Difference between revisions of "Talk:Mesecons speed advices"

From Pandorabox
Jump to navigation Jump to search
Line 3: Line 3:
 
* about 2.000 mesecon [mesecons-wires] alone on a long, also crossed flat area, without any activation blinky = no effect on lag so so - with an blinky, even there was no sign of activity in server stats (done before mesecons_hud available)
 
* about 2.000 mesecon [mesecons-wires] alone on a long, also crossed flat area, without any activation blinky = no effect on lag so so - with an blinky, even there was no sign of activity in server stats (done before mesecons_hud available)
 
* also build up 5 yellow injector (stackwise), where direct a mesecon usage was detected, even without any wire or machines or pipe connected
 
* also build up 5 yellow injector (stackwise), where direct a mesecon usage was detected, even without any wire or machines or pipe connected
* my friend neighbour 3rd floor set to blinky on ONE mesecons wire for 3 injectors, they blocked them self - and I had seen that in mesecons hud with 12% - i rebuild them
+
* my friend neighbour 3rd floor set to blinky on ONE mesecons wire for 3 injectors, they blocked them self - and I had seen that in mesecons hud with 12% - I rebuild them
 +
So I dont use mesecons, and cant give further hints -

Revision as of 03:24, 18 October 2019

Thailand

tested:

  • about 2.000 mesecon [mesecons-wires] alone on a long, also crossed flat area, without any activation blinky = no effect on lag so so - with an blinky, even there was no sign of activity in server stats (done before mesecons_hud available)
  • also build up 5 yellow injector (stackwise), where direct a mesecon usage was detected, even without any wire or machines or pipe connected
  • my friend neighbour 3rd floor set to blinky on ONE mesecons wire for 3 injectors, they blocked them self - and I had seen that in mesecons hud with 12% - I rebuild them

So I dont use mesecons, and cant give further hints -