<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://pandorabox.io/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=SX</id>
	<title>Pandorabox - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://pandorabox.io/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=SX"/>
	<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php/Special:Contributions/SX"/>
	<updated>2026-04-19T17:59:38Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.35.0</generator>
	<entry>
		<id>https://pandorabox.io/index.php?title=Radiation&amp;diff=2922</id>
		<title>Radiation</title>
		<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php?title=Radiation&amp;diff=2922"/>
		<updated>2024-01-31T21:29:32Z</updated>

		<summary type="html">&lt;p&gt;SX: Update page layout&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable floatright&amp;quot; style=&amp;quot;width:350pt&amp;quot;&lt;br /&gt;
|+ Radioactive Nodes&lt;br /&gt;
|-&lt;br /&gt;
! Node !! Radioactivity&lt;br /&gt;
|-&lt;br /&gt;
| Active HV Nuclear Reactor Core || 4&lt;br /&gt;
|-&lt;br /&gt;
| Chernobylite Block || 4&lt;br /&gt;
|-&lt;br /&gt;
| Corium Source || 12&lt;br /&gt;
|-&lt;br /&gt;
| Flowing Corium || 6&lt;br /&gt;
|-&lt;br /&gt;
| Uranium Ore || 1&lt;br /&gt;
|-&lt;br /&gt;
| 0%-Fissile Uranium Block || 1&lt;br /&gt;
|-&lt;br /&gt;
| 0.7%-Fissile Uranium Block || 2&lt;br /&gt;
|-&lt;br /&gt;
| 3.5%-Fissile Uranium Block || 2.6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable floatright sortable&amp;quot; style=&amp;quot;width:350pt&amp;quot;&lt;br /&gt;
|+ Shielding Nodes&lt;br /&gt;
|-&lt;br /&gt;
! Node !! Shielding&lt;br /&gt;
|-&lt;br /&gt;
| Bricks || 12&lt;br /&gt;
|-&lt;br /&gt;
| Bronze Block || 45&lt;br /&gt;
|-&lt;br /&gt;
| Clay || 15&lt;br /&gt;
|-&lt;br /&gt;
| Coal Block || 9.6&lt;br /&gt;
|-&lt;br /&gt;
| Cobblestone || 15&lt;br /&gt;
|-&lt;br /&gt;
| Copper Block || 46&lt;br /&gt;
|-&lt;br /&gt;
| Desert Cobblestone || 15&lt;br /&gt;
|-&lt;br /&gt;
| Desert Sand || 10&lt;br /&gt;
|-&lt;br /&gt;
| Desert Stone || 17&lt;br /&gt;
|-&lt;br /&gt;
| Desert Stone Brick || 17&lt;br /&gt;
|-&lt;br /&gt;
| Diamond Block || 27&lt;br /&gt;
|-&lt;br /&gt;
| Dirt || 8.2&lt;br /&gt;
|-&lt;br /&gt;
| Dirt with Grass || 8.2&lt;br /&gt;
|-&lt;br /&gt;
| Dirt with Grass Footsteps || 8.2&lt;br /&gt;
|-&lt;br /&gt;
| Dirt with Snow || 8.2&lt;br /&gt;
|-&lt;br /&gt;
| Glass || 17&lt;br /&gt;
|-&lt;br /&gt;
| Gold Block || 170&lt;br /&gt;
|-&lt;br /&gt;
| Gravel || 10&lt;br /&gt;
|-&lt;br /&gt;
| Ice || 5.6&lt;br /&gt;
|-&lt;br /&gt;
| Flowing Lava || 8.5&lt;br /&gt;
|-&lt;br /&gt;
| Lava Source || 17&lt;br /&gt;
|-&lt;br /&gt;
| Mese Block || 21&lt;br /&gt;
|-&lt;br /&gt;
| Mossy Cobble || 15&lt;br /&gt;
|-&lt;br /&gt;
| Tin Block || 37&lt;br /&gt;
|-&lt;br /&gt;
| Obsidian || 18&lt;br /&gt;
|-&lt;br /&gt;
| Obsidian Glass || 18&lt;br /&gt;
|- &lt;br /&gt;
| Sand || 10&lt;br /&gt;
|-&lt;br /&gt;
| Sandstone || 15&lt;br /&gt;
|-&lt;br /&gt;
| Sandstone Bricks || 15&lt;br /&gt;
|-&lt;br /&gt;
| Snow Block || 1.7&lt;br /&gt;
|-&lt;br /&gt;
| Steel Block || 40&lt;br /&gt;
|-&lt;br /&gt;
| Stone || 17&lt;br /&gt;
|-&lt;br /&gt;
| Coal Ore || 16&lt;br /&gt;
|-&lt;br /&gt;
| Copper Ore || 20&lt;br /&gt;
|-&lt;br /&gt;
| Diamond Ore || 18&lt;br /&gt;
|-&lt;br /&gt;
| Gold Ore || 34&lt;br /&gt;
|-&lt;br /&gt;
| Iron Ore || 20&lt;br /&gt;
|-&lt;br /&gt;
| Mese Ore || 17&lt;br /&gt;
|-&lt;br /&gt;
| Tin Ore || 19&lt;br /&gt;
|-&lt;br /&gt;
| Stone Bricks || 17&lt;br /&gt;
|-&lt;br /&gt;
| Flowing Water || 2.8&lt;br /&gt;
|-&lt;br /&gt;
| Water Source || 5.6&lt;br /&gt;
|-&lt;br /&gt;
| Desert Sand Soil || 10&lt;br /&gt;
|-&lt;br /&gt;
| Wet Desert Sand Soil || 10&lt;br /&gt;
|-&lt;br /&gt;
| Soil || 8.2&lt;br /&gt;
|-&lt;br /&gt;
| Wet Soil || 8.2&lt;br /&gt;
|-&lt;br /&gt;
| Powered Mese Block || 21&lt;br /&gt;
|-&lt;br /&gt;
| Cactus Brick || 13&lt;br /&gt;
|-&lt;br /&gt;
| Cactus Checker || 8.5&lt;br /&gt;
|-&lt;br /&gt;
| Circle Stone Bricks || 17&lt;br /&gt;
|-&lt;br /&gt;
| Clean Glass || 17&lt;br /&gt;
|-&lt;br /&gt;
| Coal Checker || 9&lt;br /&gt;
|-&lt;br /&gt;
| Coal Glass || 17&lt;br /&gt;
|-&lt;br /&gt;
| Coal Stone || 17&lt;br /&gt;
|-&lt;br /&gt;
| Coal Stone Bricks || 17&lt;br /&gt;
|-&lt;br /&gt;
| Glow Glass || 17&lt;br /&gt;
|-&lt;br /&gt;
| Grey Bricks || 15&lt;br /&gt;
|-&lt;br /&gt;
| Iron Checker || 11&lt;br /&gt;
|-&lt;br /&gt;
| Iron Glass || 17&lt;br /&gt;
|-&lt;br /&gt;
| Iron Stone || 17&lt;br /&gt;
|-&lt;br /&gt;
| Iron Stone Bricks || 17&lt;br /&gt;
|-&lt;br /&gt;
| Plankstone || 9.3&lt;br /&gt;
|-&lt;br /&gt;
| Split Stone Tile || 15&lt;br /&gt;
|-&lt;br /&gt;
| Alternate Split Stone Tile || 15&lt;br /&gt;
|-&lt;br /&gt;
| Stone Tile || 15&lt;br /&gt;
|-&lt;br /&gt;
| Super Glow Glass || 17&lt;br /&gt;
|-&lt;br /&gt;
| Tar || 17&lt;br /&gt;
|-&lt;br /&gt;
| (Center/Down/Flipped/Full/Left/Right/Up) Wood Tile || 1.7&lt;br /&gt;
|-&lt;br /&gt;
| Mithril Ore || 18&lt;br /&gt;
|-&lt;br /&gt;
| Silver Ore || 21&lt;br /&gt;
|-&lt;br /&gt;
| Mithril Block || 26&lt;br /&gt;
|-&lt;br /&gt;
| Silver Block || 53&lt;br /&gt;
|-&lt;br /&gt;
| Brass Block || 43&lt;br /&gt;
|-&lt;br /&gt;
| Carbon Steel Block || 40&lt;br /&gt;
|-&lt;br /&gt;
| Cast Iron Block || 40&lt;br /&gt;
|- &lt;br /&gt;
| Chernobylite Block || 40&lt;br /&gt;
|-&lt;br /&gt;
| Chromium Block || 37&lt;br /&gt;
|-&lt;br /&gt;
| Flowing Corium || 40&lt;br /&gt;
|-&lt;br /&gt;
| Corium Source || 80&lt;br /&gt;
|-&lt;br /&gt;
| Granite || 18&lt;br /&gt;
|-&lt;br /&gt;
| Lead Block || 80&lt;br /&gt;
|-&lt;br /&gt;
| Marble || 18&lt;br /&gt;
|-&lt;br /&gt;
| Marble Bricks || 18&lt;br /&gt;
|-&lt;br /&gt;
| Chromium Ore || 19&lt;br /&gt;
|-&lt;br /&gt;
| Uranium Ore || 71&lt;br /&gt;
|-&lt;br /&gt;
| Zinc Ore || 19&lt;br /&gt;
|-&lt;br /&gt;
| Stainless Steel Block || 40&lt;br /&gt;
|-&lt;br /&gt;
| Zinc Block || 36&lt;br /&gt;
|-&lt;br /&gt;
| Any uranium block || 500&lt;br /&gt;
|-&lt;br /&gt;
| Any concrete || 16&lt;br /&gt;
|-&lt;br /&gt;
| Any tree || 3.4&lt;br /&gt;
|-&lt;br /&gt;
| Any wood || 1.7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Radiation in Technic is damage based on distance to radioactive nodes and shielding nodes in between.&lt;br /&gt;
&lt;br /&gt;
Nodes can either shield radiation or be radioactive.&lt;br /&gt;
&lt;br /&gt;
== Radioactive Nodes ==&lt;br /&gt;
&lt;br /&gt;
A node's radioactivity strength defines the square root of how much damage per second an unshielded player 1 node away from the source will take.&lt;br /&gt;
&lt;br /&gt;
Damage is processed until 0.2HP/s.&lt;br /&gt;
&lt;br /&gt;
Distance is measured 1 node up of the player's foor (their abdomen).&lt;br /&gt;
&lt;br /&gt;
== Shielding Nodes ==&lt;br /&gt;
&lt;br /&gt;
=== Optimal Shielding ===&lt;br /&gt;
&lt;br /&gt;
The optimal shielding depends on if the thing you're trying to protect is either uranium or something more radioactive.&lt;br /&gt;
&lt;br /&gt;
If it's uranium, surround it with gold blocks. (like GGGXGGG where G is gold and X is the node.)&lt;br /&gt;
&lt;br /&gt;
If it's something more radioactive, surround it with a layer of 0% fissile uranium block and a thick layer of gold. (like GGGUXUGGG where G is gold, U is urnaium and X is the node.)&lt;br /&gt;
&lt;br /&gt;
[[Category:Technic]]&lt;/div&gt;</summary>
		<author><name>SX</name></author>
	</entry>
	<entry>
		<id>https://pandorabox.io/index.php?title=Template:Event&amp;diff=2881</id>
		<title>Template:Event</title>
		<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php?title=Template:Event&amp;diff=2881"/>
		<updated>2023-09-17T11:02:28Z</updated>

		<summary type="html">&lt;p&gt;SX: Better info table structure, no nested tables&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;includeonly&amp;gt;&lt;br /&gt;
[[Category:Events]]&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;10&amp;quot; style=&amp;quot;background:green;&amp;quot;| {{{name}}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;10&amp;quot;|{{#if: {{{preview}}} | [[File:{{{preview|Rules_icon.png}}}|240px]] | }}&lt;br /&gt;
&lt;br /&gt;
|- {{#if: {{{maplocation|}}} | | style=&amp;quot;display: none;&amp;quot; }}&lt;br /&gt;
|Map&lt;br /&gt;
|[https://pandorabox.io/map/#{{{maplocation}}} {{{maplocation}}}]&lt;br /&gt;
&lt;br /&gt;
|- {{#if: {{{theme|}}} | | style=&amp;quot;display: none;&amp;quot; }}&lt;br /&gt;
|Theme&lt;br /&gt;
|{{{theme}}}&lt;br /&gt;
&lt;br /&gt;
|- {{#if: {{{contact|}}} | | style=&amp;quot;display: none;&amp;quot; }}&lt;br /&gt;
|Contact&lt;br /&gt;
|[[User:{{{contact}}}|{{{contact}}}]]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;10&amp;quot; style=&amp;quot;margin: 0; padding: 6px; background: green&amp;quot;|&lt;br /&gt;
|- {{#if: {{{start|}}} | | style=&amp;quot;display: none;&amp;quot; }}&lt;br /&gt;
! Start:&lt;br /&gt;
! End:&lt;br /&gt;
|- {{#if: {{{start|}}} | | style=&amp;quot;display: none;&amp;quot; }}&lt;br /&gt;
|{{{start}}}&lt;br /&gt;
|{{{end}}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;10&amp;quot;|{{{directions|{{Label|text=/spawn|color=brown}} → {{Label|text=Earth|color=brown}} → {{Label|text=Minigames|color=green}} }}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
{{#if: {{{info|}}} | === {{{name|Event}}} event description ===&lt;br /&gt;
{{{info}}} | }}&lt;br /&gt;
&lt;br /&gt;
=== Event timetable ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;margin: 1em 0 0 0;&amp;quot;&lt;br /&gt;
! Start:&lt;br /&gt;
! Deadline:&lt;br /&gt;
|-&lt;br /&gt;
| {{{start}}}&lt;br /&gt;
| {{{end}}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Halloween Party&lt;br /&gt;
|maplocation=0/-1799.5/399/10&lt;br /&gt;
|info=Make a Haunted house, add any creative spooky thing you can think of. Make it the scariest house in the server!&lt;br /&gt;
|theme=Halloween&lt;br /&gt;
|start=Tuesday, October 1&lt;br /&gt;
|end=Saturday, October 31&lt;br /&gt;
|1st_prize=Nice house&lt;br /&gt;
|2nd_prize=Small boat&lt;br /&gt;
|3rd_prize=Food&lt;br /&gt;
|4th_prize=Small rocks&lt;br /&gt;
|contact=SX&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Include example ===&lt;br /&gt;
From [[Top Of My Head]]&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Event&lt;br /&gt;
|name=Halloween Party&lt;br /&gt;
|theme=Halloween&lt;br /&gt;
|maplocation=0/-1799.5/399/10&lt;br /&gt;
|info=Make a Haunted house, add any creative spooky thing you can think of. Make it the scariest house in the server!&lt;br /&gt;
|start=Tuesday, October 1&lt;br /&gt;
|end=Saturday, October 31&lt;br /&gt;
|contact=SX&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Optional parameters&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
|theme=Halloween&lt;br /&gt;
|maplocation=0/-1799.5/399/10&lt;br /&gt;
|preview=Rules_icon.png&lt;br /&gt;
|directions={{Label|text=/spawn|color=brown}} → {{Label|text=Earth|color=brown}} → {{Label|text=Minigames|color=green}}&lt;br /&gt;
|contact=SX&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
This is not working at all...&lt;br /&gt;
{{ #foreach: $n$_prize | $n$_prize = {{{$n$_prize}}}&amp;lt;br/&amp;gt; | }}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Template]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>SX</name></author>
	</entry>
	<entry>
		<id>https://pandorabox.io/index.php?title=Fan-art&amp;diff=2791</id>
		<title>Fan-art</title>
		<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php?title=Fan-art&amp;diff=2791"/>
		<updated>2022-08-20T14:06:35Z</updated>

		<summary type="html">&lt;p&gt;SX: Restore Fan-art page with some content posted to Discord&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Pandorabox players.png|Pandorabox players, [[User:TheFirDragon]]&lt;br /&gt;
File:pandorabox-iso.png|[[Spawn]], [[User:BuckarooBanzai]]&lt;br /&gt;
File:tiny_town.png|&lt;br /&gt;
File:world_heatmap_2.png|Old server heatmap, [[User:SX]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Images]]&lt;br /&gt;
[[Category:Meta]]&lt;/div&gt;</summary>
		<author><name>SX</name></author>
	</entry>
	<entry>
		<id>https://pandorabox.io/index.php?title=File:World_heatmap_2.png&amp;diff=2790</id>
		<title>File:World heatmap 2.png</title>
		<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php?title=File:World_heatmap_2.png&amp;diff=2790"/>
		<updated>2022-08-20T13:56:45Z</updated>

		<summary type="html">&lt;p&gt;SX: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>SX</name></author>
	</entry>
	<entry>
		<id>https://pandorabox.io/index.php?title=File:Tiny_town.png&amp;diff=2789</id>
		<title>File:Tiny town.png</title>
		<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php?title=File:Tiny_town.png&amp;diff=2789"/>
		<updated>2022-08-20T13:56:43Z</updated>

		<summary type="html">&lt;p&gt;SX: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>SX</name></author>
	</entry>
	<entry>
		<id>https://pandorabox.io/index.php?title=File:Pandorabox-iso.png&amp;diff=2788</id>
		<title>File:Pandorabox-iso.png</title>
		<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php?title=File:Pandorabox-iso.png&amp;diff=2788"/>
		<updated>2022-08-20T13:56:42Z</updated>

		<summary type="html">&lt;p&gt;SX: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>SX</name></author>
	</entry>
	<entry>
		<id>https://pandorabox.io/index.php?title=File:Pandorabox_players.png&amp;diff=2787</id>
		<title>File:Pandorabox players.png</title>
		<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php?title=File:Pandorabox_players.png&amp;diff=2787"/>
		<updated>2022-08-20T13:56:40Z</updated>

		<summary type="html">&lt;p&gt;SX: File uploaded with MsUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;File uploaded with MsUpload&lt;/div&gt;</summary>
		<author><name>SX</name></author>
	</entry>
	<entry>
		<id>https://pandorabox.io/index.php?title=Main_Page&amp;diff=2757</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php?title=Main_Page&amp;diff=2757"/>
		<updated>2022-04-22T10:28:14Z</updated>

		<summary type="html">&lt;p&gt;SX: Updated links section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;10&amp;quot;| Pandorabox spawn&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;10&amp;quot;|[[File:Spawn 3.0 205112.png|480px]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Pandorabox black.png|Pandorabox]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;A Minetest server&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Feel free to [[Login]] and edit this wiki!&lt;br /&gt;
&lt;br /&gt;
'''Default password''': &amp;quot;Endor&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Game links ===&lt;br /&gt;
&lt;br /&gt;
* Server: '''pandorabox.io''' port '''30000'''&lt;br /&gt;
* {{#far:map}} Map: https://pandorabox.io/map/#!/map/0/11/604/1902&lt;br /&gt;
* {{#far:envelope}} Webmail: https://pandorabox.io/webmail/&lt;br /&gt;
* {{#fas:list}} Highscore: https://pandorabox.io/highscore&lt;br /&gt;
* {{#fas:info}} Mods info page (mtinfo): https://pandorabox-io.github.io/pandorabox-mods/#/&lt;br /&gt;
* {{#fas:download}} [[Map download]]&lt;br /&gt;
&lt;br /&gt;
=== Discussion and chat links ===&lt;br /&gt;
&lt;br /&gt;
* {{#fas:comments}} Forum: https://forum.minetest.net/viewtopic.php?f=10&amp;amp;t=20311&lt;br /&gt;
* {{#fas:comments}} IRC: #pandorabox on Libera.Chat (see also [[Beerchat_Public_Channels]] for additional channels)&lt;br /&gt;
* {{#fas:comments}} Matrix: https://matrix.to/#/#pandorabox:matrix.org&lt;br /&gt;
* {{#fab:discord}} Discord: https://discord.gg/mK6esa4&lt;br /&gt;
* {{#fab:github}} Idea / suggestion tracker: https://github.com/pandorabox-io/in-game/issues&lt;br /&gt;
&lt;br /&gt;
=== Developer and contributor links ===&lt;br /&gt;
* {{#fab:github}} Github: http://github.com/pandorabox-io&lt;br /&gt;
* {{#fab:github}} Mod collection: https://github.com/pandorabox-io/pandorabox-mods&lt;br /&gt;
* {{#fas:chart-area}} Stats / monitoring: https://monitoring.minetest.land/d/YUpouLmWk/overview?orgId=1&amp;amp;refresh=5s&amp;amp;var-instance=pandorabox.io&lt;br /&gt;
* {{#fas:atom}} NodeRED chat bot: https://pandorabox.io/nodered&lt;br /&gt;
* {{#fas:spider}} Crash logs: https://pandorabox.io/crashlogs/&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+Popular links&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;text-align:center;&amp;quot;|[[Rules]]&lt;br /&gt;
[[Image:Rules_icon.png|180px|link=Rules]]&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;text-align:center;&amp;quot;|[[:Category:Tutorial]]&lt;br /&gt;
[[Image:Tutorial_icon.png|180px|link=:Category:Tutorial]]&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;text-align:center;&amp;quot;|[[Tips]]&lt;br /&gt;
[[Image:Tips_icon.png|180px|link=Tips]]&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;text-align:center;&amp;quot;|[[Popular places]]&lt;br /&gt;
[[Image:Poi_big.png|180px|link=Popular places]]&lt;br /&gt;
&lt;br /&gt;
!style=&amp;quot;text-align:center;&amp;quot;|[[Bounties]]&lt;br /&gt;
[[Image:bounty.png|180px|link=Bounties]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Categories ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;categorytree mode=&amp;quot;pages&amp;quot;&amp;gt;Root&amp;lt;/categorytree&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Meta ===&lt;br /&gt;
&lt;br /&gt;
* [[:Category:Template]]&lt;br /&gt;
* [[:Category:Icons]]&lt;br /&gt;
* [[:Category:Meta]]&lt;br /&gt;
* [[:Category:Images]]&lt;br /&gt;
* Unfinished pages: [[:Category:Stub]]&lt;/div&gt;</summary>
		<author><name>SX</name></author>
	</entry>
	<entry>
		<id>https://pandorabox.io/index.php?title=Talk:Bounties&amp;diff=2732</id>
		<title>Talk:Bounties</title>
		<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php?title=Talk:Bounties&amp;diff=2732"/>
		<updated>2022-03-26T00:08:08Z</updated>

		<summary type="html">&lt;p&gt;SX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Is this outdated?==&lt;br /&gt;
Last edit was in Dec. 2020.&lt;br /&gt;
&lt;br /&gt;
Is this outdated? [[User:Mrminer|Mrminer]] ([[User talk:Mrminer|talk]]) 22:50, 25 March 2022 (UTC)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
==== Does not seem that outdated even while it is old. ====&lt;br /&gt;
&lt;br /&gt;
1. &amp;lt;q&amp;gt;Create and extend the Spawn page&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Pretty much currently belongs to [[:Category:Stub]], there's just category links and embedded map.&lt;br /&gt;
&lt;br /&gt;
2. &amp;lt;q&amp;gt;at least 10 pictures from the various islands&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Maybe there's few if you dig deep enough... but nothing at [[Spawn]] page.&lt;br /&gt;
Currently just one space island screenshot and partial shop island...&lt;br /&gt;
&lt;br /&gt;
3. &amp;lt;q&amp;gt;document (and link properly) some of the popular destinations (Hifi, etc)&amp;lt;/q&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Only some places are properly documented but not linked to [[Spawn]] page. Current links are just generic category links which are not really directly related to [[Spawn]] in any way.&lt;br /&gt;
Many popular destinations are not documented at all, even those in immediate spawn area.&lt;br /&gt;
&lt;br /&gt;
--[[User:SX|SX]] ([[User talk:SX|talk]]) 00:07, 26 March 2022 (UTC)&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>SX</name></author>
	</entry>
	<entry>
		<id>https://pandorabox.io/index.php?title=Technic&amp;diff=2729</id>
		<title>Technic</title>
		<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php?title=Technic&amp;diff=2729"/>
		<updated>2022-03-19T22:33:25Z</updated>

