Difference between revisions of "Technic"

From Pandorabox
Jump to navigation Jump to search
m (Few line breaks...)
 
(6 intermediate revisions by 5 users not shown)
Line 1: Line 1:
  
 
=== Technic mod ===
 
=== Technic mod ===
* Git url: https://github.com/pandorabox-io/technic (branch: pandorabox)
+
* Git url: https://github.com/mt-mods/technic
  
 
==== Modifications ====
 
==== Modifications ====
Line 11: Line 11:
 
for example lots of quarries or centrifuges.
 
for example lots of quarries or centrifuges.
  
If that happens it will show an infotext and is disabled for a few minutes (currently 5 minutes).
+
If that happens it will show an infotext and is slowed down or disabled completely for short duration.
 
This will protect the other players from excessive lag if somebody tries to abuse the technic machines.
 
This will protect the other players from excessive lag if somebody tries to abuse the technic machines.
  
Line 20: Line 20:
  
 
===== Quarry limits/quota =====
 
===== Quarry limits/quota =====
Due to the bad coding of the quarries (lag) only a couple of them can be active per player.
 
Currently it should be set to 5, means 5 node digs per player/per second.
 
  
If that does not cut it for you, just use a digtron, those are generally more efficent.
+
Digtrons are generally more efficient compared to quarries.<br>
 +
With quarries, you can directly attach tubes to them and with digtrons you can use digtron ejector or pipeworks injectors with them.<br>
 +
Both digtrons and quarries can also be fully automated using lua controllers and other automation components.
  
Also: the quarries have a depth limit, currently set to 30 nodes.
+
The quarries have a depth limit, currently set to 100 nodes.
 
If you need to go deeper, strap the quarries on a spaceship with a [[Jumpdrive]] and relocate after you are finished digging..
 
If you need to go deeper, strap the quarries on a spaceship with a [[Jumpdrive]] and relocate after you are finished digging..
  
===== Cable lenght limit =====
+
===== Cable length limit =====
Cable lengths over 512 nodes don't work anymore, with the usual reason: lag :)
+
There's no cable length limit but longer cables affects network initialization, switching station displays some information about state of network building for very large networks.
  
 
===== Forceload =====
 
===== Forceload =====
Line 36: Line 36:
 
ask a moderator or [[User:admin]] if you can jump it into those areas for a while.
 
ask a moderator or [[User:admin]] if you can jump it into those areas for a while.
  
===== Mithril protected chest =====
+
===== Protected chests =====
There is a mithril protected chest that checks the surrounding protections:
+
There is a protected chests that checks the surrounding protections:
 
* [[area]] protection
 
* [[area]] protection
 
* "normal" [[protector]]
 
* "normal" [[protector]]
 
* [[priv-protector]]
 
* [[priv-protector]]
 
* [[xp-protector]]
 
* [[xp-protector]]
 +
 +
[[Image:52147582-7781e800-2667-11e9-9aba-1c7a50f94cc6.png]]
  
  
 
[[Category:Mod]]
 
[[Category:Mod]]

Latest revision as of 22:33, 19 March 2022

Technic mod

Modifications

Pandorabox customizations

Switch overload

The technic switch has a builtin overload protection (circuit breaker). It triggers if the circuit takes abnormally long to execute, for example lots of quarries or centrifuges.

If that happens it will show an infotext and is slowed down or disabled completely for short duration. This will protect the other players from excessive lag if somebody tries to abuse the technic machines.

To avoid such overloads just build multiple smaller circuits (switching stations) instead of one big circuit.

Logging

Laggy circuits are reported in the server logs for further inspection.

Quarry limits/quota

Digtrons are generally more efficient compared to quarries.
With quarries, you can directly attach tubes to them and with digtrons you can use digtron ejector or pipeworks injectors with them.
Both digtrons and quarries can also be fully automated using lua controllers and other automation components.

The quarries have a depth limit, currently set to 100 nodes. If you need to go deeper, strap the quarries on a spaceship with a Jumpdrive and relocate after you are finished digging..

Cable length limit

There's no cable length limit but longer cables affects network initialization, switching station displays some information about state of network building for very large networks.

Forceload

The technic circuits are not forceloaded, because that would far exceed the server limits with that many players. There are various forceloaded areas to be found in pandorabox, if you have a jump-capable spaceship with machinery you can ask a moderator or User:admin if you can jump it into those areas for a while.

Protected chests

There is a protected chests that checks the surrounding protections:

52147582-7781e800-2667-11e9-9aba-1c7a50f94cc6.png