allow players to craft every node they need and do other, but it seem to have more advanced options.
 +
====Available Commands====
 +
*help - list available commands
 +
*htdemo - idk what is it doing, propably it's demo program.
 +
====Contribute on github====
 +
https://github.com/Julix8MS
 +
 +
 +
 
===Ecoport===
 
===Ecoport===
 +
Is one big free stuff with 69 open chests. The goal of the project is to get rid of all the things you don't need, in simple way.
 +
====capabilities====
 +
* Input your stuff to by  vaccum tube in center of room
 +
* Use teleporting tube by setting channel for: '''ecoport.hifi'''
 +
====Don't forget====
 +
to be nice for others and don't move stuff from Free Nodes House and Free Thing to Ecoport.
 +
 +
 +
 
===Public Centrifuge Cluster===
 
===Public Centrifuge Cluster===
 +
Offers free unranium enrichment with 0,3% uranium dust which is refiled automaticly. Player have possibility to input 0,7% uranium dust to speed up process.
 +
 +
 +
 
===HiFi Workshop===
 
===HiFi Workshop===
 +
Big workshop with a lot of machines with freature processing multiple stacks and do medium simple operations on teleporting tubes.
 +
====Workshop Rules====
 +
* No stealing devices on open areas like : CNC Machine, Tp tube, self injectors, air pumps, barrels ect...
 +
* No stealing other players stuff. If you have to move somebodys stuff please put it into free chest.
 +
* No sending rubbish into teleporing tubes
 +
* No using emitter tube as receiver tube and vice versa (cause of auto trash stuff)
 +
* If it's possible turn off Enable chests/tubes after work  (lag reduction)
 +
* Leave telepoerting tubes empty after work (to avoid send somebodys stuff to yours by chance)
 +
 +
 +
 
===Shopping Network===
 
===Shopping Network===
 +
Project being part of korlen's Travelhub, which is also found on spawn platform. At the beginning spawn platform had shop building with teleporters to shops, this solution was not favorable for admin whose task was placing teleporters to shop. Shopping network is self-service project with fully cucustomizable for players. '''be aware''' Ignoring Shopping rules results in deletion of your travelbox.
 +
 +
 +
 
===Beehive===
 
===Beehive===
 +
You can find it on Golden Ratio Avenue
 +
 +
 +
 
===Bees Generator===
 
===Bees Generator===
 +
Is situated behind Central Port
 +
 +
 +
 
===Cactus & Papyrus Farm===
 
===Cactus & Papyrus Farm===
 +
Simple farm with technic anchor support, located on Lions Street
 +
  
 
== Directions ==
 
== Directions ==

Revision as of 20:34, 10 November 2019

Please update maplocation parameter for Place template used in this page. Use |x= |y= |z= parameters instead of |maplocation=
HiFi City
320px
Map 0/7561/23241.5/10
Map X: 0 Y: 0 Z: 0
State {{{state}}}
Owner korlen
Founder korlen
Build date {{{builddate}}}


About

City built on a principle of the city of the future in which human labor has been fully replaced by robots, where people's only duty is life and fun.

Main features

Korlen Travelhub

Korlen's Travelhub is a large building that is older than Hifi City. It was originally built in New Town and transferred to the Hifi City construction site

It contains many travelnet boxes that link to public networks owned by korlen.

Beneath the travelhub's main area is the "Player Area," which contains travelnet boxes to link to players' personal networks.

Below the Player Area is the Travel Shop (a small store) and the Travel Workshop (a public workshop).


Marketplace

Quite big marker place consisting of 537 shopping places for vendors, which are freely placable like places in travelhub

Marketplace rules

  • One player can use one use one shop place
  • If you want to use more shop places, ask city maintainer
  • No filling shop places with cobble or other stuff.
  • No placing protector blocks!
  • Player is responsible for shop design, no matter what kind of solding machine you use (smartshop, vendor, exchange shop etc..).
  • Travelboxes, some decorations and other helpful stuff are allowed.

Shops Info

Shop place contains 20 nodes of free space for eg. for 20 smartshops.

Open Tasks

Only left side of marketplace is working. Consider to join us and help with revival rest places


Post Office

Project was started by 6r1d under fruitland. At the beggining hifi and fruitland projects was created separately. To prevent players confusion, projects are connected and working as one big construction. Note: both of these projects aren't finished.


