Thailand

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Revision as of 23:47, 19 October 2019 by Thailand (talk | contribs)
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Thailand

basic data

  • Thomas, born 1965
  • fast PC, but as of living in Thailand about RTT 0.220 via fiber at home with 50 MB/s
  • playing minetest since Sun Jan 03, 2016 18:58
  • has own server since jan 2018

aims here

  • compare fast server including technic, mesecons and pipeworks - and how feel to play with 220 ms RTT, as gamer from Germany at my server

projects here

  • map wide travelnet system on the 1.000/1.000 coordinates
  • connect them then with streets
  • build cart rail on this streets to ride over hole map
  • each Intersection can contain belonging loval travelnet hub for gamer live nearby

= with just 3 kumps can be everywhere on the map (level 7.5)

legand

  • H-30 - H30 = horizontale rail lanes (fE H12 is the lane on the horizontale 12000 coordinates)
  • V-30 - V-30 = same vertical
  • later diagonal lanes
  • travelnet: there are always to travelnet belong as a set: like "20.000 / - 20.000 Hub" is the station in the hub, "20.000 / - 20.000 Intersection" the one outside at that intersection / coordinates.