Difference between revisions of "Thailand"

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(Created page with "=== Thailand === '''basic data''' * Thomas, born 1965 * playing minetest since Sun Jan 03, 2016 18:58 * has own server since jan 2018 ''' aims here''' * compare fast server...")
 
 
(4 intermediate revisions by the same user not shown)
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'''basic data'''
 
'''basic data'''
 
* Thomas, born 1965
 
* Thomas, born 1965
 +
* fast PC, but as of living in Thailand about RTT 0.220 via fiber at home with 50 MB/s
 
* playing minetest since Sun Jan 03, 2016 18:58
 
* playing minetest since Sun Jan 03, 2016 18:58
* has own server since jan 2018
+
* has own server, so know a bit what is behind when call [[lag]]
  
''' aims here'''
 
* compare fast server including technic, mesecons and pipewworks - and how feel to play with 220 ms RTT, as gamer from Germany at my server
 
  
''' projects here '''
+
'''aims here'''
 +
* compare fast server including technic, mesecons and pipeworks - and how feel to play with 220 ms RTT, as gamer from Germany at my server
 +
 
 +
 
 +
'''projects here '''
 +
* map wide travelnet system on the 1.000/1.000 coordinates
 +
* connect them then with streets
 +
* build cart rail on this streets to ride over hole map
 +
* each Intersection can contain belonging local travelnet hub for gamer live nearby
 +
= with just 3 jumps can be everywhere on the map (level 7.5)
 +
 
 +
 
 +
'''legend'''
 +
* H-30 - H30 = horizontal rail lanes (fE H12 is the lane on the horizontal West-East 12000 coordinates)
 +
* V-30 - V-30 = same vertical (North-South)
 +
* later diagonal lanes
 +
* travelnet: there are always to travelnet belong as a set: like "20.000 / - 20.000 Hub" is the station in the hub, "20.000 / - 20.000 Intersection" the one outside at that intersection / coordinates.
 +
 
  
  
 
[[Category:gamer]]
 
[[Category:gamer]]

Latest revision as of 16:12, 31 December 2021

Thailand

basic data

  • Thomas, born 1965
  • fast PC, but as of living in Thailand about RTT 0.220 via fiber at home with 50 MB/s
  • playing minetest since Sun Jan 03, 2016 18:58
  • has own server, so know a bit what is behind when call lag


aims here

  • compare fast server including technic, mesecons and pipeworks - and how feel to play with 220 ms RTT, as gamer from Germany at my server


projects here

  • map wide travelnet system on the 1.000/1.000 coordinates
  • connect them then with streets
  • build cart rail on this streets to ride over hole map
  • each Intersection can contain belonging local travelnet hub for gamer live nearby

= with just 3 jumps can be everywhere on the map (level 7.5)


legend

  • H-30 - H30 = horizontal rail lanes (fE H12 is the lane on the horizontal West-East 12000 coordinates)
  • V-30 - V-30 = same vertical (North-South)
  • later diagonal lanes
  • travelnet: there are always to travelnet belong as a set: like "20.000 / - 20.000 Hub" is the station in the hub, "20.000 / - 20.000 Intersection" the one outside at that intersection / coordinates.