Difference between revisions of "Technic Energy Units"
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| Fuel-Fired || 200EU || 600EU || 1.2kEU || Needs fuel to run. | | Fuel-Fired || 200EU || 600EU || 1.2kEU || Needs fuel to run. | ||
|- | |- | ||
− | | Solar Panel || (light + y position) * 3EU <br/>Has a cap of 200EU|| | + | | Solar Panel || (light + y position) * 3EU <br/>Has a cap of 200EU|| colspan="2" style="background:#EAECF0| || The panel only works above y=-10, with light above 12, when it is daytime. |
|- | |- | ||
| Solar Array || (light + y position) * 10EU<br/>Has a cap of 500EU || (light + y position) * 30EU<br/>Has a cap of 1.5kEU || (light + y position) * 100EU<br/>Has a cap of 5kEU || The panel array only works above y=0, with light above 12, when it is daytime. | | Solar Array || (light + y position) * 10EU<br/>Has a cap of 500EU || (light + y position) * 30EU<br/>Has a cap of 1.5kEU || (light + y position) * 100EU<br/>Has a cap of 5kEU || The panel array only works above y=0, with light above 12, when it is daytime. | ||
|- | |- | ||
− | | Hydro || amount of flowing water around * 4EU || amount of flowing water around * 40EU || | + | | Hydro || amount of flowing water around * 4EU || amount of flowing water around * 40EU || style="background:#EAECF0| || Maximum power generated is 180EU and 1.8kEU, respectively |
|- | |- | ||
− | | Geothermal || 1 water + 1 lava around: 50EU<br/> 2 water + 1 lava around: 100EU<br/> 1 lava + 2 water around: 200EU<br/> 2 water + 2 lava around: 300EU || | + | | Geothermal || 1 water + 1 lava around: 50EU<br/> 2 water + 1 lava around: 100EU<br/> 1 lava + 2 water around: 200EU<br/> 2 water + 2 lava around: 300EU || colspan="2" style="background:#EAECF0| || Put the water and lava opposite another in order to not destroy another. |
|- | |- | ||
− | | Nuclear || | + | | Nuclear || colspan="2" style="background:#EAECF0| || 100kEU || Needs proper protection. Also, the power is only for 1 week. |
|- | |- | ||
| Battery Box || 500EU || 2kEU || 10kEU || Needs charge before giving energy. Each battery adds 10% to the storage. | | Battery Box || 500EU || 2kEU || 10kEU || Needs charge before giving energy. Each battery adds 10% to the storage. | ||
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=== Energy Demands === | === Energy Demands === | ||
− | {| class="wikitable" style="margin:auto" | + | {| class="wikitable sortable" style="margin:auto" |
|+ Technic Energy Demands | |+ Technic Energy Demands | ||
|- | |- | ||
− | ! Type !! LV !! MV !! HV | + | ! rowspan="2"|Type !! rowspan="2"|LV !! colspan="3"|MV !! colspan="3"|HV |
+ | |- | ||
+ | ! 0 batteries !! 1 battery !! 2 batteries !! 0 batteries !! 1 battery !! 2 batteries | ||
|- | |- | ||
− | | [[Alloy Furnace]] || 300EU || 3kEU | + | | [[Alloy Furnace]] || 300EU || 3kEU || 2kEU || 1kEU || colspan="3" style="background:#EAECF0| |
|- | |- | ||
− | | [[Compressor]] || 300EU || 800EU | + | | [[Compressor]] || 300EU || 800EU || 600EU || 400EU || 1.5kEU || 1kEU || 750EU |
|- | |- | ||
− | | [[Centrifuge]] || | + | | [[Centrifuge]] || style="background:#EAECF0| || 8kEU || 7kEU || 6kEU || colspan="3" style="background:#EAECF0| |
|- | |- | ||
− | | [[Electric Furnace]] || 300EU || 2kEU | + | | [[Electric Furnace]] || 300EU || 2kEU || 1kEU || 500EU || 4kEU || 2.5kEU || 1.5kEU |
|- | |- | ||
− | | [[Extractor]] || 300EU || 800EU | + | | [[Extractor]] || 300EU || 800EU || 600EU || 400EU || colspan="3" style="background:#EAECF0| |
|- | |- | ||
− | | [[Grinder]] || 200EU || 600EU | + | | [[Grinder]] || 200EU || 600EU || 450EU || 300EU || 1.2kEU || 900EU || 600EU |