Free Nodes House

Delivers basic building nodes, which can be nicely used for moreblocks nodes.


Free Thing

Offers some useful stuff. Originally this place was supposed to be "free food", unfortunately first machine was inefficient and offered only tomatoes. Old machine you can still find above one of the tree on Lions Street. This place is well known of lag generation.


HiFi Central Port

Open Tasks

At this moment there is no others train stations out side the main square. Players are responsible to build them. After this work first trains will start riding.

Train Station Building Rules

  • Minimum lenght is 12
  • There is no strict desing


HiFi Mine

Is 10306 nodes deep mineshaft. To high -103 mineshaft is fully protected, under this value only main tunnel is protected without walls to prevent building traps by players. This place is relatively safe, on every 450 range there is secure platform with cusions. During explorations, Hangout Gliders are highly recomended.

Open Tasks

mineshaft dont have any tunnels, If you want try to build horizontal tunnels with digtron.


Super Computer

Interesting programmers, opensource project created by julix8ms, originally it should allow players to craft every node they need and do other, but it seem to have more advanced options.

Available Commands

  • help - list available commands
  • htdemo - idk what is it doing, propably it's demo program.

Contribute on github

https://github.com/Julix8MS


Ecoport

Is one big free stuff with 69 open chests. The goal of the project is to get rid of all the things you don't need, in simple way.

capabilities

  • Input your stuff to by vaccum tube in center of room
  • Use teleporting tube by setting channel for: ecoport.hifi

Don't forget

to be nice for others and don't move stuff from Free Nodes House and Free Thing to Ecoport.


Public Centrifuge Cluster

Offers free unranium enrichment with 0,3% uranium dust which is refiled automaticly. Player have possibility to input 0,7% uranium dust to speed up process.


HiFi Workshop

Big workshop with a lot of machines with freature processing multiple stacks and do medium simple operations on teleporting tubes.

Workshop Rules

  • No stealing devices on open areas like : CNC Machine, Tp tube, self injectors, air pumps, barrels ect...
  • No stealing other players stuff. If you have to move somebodys stuff please put it into free chest.
  • No sending rubbish into teleporing tubes
  • No using emitter tube as receiver tube and vice versa (cause of auto trash stuff)
  • If it's possible turn off Enable chests/tubes after work (lag reduction)
  • Leave telepoerting tubes empty after work (to avoid send somebodys stuff to yours by chance)


Shopping Network

Project being part of korlen's Travelhub, which is also found on spawn platform. At the beginning spawn platform had shop building with teleporters to shops, this solution was not favorable for admin whose task was placing teleporters to shop. Shopping network is self-service project with fully cucustomizable for players. be aware Ignoring Shopping rules results in deletion of your travelbox.


Beehive

You can find it on Golden Ratio Avenue


Bees Generator

Is situated behind Central Port


Cactus & Papyrus Farm

Simple farm with technic anchor support, located on Lions Street


Directions

/spawnEarth teleportsHiFi City


Building rules

  • Say no to cheap materials like cobble
  • Build nicely :)
  • Every house must be connected to a road
  • Players are responsible for building roads to their house
  • Don't build houses at the end of roads
  • Accept the rules for building permissions (by punching geocache)

Road building rules

  • Minimum 3 nodes wide
  • Use slope, stair or slab during height changes
  • Light source on every road
  • Protect roads that you build


Players tasks

Players tasks aren't necessities.

  • Build train station outside the main square
  • Build roads to everywhere
  • Build horizontal tunnels in HiFi Mine

Train station building rules

  • Minimum length is 12
  • There is no strict design


History

After a long time of developing TempleOS, korlen decide to start his own project, with the goal of building a perfect city which won't let any player die. The city is located at the intersection between 3 climate zones. An important stage in building the city was jumping Travelhub which was the first building in HiFi. Originally Travelhub was to be moved to TempleOS; the decision was changed quickly. Name of the city is a term used by listeners, audiophiles and home audio enthusiasts to refer to high-quality reproduction of sound. The name was used for simplicity, and not for meaning. City was opened in 9 November 2019, but without all buildings being fully functional.

Thanks

Thanks a lot to xercyst who developed from the early beginning. Without his experience, the city would probably never be finished.