		<summary type="html">&lt;p&gt;SX: Few line breaks...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
=== Technic mod ===&lt;br /&gt;
* Git url: https://github.com/mt-mods/technic&lt;br /&gt;
&lt;br /&gt;
==== Modifications ====&lt;br /&gt;
Pandorabox customizations&lt;br /&gt;
&lt;br /&gt;
===== Switch overload =====&lt;br /&gt;
The technic switch has a builtin overload protection (circuit breaker).&lt;br /&gt;
It triggers if the circuit takes abnormally long to execute,&lt;br /&gt;
for example lots of quarries or centrifuges.&lt;br /&gt;
&lt;br /&gt;
If that happens it will show an infotext and is slowed down or disabled completely for short duration.&lt;br /&gt;
This will protect the other players from excessive lag if somebody tries to abuse the technic machines.&lt;br /&gt;
&lt;br /&gt;
To avoid such overloads just build multiple smaller circuits (switching stations) instead of one big circuit.&lt;br /&gt;
&lt;br /&gt;
===== Logging =====&lt;br /&gt;
Laggy circuits are reported in the server logs for further inspection.&lt;br /&gt;
&lt;br /&gt;
===== Quarry limits/quota =====&lt;br /&gt;
&lt;br /&gt;
Digtrons are generally more efficient compared to quarries.&amp;lt;br&amp;gt;&lt;br /&gt;
With quarries, you can directly attach tubes to them and with digtrons you can use digtron ejector or pipeworks injectors with them.&amp;lt;br&amp;gt;&lt;br /&gt;
Both digtrons and quarries can also be fully automated using lua controllers and other automation components.&lt;br /&gt;
&lt;br /&gt;
The quarries have a depth limit, currently set to 100 nodes.&lt;br /&gt;
If you need to go deeper, strap the quarries on a spaceship with a [[Jumpdrive]] and relocate after you are finished digging..&lt;br /&gt;
&lt;br /&gt;
===== Cable length limit =====&lt;br /&gt;
There's no cable length limit but longer cables affects network initialization, switching station displays some information about state of network building for very large networks.&lt;br /&gt;
&lt;br /&gt;
===== Forceload =====&lt;br /&gt;
The technic circuits are not forceloaded, because that would far exceed the server limits with that many players.&lt;br /&gt;
There are various forceloaded areas to be found in pandorabox, if you have a jump-capable spaceship with machinery you can&lt;br /&gt;
ask a moderator or [[User:admin]] if you can jump it into those areas for a while.&lt;br /&gt;
&lt;br /&gt;
===== Protected chests =====&lt;br /&gt;
There is a protected chests that checks the surrounding protections:&lt;br /&gt;
* [[area]] protection&lt;br /&gt;
* &amp;quot;normal&amp;quot; [[protector]]&lt;br /&gt;
* [[priv-protector]]&lt;br /&gt;
* [[xp-protector]]&lt;br /&gt;
&lt;br /&gt;
[[Image:52147582-7781e800-2667-11e9-9aba-1c7a50f94cc6.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Mod]]&lt;/div&gt;</summary>
		<author><name>SX</name></author>
	</entry>
	<entry>
		<id>https://pandorabox.io/index.php?title=Technic&amp;diff=2728</id>
		<title>Technic</title>
		<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php?title=Technic&amp;diff=2728"/>
		<updated>2022-03-19T22:31:14Z</updated>

		<summary type="html">&lt;p&gt;SX: Fix misleading information a bit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
=== Technic mod ===&lt;br /&gt;
* Git url: https://github.com/mt-mods/technic&lt;br /&gt;
&lt;br /&gt;
==== Modifications ====&lt;br /&gt;
Pandorabox customizations&lt;br /&gt;
&lt;br /&gt;
===== Switch overload =====&lt;br /&gt;
The technic switch has a builtin overload protection (circuit breaker).&lt;br /&gt;
It triggers if the circuit takes abnormally long to execute,&lt;br /&gt;
for example lots of quarries or centrifuges.&lt;br /&gt;
&lt;br /&gt;
If that happens it will show an infotext and is slowed down or disabled completely for short duration.&lt;br /&gt;
This will protect the other players from excessive lag if somebody tries to abuse the technic machines.&lt;br /&gt;
&lt;br /&gt;
To avoid such overloads just build multiple smaller circuits (switching stations) instead of one big circuit.&lt;br /&gt;
&lt;br /&gt;
===== Logging =====&lt;br /&gt;
Laggy circuits are reported in the server logs for further inspection.&lt;br /&gt;
&lt;br /&gt;
===== Quarry limits/quota =====&lt;br /&gt;
&lt;br /&gt;
Digtrons are generally more efficient compared to quarries.&lt;br /&gt;
With quarries, you can directly attach tubes to them and with digtrons you can use digtron ejector or pipeworks injectors with them.&lt;br /&gt;
Both digtrons and quarries can also be fully automated using lua controllers and other automation components.&lt;br /&gt;
&lt;br /&gt;
The quarries have a depth limit, currently set to 100 nodes.&lt;br /&gt;
If you need to go deeper, strap the quarries on a spaceship with a [[Jumpdrive]] and relocate after you are finished digging..&lt;br /&gt;
&lt;br /&gt;
===== Cable length limit =====&lt;br /&gt;
There's no cable length limit but longer cables affects network initialization, switching station displays some information about state of network building for very large networks.&lt;br /&gt;
&lt;br /&gt;
===== Forceload =====&lt;br /&gt;
The technic circuits are not forceloaded, because that would far exceed the server limits with that many players.&lt;br /&gt;
There are various forceloaded areas to be found in pandorabox, if you have a jump-capable spaceship with machinery you can&lt;br /&gt;
ask a moderator or [[User:admin]] if you can jump it into those areas for a while.&lt;br /&gt;
&lt;br /&gt;
===== Protected chests =====&lt;br /&gt;
There is a protected chests that checks the surrounding protections:&lt;br /&gt;
* [[area]] protection&lt;br /&gt;
* &amp;quot;normal&amp;quot; [[protector]]&lt;br /&gt;
* [[priv-protector]]&lt;br /&gt;
* [[xp-protector]]&lt;br /&gt;
&lt;br /&gt;
[[Image:52147582-7781e800-2667-11e9-9aba-1c7a50f94cc6.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Mod]]&lt;/div&gt;</summary>
		<author><name>SX</name></author>
	</entry>
	<entry>
		<id>https://pandorabox.io/index.php?title=User_talk:Blockhead&amp;diff=2645</id>
		<title>User talk:Blockhead</title>
		<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php?title=User_talk:Blockhead&amp;diff=2645"/>
		<updated>2021-11-23T14:05:57Z</updated>

		<summary type="html">&lt;p&gt;SX: Created page with &amp;quot;You might be interested in https://pandorabox.io/index.php/PRC There's no strict rules and suggestions are welcome but idea is to have public interconnected railways without s...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;You might be interested in https://pandorabox.io/index.php/PRC&lt;br /&gt;
There's no strict rules and suggestions are welcome but idea is to have public interconnected railways without strict owner. You already have protect_streets privilege. -- [[User:SX|SX]] ([[User talk:SX|talk]]) 14:05, 23 November 2021 (UTC)&lt;/div&gt;</summary>
		<author><name>SX</name></author>
	</entry>
	<entry>
		<id>https://pandorabox.io/index.php?title=PixelArtContest2021&amp;diff=2642</id>
		<title>PixelArtContest2021</title>
		<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php?title=PixelArtContest2021&amp;diff=2642"/>
		<updated>2021-11-22T00:27:50Z</updated>

		<summary type="html">&lt;p&gt;SX: Added map links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Event&lt;br /&gt;
|name=Pixel Art Contest 2021&lt;br /&gt;
|theme= Art &lt;br /&gt;
|info=Create a 64 x 64 nodes Pixel art. Show everyone what December means to you. &lt;br /&gt;
|maplocation=0/5970/22390/10&lt;br /&gt;
|start=November 15 2021&lt;br /&gt;
|end=December 25 2021 &lt;br /&gt;
|contact=Hedgehog&lt;br /&gt;
}}&lt;br /&gt;
=== Conditions ===&lt;br /&gt;
&lt;br /&gt;
* You will receive a 64x37x64 node area in a dedicated part of Contest City.&lt;br /&gt;
* We vote for the pixel art.&lt;br /&gt;
* No limitations about use of materials.  &lt;br /&gt;
* When it is a tie, XP of builder counts. Lowest XP wins. &lt;br /&gt;
* Once the pixel art entry is done, it should be visible on the web map at {{Coordinates|x=5970|y=180|z=22390|zoom=10}}. &lt;br /&gt;
* The topic regarding what to depict is: '''Show what December means to you'''.&lt;br /&gt;
&lt;br /&gt;
=== Donations ===&lt;br /&gt;
marghl:  900 stacks of carrots&amp;lt;br&amp;gt;&lt;br /&gt;
MineWorlds: 34.5 stacks of gold lumps&lt;br /&gt;
Anonymous 1 : MG 18000 &lt;br /&gt;
Anonymous 2 : 1 stack of level 2 Mob protection runes&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Prizes ===&lt;br /&gt;
1st prize : 1 stack of bananas, 1 stack of uranium fuel, 1 stack of lava ingots, 1 stack of level 2 Mob protection runes.&amp;lt;br&amp;gt;&lt;br /&gt;
2nd prize : 1 stack of bananas, 1 stack of uranium fuel, 1 stack of mithril blocks.&amp;lt;br&amp;gt;&lt;br /&gt;
3rd prize : 1 stack of diamond blocks, 2 stacks of silver blocks.&amp;lt;br&amp;gt;&lt;br /&gt;
4th prize : 2 stacks of mese blocks, 1 stack of carbon steel blocks.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All contestants who finish their pixel art by December 15, 2021 will also receive a certain amount of stacks of golden carrots. The amount depend on the amount of votes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Location ===&lt;br /&gt;
[https://pandorabox.io/map/#!/map/0/8/5700/22400 A new City] is being built, to hold upcoming contests.&lt;br /&gt;
The city can be reached via a telemosaic in the Minigames contest corner. &lt;br /&gt;
&lt;br /&gt;
=== Voting ===&lt;br /&gt;
&lt;br /&gt;
Voting is between December 15 and December 24. On Christmas day prizes are available to the winners at the Contest Info Center.&lt;br /&gt;
&lt;br /&gt;
=== Results ===&lt;br /&gt;
To be announced &lt;br /&gt;
&lt;br /&gt;
=== Gallery ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Events]]&lt;br /&gt;
[[Category:Pixel Art]]&lt;/div&gt;</summary>
		<author><name>SX</name></author>
	</entry>
	<entry>
		<id>https://pandorabox.io/index.php?title=Pandorabox_Railway_Company&amp;diff=2619</id>
		<title>Pandorabox Railway Company</title>
		<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php?title=Pandorabox_Railway_Company&amp;diff=2619"/>
		<updated>2021-10-15T09:51:50Z</updated>

		<summary type="html">&lt;p&gt;SX: /* News */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Place&lt;br /&gt;
|name=Pandorabox Railway Company&lt;br /&gt;
|state={{Label|text=Open|color=orange}}&lt;br /&gt;
|preview=Minigames Hub - Railway Station.png&lt;br /&gt;
|founder=SX&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Goals==&lt;br /&gt;
&lt;br /&gt;
[[User:SX|SX]] had idea about learning how to use advtrains properly while connecting all significant old railways together to form larger &amp;lt;s&amp;gt;personal playground&amp;lt;/s&amp;gt; public network and started working on it as a personal project.&lt;br /&gt;
&lt;br /&gt;
Connect existing railways to larger public network fixing broken rails, routes, stations and protections while getting towards ultimate goal.&lt;br /&gt;
&lt;br /&gt;
Main railways should be protected with protect_streets privilege in the end. Protecting station areas using this privilege should also be considered.&lt;br /&gt;
&lt;br /&gt;
==News==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Date format YYYY.MM.DD (keep it in format that allows simple sorting)&lt;br /&gt;
|-&lt;br /&gt;
! When !! Who !! What&lt;br /&gt;
|-&lt;br /&gt;
| 2021.02.-- || [[User:SX|SX]] || Built Minigames railway station tunnel and some tracks while Minigames Hub was being built.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.02.13 || [[User:SX|SX]] || Started building Minigames Hub railway station.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.03.29 || [[User:SX|SX]] || Finished railways and routes between Minigames Hub and Little Siberia.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.03.31 || [[User:SX|SX]] || Finished railway bridge and tunnel from Minigames towards Forbidden City and Tagada Road aiming for Japan Town connection.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.02 || [[User:SX|SX]] || Protections fixed and updated, TCBs and routes added for Forbidden City - Japan Town railways built by [[User:6r1d|6r1d]], [[User:int|int]] and other players.&lt;br /&gt;
Crashed server multiple times due to various advtrains bugs. Started looking what it takes update advtrains to latest version.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.06 || [[User:SX|SX]] || Tagada Road maintenance tunnels done. Storage area for test trains and inactive trains.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.11 || [[User:SX|SX]] || Minigames - Space Elevator underwater railway tunnel done&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.14 || [[User:SX|SX]] || Space Elevator station mostly finished and in somewhat usable state.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]] || Joined the project.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]], [[User:SX|SX]] || Finished building railway connection to Starter Town.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]] || Built new small railway station for Starter Town. Started planning options for Fruitland connection.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.17 || [[User:SX|SX]] || Started new tracks from Space Elevator towards New Town railway stations, built new small regional station in New Town and started looking route for railway towards larger New Town station complex.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.18 || [[User:NullPointer|NullPointer]], [[User:SX|SX]] || Finished railway between Space Elevator and New Town main station complex.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.19 || [[User:SX|SX]] || Finished TCBs and route for R trains between Minigames Hub and New Town main station. Test trains running between Minigames Hub and New Town station complex. Decorated New Town station complex a bit in process.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.20 || [[User:SX|SX]] || Added signal, routes and subway train with 2 cars for New Town station shuttle line. Train is running between lower regional station and upper main station.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.20 || [[User:NullPointer|NullPointer]] || Added railway turnout at west of Starter Town station, reserved for Starter Town - Fruitland railway.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.21 || [[User:SX|SX]] || Added temporary station route to Little Siberia station (up in railway bridge) to turn around non SB trains. Removed all routes, TCBs and signals from station area and created those again to not send trains out as shunt move and fix incorrect switch positions. Found one track with TCB assigned but no TCB actually anywhere, fixed by dissolve section command.&lt;br /&gt;
Reconfigured train IC2 (Japan engine + 4 passenger wagons) to run ''Minigames - Space Elevator - New Town - Little Siberia - New Town - Space Elevator - Japan Town - Forbidden City - Minigames'' line. Being IC train it will only stop at major stations.&amp;lt;br/&amp;gt;Another train called &amp;quot;Route testing&amp;quot; is running similar route, this is just engine without any attached wagons. Trains use * routes for most parts of line.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.21 || [[User:SX|SX]] || {{label|color=orange|text=Train crash}} after 2 trains entered same route and section from signal at {{Coordinates|x=-1622|y=18|z=-2321}}. Trains were most probably set inactive when this happened, started trains again. Did not investigate any further.&lt;br /&gt;
Update: Investigated situation better and found that there was no influence point set for signal. Configured influence point, {{label|color=lime|text=issue is probably fixed}}.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.22 || [[User:SX|SX]] || Added signals, TCBs and first routes for Cross Correlation Station at {{Coordinates|x=-2125|y=32|z=1130}} and LIX (''no idea what it means'') trainline intersection {{Coordinates|x=-2300|y=18|z=1385}}. Bumpers blocking Cross Correlation Station has been removed and station is open. Routing is incomplete and still requires driver to set routes at LIX intersection. Verified that trains can run between Cross Correlation Station and Locko's station through both Fruitland and direct railways.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.23 || [[User:SX|SX]] || Planned railway connections for A Town and reserved area for A Town railway station at {{Coordinates|x=100|y=16|z=320}} near Mesecons tutorial area. Reserved area is about 55 x 33 x 33 (north side) and 55 x 22 x 22 (south side).&lt;br /&gt;
This allows building direct connection to center of world (just about 300m away) and from there to Minigames (''dual tracks already in place'') forming large loop with main transfer stations at: A Town → Center of World → Minigames → Space Elevator → Starter Town → New Town → Little Siberia → A Town.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.23 || [[User:NullPointer|NullPointer]] || Extend Starter Town - Fruitland railway 500m North&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.25 || [[User:SX|SX]] || Finished A Town station turnouts to be usable, station building still requires a lot of work decoration and such. Finished railway bridge between A Town and Center of World.&lt;br /&gt;
Added TCBs, signals and routes through Little Siberia, A Town, Center of World and Minigames.&lt;br /&gt;
IC2 trainline running through multiple large stations: Minigames Hub &amp;gt; Japan Town &amp;gt; Forbidden City &amp;gt; Space Elevator &amp;gt; New Town &amp;gt; Little Siberia &amp;gt; A Town &amp;gt; Center of World &amp;gt; Humboldt Recearch -&amp;gt; Minigames Hub.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.26 || [[User:SX|SX]] || Repaired and protected small part of old Starter Town - New Town railway (edit. finished repairs and protection after few days), this connection is inactive but being direct connection it is planned to be fully restored, connected to New Town main station and will serve as primary New Town - Starter Town route.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.05.01 || [[User:SX|SX]] || Expanded Starter Town station turnouts area, some single rails replaced with dual rails. To the south towards new station area full dual rails and towards west bit more space and longer queue area for depart/approach sidings. Protected some tracks and old station approach area.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.05.11 || [[User:SX|SX]] || Starter Town - New Town routing nearly done: missing signals, track sections and routes created. Added few more station routes for A Town railway station. Routes created from Center of World to A Town and one R train running Forbidden City - Minigames - Center of World - A Town returning through same stations in reverse order.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.09.13 || [[User:SX|SX]] || Fixed Little Siberia S-line collisions caused by missing route section at {{Coordinates|x=-1000|y=16|z=335}}.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stations==&lt;br /&gt;
&lt;br /&gt;
===Active stations===&lt;br /&gt;
&lt;br /&gt;
'''Minigames Hub''', this is where it started and was central hub for first test train lines while getting familiar with advtrains mod.&lt;br /&gt;
&lt;br /&gt;
'''Little Siberia''', this was first connection from Minigames Hub.&lt;br /&gt;
&lt;br /&gt;
'''Forbidden City / Tagada Road''', new railway was built to connect Minigames. Multiple trains stops at station including IC2 which has been used for seconds stage IC route testing.&lt;br /&gt;
&lt;br /&gt;
'''Japan Town''', rails were already built by [[User:6r1d|6r1d]], [[User:int|int]] and various other players. Replaced misplaced protection blocks with privilege protectors.&lt;br /&gt;
&lt;br /&gt;
'''Space Elevator''', waypoint while building railway connection towards New Town and Starter Town where older and more complete public railway networks can be found.&lt;br /&gt;
&lt;br /&gt;
'''New Town''', connection point to multiple existing railways. IC2 and another test train (R train) stops at station. One station shuttle line active at station complex.&lt;br /&gt;
&lt;br /&gt;
'''Upper Little Siberia''', station up at railway bridge and is not directly connected to Little Siberia city/regional railways. Test trains running from/to New Town station. IC2 runs through station towards A Town.&lt;br /&gt;
&lt;br /&gt;
'''A Town''', new station built by [[User:SX|SX]]. Single train, IC2 stops at station approaching from New Town and departing towards Center of World. Train runs long route so it is not suggested to sit there waiting for it.&lt;br /&gt;
&lt;br /&gt;
''Listing does not include smaller S or R line stations.''&lt;br /&gt;
&lt;br /&gt;
===New stations without usable routes available===&lt;br /&gt;
&lt;br /&gt;
'''Starter Town''', station is built but does not yet have return routes and is dead end. (!) Departure towards old Starter Town station has invalid track sections with routes set up. Multiple public (broken, no interlocking) railways continue from there.&lt;br /&gt;
&lt;br /&gt;
==Train Schedules==&lt;br /&gt;
&lt;br /&gt;
What? Trains say beep beep and go, if it left already then you're late.&lt;br /&gt;
&lt;br /&gt;
==Routing codes==&lt;br /&gt;
&lt;br /&gt;
Common routing codes for trains, these should not be used for other purposes without good reason and taking into account that many trains in public railway network might have these routing codes.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Code !! Focus !! Description&lt;br /&gt;
|-&lt;br /&gt;
| SS || Stations, restrictions || (S)tation (S)huttle. SS trains should stop at transfer stations. SS trains should stay in restricted station complex area.&lt;br /&gt;
|-&lt;br /&gt;
| S || Stations, restrictions || (S)uburban. S trains should stop at all stations. S trains should never be allowed to leave town area or cross city borders.&lt;br /&gt;
|-&lt;br /&gt;
| R || Stations || (R)egional. R trains should stop at all stations.&lt;br /&gt;
|-&lt;br /&gt;
| IC || Common routing || (I)nter-(C)ity. IC trains should pass small stations, if possible routed through fastest route through city and only stop at large main railway stations.&lt;br /&gt;
|-&lt;br /&gt;
| SB || Stations || Train can directly return to approach direction from dead end station without turning train around in shunting area or dedicated loop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===New routing codes===&lt;br /&gt;
&lt;br /&gt;
Common routing codes that should be added:&lt;br /&gt;
* Code for freight trains.&lt;br /&gt;
: Freight trains should not normally enter stations meant for passenger traffic if it can be avoided.&lt;br /&gt;
* Code to enter next available maintenance area.&lt;br /&gt;
: To decommission/deactivate train special routing code should make it follow other routing codes until it hits station with large maintenance area and park train there.&lt;br /&gt;
:&lt;br /&gt;
: Routing code &amp;quot;Shunt&amp;quot; is available at some stations managed by PRC but this should be changed, this will probably also need some LuaATC automation to pass maintenance areas without enough space for approaching train.&lt;br /&gt;
* Routing codes for large multi way turnout intersections to set route based on approach direction.&lt;br /&gt;
: Routing codes for turnouts have been in test use for Minigames Hub and Upper New Town. Routing codes are $ID.N-W where ID is short identification code for affected area, N is approach direction and W is depart direction.&lt;br /&gt;
: For example in $MGH.S-E route MGH stands for Minigames Hub, S for south and E for east so trains approaching Minigames Hub intersection from south will be routed toward east and routing code does not affect any other turnouts. &amp;lt;br/&amp;gt;Dollar is added to clearly distinguish these routing codes from other routing codes.&lt;br /&gt;
&lt;br /&gt;
==Players participating to the project==&lt;br /&gt;
&lt;br /&gt;
* [[User:SX]] started project to learn advtrains keeping low profile until Space Elevator station was mostly done.&lt;br /&gt;
* [[User:NullPointer]] joined to plan and build forward connection from Space Elevator towards Starter Town and Fruitland.&lt;br /&gt;
* Everyone can join project to make railways better, add your name to the list.&lt;br /&gt;
&lt;br /&gt;
[[Category:Trainline]]&lt;/div&gt;</summary>
		<author><name>SX</name></author>
	</entry>
	<entry>
		<id>https://pandorabox.io/index.php?title=Test&amp;diff=2611</id>
		<title>Test</title>
		<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php?title=Test&amp;diff=2611"/>
		<updated>2021-09-17T16:08:02Z</updated>