|- | |- | ||
− | | [[Freezer]] || | + | | [[Freezer]] || style="background:#EAECF0| || 800EU || 600EU || 400EU || colspan="3" style="background:#EAECF0| |
|- | |- | ||
− | | Lamp || 50EU || | + | | Lamp || 50EU || colspan="6" style="background:#EAECF0| |
|- | |- | ||
− | | LED || 5EU || | + | | LED || 5EU || colspan="6" style="background:#EAECF0| |
|- | |- | ||
− | | Music Player || | + | | Music Player || colspan="6" style="background:#EAECF0| |
|- | |- | ||
− | | [[Quarry]] || | + | | [[Quarry]] || colspan="4" style="background:#EAECF0| || 10kEU || colspan="2" style="background:#EAECF0| |
|- | |- | ||
− | | Tool Workshop || | + | | Tool Workshop || style="background:#EAECF0| || 5kEU || 3.5kEU || 2kEU || colspan="3" style="background:#EAECF0| |
|} | |} | ||
+ | == Notes == | ||
+ | Not all machines have LV, MV, and HV tiers. This is to prevent the other tiers from being irrevelant. | ||
+ | |||
+ | There is [https://github.com/pandorabox-io/in-game/issues/172 an issue] on the {{#fab:github}} [https://github.com/pandorabox-io Pandorabox github] about LV being too useless, however. | ||
[[Category:Automation]] | [[Category:Automation]] | ||
[[Category:Technic]] | [[Category:Technic]] |
Revision as of 07:38, 10 April 2024
Overview
Energy is the basic resource in Technic. It is needed by every machine (with different amounts) to power them. You cannot change energy types without a Supply Converter, and there is a 10% decrease in energy when you switch.
Energy Uses
Energy can be used and made with machines. Here is a list of all energy users and generators.
Energy Sources
Type | LV | MV | HV | Notes |
---|---|---|---|---|
Fuel-Fired | 200EU | 600EU | 1.2kEU | Needs fuel to run. |
Solar Panel | (light + y position) * 3EU Has a cap of 200EU |
The panel only works above y=-10, with light above 12, when it is daytime. | ||
Solar Array | (light + y position) * 10EU Has a cap of 500EU |
(light + y position) * 30EU Has a cap of 1.5kEU |
(light + y position) * 100EU Has a cap of 5kEU |
The panel array only works above y=0, with light above 12, when it is daytime. |
Hydro | amount of flowing water around * 4EU | amount of flowing water around * 40EU | Maximum power generated is 180EU and 1.8kEU, respectively | |
Geothermal | 1 water + 1 lava around: 50EU 2 water + 1 lava around: 100EU 1 lava + 2 water around: 200EU 2 water + 2 lava around: 300EU |
Put the water and lava opposite another in order to not destroy another. | ||
Nuclear | 100kEU | Needs proper protection. Also, the power is only for 1 week. | ||
Battery Box | 500EU | 2kEU | 10kEU | Needs charge before giving energy. Each battery adds 10% to the storage. |
Energy Demands
Type | LV | MV | HV | ||||
---|---|---|---|---|---|---|---|
0 batteries | 1 battery | 2 batteries | 0 batteries | 1 battery | 2 batteries | ||
Alloy Furnace | 300EU | 3kEU | 2kEU | 1kEU | |||
Compressor | 300EU | 800EU | 600EU | 400EU | 1.5kEU | 1kEU | 750EU |
Centrifuge | 8kEU | 7kEU | 6kEU | ||||
Electric Furnace | 300EU | 2kEU | 1kEU | 500EU | 4kEU | 2.5kEU | 1.5kEU |
Extractor | 300EU | 800EU | 600EU | 400EU | |||
Grinder | 200EU | 600EU | 450EU | 300EU | 1.2kEU | 900EU | 600EU |
Freezer | 800EU | 600EU | 400EU | ||||
Lamp | 50EU | ||||||
LED | 5EU | ||||||
Music Player | |||||||
Quarry | 10kEU | ||||||
Tool Workshop | 5kEU | 3.5kEU | 2kEU |
Notes
Not all machines have LV, MV, and HV tiers. This is to prevent the other tiers from being irrevelant.
There is an issue on the Pandorabox github about LV being too useless, however.