HiFi City
|x= |y= |z=
parameters instead of |maplocation=
HiFi City | |||||||||
---|---|---|---|---|---|---|---|---|---|
320px | |||||||||
Map | 0/7561/23241.5/10 | ||||||||
Owner | korlen | ||||||||
Founder | korlen |
About
City built on a principle of the city of the future in which human labor has been fully replaced by robots, where people's only duty is life and fun.
Main features
Korlen Travelhub
Marketplace
HiFi Post Office
Free Nodes House
Free Thing
HiFi Central Port
HiFi Mine
Super Computer
Ecoport
Public Centrifuge Cluster
HiFi Workshop
Shopping Network
Beehive
Bees Generator
Cactus & Papyrus Farm
Directions
/spawn → Earth teleports → HiFi City
Building rules
- Say no to cheap materials like cobble
- Build nicely :)
- Every house must be connected to a road
- Players are responsible for building roads to their house
- Don't build houses at the end of roads
- Accept the rules for building permissions (by punching geocache)
Road building rules
- Minimum 3 nodes wide
- Use slope, stair or slab during height changes
- Light source on every road
- Protect roads that you build
Players tasks
Players tasks aren't necessities.
- Build train station outside the main square
- Build roads to everywhere
- Build horizontal tunnels in HiFi Mine
Train station building rules
- Minimum length is 12
- There is no strict design
History
After a long time of developing TempleOS, korlen decide to start his own project, with the goal of building a perfect city which won't let any player die. The city is located at the intersection between 3 climate zones. An important stage in building the city was jumping Travelhub which was the first building in HiFi. Originally Travelhub was to be moved to TempleOS; the decision was changed quickly. Name of the city is a term used by listeners, audiophiles and home audio enthusiasts to refer to high-quality reproduction of sound. The name was used for simplicity, and not for meaning. City was opened in 9 November 2019, but without all buildings being fully functional.
Thanks
Thanks a lot to xercyst who developed from the early beginning. Without his experience, the city would probably never be finished.