		<summary type="html">&lt;p&gt;SX: Test category update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
=== Commons ===&lt;br /&gt;
&lt;br /&gt;
[[File:Minetest Default Texture Pack.png|thumb|Minetest Default Texture Pack]]&lt;br /&gt;
&lt;br /&gt;
Test4&lt;br /&gt;
&lt;br /&gt;
[[File:screenshot_20201016_171053.png|400px]]&lt;br /&gt;
=== Code ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;Lua&amp;quot;&amp;gt;&lt;br /&gt;
if event.type == &amp;quot;interrupt&amp;quot; then&lt;br /&gt;
 digiline_send(&amp;quot;sensor&amp;quot;, &amp;quot;GET&amp;quot;)&lt;br /&gt;
 interrupt(1)&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
if event.type == &amp;quot;program&amp;quot; then&lt;br /&gt;
 interrupt(1)&lt;br /&gt;
end&lt;br /&gt;
&lt;br /&gt;
if event.type == &amp;quot;digiline&amp;quot; then&lt;br /&gt;
 if event.msg == &amp;quot;technic:hv_nuclear_reactor_core_active&amp;quot; then&lt;br /&gt;
  port.a = false&lt;br /&gt;
  port.c = true&lt;br /&gt;
 else&lt;br /&gt;
  port.a = true&lt;br /&gt;
  port.c = false&lt;br /&gt;
 end&lt;br /&gt;
end&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Category-tree ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;categorytree mode=&amp;quot;pages&amp;quot;&amp;gt;Place&amp;lt;/categorytree&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Directions ===&lt;br /&gt;
&lt;br /&gt;
{{Label|text=/spawn|color=grey}} →&lt;br /&gt;
{{Label|text=Earth teleports|color=red}} →&lt;br /&gt;
{{Label|text=Korlen travelhub|color=yellow}}&lt;br /&gt;
&lt;br /&gt;
=== Train station ===&lt;br /&gt;
&lt;br /&gt;
==== V1 ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&lt;br /&gt;
{{Label|text=Earth teleports|color=red}}&lt;br /&gt;
&amp;lt;br&amp;gt;{{ArrowDown}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Label|text=Korlen travelhub|color=yellow}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==== V2 ====&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{Label|text=Earth teleports|color=red}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{ArrowDown}}&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{Label|text=Korlen travelhub|color=yellow}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== V3 ====&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{Label|text=Station 1|color=yellow}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{ArrowDown}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{Label|text=Station 2|color=yellow}}&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{Label|text=Station 2|color=red}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{ArrowDown}}&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;text-align:center;&amp;quot;|{{Label|text=Station 3|color=red}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Events]]&lt;/div&gt;</summary>
		<author><name>SX</name></author>
	</entry>
	<entry>
		<id>https://pandorabox.io/index.php?title=Shipbuilding_contest_2021&amp;diff=2505</id>
		<title>Shipbuilding contest 2021</title>
		<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php?title=Shipbuilding_contest_2021&amp;diff=2505"/>
		<updated>2021-06-26T20:21:12Z</updated>

		<summary type="html">&lt;p&gt;SX: /* Gallery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Event&lt;br /&gt;
|name=Spaceship Building Contest 2021&lt;br /&gt;
|theme=Shipbuilding&lt;br /&gt;
|info=Build a spaceship representing a hedgehog &lt;br /&gt;
|start=Saturday, June 26&lt;br /&gt;
|end=Tuesday, August 31&lt;br /&gt;
|contact=Hedgehog&lt;br /&gt;
}}&lt;br /&gt;
=== Conditions ===&lt;br /&gt;
&lt;br /&gt;
* Ship has to represent a hedgehog.&lt;br /&gt;
* We vote for the best ship design.&lt;br /&gt;
* No limitations about use of materials or ship size. Fleets are allowed. &lt;br /&gt;
* Players vote for other players, not for named ships.&lt;br /&gt;
* When it is a tie, XP counts. Lowest XP wins. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Donations ===&lt;br /&gt;
AceRichman donated 1 stack of mithril blocks. &amp;lt;br&amp;gt;&lt;br /&gt;
UncleSam donated 30 stacks of mese blocks, 30 stacks of obsidian and 30 filled lava cans. &amp;lt;br&amp;gt;&lt;br /&gt;
Hedgehog donated 1 stack each of blocks of copper, diamond, gold, mese, obsidian, iron, tin, silver and lead as well as 1 stack of 99 space cannons.&lt;br /&gt;
&lt;br /&gt;
=== Prizes ===&lt;br /&gt;
&lt;br /&gt;
'''Incentive to participate'''&amp;lt;br&amp;gt;&lt;br /&gt;
All participants who build an eligible spaceship, one that represents a hedgehog, will, at the close of voting, receive an equal share of filled lava cans, mese blocks and obsidian.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Prizes to win'''&amp;lt;br&amp;gt;&lt;br /&gt;
1 stack of blocks of copper, diamond, gold, mese, obsidian, iron, tin, mithril, silver and lead as well as 1 stack of 99 space cannons. &lt;br /&gt;
&lt;br /&gt;
Winner 1st prize : choose 5 stacks out of 11.&amp;lt;br&amp;gt;&lt;br /&gt;
Winner 2nd prize : choose 3 stacks from remaining 6.&amp;lt;br&amp;gt; &lt;br /&gt;
Winner 3rd prize : choose 2 stacks from remaining 3.&amp;lt;br&amp;gt;&lt;br /&gt;
Winner 4th prize : receives last remaining stack.&amp;lt;br&amp;gt;&lt;br /&gt;
Player with lowest votes : receives 1 golden chest with compressed cobblestone.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Ship network ===&lt;br /&gt;
Using a travelnet to show your ship to others is recommended.&lt;br /&gt;
Please use '''ship-contest2021''' network for your travelnets and add '''korlen''' as travelnet owner so every ship will be accessible from a single public network.&lt;br /&gt;
&lt;br /&gt;
=== Voting ===&lt;br /&gt;
&lt;br /&gt;
Vote bot will be available for voting starting August 1.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In-game : type /jc vote to join voting channel. &amp;lt;br&amp;gt;&lt;br /&gt;
Then #vote to enter, and type .help for list of commands. &lt;br /&gt;
&lt;br /&gt;
The vote channel is also accessible through Discord (#vote).&lt;br /&gt;
&lt;br /&gt;
=== Gallery ===&lt;br /&gt;
Please place a screenshot of your ship here or post screenshot to Discord #entries channel.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
UncleSam's Hedgehog ship ss.png|UncleSam's Hedgehog Ship&lt;br /&gt;
gorlockian_hedgehog_lady_20210626.png|Gorlockian Hedgehog Lady&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Results ===&lt;br /&gt;
&lt;br /&gt;
First place : &lt;br /&gt;
Second place :&lt;br /&gt;
Third place : &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Events]]&lt;/div&gt;</summary>
		<author><name>SX</name></author>
	</entry>
	<entry>
		<id>https://pandorabox.io/index.php?title=Shipbuilding_contest_2021&amp;diff=2488</id>
		<title>Shipbuilding contest 2021</title>
		<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php?title=Shipbuilding_contest_2021&amp;diff=2488"/>
		<updated>2021-06-23T16:34:44Z</updated>

		<summary type="html">&lt;p&gt;SX: /* Gallery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Event&lt;br /&gt;
|name=Spaceship Building Contest 2021&lt;br /&gt;
|theme=Shipbuilding&lt;br /&gt;
|info=Build a spaceship representing a hedgehog &lt;br /&gt;
|start=Saturday, June 26&lt;br /&gt;
|end=Tuesday, August 31&lt;br /&gt;
|contact=Hedgehog&lt;br /&gt;
}}&lt;br /&gt;
=== Conditions ===&lt;br /&gt;
&lt;br /&gt;
* Ship has to represent a hedgehog.&lt;br /&gt;
* We vote for the best ship design.&lt;br /&gt;
* No limitations about use of materials or ship size. Fleets are allowed. &lt;br /&gt;
* Players vote for other players, not for named ships.&lt;br /&gt;
* When it is a tie, XP counts. Lowest XP wins. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Donations ===&lt;br /&gt;
AceRichman donated 1 stack of mithril blocks. &amp;lt;br&amp;gt;&lt;br /&gt;
UncleSam donated 30 stacks of mese blocks, 30 stacks of obsidian and 30 filled lava cans. &lt;br /&gt;
&lt;br /&gt;
Other prizes are :  &amp;lt;br&amp;gt;&lt;br /&gt;
One stack of 99 blocks of diamond &amp;lt;br&amp;gt;&lt;br /&gt;
One stack of 99 blocks of gold &amp;lt;br&amp;gt;&lt;br /&gt;
One stack of 99 blocks of mese &amp;lt;br&amp;gt;&lt;br /&gt;
One stack of 99 blocks of iron &amp;lt;br&amp;gt;&lt;br /&gt;
One stack of 99 blocks of tin &amp;lt;br&amp;gt;&lt;br /&gt;
One stack of 99 blocks of silver &amp;lt;br&amp;gt;&lt;br /&gt;
One stack of 99 blocks of obsidian &amp;lt;br&amp;gt;&lt;br /&gt;
One stack of 99 blocks of copper &amp;lt;br&amp;gt;&lt;br /&gt;
One stack of 99 blocks of lead &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Prizes ===&lt;br /&gt;
This will be clarified weekend of June 26. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Ship network ===&lt;br /&gt;
Using a travelnet to show your ship to others is recommended.&lt;br /&gt;
Please use '''ship-contest2021''' network for your travelnets and add '''korlen''' as travelnet owner so every ship will be accessible from a single public network.&lt;br /&gt;
&lt;br /&gt;
=== Voting ===&lt;br /&gt;
&lt;br /&gt;
Vote bot will be available for voting starting August 15.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In-game : type /jc vote to join voting channel. &amp;lt;br&amp;gt;&lt;br /&gt;
Then #vote to enter, and type .help for list of commands. &lt;br /&gt;
&lt;br /&gt;
The vote channel is also accessible through Discord (#vote).&lt;br /&gt;
&lt;br /&gt;
=== Gallery ===&lt;br /&gt;
Please place a screenshot of your ship here or post screenshot to Discord #entries channel.&lt;br /&gt;
&lt;br /&gt;
=== Results ===&lt;br /&gt;
&lt;br /&gt;
First place : &lt;br /&gt;
Second place :&lt;br /&gt;
Third place : &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Events]]&lt;/div&gt;</summary>
		<author><name>SX</name></author>
	</entry>
	<entry>
		<id>https://pandorabox.io/index.php?title=Shipbuilding_contest_2021&amp;diff=2487</id>
		<title>Shipbuilding contest 2021</title>
		<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php?title=Shipbuilding_contest_2021&amp;diff=2487"/>
		<updated>2021-06-23T16:31:50Z</updated>

		<summary type="html">&lt;p&gt;SX: Discord channel name, not officially connected to IRC yet&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Event&lt;br /&gt;
|name=Spaceship Building Contest 2021&lt;br /&gt;
|theme=Shipbuilding&lt;br /&gt;
|info=Build a spaceship representing a hedgehog &lt;br /&gt;
|start=Saturday, June 26&lt;br /&gt;
|end=Tuesday, August 31&lt;br /&gt;
|contact=Hedgehog&lt;br /&gt;
}}&lt;br /&gt;
=== Conditions ===&lt;br /&gt;
&lt;br /&gt;
* Ship has to represent a hedgehog.&lt;br /&gt;
* We vote for the best ship design.&lt;br /&gt;
* No limitations about use of materials or ship size. Fleets are allowed. &lt;br /&gt;
* Players vote for other players, not for named ships.&lt;br /&gt;
* When it is a tie, XP counts. Lowest XP wins. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Donations ===&lt;br /&gt;
AceRichman donated 1 stack of mithril blocks. &amp;lt;br&amp;gt;&lt;br /&gt;
UncleSam donated 30 stacks of mese blocks, 30 stacks of obsidian and 30 filled lava cans. &lt;br /&gt;
&lt;br /&gt;
Other prizes are :  &amp;lt;br&amp;gt;&lt;br /&gt;
One stack of 99 blocks of diamond &amp;lt;br&amp;gt;&lt;br /&gt;
One stack of 99 blocks of gold &amp;lt;br&amp;gt;&lt;br /&gt;
One stack of 99 blocks of mese &amp;lt;br&amp;gt;&lt;br /&gt;
One stack of 99 blocks of iron &amp;lt;br&amp;gt;&lt;br /&gt;
One stack of 99 blocks of tin &amp;lt;br&amp;gt;&lt;br /&gt;
One stack of 99 blocks of silver &amp;lt;br&amp;gt;&lt;br /&gt;
One stack of 99 blocks of obsidian &amp;lt;br&amp;gt;&lt;br /&gt;
One stack of 99 blocks of copper &amp;lt;br&amp;gt;&lt;br /&gt;
One stack of 99 blocks of lead &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Prizes ===&lt;br /&gt;
This will be clarified weekend of June 26. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Ship network ===&lt;br /&gt;
Using a travelnet to show your ship to others is recommended.&lt;br /&gt;
Please use '''ship-contest2021''' network for your travelnets and add '''korlen''' as travelnet owner so every ship will be accessible from a single public network.&lt;br /&gt;
&lt;br /&gt;
=== Voting ===&lt;br /&gt;
&lt;br /&gt;
Vote bot will be available for voting starting August 15.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In-game : type /jc vote to join voting channel. &amp;lt;br&amp;gt;&lt;br /&gt;
Then #vote to enter, and type .help for list of commands. &lt;br /&gt;
&lt;br /&gt;
The vote channel is also accessible through Discord (#vote).&lt;br /&gt;
&lt;br /&gt;
=== Gallery ===&lt;br /&gt;
Please place a screenshot of your ship here. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Results ===&lt;br /&gt;
&lt;br /&gt;
First place : &lt;br /&gt;
Second place :&lt;br /&gt;
Third place : &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Events]]&lt;/div&gt;</summary>
		<author><name>SX</name></author>
	</entry>
	<entry>
		<id>https://pandorabox.io/index.php?title=Talk:Minigames_Hub&amp;diff=2485</id>
		<title>Talk:Minigames Hub</title>
		<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php?title=Talk:Minigames_Hub&amp;diff=2485"/>
		<updated>2021-06-23T13:43:14Z</updated>

		<summary type="html">&lt;p&gt;SX: /* Events that had were linked to hub */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Management and privileges ==&lt;br /&gt;
&lt;br /&gt;
* currently protected with &amp;lt;s&amp;gt;spawn_builder&amp;lt;/s&amp;gt; staff privilege.&lt;br /&gt;
** should be updated to use faction instead of privileges, see https://github.com/pandorabox-io/in-game/issues/31&lt;br /&gt;
* All travelnets should be owned by shared account.&lt;br /&gt;
* All books should be owned by shared account.&lt;br /&gt;
* All map markers should be owned by shared account.&lt;br /&gt;
* Travel Hub and event archive (both under construction below Minigames Hub) should be protected by Staff and/or Minigames faction.&lt;br /&gt;
* Railway station, tracks and signals should be owned by [[PRC]] and protected by PRC faction.&lt;br /&gt;
&lt;br /&gt;
== Missions that could be linked to hub ==&lt;br /&gt;
&lt;br /&gt;
* {{Label|text=Done|color=green}} [[PvP_Arena]]&lt;br /&gt;
* {{Label|text=Done|color=green}} [[User:putney34]] player vs mob mission series, (SX: Talked a bit about that already, after this I started building hub platform prototype)&lt;br /&gt;
* [[User:jihuu]] complex adventure/rp mission&lt;br /&gt;
* [[User:SX]] cave adventure mission (not finished yet, steps for short mission could be done)&lt;br /&gt;
* {{Label|text=Done|color=green}} [[User:SX]] lava cave geocache hunt&lt;br /&gt;
* {{Label|text=Done|color=green}} GravityFalls Tic-tac-toe&lt;br /&gt;
* [[User:Gorlock]] Haunted House mission: Minigames -&amp;gt; Haunted House&lt;br /&gt;
* {{Label|text=Done|color=yellow}} (1-way telemosaic) [[User:Gorlock]] Another mission: A-Town -&amp;gt; Library of [[Underground City]]&lt;br /&gt;
* {{Label|text=Done|color=green}} [[User:BuckarooBanzai]] super mario&lt;br /&gt;
* {{Label|text=Done|color=green}} Parkour (incomplete)&lt;br /&gt;
* [[User:Int]] racing missions&lt;br /&gt;
* [[User:diamante]] parkour&lt;br /&gt;
* [[User:DarkRoy]] New Year Maze&lt;br /&gt;
* ...&lt;br /&gt;
* please extend this list if you know any&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
&lt;br /&gt;
* Any new events should be added along with description, basic info and if needed also telemosaic or travelnet.&lt;br /&gt;
* Past events info should be cleaned up, however if it could be somehow useful it can stay until space is needed for next event&lt;br /&gt;
** event should be clearly marked as not active if related things are not removed after event has ended&lt;br /&gt;
** it is possible to use luac and some digiline controlled visual indicators for this, in this case any timer/exec intervals can easily be at least several minutes. would make event management easier and allows events to be marked inactive automatically.&lt;br /&gt;
* Contest voting &amp;amp; Global infoscreen LuaC code https://github.com/pandorabox-io/in-game&lt;br /&gt;
&lt;br /&gt;
=== Events that had were linked to hub ===&lt;br /&gt;
&lt;br /&gt;
[[Challenge:_Alien]]&lt;br /&gt;
  Challenge: Alien had only poster in wall, contents were copied from challenge wiki page.&lt;br /&gt;
  Hub was not directly linked to spawn back then. Poster at Minigames Hub was most probably useless.&lt;br /&gt;
  Challenge received 2 entries.&lt;br /&gt;
&lt;br /&gt;
[[Contest:_Haunted_house]]&lt;br /&gt;
  Particle spawners that fit to contest theme around Minigames telemosaic. Wooden long sign &amp;quot;Upcoming contest: Haunted House&amp;quot; attached to gold block behind telemosaic.&lt;br /&gt;
  Minigames telemosaic from spawn is linked directly to Minigames Hub.&lt;br /&gt;
  Single poster in wall and besides it contest specific travelnet connected to HauntedHouse network. Poster contents copied from wiki page.&lt;br /&gt;
  So far, 10 days before deadline when voting started, contest received 11 entries.&lt;br /&gt;
&lt;br /&gt;
[[Upcoming event (planned)]]&lt;br /&gt;
  Add poster that contains basic information about event. Copy wiki page contents (if any) formatted to fit nicely in poster and link to wiki page.&lt;br /&gt;
  Attach some promotional poster to block behind telemosaic at spawn.&lt;br /&gt;
  If there's enough time to do it well enough, try this:&lt;br /&gt;
    - add luac controlled thing(?) to Minigames Hub that displays how much time is left until event is over.&lt;br /&gt;
    - thing can be text display, row of lightstones, or whatever suitable for displaying countdown or date / time.&lt;br /&gt;
    - possibly also include event name in big screen, maybe dot matrix.&lt;br /&gt;
  Things to remember:&lt;br /&gt;
    - When will voting begin? Should be defined date and preferably countdown timer for that at minigames info and at voting booth.&lt;br /&gt;
    - Voting should begin just after deadline for accepting new entries but not before.&lt;br /&gt;
    - How long should voting last, also countdown timer lcd for that. Maybe also visible in voting booth.&lt;br /&gt;
  Voting computer updates that should be done:&lt;br /&gt;
    - Fix code to automatically open voting booth at certain time, current method will not redraw main screen after time passed and needs manual reset once.&lt;br /&gt;
      (I think automatic opening and closing voting booth was already done)&lt;br /&gt;
    - Add screen that is displayed before contest application deadline, screen should contain &amp;quot;Apply as contestant&amp;quot;-button and button should add clicker name to list.&lt;br /&gt;
      Voting screen should display list of contestant names, either dropdown or textlist. Vote button replaces player vote for selected contestant's entry.&lt;br /&gt;
      That is: no writing of contestant names by hand. Applying to contest should be automatically disabled after deadline and when voting opens (could be in lock screen).&lt;br /&gt;
    - Minigames Hub LCD, switch countdowns / title automatically between entry deadline/voting deadline.&lt;br /&gt;
    - Centralized storage for deadline time storage, contest title and description.&lt;br /&gt;
      This can be used to tell about ongoing contests at different locations and eases voting booth / minigames info updates.&lt;br /&gt;
    - Change backup storage service, firebase will go behind paywall soon and probably not going to pay for it.&lt;br /&gt;
      It seems like firebase can still be used but not sure if new function deployments can be done, old code seems to work fine if needed.&lt;br /&gt;
      Node-RED can be used to implement exactly same stuff but not sure how secrets should be handled there, some data and flows are public (there's still few hacks around it).&lt;br /&gt;
&lt;br /&gt;
== Other things that could be linked to hub ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;'''?'''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Things that should not be linked to hub ==&lt;br /&gt;
&lt;br /&gt;
* Personal travelnets, public or not.&lt;br /&gt;
* Shop travelnets / telemosaics.&lt;br /&gt;
* Town travelnets / telemosaics unless directly related.&lt;br /&gt;
* Anything that is not directly related to missions, events, contests.&lt;br /&gt;
* Travelnets where network contain unrelated stations.&lt;br /&gt;
&lt;br /&gt;
== Categories ==&lt;br /&gt;
&lt;br /&gt;
Very simple proposal built but most probably needs to be updated / changed&lt;br /&gt;
* dangerous&lt;br /&gt;
* simple&lt;br /&gt;
* adventure&lt;br /&gt;
* complex&lt;br /&gt;
&lt;br /&gt;
Maybe use some tag labeling system for missions to give as much useful information as possible in compact form?&lt;br /&gt;
&lt;br /&gt;
Most of this can be changed at any time so building whatever and updating it later probably is not that big problem?&lt;br /&gt;
&lt;br /&gt;
== Mesecons / digiline stuff around hub ==&lt;br /&gt;
&lt;br /&gt;
* Something like that fits well into theme.&lt;br /&gt;
* There should not be too much blinking lights but I think some are fine.&lt;br /&gt;
* Possibly optimize / check if there potential for optimizations (nodes and/or code).&lt;/div&gt;</summary>
		<author><name>SX</name></author>
	</entry>
	<entry>
		<id>https://pandorabox.io/index.php?title=Shipbuilding_contest_2021&amp;diff=2452</id>
		<title>Shipbuilding contest 2021</title>
		<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php?title=Shipbuilding_contest_2021&amp;diff=2452"/>
		<updated>2021-06-22T19:59:15Z</updated>

		<summary type="html">&lt;p&gt;SX: Created page with &amp;quot;{{Event |name=Shipbuilding contest 2021 |theme=Shipbuilding |info=Build ship... |start=Noneday, June 99 |end=Noneday, June 42 |contact=Hedgehog }} === How to enter ===  ?  ===...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Event&lt;br /&gt;
|name=Shipbuilding contest 2021&lt;br /&gt;
|theme=Shipbuilding&lt;br /&gt;
|info=Build ship...&lt;br /&gt;
|start=Noneday, June 99&lt;br /&gt;
|end=Noneday, June 42&lt;br /&gt;
|contact=Hedgehog&lt;br /&gt;
}}&lt;br /&gt;
=== How to enter ===&lt;br /&gt;
&lt;br /&gt;
?&lt;br /&gt;
&lt;br /&gt;
=== Prizes ===&lt;br /&gt;
&lt;br /&gt;
?&lt;br /&gt;
=== Voting ===&lt;br /&gt;
&lt;br /&gt;
Minigames Hub -&amp;gt; contests -&amp;gt; voting&lt;br /&gt;
&lt;br /&gt;
=== Results ===&lt;br /&gt;
&lt;br /&gt;
?&lt;br /&gt;
&lt;br /&gt;
[[Category:Events]]&lt;/div&gt;</summary>
		<author><name>SX</name></author>
	</entry>
	<entry>
		<id>https://pandorabox.io/index.php?title=Talk:Minigames_Hub&amp;diff=2450</id>
		<title>Talk:Minigames Hub</title>
		<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php?title=Talk:Minigames_Hub&amp;diff=2450"/>
		<updated>2021-06-22T18:11:03Z</updated>

		<summary type="html">&lt;p&gt;SX: /* Management and privileges */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Management and privileges ==&lt;br /&gt;
&lt;br /&gt;
* currently protected with &amp;lt;s&amp;gt;spawn_builder&amp;lt;/s&amp;gt; staff privilege.&lt;br /&gt;
** should be updated to use faction instead of privileges, see https://github.com/pandorabox-io/in-game/issues/31&lt;br /&gt;
* All travelnets should be owned by shared account.&lt;br /&gt;
* All books should be owned by shared account.&lt;br /&gt;
* All map markers should be owned by shared account.&lt;br /&gt;
* Travel Hub and event archive (both under construction below Minigames Hub) should be protected by Staff and/or Minigames faction.&lt;br /&gt;
* Railway station, tracks and signals should be owned by [[PRC]] and protected by PRC faction.&lt;br /&gt;
&lt;br /&gt;
== Missions that could be linked to hub ==&lt;br /&gt;
&lt;br /&gt;
* {{Label|text=Done|color=green}} [[PvP_Arena]]&lt;br /&gt;
* {{Label|text=Done|color=green}} [[User:putney34]] player vs mob mission series, (SX: Talked a bit about that already, after this I started building hub platform prototype)&lt;br /&gt;
* [[User:jihuu]] complex adventure/rp mission&lt;br /&gt;
* [[User:SX]] cave adventure mission (not finished yet, steps for short mission could be done)&lt;br /&gt;
* {{Label|text=Done|color=green}} [[User:SX]] lava cave geocache hunt&lt;br /&gt;
* {{Label|text=Done|color=green}} GravityFalls Tic-tac-toe&lt;br /&gt;
* [[User:Gorlock]] Haunted House mission: Minigames -&amp;gt; Haunted House&lt;br /&gt;
* {{Label|text=Done|color=yellow}} (1-way telemosaic) [[User:Gorlock]] Another mission: A-Town -&amp;gt; Library of [[Underground City]]&lt;br /&gt;
* {{Label|text=Done|color=green}} [[User:BuckarooBanzai]] super mario&lt;br /&gt;
* {{Label|text=Done|color=green}} Parkour (incomplete)&lt;br /&gt;
* [[User:Int]] racing missions&lt;br /&gt;
* [[User:diamante]] parkour&lt;br /&gt;
* [[User:DarkRoy]] New Year Maze&lt;br /&gt;
* ...&lt;br /&gt;
* please extend this list if you know any&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
&lt;br /&gt;
* Any new events should be added along with description, basic info and if needed also telemosaic or travelnet.&lt;br /&gt;
* Past events info should be cleaned up, however if it could be somehow useful it can stay until space is needed for next event&lt;br /&gt;
** event should be clearly marked as not active if related things are not removed after event has ended&lt;br /&gt;
** it is possible to use luac and some digiline controlled visual indicators for this, in this case any timer/exec intervals can easily be at least several minutes. would make event management easier and allows events to be marked inactive automatically.&lt;br /&gt;
* Contest voting &amp;amp; Global infoscreen LuaC code https://github.com/pandorabox-io/in-game&lt;br /&gt;
&lt;br /&gt;
=== Events that had were linked to hub ===&lt;br /&gt;
&lt;br /&gt;
[[Challenge:_Alien]]&lt;br /&gt;
  Challenge: Alien had only poster in wall, contents were copied from challenge wiki page.&lt;br /&gt;
  Hub was not directly linked to spawn back then. Poster at Minigames Hub was most probably useless.&lt;br /&gt;
  Challenge received 2 entries.&lt;br /&gt;
&lt;br /&gt;
[[Contest:_Haunted_house]]&lt;br /&gt;
  Particle spawners that fit to contest theme around Minigames telemosaic. Wooden long sign &amp;quot;Upcoming contest: Haunted House&amp;quot; attached to gold block behind telemosaic.&lt;br /&gt;
  Minigames telemosaic from spawn is linked directly to Minigames Hub.&lt;br /&gt;
  Single poster in wall and besides it contest specific travelnet connected to HauntedHouse network. Poster contents copied from wiki page.&lt;br /&gt;
  So far, 10 days before deadline when voting started, contest received 11 entries.&lt;br /&gt;
&lt;br /&gt;
[[Upcoming event (planned)]]&lt;br /&gt;
  Add poster that contains basic information about event. Copy wiki page contents (if any) formatted to fit nicely in poster and link to wiki page.&lt;br /&gt;
  Attach some promotional poster to block behind telemosaic at spawn.&lt;br /&gt;
  If there's enough time to do it well enough, try this:&lt;br /&gt;
    - add luac controlled thing(?) to Minigames Hub that displays how much time is left until event is over.&lt;br /&gt;
    - thing can be text display, row of lightstones, or whatever suitable for displaying countdown or date / time.&lt;br /&gt;
    - possibly also include event name in big screen, maybe dot matrix.&lt;br /&gt;
  Things to remember:&lt;br /&gt;
    - When will voting begin? Should be defined date and preferably countdown timer for that at minigames info and at voting booth.&lt;br /&gt;
    - Voting should begin just after deadline for accepting new entries but not before.&lt;br /&gt;
    - How long should voting last, also countdown timer lcd for that. Maybe also visible in voting booth.&lt;br /&gt;
  Voting computer updates that should be done:&lt;br /&gt;
    - Fix code to automatically open voting booth at certain time, current method will not redraw main screen after time passed and needs manual reset once.&lt;br /&gt;
    - Add screen that is displayed before contest application deadline, screen should contain &amp;quot;Apply as contestant&amp;quot;-button and button should add clicker name to list.&lt;br /&gt;
      Voting screen should display list of contestant names, either dropdown or textlist. Vote button replaces player vote for selected contestant's entry.&lt;br /&gt;
      That is: no writing of contestant names by hand. Applying to contest should be automatically disabled after deadline and when voting opens (could be in lock screen).&lt;br /&gt;
    - Minigames Hub LCD, switch countdowns / title automatically between entry deadline/voting deadline.&lt;br /&gt;
    - Centralized storage for deadline time storage, contest title and description.&lt;br /&gt;
      This can be used to tell about ongoing contests at different locations and eases voting booth / minigames info updates.&lt;br /&gt;
    - Change backup storage service, firebase will go behind paywall soon and probably not going to pay for it&lt;br /&gt;
&lt;br /&gt;
== Other things that could be linked to hub ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;'''?'''&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Things that should not be linked to hub ==&lt;br /&gt;
&lt;br /&gt;
* Personal travelnets, public or not.&lt;br /&gt;
* Shop travelnets / telemosaics.&lt;br /&gt;
* Town travelnets / telemosaics unless directly related.&lt;br /&gt;
* Anything that is not directly related to missions, events, contests.&lt;br /&gt;
* Travelnets where network contain unrelated stations.&lt;br /&gt;
&lt;br /&gt;
== Categories ==&lt;br /&gt;
&lt;br /&gt;
Very simple proposal built but most probably needs to be updated / changed&lt;br /&gt;
* dangerous&lt;br /&gt;
* simple&lt;br /&gt;
* adventure&lt;br /&gt;
* complex&lt;br /&gt;
&lt;br /&gt;
Maybe use some tag labeling system for missions to give as much useful information as possible in compact form?&lt;br /&gt;
&lt;br /&gt;
Most of this can be changed at any time so building whatever and updating it later probably is not that big problem?&lt;br /&gt;
&lt;br /&gt;
== Mesecons / digiline stuff around hub ==&lt;br /&gt;
&lt;br /&gt;
* Something like that fits well into theme.&lt;br /&gt;
* There should not be too much blinking lights but I think some are fine.&lt;br /&gt;
* Possibly optimize / check if there potential for optimizations (nodes and/or code).&lt;/div&gt;</summary>
		<author><name>SX</name></author>
	</entry>
	<entry>
		<id>https://pandorabox.io/index.php?title=Talk:Moderator_Recruitment&amp;diff=2446</id>
		<title>Talk:Moderator Recruitment</title>
		<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php?title=Talk:Moderator_Recruitment&amp;diff=2446"/>
		<updated>2021-06-06T22:41:29Z</updated>

		<summary type="html">&lt;p&gt;SX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I love to help poeple and i can keep track of the chat very well i follow the rules(i sometimes say like 1 or 2 cuss words but not very often)-god_of_chaos&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
6r1d			staff&lt;br /&gt;
admin			staff&lt;br /&gt;
almafa			ban kick &lt;br /&gt;
calculon		ban kick 		&lt;br /&gt;
ceylan			staff&lt;br /&gt;
chuche952		staff			&lt;br /&gt;
coil			ban kick &lt;br /&gt;
god_of_chaos	        candidate &lt;br /&gt;
iska			ban kick &lt;br /&gt;
int			staff&lt;br /&gt;
jacrackorn		ban kick &lt;br /&gt;
jihuu			ban kick&lt;br /&gt;
kiedtl			ban kick &lt;br /&gt;
lecureuilfou	        candidate	&lt;br /&gt;
nil			staff&lt;br /&gt;
petarpro		ban			&lt;br /&gt;
sean			ban kick&lt;br /&gt;
sunkenhero		candidate&lt;br /&gt;
thomas			ban kick&lt;br /&gt;
&lt;br /&gt;
AceRichman		staff&lt;br /&gt;
Adventurer		ban kick&lt;br /&gt;
Aule			candidate	&lt;br /&gt;
BuckarooBanzai	        staff&lt;br /&gt;
DarkRoy			staff&lt;br /&gt;
Denis2			ban kick 	&lt;br /&gt;
Eula			candidate &lt;br /&gt;
FeXoR			staff&lt;br /&gt;
Huhhila			staff &lt;br /&gt;
JRPete			candidate&lt;br /&gt;
Justice			ban kick&lt;br /&gt;
Lejo			candidate &lt;br /&gt;
Lypsoto			ban kick&lt;br /&gt;
Peanut			candidate	&lt;br /&gt;
Pixalou			ban kick 		&lt;br /&gt;
Rabbit1			staff &lt;br /&gt;
Robi99			candidate			&lt;br /&gt;
Ruggila			staff &lt;br /&gt;
SwissalpS		candidate  &lt;br /&gt;
SX			staff&lt;br /&gt;
UncleSam		candidate	&lt;br /&gt;
Warden			ban kick&lt;br /&gt;
Yoyodyne		staff&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>SX</name></author>
	</entry>
	<entry>
		<id>https://pandorabox.io/index.php?title=Pandorabox_Railway_Company&amp;diff=2387</id>
		<title>Pandorabox Railway Company</title>
		<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php?title=Pandorabox_Railway_Company&amp;diff=2387"/>
		<updated>2021-05-12T16:34:51Z</updated>

		<summary type="html">&lt;p&gt;SX: /* News */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Place&lt;br /&gt;
|name=Pandorabox Railway Company&lt;br /&gt;
|state={{Label|text=Open|color=orange}}&lt;br /&gt;
|preview=Minigames Hub - Railway Station.png&lt;br /&gt;
|founder=SX&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Goals==&lt;br /&gt;
&lt;br /&gt;
[[User:SX|SX]] had idea about learning how to use advtrains properly while connecting all significant old railways together to form larger &amp;lt;s&amp;gt;personal playground&amp;lt;/s&amp;gt; public network and started working on it as a personal project.&lt;br /&gt;
&lt;br /&gt;
Connect existing railways to larger public network fixing broken rails, routes, stations and protections while getting towards ultimate goal.&lt;br /&gt;
&lt;br /&gt;
Main railways should be protected with protect_streets privilege in the end. Protecting station areas using this privilege should also be considered.&lt;br /&gt;
&lt;br /&gt;
==News==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Date format YYYY.MM.DD (keep it in format that allows simple sorting)&lt;br /&gt;
|-&lt;br /&gt;
! When !! Who !! What&lt;br /&gt;
|-&lt;br /&gt;
| 2021.02.-- || [[User:SX|SX]] || Built Minigames railway station tunnel and some tracks while Minigames Hub was being built.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.02.13 || [[User:SX|SX]] || Started building Minigames Hub railway station.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.03.29 || [[User:SX|SX]] || Finished railways and routes between Minigames Hub and Little Siberia.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.03.31 || [[User:SX|SX]] || Finished railway bridge and tunnel from Minigames towards Forbidden City and Tagada Road aiming for Japan Town connection.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.02 || [[User:SX|SX]] || Protections fixed and updated, TCBs and routes added for Forbidden City - Japan Town railways built by [[User:6r1d|6r1d]], [[User:int|int]] and other players.&lt;br /&gt;
Crashed server multiple times due to various advtrains bugs. Started looking what it takes update advtrains to latest version.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.06 || [[User:SX|SX]] || Tagada Road maintenance tunnels done. Storage area for test trains and inactive trains.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.11 || [[User:SX|SX]] || Minigames - Space Elevator underwater railway tunnel done&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.14 || [[User:SX|SX]] || Space Elevator station mostly finished and in somewhat usable state.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]] || Joined the project.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]], [[User:SX|SX]] || Finished building railway connection to Starter Town.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]] || Built new small railway station for Starter Town. Started planning options for Fruitland connection.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.17 || [[User:SX|SX]] || Started new tracks from Space Elevator towards New Town railway stations, built new small regional station in New Town and started looking route for railway towards larger New Town station complex.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.18 || [[User:NullPointer|NullPointer]], [[User:SX|SX]] || Finished railway between Space Elevator and New Town main station complex.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.19 || [[User:SX|SX]] || Finished TCBs and route for R trains between Minigames Hub and New Town main station. Test trains running between Minigames Hub and New Town station complex. Decorated New Town station complex a bit in process.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.20 || [[User:SX|SX]] || Added signal, routes and subway train with 2 cars for New Town station shuttle line. Train is running between lower regional station and upper main station.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.20 || [[User:NullPointer|NullPointer]] || Added railway turnout at west of Starter Town station, reserved for Starter Town - Fruitland railway.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.21 || [[User:SX|SX]] || Added temporary station route to Little Siberia station (up in railway bridge) to turn around non SB trains. Removed all routes, TCBs and signals from station area and created those again to not send trains out as shunt move and fix incorrect switch positions. Found one track with TCB assigned but no TCB actually anywhere, fixed by dissolve section command.&lt;br /&gt;
Reconfigured train IC2 (Japan engine + 4 passenger wagons) to run ''Minigames - Space Elevator - New Town - Little Siberia - New Town - Space Elevator - Japan Town - Forbidden City - Minigames'' line. Being IC train it will only stop at major stations.&amp;lt;br/&amp;gt;Another train called &amp;quot;Route testing&amp;quot; is running similar route, this is just engine without any attached wagons. Trains use * routes for most parts of line.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.21 || [[User:SX|SX]] || {{label|color=orange|text=Train crash}} after 2 trains entered same route and section from signal at {{Coordinates|x=-1622|y=18|z=-2321}}. Trains were most probably set inactive when this happened, started trains again. Did not investigate any further.&lt;br /&gt;
Update: Investigated situation better and found that there was no influence point set for signal. Configured influence point, {{label|color=lime|text=issue is probably fixed}}.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.22 || [[User:SX|SX]] || Added signals, TCBs and first routes for Cross Correlation Station at {{Coordinates|x=-2125|y=32|z=1130}} and LIX (''no idea what it means'') trainline intersection {{Coordinates|x=-2300|y=18|z=1385}}. Bumpers blocking Cross Correlation Station has been removed and station is open. Routing is incomplete and still requires driver to set routes at LIX intersection. Verified that trains can run between Cross Correlation Station and Locko's station through both Fruitland and direct railways.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.23 || [[User:SX|SX]] || Planned railway connections for A Town and reserved area for A Town railway station at {{Coordinates|x=100|y=16|z=320}} near Mesecons tutorial area. Reserved area is about 55 x 33 x 33 (north side) and 55 x 22 x 22 (south side).&lt;br /&gt;
This allows building direct connection to center of world (just about 300m away) and from there to Minigames (''dual tracks already in place'') forming large loop with main transfer stations at: A Town → Center of World → Minigames → Space Elevator → Starter Town → New Town → Little Siberia → A Town.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.23 || [[User:NullPointer|NullPointer]] || Extend Starter Town - Fruitland railway 500m North&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.25 || [[User:SX|SX]] || Finished A Town station turnouts to be usable, station building still requires a lot of work decoration and such. Finished railway bridge between A Town and Center of World.&lt;br /&gt;
Added TCBs, signals and routes through Little Siberia, A Town, Center of World and Minigames.&lt;br /&gt;
IC2 trainline running through multiple large stations: Minigames Hub &amp;gt; Japan Town &amp;gt; Forbidden City &amp;gt; Space Elevator &amp;gt; New Town &amp;gt; Little Siberia &amp;gt; A Town &amp;gt; Center of World &amp;gt; Humboldt Recearch -&amp;gt; Minigames Hub.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.26 || [[User:SX|SX]] || Repaired and protected small part of old Starter Town - New Town railway (edit. finished repairs and protection after few days), this connection is inactive but being direct connection it is planned to be fully restored, connected to New Town main station and will serve as primary New Town - Starter Town route.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.05.01 || [[User:SX|SX]] || Expanded Starter Town station turnouts area, some single rails replaced with dual rails. To the south towards new station area full dual rails and towards west bit more space and longer queue area for depart/approach sidings. Protected some tracks and old station approach area.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.05.11 || [[User:SX|SX]] || Starter Town - New Town routing nearly done: missing signals, track sections and routes created. Added few more station routes for A Town railway station. Routes created from Center of World to A Town and one R train running Forbidden City - Minigames - Center of World - A Town returning through same stations in reverse order.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stations==&lt;br /&gt;
&lt;br /&gt;
===Active stations===&lt;br /&gt;
&lt;br /&gt;
'''Minigames Hub''', this is where it started and was central hub for first test train lines while getting familiar with advtrains mod.&lt;br /&gt;
&lt;br /&gt;
'''Little Siberia''', this was first connection from Minigames Hub.&lt;br /&gt;
&lt;br /&gt;
'''Forbidden City / Tagada Road''', new railway was built to connect Minigames. Multiple trains stops at station including IC2 which has been used for seconds stage IC route testing.&lt;br /&gt;
&lt;br /&gt;
'''Japan Town''', rails were already built by [[User:6r1d|6r1d]], [[User:int|int]] and various other players. Replaced misplaced protection blocks with privilege protectors.&lt;br /&gt;
&lt;br /&gt;
'''Space Elevator''', waypoint while building railway connection towards New Town and Starter Town where older and more complete public railway networks can be found.&lt;br /&gt;
&lt;br /&gt;
'''New Town''', connection point to multiple existing railways. IC2 and another test train (R train) stops at station. One station shuttle line active at station complex.&lt;br /&gt;
&lt;br /&gt;
'''Upper Little Siberia''', station up at railway bridge and is not directly connected to Little Siberia city/regional railways. Test trains running from/to New Town station. IC2 runs through station towards A Town.&lt;br /&gt;
&lt;br /&gt;
'''A Town''', new station built by [[User:SX|SX]]. Single train, IC2 stops at station approaching from New Town and departing towards Center of World. Train runs long route so it is not suggested to sit there waiting for it.&lt;br /&gt;
&lt;br /&gt;
''Listing does not include smaller S or R line stations.''&lt;br /&gt;
&lt;br /&gt;
===New stations without usable routes available===&lt;br /&gt;
&lt;br /&gt;
'''Starter Town''', station is built but does not yet have return routes and is dead end. (!) Departure towards old Starter Town station has invalid track sections with routes set up. Multiple public (broken, no interlocking) railways continue from there.&lt;br /&gt;
&lt;br /&gt;
==Train Schedules==&lt;br /&gt;
&lt;br /&gt;
What? Trains say beep beep and go, if it left already then you're late.&lt;br /&gt;
&lt;br /&gt;
==Routing codes==&lt;br /&gt;
&lt;br /&gt;
Common routing codes for trains, these should not be used for other purposes without good reason and taking into account that many trains in public railway network might have these routing codes.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Code !! Focus !! Description&lt;br /&gt;
|-&lt;br /&gt;
| SS || Stations, restrictions || (S)tation (S)huttle. SS trains should stop at transfer stations. SS trains should stay in restricted station complex area.&lt;br /&gt;
|-&lt;br /&gt;
| S || Stations, restrictions || (S)uburban. S trains should stop at all stations. S trains should never be allowed to leave town area or cross city borders.&lt;br /&gt;
|-&lt;br /&gt;
| R || Stations || (R)egional. R trains should stop at all stations.&lt;br /&gt;
|-&lt;br /&gt;
| IC || Common routing || (I)nter-(C)ity. IC trains should pass small stations, if possible routed through fastest route through city and only stop at large main railway stations.&lt;br /&gt;
|-&lt;br /&gt;
| SB || Stations || Train can directly return to approach direction from dead end station without turning train around in shunting area or dedicated loop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===New routing codes===&lt;br /&gt;
&lt;br /&gt;
Common routing codes that should be added:&lt;br /&gt;
* Code for freight trains.&lt;br /&gt;
: Freight trains should not normally enter stations meant for passenger traffic if it can be avoided.&lt;br /&gt;
* Code to enter next available maintenance area.&lt;br /&gt;
: To decommission/deactivate train special routing code should make it follow other routing codes until it hits station with large maintenance area and park train there.&lt;br /&gt;
:&lt;br /&gt;
: Routing code &amp;quot;Shunt&amp;quot; is available at some stations managed by PRC but this should be changed, this will probably also need some LuaATC automation to pass maintenance areas without enough space for approaching train.&lt;br /&gt;
* Routing codes for large multi way turnout intersections to set route based on approach direction.&lt;br /&gt;
: Routing codes for turnouts have been in test use for Minigames Hub and Upper New Town. Routing codes are $ID.N-W where ID is short identification code for affected area, N is approach direction and W is depart direction.&lt;br /&gt;
: For example in $MGH.S-E route MGH stands for Minigames Hub, S for south and E for east so trains approaching Minigames Hub intersection from south will be routed toward east and routing code does not affect any other turnouts. &amp;lt;br/&amp;gt;Dollar is added to clearly distinguish these routing codes from other routing codes.&lt;br /&gt;
&lt;br /&gt;
==Players participating to the project==&lt;br /&gt;
&lt;br /&gt;
* [[User:SX]] started project to learn advtrains keeping low profile until Space Elevator station was mostly done.&lt;br /&gt;
* [[User:NullPointer]] joined to plan and build forward connection from Space Elevator towards Starter Town and Fruitland.&lt;br /&gt;
* Everyone can join project to make railways better, add your name to the list.&lt;br /&gt;
&lt;br /&gt;
[[Category:Trainline]]&lt;/div&gt;</summary>
		<author><name>SX</name></author>
	</entry>
	<entry>
		<id>https://pandorabox.io/index.php?title=In_the_media&amp;diff=2386</id>
		<title>In the media</title>
		<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php?title=In_the_media&amp;diff=2386"/>
		<updated>2021-05-06T23:57:17Z</updated>

		<summary type="html">&lt;p&gt;SX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
=== Pandorabox in the media ===&lt;br /&gt;
&lt;br /&gt;
==== Reddit ====&lt;br /&gt;
&lt;br /&gt;
* [[User:XQ22]]&lt;br /&gt;
** https://de.reddit.com/r/Minetest/comments/dllh40/meanwhile_on_the_pandorabox_server_at_area_22x/&lt;br /&gt;
&lt;br /&gt;
* [[User:kiedtl]]&lt;br /&gt;
** https://de.reddit.com/r/Minetest/comments/bzgqez/what_do_you_think_of_my_spaceship_im_only_iron/&lt;br /&gt;
&lt;br /&gt;
* Comment: https://de.reddit.com/r/Minetest/comments/dxtlq0/air_quality/&lt;br /&gt;
&lt;br /&gt;
==== Mastodon ====&lt;br /&gt;
&lt;br /&gt;
* cmpwn.com / @bjarnestroustrup&lt;br /&gt;
** https://cmpwn.com/@bjarnestroustrup/103154823084107989&lt;br /&gt;
&lt;br /&gt;
==== HN ====&lt;br /&gt;
&lt;br /&gt;
* ? (Iv / https://github.com/yquemener)&lt;br /&gt;
** Hacker news: https://news.ycombinator.com/item?id=21501538&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Youtube ====&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Angel Lis&amp;quot;&lt;br /&gt;
** https://www.youtube.com/watch?v=FCdy9e_G1ds (shadow demo)&lt;br /&gt;
&lt;br /&gt;
* [[User:jackb]]&lt;br /&gt;
** https://www.youtube.com/watch?v=YaRXQe6koBo&lt;br /&gt;
&lt;br /&gt;
* [[User:chi]]&lt;br /&gt;
** [[Ratmas]]&lt;br /&gt;
** https://www.youtube.com/watch?v=fRqdatogbJ8&lt;br /&gt;
** https://www.youtube.com/watch?v=7Nft2bxnX6I&lt;br /&gt;
&lt;br /&gt;
* [[User:Ti2007]]&lt;br /&gt;
** https://www.youtube.com/watch?v=fX_GTRST550&lt;br /&gt;
** https://www.youtube.com/watch?v=CUEKq7i6Lrs&lt;br /&gt;
** https://www.youtube.com/watch?v=l8j5kzfO09s&lt;br /&gt;
&lt;br /&gt;
* [[User:anmol]]&lt;br /&gt;
** https://www.youtube.com/watch?v=C4bmOtqvqJA&lt;br /&gt;
** https://www.youtube.com/watch?v=17U1Dkb7S2Q&lt;br /&gt;
&lt;br /&gt;
* [[User:Thailand]]&lt;br /&gt;
** https://www.youtube.com/watch?v=s9aIdU1-Aq4&amp;amp;feature=youtu.be&lt;br /&gt;
&lt;br /&gt;
* [[User:Alienox]] (name?)&lt;br /&gt;
** https://www.youtube.com/watch?v=FWMIcAmjlkc&lt;br /&gt;
&lt;br /&gt;
* [[User:Tangent]]&lt;br /&gt;
** https://www.youtube.com/watch?v=kdVa7025srM&amp;amp;list=PLcor4XpC2IGcBrvbqEcGN2DlOwKAo1PEj&lt;br /&gt;
&lt;br /&gt;
* [[User:KingVoldemort]]&lt;br /&gt;
** https://www.youtube.com/watch?v=Yv91iP0TFtQ&lt;br /&gt;
&lt;br /&gt;
* [[User:zipspaladium]]/[[User:xeno]]&lt;br /&gt;
** https://www.youtube.com/watch?v=Ft9upnZv8BI (5 facts about the xenomorph)&lt;br /&gt;
&lt;br /&gt;
* [[User:Dragoni]]&lt;br /&gt;
** https://youtu.be/8nQisqf8DdA (Spacecannons vs Shield Emitter)&lt;/div&gt;</summary>
		<author><name>SX</name></author>
	</entry>
	<entry>
		<id>https://pandorabox.io/index.php?title=Videos&amp;diff=2385</id>
		<title>Videos</title>
		<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php?title=Videos&amp;diff=2385"/>
		<updated>2021-05-06T23:56:42Z</updated>

		<summary type="html">&lt;p&gt;SX: Redirected page to In the media&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[In the media]]&lt;br /&gt;
&lt;br /&gt;
List of known online videos of Pandorabox gameplay&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Date Added&lt;br /&gt;
!Author&lt;br /&gt;
!Link&lt;br /&gt;
!Description&lt;br /&gt;
|-&lt;br /&gt;
|2021-05-06&lt;br /&gt;
|Dragoni&lt;br /&gt;
|https://youtu.be/8nQisqf8DdA&lt;br /&gt;
|Spacecannons vs Shield Emitter&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>SX</name></author>
	</entry>
	<entry>
		<id>https://pandorabox.io/index.php?title=Pandorabox_Railway_Company&amp;diff=2383</id>
		<title>Pandorabox Railway Company</title>
		<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php?title=Pandorabox_Railway_Company&amp;diff=2383"/>
		<updated>2021-05-01T23:35:36Z</updated>

		<summary type="html">&lt;p&gt;SX: /* News */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Place&lt;br /&gt;
|name=Pandorabox Railway Company&lt;br /&gt;
|state={{Label|text=Open|color=orange}}&lt;br /&gt;
|preview=Minigames Hub - Railway Station.png&lt;br /&gt;
|founder=SX&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Goals==&lt;br /&gt;
&lt;br /&gt;
[[User:SX|SX]] had idea about learning how to use advtrains properly while connecting all significant old railways together to form larger &amp;lt;s&amp;gt;personal playground&amp;lt;/s&amp;gt; public network and started working on it as a personal project.&lt;br /&gt;
&lt;br /&gt;
Connect existing railways to larger public network fixing broken rails, routes, stations and protections while getting towards ultimate goal.&lt;br /&gt;
&lt;br /&gt;
Main railways should be protected with protect_streets privilege in the end. Protecting station areas using this privilege should also be considered.&lt;br /&gt;
&lt;br /&gt;
==News==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Date format YYYY.MM.DD (keep it in format that allows simple sorting)&lt;br /&gt;
|-&lt;br /&gt;
! When !! Who !! What&lt;br /&gt;
|-&lt;br /&gt;
| 2021.02.-- || [[User:SX|SX]] || Built Minigames railway station tunnel and some tracks while Minigames Hub was being built.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.02.13 || [[User:SX|SX]] || Started building Minigames Hub railway station.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.03.29 || [[User:SX|SX]] || Finished railways and routes between Minigames Hub and Little Siberia.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.03.31 || [[User:SX|SX]] || Finished railway bridge and tunnel from Minigames towards Forbidden City and Tagada Road aiming for Japan Town connection.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.02 || [[User:SX|SX]] || Protections fixed and updated, TCBs and routes added for Forbidden City - Japan Town railways built by [[User:6r1d|6r1d]], [[User:int|int]] and other players.&lt;br /&gt;
Crashed server multiple times due to various advtrains bugs. Started looking what it takes update advtrains to latest version.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.06 || [[User:SX|SX]] || Tagada Road maintenance tunnels done. Storage area for test trains and inactive trains.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.11 || [[User:SX|SX]] || Minigames - Space Elevator underwater railway tunnel done&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.14 || [[User:SX|SX]] || Space Elevator station mostly finished and in somewhat usable state.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]] || Joined the project.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]], [[User:SX|SX]] || Finished building railway connection to Starter Town.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]] || Built new small railway station for Starter Town. Started planning options for Fruitland connection.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.17 || [[User:SX|SX]] || Started new tracks from Space Elevator towards New Town railway stations, built new small regional station in New Town and started looking route for railway towards larger New Town station complex.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.18 || [[User:NullPointer|NullPointer]], [[User:SX|SX]] || Finished railway between Space Elevator and New Town main station complex.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.19 || [[User:SX|SX]] || Finished TCBs and route for R trains between Minigames Hub and New Town main station. Test trains running between Minigames Hub and New Town station complex. Decorated New Town station complex a bit in process.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.20 || [[User:SX|SX]] || Added signal, routes and subway train with 2 cars for New Town station shuttle line. Train is running between lower regional station and upper main station.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.20 || [[User:NullPointer|NullPointer]] || Added railway turnout at west of Starter Town station, reserved for Starter Town - Fruitland railway.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.21 || [[User:SX|SX]] || Added temporary station route to Little Siberia station (up in railway bridge) to turn around non SB trains. Removed all routes, TCBs and signals from station area and created those again to not send trains out as shunt move and fix incorrect switch positions. Found one track with TCB assigned but no TCB actually anywhere, fixed by dissolve section command.&lt;br /&gt;
Reconfigured train IC2 (Japan engine + 4 passenger wagons) to run ''Minigames - Space Elevator - New Town - Little Siberia - New Town - Space Elevator - Japan Town - Forbidden City - Minigames'' line. Being IC train it will only stop at major stations.&amp;lt;br/&amp;gt;Another train called &amp;quot;Route testing&amp;quot; is running similar route, this is just engine without any attached wagons. Trains use * routes for most parts of line.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.21 || [[User:SX|SX]] || {{label|color=orange|text=Train crash}} after 2 trains entered same route and section from signal at {{Coordinates|x=-1622|y=18|z=-2321}}. Trains were most probably set inactive when this happened, started trains again. Did not investigate any further.&lt;br /&gt;
Update: Investigated situation better and found that there was no influence point set for signal. Configured influence point, {{label|color=lime|text=issue is probably fixed}}.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.22 || [[User:SX|SX]] || Added signals, TCBs and first routes for Cross Correlation Station at {{Coordinates|x=-2125|y=32|z=1130}} and LIX (''no idea what it means'') trainline intersection {{Coordinates|x=-2300|y=18|z=1385}}. Bumpers blocking Cross Correlation Station has been removed and station is open. Routing is incomplete and still requires driver to set routes at LIX intersection. Verified that trains can run between Cross Correlation Station and Locko's station through both Fruitland and direct railways.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.23 || [[User:SX|SX]] || Planned railway connections for A Town and reserved area for A Town railway station at {{Coordinates|x=100|y=16|z=320}} near Mesecons tutorial area. Reserved area is about 55 x 33 x 33 (north side) and 55 x 22 x 22 (south side).&lt;br /&gt;
This allows building direct connection to center of world (just about 300m away) and from there to Minigames (''dual tracks already in place'') forming large loop with main transfer stations at: A Town → Center of World → Minigames → Space Elevator → Starter Town → New Town → Little Siberia → A Town.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.23 || [[User:NullPointer|NullPointer]] || Extend Starter Town - Fruitland railway 500m North&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.25 || [[User:SX|SX]] || Finished A Town station turnouts to be usable, station building still requires a lot of work decoration and such. Finished railway bridge between A Town and Center of World.&lt;br /&gt;
Added TCBs, signals and routes through Little Siberia, A Town, Center of World and Minigames.&lt;br /&gt;
IC2 trainline running through multiple large stations: Minigames Hub &amp;gt; Japan Town &amp;gt; Forbidden City &amp;gt; Space Elevator &amp;gt; New Town &amp;gt; Little Siberia &amp;gt; A Town &amp;gt; Center of World &amp;gt; Humboldt Recearch -&amp;gt; Minigames Hub.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.26 || [[User:SX|SX]] || Repaired and protected small part of old Starter Town - New Town railway (edit. finished repairs and protection after few days), this connection is inactive but being direct connection it is planned to be fully restored, connected to New Town main station and will serve as primary New Town - Starter Town route.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.05.01 || [[User:SX|SX]] || Expanded Starter Town station turnouts area, some single rails replaced with dual rails. To the south towards new station area full dual rails and towards west bit more space and longer queue area for depart/approach sidings. Protected some tracks and old station approach area.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stations==&lt;br /&gt;
&lt;br /&gt;
===Active stations===&lt;br /&gt;
&lt;br /&gt;
'''Minigames Hub''', this is where it started and was central hub for first test train lines while getting familiar with advtrains mod.&lt;br /&gt;
&lt;br /&gt;
'''Little Siberia''', this was first connection from Minigames Hub.&lt;br /&gt;
&lt;br /&gt;
'''Forbidden City / Tagada Road''', new railway was built to connect Minigames. Multiple trains stops at station including IC2 which has been used for seconds stage IC route testing.&lt;br /&gt;
&lt;br /&gt;
'''Japan Town''', rails were already built by [[User:6r1d|6r1d]], [[User:int|int]] and various other players. Replaced misplaced protection blocks with privilege protectors.&lt;br /&gt;
&lt;br /&gt;
'''Space Elevator''', waypoint while building railway connection towards New Town and Starter Town where older and more complete public railway networks can be found.&lt;br /&gt;
&lt;br /&gt;
'''New Town''', connection point to multiple existing railways. IC2 and another test train (R train) stops at station. One station shuttle line active at station complex.&lt;br /&gt;
&lt;br /&gt;
'''Upper Little Siberia''', station up at railway bridge and is not directly connected to Little Siberia city/regional railways. Test trains running from/to New Town station. IC2 runs through station towards A Town.&lt;br /&gt;
&lt;br /&gt;
'''A Town''', new station built by [[User:SX|SX]]. Single train, IC2 stops at station approaching from New Town and departing towards Center of World. Train runs long route so it is not suggested to sit there waiting for it.&lt;br /&gt;
&lt;br /&gt;
''Listing does not include smaller S or R line stations.''&lt;br /&gt;
&lt;br /&gt;
===New stations without usable routes available===&lt;br /&gt;
&lt;br /&gt;
'''Starter Town''', station is built but does not yet have return routes and is dead end. (!) Departure towards old Starter Town station has invalid track sections with routes set up. Multiple public (broken, no interlocking) railways continue from there.&lt;br /&gt;
&lt;br /&gt;
==Train Schedules==&lt;br /&gt;
&lt;br /&gt;
What? Trains say beep beep and go, if it left already then you're late.&lt;br /&gt;
&lt;br /&gt;
==Routing codes==&lt;br /&gt;
&lt;br /&gt;
Common routing codes for trains, these should not be used for other purposes without good reason and taking into account that many trains in public railway network might have these routing codes.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Code !! Focus !! Description&lt;br /&gt;
|-&lt;br /&gt;
| SS || Stations, restrictions || (S)tation (S)huttle. SS trains should stop at transfer stations. SS trains should stay in restricted station complex area.&lt;br /&gt;
|-&lt;br /&gt;
| S || Stations, restrictions || (S)uburban. S trains should stop at all stations. S trains should never be allowed to leave town area or cross city borders.&lt;br /&gt;
|-&lt;br /&gt;
| R || Stations || (R)egional. R trains should stop at all stations.&lt;br /&gt;
|-&lt;br /&gt;
| IC || Common routing || (I)nter-(C)ity. IC trains should pass small stations, if possible routed through fastest route through city and only stop at large main railway stations.&lt;br /&gt;
|-&lt;br /&gt;
| SB || Stations || Train can directly return to approach direction from dead end station without turning train around in shunting area or dedicated loop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===New routing codes===&lt;br /&gt;
&lt;br /&gt;
Common routing codes that should be added:&lt;br /&gt;
* Code for freight trains.&lt;br /&gt;
: Freight trains should not normally enter stations meant for passenger traffic if it can be avoided.&lt;br /&gt;
* Code to enter next available maintenance area.&lt;br /&gt;
: To decommission/deactivate train special routing code should make it follow other routing codes until it hits station with large maintenance area and park train there.&lt;br /&gt;
:&lt;br /&gt;
: Routing code &amp;quot;Shunt&amp;quot; is available at some stations managed by PRC but this should be changed, this will probably also need some LuaATC automation to pass maintenance areas without enough space for approaching train.&lt;br /&gt;
* Routing codes for large multi way turnout intersections to set route based on approach direction.&lt;br /&gt;
: Routing codes for turnouts have been in test use for Minigames Hub and Upper New Town. Routing codes are $ID.N-W where ID is short identification code for affected area, N is approach direction and W is depart direction.&lt;br /&gt;
: For example in $MGH.S-E route MGH stands for Minigames Hub, S for south and E for east so trains approaching Minigames Hub intersection from south will be routed toward east and routing code does not affect any other turnouts. &amp;lt;br/&amp;gt;Dollar is added to clearly distinguish these routing codes from other routing codes.&lt;br /&gt;
&lt;br /&gt;
==Players participating to the project==&lt;br /&gt;
&lt;br /&gt;
* [[User:SX]] started project to learn advtrains keeping low profile until Space Elevator station was mostly done.&lt;br /&gt;
* [[User:NullPointer]] joined to plan and build forward connection from Space Elevator towards Starter Town and Fruitland.&lt;br /&gt;
* Everyone can join project to make railways better, add your name to the list.&lt;br /&gt;
&lt;br /&gt;
[[Category:Trainline]]&lt;/div&gt;</summary>
		<author><name>SX</name></author>
	</entry>
	<entry>
		<id>https://pandorabox.io/index.php?title=Pandorabox_Railway_Company&amp;diff=2382</id>
		<title>Pandorabox Railway Company</title>
		<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php?title=Pandorabox_Railway_Company&amp;diff=2382"/>
		<updated>2021-04-30T13:44:10Z</updated>

		<summary type="html">&lt;p&gt;SX: /* New routing codes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Place&lt;br /&gt;
|name=Pandorabox Railway Company&lt;br /&gt;
|state={{Label|text=Open|color=orange}}&lt;br /&gt;
|preview=Minigames Hub - Railway Station.png&lt;br /&gt;
|founder=SX&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Goals==&lt;br /&gt;
&lt;br /&gt;
[[User:SX|SX]] had idea about learning how to use advtrains properly while connecting all significant old railways together to form larger &amp;lt;s&amp;gt;personal playground&amp;lt;/s&amp;gt; public network and started working on it as a personal project.&lt;br /&gt;
&lt;br /&gt;
Connect existing railways to larger public network fixing broken rails, routes, stations and protections while getting towards ultimate goal.&lt;br /&gt;
&lt;br /&gt;
Main railways should be protected with protect_streets privilege in the end. Protecting station areas using this privilege should also be considered.&lt;br /&gt;
&lt;br /&gt;
==News==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Date format YYYY.MM.DD (keep it in format that allows simple sorting)&lt;br /&gt;
|-&lt;br /&gt;
! When !! Who !! What&lt;br /&gt;
|-&lt;br /&gt;
| 2021.02.-- || [[User:SX|SX]] || Built Minigames railway station tunnel and some tracks while Minigames Hub was being built.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.02.13 || [[User:SX|SX]] || Started building Minigames Hub railway station.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.03.29 || [[User:SX|SX]] || Finished railways and routes between Minigames Hub and Little Siberia.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.03.31 || [[User:SX|SX]] || Finished railway bridge and tunnel from Minigames towards Forbidden City and Tagada Road aiming for Japan Town connection.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.02 || [[User:SX|SX]] || Protections fixed and updated, TCBs and routes added for Forbidden City - Japan Town railways built by [[User:6r1d|6r1d]], [[User:int|int]] and other players.&lt;br /&gt;
Crashed server multiple times due to various advtrains bugs. Started looking what it takes update advtrains to latest version.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.06 || [[User:SX|SX]] || Tagada Road maintenance tunnels done. Storage area for test trains and inactive trains.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.11 || [[User:SX|SX]] || Minigames - Space Elevator underwater railway tunnel done&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.14 || [[User:SX|SX]] || Space Elevator station mostly finished and in somewhat usable state.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]] || Joined the project.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]], [[User:SX|SX]] || Finished building railway connection to Starter Town.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]] || Built new small railway station for Starter Town. Started planning options for Fruitland connection.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.17 || [[User:SX|SX]] || Started new tracks from Space Elevator towards New Town railway stations, built new small regional station in New Town and started looking route for railway towards larger New Town station complex.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.18 || [[User:NullPointer|NullPointer]], [[User:SX|SX]] || Finished railway between Space Elevator and New Town main station complex.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.19 || [[User:SX|SX]] || Finished TCBs and route for R trains between Minigames Hub and New Town main station. Test trains running between Minigames Hub and New Town station complex. Decorated New Town station complex a bit in process.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.20 || [[User:SX|SX]] || Added signal, routes and subway train with 2 cars for New Town station shuttle line. Train is running between lower regional station and upper main station.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.20 || [[User:NullPointer|NullPointer]] || Added railway turnout at west of Starter Town station, reserved for Starter Town - Fruitland railway.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.21 || [[User:SX|SX]] || Added temporary station route to Little Siberia station (up in railway bridge) to turn around non SB trains. Removed all routes, TCBs and signals from station area and created those again to not send trains out as shunt move and fix incorrect switch positions. Found one track with TCB assigned but no TCB actually anywhere, fixed by dissolve section command.&lt;br /&gt;
Reconfigured train IC2 (Japan engine + 4 passenger wagons) to run ''Minigames - Space Elevator - New Town - Little Siberia - New Town - Space Elevator - Japan Town - Forbidden City - Minigames'' line. Being IC train it will only stop at major stations.&amp;lt;br/&amp;gt;Another train called &amp;quot;Route testing&amp;quot; is running similar route, this is just engine without any attached wagons. Trains use * routes for most parts of line.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.21 || [[User:SX|SX]] || {{label|color=orange|text=Train crash}} after 2 trains entered same route and section from signal at {{Coordinates|x=-1622|y=18|z=-2321}}. Trains were most probably set inactive when this happened, started trains again. Did not investigate any further.&lt;br /&gt;
Update: Investigated situation better and found that there was no influence point set for signal. Configured influence point, {{label|color=lime|text=issue is probably fixed}}.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.22 || [[User:SX|SX]] || Added signals, TCBs and first routes for Cross Correlation Station at {{Coordinates|x=-2125|y=32|z=1130}} and LIX (''no idea what it means'') trainline intersection {{Coordinates|x=-2300|y=18|z=1385}}. Bumpers blocking Cross Correlation Station has been removed and station is open. Routing is incomplete and still requires driver to set routes at LIX intersection. Verified that trains can run between Cross Correlation Station and Locko's station through both Fruitland and direct railways.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.23 || [[User:SX|SX]] || Planned railway connections for A Town and reserved area for A Town railway station at {{Coordinates|x=100|y=16|z=320}} near Mesecons tutorial area. Reserved area is about 55 x 33 x 33 (north side) and 55 x 22 x 22 (south side).&lt;br /&gt;
This allows building direct connection to center of world (just about 300m away) and from there to Minigames (''dual tracks already in place'') forming large loop with main transfer stations at: A Town → Center of World → Minigames → Space Elevator → Starter Town → New Town → Little Siberia → A Town.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.23 || [[User:NullPointer|NullPointer]] || Extend Starter Town - Fruitland railway 500m North&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.25 || [[User:SX|SX]] || Finished A Town station turnouts to be usable, station building still requires a lot of work decoration and such. Finished railway bridge between A Town and Center of World.&lt;br /&gt;
Added TCBs, signals and routes through Little Siberia, A Town, Center of World and Minigames.&lt;br /&gt;
IC2 trainline running through multiple large stations: Minigames Hub &amp;gt; Japan Town &amp;gt; Forbidden City &amp;gt; Space Elevator &amp;gt; New Town &amp;gt; Little Siberia &amp;gt; A Town &amp;gt; Center of World &amp;gt; Humboldt Recearch -&amp;gt; Minigames Hub.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.26 || [[User:SX|SX]] || Repaired and protected small part of old Starter Town - New Town railway (edit. finished repairs and protection after few days), this connection is inactive but being direct connection it is planned to be fully restored, connected to New Town main station and will serve as primary New Town - Starter Town route.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stations==&lt;br /&gt;
&lt;br /&gt;
===Active stations===&lt;br /&gt;
&lt;br /&gt;
'''Minigames Hub''', this is where it started and was central hub for first test train lines while getting familiar with advtrains mod.&lt;br /&gt;
&lt;br /&gt;
'''Little Siberia''', this was first connection from Minigames Hub.&lt;br /&gt;
&lt;br /&gt;
'''Forbidden City / Tagada Road''', new railway was built to connect Minigames. Multiple trains stops at station including IC2 which has been used for seconds stage IC route testing.&lt;br /&gt;
&lt;br /&gt;
'''Japan Town''', rails were already built by [[User:6r1d|6r1d]], [[User:int|int]] and various other players. Replaced misplaced protection blocks with privilege protectors.&lt;br /&gt;
&lt;br /&gt;
'''Space Elevator''', waypoint while building railway connection towards New Town and Starter Town where older and more complete public railway networks can be found.&lt;br /&gt;
&lt;br /&gt;
'''New Town''', connection point to multiple existing railways. IC2 and another test train (R train) stops at station. One station shuttle line active at station complex.&lt;br /&gt;
&lt;br /&gt;
'''Upper Little Siberia''', station up at railway bridge and is not directly connected to Little Siberia city/regional railways. Test trains running from/to New Town station. IC2 runs through station towards A Town.&lt;br /&gt;
&lt;br /&gt;
'''A Town''', new station built by [[User:SX|SX]]. Single train, IC2 stops at station approaching from New Town and departing towards Center of World. Train runs long route so it is not suggested to sit there waiting for it.&lt;br /&gt;
&lt;br /&gt;
''Listing does not include smaller S or R line stations.''&lt;br /&gt;
&lt;br /&gt;
===New stations without usable routes available===&lt;br /&gt;
&lt;br /&gt;
'''Starter Town''', station is built but does not yet have return routes and is dead end. (!) Departure towards old Starter Town station has invalid track sections with routes set up. Multiple public (broken, no interlocking) railways continue from there.&lt;br /&gt;
&lt;br /&gt;
==Train Schedules==&lt;br /&gt;
&lt;br /&gt;
What? Trains say beep beep and go, if it left already then you're late.&lt;br /&gt;
&lt;br /&gt;
==Routing codes==&lt;br /&gt;
&lt;br /&gt;
Common routing codes for trains, these should not be used for other purposes without good reason and taking into account that many trains in public railway network might have these routing codes.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Code !! Focus !! Description&lt;br /&gt;
|-&lt;br /&gt;
| SS || Stations, restrictions || (S)tation (S)huttle. SS trains should stop at transfer stations. SS trains should stay in restricted station complex area.&lt;br /&gt;
|-&lt;br /&gt;
| S || Stations, restrictions || (S)uburban. S trains should stop at all stations. S trains should never be allowed to leave town area or cross city borders.&lt;br /&gt;
|-&lt;br /&gt;
| R || Stations || (R)egional. R trains should stop at all stations.&lt;br /&gt;
|-&lt;br /&gt;
| IC || Common routing || (I)nter-(C)ity. IC trains should pass small stations, if possible routed through fastest route through city and only stop at large main railway stations.&lt;br /&gt;
|-&lt;br /&gt;
| SB || Stations || Train can directly return to approach direction from dead end station without turning train around in shunting area or dedicated loop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===New routing codes===&lt;br /&gt;
&lt;br /&gt;
Common routing codes that should be added:&lt;br /&gt;
* Code for freight trains.&lt;br /&gt;
: Freight trains should not normally enter stations meant for passenger traffic if it can be avoided.&lt;br /&gt;
* Code to enter next available maintenance area.&lt;br /&gt;
: To decommission/deactivate train special routing code should make it follow other routing codes until it hits station with large maintenance area and park train there.&lt;br /&gt;
:&lt;br /&gt;
: Routing code &amp;quot;Shunt&amp;quot; is available at some stations managed by PRC but this should be changed, this will probably also need some LuaATC automation to pass maintenance areas without enough space for approaching train.&lt;br /&gt;
* Routing codes for large multi way turnout intersections to set route based on approach direction.&lt;br /&gt;
: Routing codes for turnouts have been in test use for Minigames Hub and Upper New Town. Routing codes are $ID.N-W where ID is short identification code for affected area, N is approach direction and W is depart direction.&lt;br /&gt;
: For example in $MGH.S-E route MGH stands for Minigames Hub, S for south and E for east so trains approaching Minigames Hub intersection from south will be routed toward east and routing code does not affect any other turnouts. &amp;lt;br/&amp;gt;Dollar is added to clearly distinguish these routing codes from other routing codes.&lt;br /&gt;
&lt;br /&gt;
==Players participating to the project==&lt;br /&gt;
&lt;br /&gt;
* [[User:SX]] started project to learn advtrains keeping low profile until Space Elevator station was mostly done.&lt;br /&gt;
* [[User:NullPointer]] joined to plan and build forward connection from Space Elevator towards Starter Town and Fruitland.&lt;br /&gt;
* Everyone can join project to make railways better, add your name to the list.&lt;br /&gt;
&lt;br /&gt;
[[Category:Trainline]]&lt;/div&gt;</summary>
		<author><name>SX</name></author>
	</entry>
	<entry>
		<id>https://pandorabox.io/index.php?title=Pandorabox_Railway_Company&amp;diff=2381</id>
		<title>Pandorabox Railway Company</title>
		<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php?title=Pandorabox_Railway_Company&amp;diff=2381"/>
		<updated>2021-04-30T13:41:16Z</updated>

		<summary type="html">&lt;p&gt;SX: /* New routing codes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Place&lt;br /&gt;
|name=Pandorabox Railway Company&lt;br /&gt;
|state={{Label|text=Open|color=orange}}&lt;br /&gt;
|preview=Minigames Hub - Railway Station.png&lt;br /&gt;
|founder=SX&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Goals==&lt;br /&gt;
&lt;br /&gt;
[[User:SX|SX]] had idea about learning how to use advtrains properly while connecting all significant old railways together to form larger &amp;lt;s&amp;gt;personal playground&amp;lt;/s&amp;gt; public network and started working on it as a personal project.&lt;br /&gt;
&lt;br /&gt;
Connect existing railways to larger public network fixing broken rails, routes, stations and protections while getting towards ultimate goal.&lt;br /&gt;
&lt;br /&gt;
Main railways should be protected with protect_streets privilege in the end. Protecting station areas using this privilege should also be considered.&lt;br /&gt;
&lt;br /&gt;
==News==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Date format YYYY.MM.DD (keep it in format that allows simple sorting)&lt;br /&gt;
|-&lt;br /&gt;
! When !! Who !! What&lt;br /&gt;
|-&lt;br /&gt;
| 2021.02.-- || [[User:SX|SX]] || Built Minigames railway station tunnel and some tracks while Minigames Hub was being built.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.02.13 || [[User:SX|SX]] || Started building Minigames Hub railway station.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.03.29 || [[User:SX|SX]] || Finished railways and routes between Minigames Hub and Little Siberia.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.03.31 || [[User:SX|SX]] || Finished railway bridge and tunnel from Minigames towards Forbidden City and Tagada Road aiming for Japan Town connection.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.02 || [[User:SX|SX]] || Protections fixed and updated, TCBs and routes added for Forbidden City - Japan Town railways built by [[User:6r1d|6r1d]], [[User:int|int]] and other players.&lt;br /&gt;
Crashed server multiple times due to various advtrains bugs. Started looking what it takes update advtrains to latest version.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.06 || [[User:SX|SX]] || Tagada Road maintenance tunnels done. Storage area for test trains and inactive trains.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.11 || [[User:SX|SX]] || Minigames - Space Elevator underwater railway tunnel done&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.14 || [[User:SX|SX]] || Space Elevator station mostly finished and in somewhat usable state.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]] || Joined the project.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]], [[User:SX|SX]] || Finished building railway connection to Starter Town.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]] || Built new small railway station for Starter Town. Started planning options for Fruitland connection.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.17 || [[User:SX|SX]] || Started new tracks from Space Elevator towards New Town railway stations, built new small regional station in New Town and started looking route for railway towards larger New Town station complex.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.18 || [[User:NullPointer|NullPointer]], [[User:SX|SX]] || Finished railway between Space Elevator and New Town main station complex.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.19 || [[User:SX|SX]] || Finished TCBs and route for R trains between Minigames Hub and New Town main station. Test trains running between Minigames Hub and New Town station complex. Decorated New Town station complex a bit in process.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.20 || [[User:SX|SX]] || Added signal, routes and subway train with 2 cars for New Town station shuttle line. Train is running between lower regional station and upper main station.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.20 || [[User:NullPointer|NullPointer]] || Added railway turnout at west of Starter Town station, reserved for Starter Town - Fruitland railway.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.21 || [[User:SX|SX]] || Added temporary station route to Little Siberia station (up in railway bridge) to turn around non SB trains. Removed all routes, TCBs and signals from station area and created those again to not send trains out as shunt move and fix incorrect switch positions. Found one track with TCB assigned but no TCB actually anywhere, fixed by dissolve section command.&lt;br /&gt;
Reconfigured train IC2 (Japan engine + 4 passenger wagons) to run ''Minigames - Space Elevator - New Town - Little Siberia - New Town - Space Elevator - Japan Town - Forbidden City - Minigames'' line. Being IC train it will only stop at major stations.&amp;lt;br/&amp;gt;Another train called &amp;quot;Route testing&amp;quot; is running similar route, this is just engine without any attached wagons. Trains use * routes for most parts of line.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.21 || [[User:SX|SX]] || {{label|color=orange|text=Train crash}} after 2 trains entered same route and section from signal at {{Coordinates|x=-1622|y=18|z=-2321}}. Trains were most probably set inactive when this happened, started trains again. Did not investigate any further.&lt;br /&gt;
Update: Investigated situation better and found that there was no influence point set for signal. Configured influence point, {{label|color=lime|text=issue is probably fixed}}.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.22 || [[User:SX|SX]] || Added signals, TCBs and first routes for Cross Correlation Station at {{Coordinates|x=-2125|y=32|z=1130}} and LIX (''no idea what it means'') trainline intersection {{Coordinates|x=-2300|y=18|z=1385}}. Bumpers blocking Cross Correlation Station has been removed and station is open. Routing is incomplete and still requires driver to set routes at LIX intersection. Verified that trains can run between Cross Correlation Station and Locko's station through both Fruitland and direct railways.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.23 || [[User:SX|SX]] || Planned railway connections for A Town and reserved area for A Town railway station at {{Coordinates|x=100|y=16|z=320}} near Mesecons tutorial area. Reserved area is about 55 x 33 x 33 (north side) and 55 x 22 x 22 (south side).&lt;br /&gt;
This allows building direct connection to center of world (just about 300m away) and from there to Minigames (''dual tracks already in place'') forming large loop with main transfer stations at: A Town → Center of World → Minigames → Space Elevator → Starter Town → New Town → Little Siberia → A Town.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.23 || [[User:NullPointer|NullPointer]] || Extend Starter Town - Fruitland railway 500m North&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.25 || [[User:SX|SX]] || Finished A Town station turnouts to be usable, station building still requires a lot of work decoration and such. Finished railway bridge between A Town and Center of World.&lt;br /&gt;
Added TCBs, signals and routes through Little Siberia, A Town, Center of World and Minigames.&lt;br /&gt;
IC2 trainline running through multiple large stations: Minigames Hub &amp;gt; Japan Town &amp;gt; Forbidden City &amp;gt; Space Elevator &amp;gt; New Town &amp;gt; Little Siberia &amp;gt; A Town &amp;gt; Center of World &amp;gt; Humboldt Recearch -&amp;gt; Minigames Hub.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.26 || [[User:SX|SX]] || Repaired and protected small part of old Starter Town - New Town railway (edit. finished repairs and protection after few days), this connection is inactive but being direct connection it is planned to be fully restored, connected to New Town main station and will serve as primary New Town - Starter Town route.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stations==&lt;br /&gt;
&lt;br /&gt;
===Active stations===&lt;br /&gt;
&lt;br /&gt;
'''Minigames Hub''', this is where it started and was central hub for first test train lines while getting familiar with advtrains mod.&lt;br /&gt;
&lt;br /&gt;
'''Little Siberia''', this was first connection from Minigames Hub.&lt;br /&gt;
&lt;br /&gt;
'''Forbidden City / Tagada Road''', new railway was built to connect Minigames. Multiple trains stops at station including IC2 which has been used for seconds stage IC route testing.&lt;br /&gt;
&lt;br /&gt;
'''Japan Town''', rails were already built by [[User:6r1d|6r1d]], [[User:int|int]] and various other players. Replaced misplaced protection blocks with privilege protectors.&lt;br /&gt;
&lt;br /&gt;
'''Space Elevator''', waypoint while building railway connection towards New Town and Starter Town where older and more complete public railway networks can be found.&lt;br /&gt;
&lt;br /&gt;
'''New Town''', connection point to multiple existing railways. IC2 and another test train (R train) stops at station. One station shuttle line active at station complex.&lt;br /&gt;
&lt;br /&gt;
'''Upper Little Siberia''', station up at railway bridge and is not directly connected to Little Siberia city/regional railways. Test trains running from/to New Town station. IC2 runs through station towards A Town.&lt;br /&gt;
&lt;br /&gt;
'''A Town''', new station built by [[User:SX|SX]]. Single train, IC2 stops at station approaching from New Town and departing towards Center of World. Train runs long route so it is not suggested to sit there waiting for it.&lt;br /&gt;
&lt;br /&gt;
''Listing does not include smaller S or R line stations.''&lt;br /&gt;
&lt;br /&gt;
===New stations without usable routes available===&lt;br /&gt;
&lt;br /&gt;
'''Starter Town''', station is built but does not yet have return routes and is dead end. (!) Departure towards old Starter Town station has invalid track sections with routes set up. Multiple public (broken, no interlocking) railways continue from there.&lt;br /&gt;
&lt;br /&gt;
==Train Schedules==&lt;br /&gt;
&lt;br /&gt;
What? Trains say beep beep and go, if it left already then you're late.&lt;br /&gt;
&lt;br /&gt;
==Routing codes==&lt;br /&gt;
&lt;br /&gt;
Common routing codes for trains, these should not be used for other purposes without good reason and taking into account that many trains in public railway network might have these routing codes.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Code !! Focus !! Description&lt;br /&gt;
|-&lt;br /&gt;
| SS || Stations, restrictions || (S)tation (S)huttle. SS trains should stop at transfer stations. SS trains should stay in restricted station complex area.&lt;br /&gt;
|-&lt;br /&gt;
| S || Stations, restrictions || (S)uburban. S trains should stop at all stations. S trains should never be allowed to leave town area or cross city borders.&lt;br /&gt;
|-&lt;br /&gt;
| R || Stations || (R)egional. R trains should stop at all stations.&lt;br /&gt;
|-&lt;br /&gt;
| IC || Common routing || (I)nter-(C)ity. IC trains should pass small stations, if possible routed through fastest route through city and only stop at large main railway stations.&lt;br /&gt;
|-&lt;br /&gt;
| SB || Stations || Train can directly return to approach direction from dead end station without turning train around in shunting area or dedicated loop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===New routing codes===&lt;br /&gt;
&lt;br /&gt;
Common routing codes that should be added:&lt;br /&gt;
* Code for freight trains.&lt;br /&gt;
: Freight trains should not normally enter stations meant for passenger traffic if it can be avoided.&lt;br /&gt;
* Code to enter next available maintenance area.&lt;br /&gt;
: To decommission/deactivate train special routing code should make it follow other routing codes until it hits station with large maintenance area and park train there.&lt;br /&gt;
:&lt;br /&gt;
: Routing code &amp;quot;Shunt&amp;quot; is available at some stations managed by PRC but this should be changed, this will probably also need some LuaATC automation to pass maintenance areas without enough space for approaching train.&lt;br /&gt;
* Routing codes for large multi way turnout intersections to set route based on approach direction.&amp;lt;div&amp;gt;&lt;br /&gt;
Routing codes for turnouts have been in test use for Minigames Hub and Upper New Town.&lt;br /&gt;
Routing codes are $ID.N-W where ID is short identification code for affected area, N is approach direction and W is depart direction.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
: For example in $MGH.S-E route MGH stands for Minigames Hub, S for south and E for east so trains approaching Minigames Hub intersection from south will be routed toward east and routing code does not affect any other turnouts.&lt;br /&gt;
: Dollar is added to clearly distinguish these routing codes from other routing codes.&lt;br /&gt;
&lt;br /&gt;
==Players participating to the project==&lt;br /&gt;
&lt;br /&gt;
* [[User:SX]] started project to learn advtrains keeping low profile until Space Elevator station was mostly done.&lt;br /&gt;
* [[User:NullPointer]] joined to plan and build forward connection from Space Elevator towards Starter Town and Fruitland.&lt;br /&gt;
* Everyone can join project to make railways better, add your name to the list.&lt;br /&gt;
&lt;br /&gt;
[[Category:Trainline]]&lt;/div&gt;</summary>
		<author><name>SX</name></author>
	</entry>
	<entry>
		<id>https://pandorabox.io/index.php?title=Pandorabox_Railway_Company&amp;diff=2380</id>
		<title>Pandorabox Railway Company</title>
		<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php?title=Pandorabox_Railway_Company&amp;diff=2380"/>
		<updated>2021-04-30T05:13:07Z</updated>

		<summary type="html">&lt;p&gt;SX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Place&lt;br /&gt;
|name=Pandorabox Railway Company&lt;br /&gt;
|state={{Label|text=Open|color=orange}}&lt;br /&gt;
|preview=Minigames Hub - Railway Station.png&lt;br /&gt;
|founder=SX&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Goals==&lt;br /&gt;
&lt;br /&gt;
[[User:SX|SX]] had idea about learning how to use advtrains properly while connecting all significant old railways together to form larger &amp;lt;s&amp;gt;personal playground&amp;lt;/s&amp;gt; public network and started working on it as a personal project.&lt;br /&gt;
&lt;br /&gt;
Connect existing railways to larger public network fixing broken rails, routes, stations and protections while getting towards ultimate goal.&lt;br /&gt;
&lt;br /&gt;
Main railways should be protected with protect_streets privilege in the end. Protecting station areas using this privilege should also be considered.&lt;br /&gt;
&lt;br /&gt;
==News==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Date format YYYY.MM.DD (keep it in format that allows simple sorting)&lt;br /&gt;
|-&lt;br /&gt;
! When !! Who !! What&lt;br /&gt;
|-&lt;br /&gt;
| 2021.02.-- || [[User:SX|SX]] || Built Minigames railway station tunnel and some tracks while Minigames Hub was being built.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.02.13 || [[User:SX|SX]] || Started building Minigames Hub railway station.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.03.29 || [[User:SX|SX]] || Finished railways and routes between Minigames Hub and Little Siberia.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.03.31 || [[User:SX|SX]] || Finished railway bridge and tunnel from Minigames towards Forbidden City and Tagada Road aiming for Japan Town connection.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.02 || [[User:SX|SX]] || Protections fixed and updated, TCBs and routes added for Forbidden City - Japan Town railways built by [[User:6r1d|6r1d]], [[User:int|int]] and other players.&lt;br /&gt;
Crashed server multiple times due to various advtrains bugs. Started looking what it takes update advtrains to latest version.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.06 || [[User:SX|SX]] || Tagada Road maintenance tunnels done. Storage area for test trains and inactive trains.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.11 || [[User:SX|SX]] || Minigames - Space Elevator underwater railway tunnel done&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.14 || [[User:SX|SX]] || Space Elevator station mostly finished and in somewhat usable state.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]] || Joined the project.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]], [[User:SX|SX]] || Finished building railway connection to Starter Town.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]] || Built new small railway station for Starter Town. Started planning options for Fruitland connection.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.17 || [[User:SX|SX]] || Started new tracks from Space Elevator towards New Town railway stations, built new small regional station in New Town and started looking route for railway towards larger New Town station complex.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.18 || [[User:NullPointer|NullPointer]], [[User:SX|SX]] || Finished railway between Space Elevator and New Town main station complex.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.19 || [[User:SX|SX]] || Finished TCBs and route for R trains between Minigames Hub and New Town main station. Test trains running between Minigames Hub and New Town station complex. Decorated New Town station complex a bit in process.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.20 || [[User:SX|SX]] || Added signal, routes and subway train with 2 cars for New Town station shuttle line. Train is running between lower regional station and upper main station.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.20 || [[User:NullPointer|NullPointer]] || Added railway turnout at west of Starter Town station, reserved for Starter Town - Fruitland railway.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.21 || [[User:SX|SX]] || Added temporary station route to Little Siberia station (up in railway bridge) to turn around non SB trains. Removed all routes, TCBs and signals from station area and created those again to not send trains out as shunt move and fix incorrect switch positions. Found one track with TCB assigned but no TCB actually anywhere, fixed by dissolve section command.&lt;br /&gt;
Reconfigured train IC2 (Japan engine + 4 passenger wagons) to run ''Minigames - Space Elevator - New Town - Little Siberia - New Town - Space Elevator - Japan Town - Forbidden City - Minigames'' line. Being IC train it will only stop at major stations.&amp;lt;br/&amp;gt;Another train called &amp;quot;Route testing&amp;quot; is running similar route, this is just engine without any attached wagons. Trains use * routes for most parts of line.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.21 || [[User:SX|SX]] || {{label|color=orange|text=Train crash}} after 2 trains entered same route and section from signal at {{Coordinates|x=-1622|y=18|z=-2321}}. Trains were most probably set inactive when this happened, started trains again. Did not investigate any further.&lt;br /&gt;
Update: Investigated situation better and found that there was no influence point set for signal. Configured influence point, {{label|color=lime|text=issue is probably fixed}}.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.22 || [[User:SX|SX]] || Added signals, TCBs and first routes for Cross Correlation Station at {{Coordinates|x=-2125|y=32|z=1130}} and LIX (''no idea what it means'') trainline intersection {{Coordinates|x=-2300|y=18|z=1385}}. Bumpers blocking Cross Correlation Station has been removed and station is open. Routing is incomplete and still requires driver to set routes at LIX intersection. Verified that trains can run between Cross Correlation Station and Locko's station through both Fruitland and direct railways.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.23 || [[User:SX|SX]] || Planned railway connections for A Town and reserved area for A Town railway station at {{Coordinates|x=100|y=16|z=320}} near Mesecons tutorial area. Reserved area is about 55 x 33 x 33 (north side) and 55 x 22 x 22 (south side).&lt;br /&gt;
This allows building direct connection to center of world (just about 300m away) and from there to Minigames (''dual tracks already in place'') forming large loop with main transfer stations at: A Town → Center of World → Minigames → Space Elevator → Starter Town → New Town → Little Siberia → A Town.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.23 || [[User:NullPointer|NullPointer]] || Extend Starter Town - Fruitland railway 500m North&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.25 || [[User:SX|SX]] || Finished A Town station turnouts to be usable, station building still requires a lot of work decoration and such. Finished railway bridge between A Town and Center of World.&lt;br /&gt;
Added TCBs, signals and routes through Little Siberia, A Town, Center of World and Minigames.&lt;br /&gt;
IC2 trainline running through multiple large stations: Minigames Hub &amp;gt; Japan Town &amp;gt; Forbidden City &amp;gt; Space Elevator &amp;gt; New Town &amp;gt; Little Siberia &amp;gt; A Town &amp;gt; Center of World &amp;gt; Humboldt Recearch -&amp;gt; Minigames Hub.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.26 || [[User:SX|SX]] || Repaired and protected small part of old Starter Town - New Town railway (edit. finished repairs and protection after few days), this connection is inactive but being direct connection it is planned to be fully restored, connected to New Town main station and will serve as primary New Town - Starter Town route.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stations==&lt;br /&gt;
&lt;br /&gt;
===Active stations===&lt;br /&gt;
&lt;br /&gt;
'''Minigames Hub''', this is where it started and was central hub for first test train lines while getting familiar with advtrains mod.&lt;br /&gt;
&lt;br /&gt;
'''Little Siberia''', this was first connection from Minigames Hub.&lt;br /&gt;
&lt;br /&gt;
'''Forbidden City / Tagada Road''', new railway was built to connect Minigames. Multiple trains stops at station including IC2 which has been used for seconds stage IC route testing.&lt;br /&gt;
&lt;br /&gt;
'''Japan Town''', rails were already built by [[User:6r1d|6r1d]], [[User:int|int]] and various other players. Replaced misplaced protection blocks with privilege protectors.&lt;br /&gt;
&lt;br /&gt;
'''Space Elevator''', waypoint while building railway connection towards New Town and Starter Town where older and more complete public railway networks can be found.&lt;br /&gt;
&lt;br /&gt;
'''New Town''', connection point to multiple existing railways. IC2 and another test train (R train) stops at station. One station shuttle line active at station complex.&lt;br /&gt;
&lt;br /&gt;
'''Upper Little Siberia''', station up at railway bridge and is not directly connected to Little Siberia city/regional railways. Test trains running from/to New Town station. IC2 runs through station towards A Town.&lt;br /&gt;
&lt;br /&gt;
'''A Town''', new station built by [[User:SX|SX]]. Single train, IC2 stops at station approaching from New Town and departing towards Center of World. Train runs long route so it is not suggested to sit there waiting for it.&lt;br /&gt;
&lt;br /&gt;
''Listing does not include smaller S or R line stations.''&lt;br /&gt;
&lt;br /&gt;
===New stations without usable routes available===&lt;br /&gt;
&lt;br /&gt;
'''Starter Town''', station is built but does not yet have return routes and is dead end. (!) Departure towards old Starter Town station has invalid track sections with routes set up. Multiple public (broken, no interlocking) railways continue from there.&lt;br /&gt;
&lt;br /&gt;
==Train Schedules==&lt;br /&gt;
&lt;br /&gt;
What? Trains say beep beep and go, if it left already then you're late.&lt;br /&gt;
&lt;br /&gt;
==Routing codes==&lt;br /&gt;
&lt;br /&gt;
Common routing codes for trains, these should not be used for other purposes without good reason and taking into account that many trains in public railway network might have these routing codes.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Code !! Focus !! Description&lt;br /&gt;
|-&lt;br /&gt;
| SS || Stations, restrictions || (S)tation (S)huttle. SS trains should stop at transfer stations. SS trains should stay in restricted station complex area.&lt;br /&gt;
|-&lt;br /&gt;
| S || Stations, restrictions || (S)uburban. S trains should stop at all stations. S trains should never be allowed to leave town area or cross city borders.&lt;br /&gt;
|-&lt;br /&gt;
| R || Stations || (R)egional. R trains should stop at all stations.&lt;br /&gt;
|-&lt;br /&gt;
| IC || Common routing || (I)nter-(C)ity. IC trains should pass small stations, if possible routed through fastest route through city and only stop at large main railway stations.&lt;br /&gt;
|-&lt;br /&gt;
| SB || Stations || Train can directly return to approach direction from dead end station without turning train around in shunting area or dedicated loop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===New routing codes===&lt;br /&gt;
&lt;br /&gt;
Common routing codes that should be added:&lt;br /&gt;
* Code for freight trains.&lt;br /&gt;
* Code to enter next available maintenance area.&lt;br /&gt;
&lt;br /&gt;
'''Freight trains''' should not normally enter stations meant for passenger traffic if it can be avoided.&lt;br /&gt;
&lt;br /&gt;
'''To decommission/deactivate train''' special routing code should make it follow other routing codes until it hits station with large maintenance area and park train there. Routing code &amp;quot;Shunt&amp;quot; is available at some stations managed by PRC but this should be changed, this will probably also need some LuaATC automation to pass maintenance areas without enough space for approaching train.&lt;br /&gt;
&lt;br /&gt;
==Players participating to the project==&lt;br /&gt;
&lt;br /&gt;
* [[User:SX]] started project to learn advtrains keeping low profile until Space Elevator station was mostly done.&lt;br /&gt;
* [[User:NullPointer]] joined to plan and build forward connection from Space Elevator towards Starter Town and Fruitland.&lt;br /&gt;
* Everyone can join project to make railways better, add your name to the list.&lt;br /&gt;
&lt;br /&gt;
[[Category:Trainline]]&lt;/div&gt;</summary>
		<author><name>SX</name></author>
	</entry>
	<entry>
		<id>https://pandorabox.io/index.php?title=Pandorabox_Railway_Company&amp;diff=2378</id>
		<title>Pandorabox Railway Company</title>
		<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php?title=Pandorabox_Railway_Company&amp;diff=2378"/>
		<updated>2021-04-26T02:22:18Z</updated>

		<summary type="html">&lt;p&gt;SX: /* News */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Place&lt;br /&gt;
|name=Pandorabox Railway Company&lt;br /&gt;
|state={{Label|text=Open|color=orange}}&lt;br /&gt;
|preview=Minigames Hub - Railway Station.png&lt;br /&gt;
|founder=SX&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Goals==&lt;br /&gt;
&lt;br /&gt;
[[User:SX|SX]] had idea about learning how to use advtrains properly while connecting all significant old railways together to form larger &amp;lt;s&amp;gt;personal playground&amp;lt;/s&amp;gt; public network and started working on it as a personal project.&lt;br /&gt;
&lt;br /&gt;
Connect existing railways to larger public network fixing broken rails, routes, stations and protections while getting towards ultimate goal.&lt;br /&gt;
&lt;br /&gt;
Main railways should be protected with protect_streets privilege in the end. Protecting station areas using this privilege should also be considered.&lt;br /&gt;
&lt;br /&gt;
==News==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Date format YYYY.MM.DD (keep it in format that allows simple sorting)&lt;br /&gt;
|-&lt;br /&gt;
! When !! Who !! What&lt;br /&gt;
|-&lt;br /&gt;
| 2021.02.-- || [[User:SX|SX]] || Built Minigames railway station tunnel and some tracks while Minigames Hub was being built.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.02.13 || [[User:SX|SX]] || Started building Minigames Hub railway station.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.03.29 || [[User:SX|SX]] || Finished railways and routes between Minigames Hub and Little Siberia.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.03.31 || [[User:SX|SX]] || Finished railway bridge and tunnel from Minigames towards Forbidden City and Tagada Road aiming for Japan Town connection.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.02 || [[User:SX|SX]] || Protections fixed and updated, TCBs and routes added for Forbidden City - Japan Town railways built by [[User:6r1d|6r1d]], [[User:int|int]] and other players.&lt;br /&gt;
Crashed server multiple times due to various advtrains bugs. Started looking what it takes update advtrains to latest version.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.06 || [[User:SX|SX]] || Tagada Road maintenance tunnels done. Storage area for test trains and inactive trains.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.11 || [[User:SX|SX]] || Minigames - Space Elevator underwater railway tunnel done&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.14 || [[User:SX|SX]] || Space Elevator station mostly finished and in somewhat usable state.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]] || Joined the project.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]], [[User:SX|SX]] || Finished building railway connection to Starter Town.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]] || Built new small railway station for Starter Town. Started planning options for Fruitland connection.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.17 || [[User:SX|SX]] || Started new tracks from Space Elevator towards New Town railway stations, built new small regional station in New Town and started looking route for railway towards larger New Town station complex.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.18 || [[User:NullPointer|NullPointer]], [[User:SX|SX]] || Finished railway between Space Elevator and New Town main station complex.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.19 || [[User:SX|SX]] || Finished TCBs and route for R trains between Minigames Hub and New Town main station. Test trains running between Minigames Hub and New Town station complex. Decorated New Town station complex a bit in process.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.20 || [[User:SX|SX]] || Added signal, routes and subway train with 2 cars for New Town station shuttle line. Train is running between lower regional station and upper main station.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.20 || [[User:NullPointer|NullPointer]] || Added railway turnout at west of Starter Town station, reserved for Starter Town - Fruitland railway.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.21 || [[User:SX|SX]] || Added temporary station route to Little Siberia station (up in railway bridge) to turn around non SB trains. Removed all routes, TCBs and signals from station area and created those again to not send trains out as shunt move and fix incorrect switch positions. Found one track with TCB assigned but no TCB actually anywhere, fixed by dissolve section command.&lt;br /&gt;
Reconfigured train IC2 (Japan engine + 4 passenger wagons) to run ''Minigames - Space Elevator - New Town - Little Siberia - New Town - Space Elevator - Japan Town - Forbidden City - Minigames'' line. Being IC train it will only stop at major stations.&amp;lt;br/&amp;gt;Another train called &amp;quot;Route testing&amp;quot; is running similar route, this is just engine without any attached wagons. Trains use * routes for most parts of line.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.21 || [[User:SX|SX]] || {{label|color=orange|text=Train crash}} after 2 trains entered same route and section from signal at {{Coordinates|x=-1622|y=18|z=-2321}}. Trains were most probably set inactive when this happened, started trains again. Did not investigate any further.&lt;br /&gt;
Update: Investigated situation better and found that there was no influence point set for signal. Configured influence point, {{label|color=lime|text=issue is probably fixed}}.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.22 || [[User:SX|SX]] || Added signals, TCBs and first routes for Cross Correlation Station at {{Coordinates|x=-2125|y=32|z=1130}} and LIX (''no idea what it means'') trainline intersection {{Coordinates|x=-2300|y=18|z=1385}}. Bumpers blocking Cross Correlation Station has been removed and station is open. Routing is incomplete and still requires driver to set routes at LIX intersection. Verified that trains can run between Cross Correlation Station and Locko's station through both Fruitland and direct railways.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.23 || [[User:SX|SX]] || Planned railway connections for A Town and reserved area for A Town railway station at {{Coordinates|x=100|y=16|z=320}} near Mesecons tutorial area. Reserved area is about 55 x 33 x 33 (north side) and 55 x 22 x 22 (south side).&lt;br /&gt;
This allows building direct connection to center of world (just about 300m away) and from there to Minigames (''dual tracks already in place'') forming large loop with main transfer stations at: A Town → Center of World → Minigames → Space Elevator → Starter Town → New Town → Little Siberia → A Town.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.23 || [[User:NullPointer|NullPointer]] || Extend Starter Town - Fruitland railway 500m North&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.25 || [[User:SX|SX]] || Finished A Town station turnouts to be usable, station building still requires a lot of work decoration and such. Finished railway bridge between A Town and Center of World.&lt;br /&gt;
Added TCBs, signals and routes through Little Siberia, A Town, Center of World and Minigames.&lt;br /&gt;
IC2 trainline running through multiple large stations: Minigames Hub &amp;gt; Japan Town &amp;gt; Forbidden City &amp;gt; Space Elevator &amp;gt; New Town &amp;gt; Little Siberia &amp;gt; A Town &amp;gt; Center of World &amp;gt; Humboldt Recearch -&amp;gt; Minigames Hub.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.26 || [[User:SX|SX]] || Repaired and protected small part of old Starter Town - New Town railway, this connection is inactive but being direct connection it is planned to be fully restored, connected to New Town main station and will serve as primary New Town - Starter Town route.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stations==&lt;br /&gt;
&lt;br /&gt;
===Active stations===&lt;br /&gt;
&lt;br /&gt;
'''Minigames Hub''', this is where it started and was central hub for first test train lines while getting familiar with advtrains mod.&lt;br /&gt;
&lt;br /&gt;
'''Little Siberia''', this was first connection from Minigames Hub.&lt;br /&gt;
&lt;br /&gt;
'''Forbidden City / Tagada Road''', new railway was built to connect Minigames. Multiple trains stops at station including IC2 which has been used for seconds stage IC route testing.&lt;br /&gt;
&lt;br /&gt;
'''Japan Town''', rails were already built by [[User:6r1d|6r1d]], [[User:int|int]] and various other players. Replaced misplaced protection blocks with privilege protectors.&lt;br /&gt;
&lt;br /&gt;
'''Space Elevator''', waypoint while building railway connection towards New Town and Starter Town where older and more complete public railway networks can be found.&lt;br /&gt;
&lt;br /&gt;
'''New Town''', connection point to multiple existing railways. IC2 and another test train (R train) stops at station. One station shuttle line active at station complex.&lt;br /&gt;
&lt;br /&gt;
'''Upper Little Siberia''', station up at railway bridge and is not directly connected to Little Siberia city/regional railways. Test trains running from/to New Town station. IC2 runs through station towards A Town.&lt;br /&gt;
&lt;br /&gt;
'''A Town''', new station built by [[User:SX|SX]]. Single train, IC2 stops at station approaching from New Town and departing towards Center of World. Train runs long route so it is not suggested to sit there waiting for it.&lt;br /&gt;
&lt;br /&gt;
''Listing does not include smaller S or R line stations.''&lt;br /&gt;
&lt;br /&gt;
===New stations without usable routes available===&lt;br /&gt;
&lt;br /&gt;
'''Starter Town''', station is built but does not yet have return routes and is dead end. (!) Departure towards old Starter Town station has invalid track sections with routes set up. Multiple public (broken, no interlocking) railways continue from there.&lt;br /&gt;
&lt;br /&gt;
==Train Schedules==&lt;br /&gt;
&lt;br /&gt;
What? Trains say beep beep and go, if it left already then you're late.&lt;br /&gt;
&lt;br /&gt;
==Routing codes==&lt;br /&gt;
&lt;br /&gt;
Common routing codes for trains, these should not be used for other purposes without good reason and taking into account that many trains in public railway network might have these routing codes.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Code !! Focus !! Description&lt;br /&gt;
|-&lt;br /&gt;
| SS || Stations, restrictions || (S)tation (S)huttle. SS trains should stop at transfer stations. SS trains should stay in restricted station complex area.&lt;br /&gt;
|-&lt;br /&gt;
| S || Stations, restrictions || (S)uburban. S trains should stop at all stations. S trains should never be allowed to leave town area or cross city borders.&lt;br /&gt;
|-&lt;br /&gt;
| R || Stations || (R)egional. R trains should stop at all stations.&lt;br /&gt;
|-&lt;br /&gt;
| IC || Common routing || (I)nter-(C)ity. IC trains should pass small stations, if possible routed through fastest route through city and only stop at large main railway stations.&lt;br /&gt;
|-&lt;br /&gt;
| SB || Stations || Train can directly return to approach direction from dead end station without turning train around in shunting area or dedicated loop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===New routing codes===&lt;br /&gt;
&lt;br /&gt;
Common routing codes that should be added:&lt;br /&gt;
* Code for freight trains.&lt;br /&gt;
* Code to enter next available maintenance area.&lt;br /&gt;
&lt;br /&gt;
'''Freight trains''' should not normally enter stations meant for passenger traffic if it can be avoided.&lt;br /&gt;
&lt;br /&gt;
'''To decommission/deactivate train''' special routing code should make it follow other routing codes until it hits station with large maintenance area and park train there. Routing code &amp;quot;Shunt&amp;quot; is available at some stations managed by PRC but this should be changed, this will probably also need some LuaATC automation to pass maintenance areas without enough space for approaching train.&lt;br /&gt;
&lt;br /&gt;
==Players participating to the project==&lt;br /&gt;
&lt;br /&gt;
* [[User:SX]] started project to learn advtrains keeping low profile until Space Elevator station was mostly done.&lt;br /&gt;
* [[User:NullPointer]] joined to plan and build forward connection from Space Elevator towards Starter Town and Fruitland.&lt;br /&gt;
* Everyone can join project to make railways better, add your name to the list.&lt;br /&gt;
&lt;br /&gt;
[[Category:Trainline]]&lt;/div&gt;</summary>
		<author><name>SX</name></author>
	</entry>
	<entry>
		<id>https://pandorabox.io/index.php?title=Pandorabox_Railway_Company&amp;diff=2377</id>
		<title>Pandorabox Railway Company</title>
		<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php?title=Pandorabox_Railway_Company&amp;diff=2377"/>
		<updated>2021-04-26T02:19:25Z</updated>

		<summary type="html">&lt;p&gt;SX: /* News */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Place&lt;br /&gt;
|name=Pandorabox Railway Company&lt;br /&gt;
|state={{Label|text=Open|color=orange}}&lt;br /&gt;
|preview=Minigames Hub - Railway Station.png&lt;br /&gt;
|founder=SX&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Goals==&lt;br /&gt;
&lt;br /&gt;
[[User:SX|SX]] had idea about learning how to use advtrains properly while connecting all significant old railways together to form larger &amp;lt;s&amp;gt;personal playground&amp;lt;/s&amp;gt; public network and started working on it as a personal project.&lt;br /&gt;
&lt;br /&gt;
Connect existing railways to larger public network fixing broken rails, routes, stations and protections while getting towards ultimate goal.&lt;br /&gt;
&lt;br /&gt;
Main railways should be protected with protect_streets privilege in the end. Protecting station areas using this privilege should also be considered.&lt;br /&gt;
&lt;br /&gt;
==News==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Date format YYYY.MM.DD (keep it in format that allows simple sorting)&lt;br /&gt;
|-&lt;br /&gt;
! When !! Who !! What&lt;br /&gt;
|-&lt;br /&gt;
| 2021.02.-- || [[User:SX|SX]] || Built Minigames railway station tunnel and some tracks while Minigames Hub was being built.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.02.13 || [[User:SX|SX]] || Started building Minigames Hub railway station.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.03.29 || [[User:SX|SX]] || Finished railways and routes between Minigames Hub and Little Siberia.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.03.31 || [[User:SX|SX]] || Finished railway bridge and tunnel from Minigames towards Forbidden City and Tagada Road aiming for Japan Town connection.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.02 || [[User:SX|SX]] || Protections fixed and updated, TCBs and routes added for Forbidden City - Japan Town railways built by [[User:6r1d|6r1d]], [[User:int|int]] and other players.&lt;br /&gt;
Crashed server multiple times due to various advtrains bugs. Started looking what it takes update advtrains to latest version.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.06 || [[User:SX|SX]] || Tagada Road maintenance tunnels done. Storage area for test trains and inactive trains.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.11 || [[User:SX|SX]] || Minigames - Space Elevator underwater railway tunnel done&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.14 || [[User:SX|SX]] || Space Elevator station mostly finished and in somewhat usable state.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]] || Joined the project.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]], [[User:SX|SX]] || Finished building railway connection to Starter Town.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]] || Built new small railway station for Starter Town. Started planning options for Fruitland connection.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.17 || [[User:SX|SX]] || Started new tracks from Space Elevator towards New Town railway stations, built new small regional station in New Town and started looking route for railway towards larger New Town station complex.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.18 || [[User:NullPointer|NullPointer]], [[User:SX|SX]] || Finished railway between Space Elevator and New Town main station complex.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.19 || [[User:SX|SX]] || Finished TCBs and route for R trains between Minigames Hub and New Town main station. Test trains running between Minigames Hub and New Town station complex. Decorated New Town station complex a bit in process.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.20 || [[User:SX|SX]] || Added signal, routes and subway train with 2 cars for New Town station shuttle line. Train is running between lower regional station and upper main station.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.20 || [[User:NullPointer|NullPointer]] || Added railway turnout at west of Starter Town station, reserved for Starter Town - Fruitland railway.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.21 || [[User:SX|SX]] || Added temporary station route to Little Siberia station (up in railway bridge) to turn around non SB trains. Removed all routes, TCBs and signals from station area and created those again to not send trains out as shunt move and fix incorrect switch positions. Found one track with TCB assigned but no TCB actually anywhere, fixed by dissolve section command.&lt;br /&gt;
Reconfigured train IC2 (Japan engine + 4 passenger wagons) to run ''Minigames - Space Elevator - New Town - Little Siberia - New Town - Space Elevator - Japan Town - Forbidden City - Minigames'' line. Being IC train it will only stop at major stations.&amp;lt;br/&amp;gt;Another train called &amp;quot;Route testing&amp;quot; is running similar route, this is just engine without any attached wagons. Trains use * routes for most parts of line.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.21 || [[User:SX|SX]] || {{label|color=orange|text=Train crash}} after 2 trains entered same route and section from signal at {{Coordinates|x=-1622|y=18|z=-2321}}. Trains were most probably set inactive when this happened, started trains again. Did not investigate any further.&lt;br /&gt;
Update: Investigated situation better and found that there was no influence point set for signal. Configured influence point, {{label|color=lime|text=issue is probably fixed}}.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.22 || [[User:SX|SX]] || Added signals, TCBs and first routes for Cross Correlation Station at {{Coordinates|x=-2125|y=32|z=1130}} and LIX (''no idea what it means'') trainline intersection {{Coordinates|x=-2300|y=18|z=1385}}. Bumpers blocking Cross Correlation Station has been removed and station is open. Routing is incomplete and still requires driver to set routes at LIX intersection. Verified that trains can run between Cross Correlation Station and Locko's station through both Fruitland and direct railways.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.23 || [[User:SX|SX]] || Planned railway connections for A Town and reserved area for A Town railway station at {{Coordinates|x=100|y=16|z=320}} near Mesecons tutorial area. Reserved area is about 55 x 33 x 33 (north side) and 55 x 22 x 22 (south side).&lt;br /&gt;
This allows building direct connection to center of world (just about 300m away) and from there to Minigames (''dual tracks already in place'') forming large loop with main transfer stations at: A Town → Center of World → Minigames → Space Elevator → Starter Town → New Town → Little Siberia → A Town.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.23 || [[User:NullPointer|NullPointer]] || Extend Starter Town - Fruitland railway 500m North&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.25 || [[User:SX|SX]] || Finished A Town station turnouts to be usable, station building still requires a lot of work decoration and such. Finished railway bridge between A Town and Center of World.&lt;br /&gt;
Added TCBs, signals and routes through Little Siberia, A Town, Center of World and Minigames.&lt;br /&gt;
IC2 trainline running through multiple large stations: Minigames Hub &amp;gt; Japan Town &amp;gt; Forbidden City &amp;gt; Space Elevator &amp;gt; New Town &amp;gt; Little Siberia &amp;gt; A Town &amp;gt; Center of World &amp;gt; Humboldt Recearch -&amp;gt; Minigames Hub.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.26 || [[User:SX|SX]] || Repaired and protected small part of old Starter Town - New Town railway.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stations==&lt;br /&gt;
&lt;br /&gt;
===Active stations===&lt;br /&gt;
&lt;br /&gt;
'''Minigames Hub''', this is where it started and was central hub for first test train lines while getting familiar with advtrains mod.&lt;br /&gt;
&lt;br /&gt;
'''Little Siberia''', this was first connection from Minigames Hub.&lt;br /&gt;
&lt;br /&gt;
'''Forbidden City / Tagada Road''', new railway was built to connect Minigames. Multiple trains stops at station including IC2 which has been used for seconds stage IC route testing.&lt;br /&gt;
&lt;br /&gt;
'''Japan Town''', rails were already built by [[User:6r1d|6r1d]], [[User:int|int]] and various other players. Replaced misplaced protection blocks with privilege protectors.&lt;br /&gt;
&lt;br /&gt;
'''Space Elevator''', waypoint while building railway connection towards New Town and Starter Town where older and more complete public railway networks can be found.&lt;br /&gt;
&lt;br /&gt;
'''New Town''', connection point to multiple existing railways. IC2 and another test train (R train) stops at station. One station shuttle line active at station complex.&lt;br /&gt;
&lt;br /&gt;
'''Upper Little Siberia''', station up at railway bridge and is not directly connected to Little Siberia city/regional railways. Test trains running from/to New Town station. IC2 runs through station towards A Town.&lt;br /&gt;
&lt;br /&gt;
'''A Town''', new station built by [[User:SX|SX]]. Single train, IC2 stops at station approaching from New Town and departing towards Center of World. Train runs long route so it is not suggested to sit there waiting for it.&lt;br /&gt;
&lt;br /&gt;
''Listing does not include smaller S or R line stations.''&lt;br /&gt;
&lt;br /&gt;
===New stations without usable routes available===&lt;br /&gt;
&lt;br /&gt;
'''Starter Town''', station is built but does not yet have return routes and is dead end. (!) Departure towards old Starter Town station has invalid track sections with routes set up. Multiple public (broken, no interlocking) railways continue from there.&lt;br /&gt;
&lt;br /&gt;
==Train Schedules==&lt;br /&gt;
&lt;br /&gt;
What? Trains say beep beep and go, if it left already then you're late.&lt;br /&gt;
&lt;br /&gt;
==Routing codes==&lt;br /&gt;
&lt;br /&gt;
Common routing codes for trains, these should not be used for other purposes without good reason and taking into account that many trains in public railway network might have these routing codes.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Code !! Focus !! Description&lt;br /&gt;
|-&lt;br /&gt;
| SS || Stations, restrictions || (S)tation (S)huttle. SS trains should stop at transfer stations. SS trains should stay in restricted station complex area.&lt;br /&gt;
|-&lt;br /&gt;
| S || Stations, restrictions || (S)uburban. S trains should stop at all stations. S trains should never be allowed to leave town area or cross city borders.&lt;br /&gt;
|-&lt;br /&gt;
| R || Stations || (R)egional. R trains should stop at all stations.&lt;br /&gt;
|-&lt;br /&gt;
| IC || Common routing || (I)nter-(C)ity. IC trains should pass small stations, if possible routed through fastest route through city and only stop at large main railway stations.&lt;br /&gt;
|-&lt;br /&gt;
| SB || Stations || Train can directly return to approach direction from dead end station without turning train around in shunting area or dedicated loop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===New routing codes===&lt;br /&gt;
&lt;br /&gt;
Common routing codes that should be added:&lt;br /&gt;
* Code for freight trains.&lt;br /&gt;
* Code to enter next available maintenance area.&lt;br /&gt;
&lt;br /&gt;
'''Freight trains''' should not normally enter stations meant for passenger traffic if it can be avoided.&lt;br /&gt;
&lt;br /&gt;
'''To decommission/deactivate train''' special routing code should make it follow other routing codes until it hits station with large maintenance area and park train there. Routing code &amp;quot;Shunt&amp;quot; is available at some stations managed by PRC but this should be changed, this will probably also need some LuaATC automation to pass maintenance areas without enough space for approaching train.&lt;br /&gt;
&lt;br /&gt;
==Players participating to the project==&lt;br /&gt;
&lt;br /&gt;
* [[User:SX]] started project to learn advtrains keeping low profile until Space Elevator station was mostly done.&lt;br /&gt;
* [[User:NullPointer]] joined to plan and build forward connection from Space Elevator towards Starter Town and Fruitland.&lt;br /&gt;
* Everyone can join project to make railways better, add your name to the list.&lt;br /&gt;
&lt;br /&gt;
[[Category:Trainline]]&lt;/div&gt;</summary>
		<author><name>SX</name></author>
	</entry>
	<entry>
		<id>https://pandorabox.io/index.php?title=Pandorabox_Railway_Company&amp;diff=2376</id>
		<title>Pandorabox Railway Company</title>
		<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php?title=Pandorabox_Railway_Company&amp;diff=2376"/>
		<updated>2021-04-26T02:17:45Z</updated>

		<summary type="html">&lt;p&gt;SX: /* Active stations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Place&lt;br /&gt;
|name=Pandorabox Railway Company&lt;br /&gt;
|state={{Label|text=Open|color=orange}}&lt;br /&gt;
|preview=Minigames Hub - Railway Station.png&lt;br /&gt;
|founder=SX&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Goals==&lt;br /&gt;
&lt;br /&gt;
[[User:SX|SX]] had idea about learning how to use advtrains properly while connecting all significant old railways together to form larger &amp;lt;s&amp;gt;personal playground&amp;lt;/s&amp;gt; public network and started working on it as a personal project.&lt;br /&gt;
&lt;br /&gt;
Connect existing railways to larger public network fixing broken rails, routes, stations and protections while getting towards ultimate goal.&lt;br /&gt;
&lt;br /&gt;
Main railways should be protected with protect_streets privilege in the end. Protecting station areas using this privilege should also be considered.&lt;br /&gt;
&lt;br /&gt;
==News==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Date format YYYY.MM.DD (keep it in format that allows simple sorting)&lt;br /&gt;
|-&lt;br /&gt;
! When !! Who !! What&lt;br /&gt;
|-&lt;br /&gt;
| 2021.02.-- || [[User:SX|SX]] || Built Minigames railway station tunnel and some tracks while Minigames Hub was being built.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.02.13 || [[User:SX|SX]] || Started building Minigames Hub railway station.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.03.29 || [[User:SX|SX]] || Finished railways and routes between Minigames Hub and Little Siberia.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.03.31 || [[User:SX|SX]] || Finished railway bridge and tunnel from Minigames towards Forbidden City and Tagada Road aiming for Japan Town connection.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.02 || [[User:SX|SX]] || Protections fixed and updated, TCBs and routes added for Forbidden City - Japan Town railways built by [[User:6r1d|6r1d]], [[User:int|int]] and other players.&lt;br /&gt;
Crashed server multiple times due to various advtrains bugs. Started looking what it takes update advtrains to latest version.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.06 || [[User:SX|SX]] || Tagada Road maintenance tunnels done. Storage area for test trains and inactive trains.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.11 || [[User:SX|SX]] || Minigames - Space Elevator underwater railway tunnel done&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.14 || [[User:SX|SX]] || Space Elevator station mostly finished and in somewhat usable state.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]] || Joined the project.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]], [[User:SX|SX]] || Finished building railway connection to Starter Town.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]] || Built new small railway station for Starter Town. Started planning options for Fruitland connection.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.17 || [[User:SX|SX]] || Started new tracks from Space Elevator towards New Town railway stations, built new small regional station in New Town and started looking route for railway towards larger New Town station complex.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.18 || [[User:NullPointer|NullPointer]], [[User:SX|SX]] || Finished railway between Space Elevator and New Town main station complex.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.19 || [[User:SX|SX]] || Finished TCBs and route for R trains between Minigames Hub and New Town main station. Test trains running between Minigames Hub and New Town station complex. Decorated New Town station complex a bit in process.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.20 || [[User:SX|SX]] || Added signal, routes and subway train with 2 cars for New Town station shuttle line. Train is running between lower regional station and upper main station.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.20 || [[User:NullPointer|NullPointer]] || Added railway turnout at west of Starter Town station, reserved for Starter Town - Fruitland railway.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.21 || [[User:SX|SX]] || Added temporary station route to Little Siberia station (up in railway bridge) to turn around non SB trains. Removed all routes, TCBs and signals from station area and created those again to not send trains out as shunt move and fix incorrect switch positions. Found one track with TCB assigned but no TCB actually anywhere, fixed by dissolve section command.&lt;br /&gt;
Reconfigured train IC2 (Japan engine + 4 passenger wagons) to run ''Minigames - Space Elevator - New Town - Little Siberia - New Town - Space Elevator - Japan Town - Forbidden City - Minigames'' line. Being IC train it will only stop at major stations.&amp;lt;br/&amp;gt;Another train called &amp;quot;Route testing&amp;quot; is running similar route, this is just engine without any attached wagons. Trains use * routes for most parts of line.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.21 || [[User:SX|SX]] || {{label|color=orange|text=Train crash}} after 2 trains entered same route and section from signal at {{Coordinates|x=-1622|y=18|z=-2321}}. Trains were most probably set inactive when this happened, started trains again. Did not investigate any further.&lt;br /&gt;
Update: Investigated situation better and found that there was no influence point set for signal. Configured influence point, {{label|color=lime|text=issue is probably fixed}}.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.22 || [[User:SX|SX]] || Added signals, TCBs and first routes for Cross Correlation Station at {{Coordinates|x=-2125|y=32|z=1130}} and LIX (''no idea what it means'') trainline intersection {{Coordinates|x=-2300|y=18|z=1385}}. Bumpers blocking Cross Correlation Station has been removed and station is open. Routing is incomplete and still requires driver to set routes at LIX intersection. Verified that trains can run between Cross Correlation Station and Locko's station through both Fruitland and direct railways.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.23 || [[User:SX|SX]] || Planned railway connections for A Town and reserved area for A Town railway station at {{Coordinates|x=100|y=16|z=320}} near Mesecons tutorial area. Reserved area is about 55 x 33 x 33 (north side) and 55 x 22 x 22 (south side).&lt;br /&gt;
This allows building direct connection to center of world (just about 300m away) and from there to Minigames (''dual tracks already in place'') forming large loop with main transfer stations at: A Town → Center of World → Minigames → Space Elevator → Starter Town → New Town → Little Siberia → A Town.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.23 || [[User:NullPointer|NullPointer]] || Extend Starter Town - Fruitland railway 500m North&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.25 || [[User:SX|SX]] || Finished A Town station turnouts to be usable, station building still requires a lot of work decoration and such. Finished railway bridge between A Town and Center of World.&lt;br /&gt;
Added TCBs, signals and routes through Little Siberia, A Town, Center of World and Minigames.&lt;br /&gt;
IC2 trainline running through multiple large stations: Minigames Hub &amp;gt; Japan Town &amp;gt; Forbidden City &amp;gt; Space Elevator &amp;gt; New Town &amp;gt; Little Siberia &amp;gt; A Town &amp;gt; Center of World &amp;gt; Humboldt Recearch -&amp;gt; Minigames Hub.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stations==&lt;br /&gt;
&lt;br /&gt;
===Active stations===&lt;br /&gt;
&lt;br /&gt;
'''Minigames Hub''', this is where it started and was central hub for first test train lines while getting familiar with advtrains mod.&lt;br /&gt;
&lt;br /&gt;
'''Little Siberia''', this was first connection from Minigames Hub.&lt;br /&gt;
&lt;br /&gt;
'''Forbidden City / Tagada Road''', new railway was built to connect Minigames. Multiple trains stops at station including IC2 which has been used for seconds stage IC route testing.&lt;br /&gt;
&lt;br /&gt;
'''Japan Town''', rails were already built by [[User:6r1d|6r1d]], [[User:int|int]] and various other players. Replaced misplaced protection blocks with privilege protectors.&lt;br /&gt;
&lt;br /&gt;
'''Space Elevator''', waypoint while building railway connection towards New Town and Starter Town where older and more complete public railway networks can be found.&lt;br /&gt;
&lt;br /&gt;
'''New Town''', connection point to multiple existing railways. IC2 and another test train (R train) stops at station. One station shuttle line active at station complex.&lt;br /&gt;
&lt;br /&gt;
'''Upper Little Siberia''', station up at railway bridge and is not directly connected to Little Siberia city/regional railways. Test trains running from/to New Town station. IC2 runs through station towards A Town.&lt;br /&gt;
&lt;br /&gt;
'''A Town''', new station built by [[User:SX|SX]]. Single train, IC2 stops at station approaching from New Town and departing towards Center of World. Train runs long route so it is not suggested to sit there waiting for it.&lt;br /&gt;
&lt;br /&gt;
''Listing does not include smaller S or R line stations.''&lt;br /&gt;
&lt;br /&gt;
===New stations without usable routes available===&lt;br /&gt;
&lt;br /&gt;
'''Starter Town''', station is built but does not yet have return routes and is dead end. (!) Departure towards old Starter Town station has invalid track sections with routes set up. Multiple public (broken, no interlocking) railways continue from there.&lt;br /&gt;
&lt;br /&gt;
==Train Schedules==&lt;br /&gt;
&lt;br /&gt;
What? Trains say beep beep and go, if it left already then you're late.&lt;br /&gt;
&lt;br /&gt;
==Routing codes==&lt;br /&gt;
&lt;br /&gt;
Common routing codes for trains, these should not be used for other purposes without good reason and taking into account that many trains in public railway network might have these routing codes.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Code !! Focus !! Description&lt;br /&gt;
|-&lt;br /&gt;
| SS || Stations, restrictions || (S)tation (S)huttle. SS trains should stop at transfer stations. SS trains should stay in restricted station complex area.&lt;br /&gt;
|-&lt;br /&gt;
| S || Stations, restrictions || (S)uburban. S trains should stop at all stations. S trains should never be allowed to leave town area or cross city borders.&lt;br /&gt;
|-&lt;br /&gt;
| R || Stations || (R)egional. R trains should stop at all stations.&lt;br /&gt;
|-&lt;br /&gt;
| IC || Common routing || (I)nter-(C)ity. IC trains should pass small stations, if possible routed through fastest route through city and only stop at large main railway stations.&lt;br /&gt;
|-&lt;br /&gt;
| SB || Stations || Train can directly return to approach direction from dead end station without turning train around in shunting area or dedicated loop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===New routing codes===&lt;br /&gt;
&lt;br /&gt;
Common routing codes that should be added:&lt;br /&gt;
* Code for freight trains.&lt;br /&gt;
* Code to enter next available maintenance area.&lt;br /&gt;
&lt;br /&gt;
'''Freight trains''' should not normally enter stations meant for passenger traffic if it can be avoided.&lt;br /&gt;
&lt;br /&gt;
'''To decommission/deactivate train''' special routing code should make it follow other routing codes until it hits station with large maintenance area and park train there. Routing code &amp;quot;Shunt&amp;quot; is available at some stations managed by PRC but this should be changed, this will probably also need some LuaATC automation to pass maintenance areas without enough space for approaching train.&lt;br /&gt;
&lt;br /&gt;
==Players participating to the project==&lt;br /&gt;
&lt;br /&gt;
* [[User:SX]] started project to learn advtrains keeping low profile until Space Elevator station was mostly done.&lt;br /&gt;
* [[User:NullPointer]] joined to plan and build forward connection from Space Elevator towards Starter Town and Fruitland.&lt;br /&gt;
* Everyone can join project to make railways better, add your name to the list.&lt;br /&gt;
&lt;br /&gt;
[[Category:Trainline]]&lt;/div&gt;</summary>
		<author><name>SX</name></author>
	</entry>
	<entry>
		<id>https://pandorabox.io/index.php?title=Pandorabox_Railway_Company&amp;diff=2375</id>
		<title>Pandorabox Railway Company</title>
		<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php?title=Pandorabox_Railway_Company&amp;diff=2375"/>
		<updated>2021-04-25T23:17:15Z</updated>

		<summary type="html">&lt;p&gt;SX: /* News */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Place&lt;br /&gt;
|name=Pandorabox Railway Company&lt;br /&gt;
|state={{Label|text=Open|color=orange}}&lt;br /&gt;
|preview=Minigames Hub - Railway Station.png&lt;br /&gt;
|founder=SX&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Goals==&lt;br /&gt;
&lt;br /&gt;
[[User:SX|SX]] had idea about learning how to use advtrains properly while connecting all significant old railways together to form larger &amp;lt;s&amp;gt;personal playground&amp;lt;/s&amp;gt; public network and started working on it as a personal project.&lt;br /&gt;
&lt;br /&gt;
Connect existing railways to larger public network fixing broken rails, routes, stations and protections while getting towards ultimate goal.&lt;br /&gt;
&lt;br /&gt;
Main railways should be protected with protect_streets privilege in the end. Protecting station areas using this privilege should also be considered.&lt;br /&gt;
&lt;br /&gt;
==News==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Date format YYYY.MM.DD (keep it in format that allows simple sorting)&lt;br /&gt;
|-&lt;br /&gt;
! When !! Who !! What&lt;br /&gt;
|-&lt;br /&gt;
| 2021.02.-- || [[User:SX|SX]] || Built Minigames railway station tunnel and some tracks while Minigames Hub was being built.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.02.13 || [[User:SX|SX]] || Started building Minigames Hub railway station.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.03.29 || [[User:SX|SX]] || Finished railways and routes between Minigames Hub and Little Siberia.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.03.31 || [[User:SX|SX]] || Finished railway bridge and tunnel from Minigames towards Forbidden City and Tagada Road aiming for Japan Town connection.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.02 || [[User:SX|SX]] || Protections fixed and updated, TCBs and routes added for Forbidden City - Japan Town railways built by [[User:6r1d|6r1d]], [[User:int|int]] and other players.&lt;br /&gt;
Crashed server multiple times due to various advtrains bugs. Started looking what it takes update advtrains to latest version.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.06 || [[User:SX|SX]] || Tagada Road maintenance tunnels done. Storage area for test trains and inactive trains.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.11 || [[User:SX|SX]] || Minigames - Space Elevator underwater railway tunnel done&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.14 || [[User:SX|SX]] || Space Elevator station mostly finished and in somewhat usable state.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]] || Joined the project.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]], [[User:SX|SX]] || Finished building railway connection to Starter Town.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]] || Built new small railway station for Starter Town. Started planning options for Fruitland connection.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.17 || [[User:SX|SX]] || Started new tracks from Space Elevator towards New Town railway stations, built new small regional station in New Town and started looking route for railway towards larger New Town station complex.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.18 || [[User:NullPointer|NullPointer]], [[User:SX|SX]] || Finished railway between Space Elevator and New Town main station complex.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.19 || [[User:SX|SX]] || Finished TCBs and route for R trains between Minigames Hub and New Town main station. Test trains running between Minigames Hub and New Town station complex. Decorated New Town station complex a bit in process.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.20 || [[User:SX|SX]] || Added signal, routes and subway train with 2 cars for New Town station shuttle line. Train is running between lower regional station and upper main station.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.20 || [[User:NullPointer|NullPointer]] || Added railway turnout at west of Starter Town station, reserved for Starter Town - Fruitland railway.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.21 || [[User:SX|SX]] || Added temporary station route to Little Siberia station (up in railway bridge) to turn around non SB trains. Removed all routes, TCBs and signals from station area and created those again to not send trains out as shunt move and fix incorrect switch positions. Found one track with TCB assigned but no TCB actually anywhere, fixed by dissolve section command.&lt;br /&gt;
Reconfigured train IC2 (Japan engine + 4 passenger wagons) to run ''Minigames - Space Elevator - New Town - Little Siberia - New Town - Space Elevator - Japan Town - Forbidden City - Minigames'' line. Being IC train it will only stop at major stations.&amp;lt;br/&amp;gt;Another train called &amp;quot;Route testing&amp;quot; is running similar route, this is just engine without any attached wagons. Trains use * routes for most parts of line.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.21 || [[User:SX|SX]] || {{label|color=orange|text=Train crash}} after 2 trains entered same route and section from signal at {{Coordinates|x=-1622|y=18|z=-2321}}. Trains were most probably set inactive when this happened, started trains again. Did not investigate any further.&lt;br /&gt;
Update: Investigated situation better and found that there was no influence point set for signal. Configured influence point, {{label|color=lime|text=issue is probably fixed}}.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.22 || [[User:SX|SX]] || Added signals, TCBs and first routes for Cross Correlation Station at {{Coordinates|x=-2125|y=32|z=1130}} and LIX (''no idea what it means'') trainline intersection {{Coordinates|x=-2300|y=18|z=1385}}. Bumpers blocking Cross Correlation Station has been removed and station is open. Routing is incomplete and still requires driver to set routes at LIX intersection. Verified that trains can run between Cross Correlation Station and Locko's station through both Fruitland and direct railways.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.23 || [[User:SX|SX]] || Planned railway connections for A Town and reserved area for A Town railway station at {{Coordinates|x=100|y=16|z=320}} near Mesecons tutorial area. Reserved area is about 55 x 33 x 33 (north side) and 55 x 22 x 22 (south side).&lt;br /&gt;
This allows building direct connection to center of world (just about 300m away) and from there to Minigames (''dual tracks already in place'') forming large loop with main transfer stations at: A Town → Center of World → Minigames → Space Elevator → Starter Town → New Town → Little Siberia → A Town.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.23 || [[User:NullPointer|NullPointer]] || Extend Starter Town - Fruitland railway 500m North&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.25 || [[User:SX|SX]] || Finished A Town station turnouts to be usable, station building still requires a lot of work decoration and such. Finished railway bridge between A Town and Center of World.&lt;br /&gt;
Added TCBs, signals and routes through Little Siberia, A Town, Center of World and Minigames.&lt;br /&gt;
IC2 trainline running through multiple large stations: Minigames Hub &amp;gt; Japan Town &amp;gt; Forbidden City &amp;gt; Space Elevator &amp;gt; New Town &amp;gt; Little Siberia &amp;gt; A Town &amp;gt; Center of World &amp;gt; Humboldt Recearch -&amp;gt; Minigames Hub.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stations==&lt;br /&gt;
&lt;br /&gt;
===Active stations===&lt;br /&gt;
&lt;br /&gt;
'''Minigames Hub''', this is where it started and was central hub for first test train lines while getting familiar with advtrains mod.&lt;br /&gt;
&lt;br /&gt;
'''Little Siberia''', this was first connection from Minigames Hub.&lt;br /&gt;
&lt;br /&gt;
'''Forbidden City / Tagada Road''', new railway was built to connect Minigames.&lt;br /&gt;
&lt;br /&gt;
'''Japan Town''', rails were already built by [[User:6r1d|6r1d]], [[User:int|int]] and various other players. Replaced misplaced protection blocks with privilege protectors.&lt;br /&gt;
&lt;br /&gt;
'''Space Elevator''', waypoint while building railway connection towards New Town and Starter Town where older and more complete public railway networks can be found.&lt;br /&gt;
&lt;br /&gt;
'''New Town''', connection point to multiple existing railways. Test trains running through this station. One station shuttle line active at station complex.&lt;br /&gt;
&lt;br /&gt;
'''Upper Little Siberia''', station up at railway bridge and is not directly connected to Little Siberia city/regional railways. Test trains running from/to New Town station.&lt;br /&gt;
&lt;br /&gt;
===New stations without usable routes available===&lt;br /&gt;
&lt;br /&gt;
'''Starter Town''', station is built but does not yet have return routes and is dead end. (!) Departure towards old Starter Town station has invalid track sections with routes set up. Multiple public (broken, no interlocking) railways continue from there.&lt;br /&gt;
&lt;br /&gt;
==Train Schedules==&lt;br /&gt;
&lt;br /&gt;
What? Trains say beep beep and go, if it left already then you're late.&lt;br /&gt;
&lt;br /&gt;
==Routing codes==&lt;br /&gt;
&lt;br /&gt;
Common routing codes for trains, these should not be used for other purposes without good reason and taking into account that many trains in public railway network might have these routing codes.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Code !! Focus !! Description&lt;br /&gt;
|-&lt;br /&gt;
| SS || Stations, restrictions || (S)tation (S)huttle. SS trains should stop at transfer stations. SS trains should stay in restricted station complex area.&lt;br /&gt;
|-&lt;br /&gt;
| S || Stations, restrictions || (S)uburban. S trains should stop at all stations. S trains should never be allowed to leave town area or cross city borders.&lt;br /&gt;
|-&lt;br /&gt;
| R || Stations || (R)egional. R trains should stop at all stations.&lt;br /&gt;
|-&lt;br /&gt;
| IC || Common routing || (I)nter-(C)ity. IC trains should pass small stations, if possible routed through fastest route through city and only stop at large main railway stations.&lt;br /&gt;
|-&lt;br /&gt;
| SB || Stations || Train can directly return to approach direction from dead end station without turning train around in shunting area or dedicated loop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===New routing codes===&lt;br /&gt;
&lt;br /&gt;
Common routing codes that should be added:&lt;br /&gt;
* Code for freight trains.&lt;br /&gt;
* Code to enter next available maintenance area.&lt;br /&gt;
&lt;br /&gt;
'''Freight trains''' should not normally enter stations meant for passenger traffic if it can be avoided.&lt;br /&gt;
&lt;br /&gt;
'''To decommission/deactivate train''' special routing code should make it follow other routing codes until it hits station with large maintenance area and park train there. Routing code &amp;quot;Shunt&amp;quot; is available at some stations managed by PRC but this should be changed, this will probably also need some LuaATC automation to pass maintenance areas without enough space for approaching train.&lt;br /&gt;
&lt;br /&gt;
==Players participating to the project==&lt;br /&gt;
&lt;br /&gt;
* [[User:SX]] started project to learn advtrains keeping low profile until Space Elevator station was mostly done.&lt;br /&gt;
* [[User:NullPointer]] joined to plan and build forward connection from Space Elevator towards Starter Town and Fruitland.&lt;br /&gt;
* Everyone can join project to make railways better, add your name to the list.&lt;br /&gt;
&lt;br /&gt;
[[Category:Trainline]]&lt;/div&gt;</summary>
		<author><name>SX</name></author>
	</entry>
	<entry>
		<id>https://pandorabox.io/index.php?title=Pandorabox_Railway_Company&amp;diff=2373</id>
		<title>Pandorabox Railway Company</title>
		<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php?title=Pandorabox_Railway_Company&amp;diff=2373"/>
		<updated>2021-04-23T00:23:20Z</updated>

		<summary type="html">&lt;p&gt;SX: /* News */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Place&lt;br /&gt;
|name=Pandorabox Railway Company&lt;br /&gt;
|state={{Label|text=Open|color=orange}}&lt;br /&gt;
|preview=Minigames Hub - Railway Station.png&lt;br /&gt;
|founder=SX&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Goals==&lt;br /&gt;
&lt;br /&gt;
[[User:SX|SX]] had idea about learning how to use advtrains properly while connecting all significant old railways together to form larger &amp;lt;s&amp;gt;personal playground&amp;lt;/s&amp;gt; public network and started working on it as a personal project.&lt;br /&gt;
&lt;br /&gt;
Connect existing railways to larger public network fixing broken rails, routes, stations and protections while getting towards ultimate goal.&lt;br /&gt;
&lt;br /&gt;
Main railways should be protected with protect_streets privilege in the end. Protecting station areas using this privilege should also be considered.&lt;br /&gt;
&lt;br /&gt;
==News==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Date format YYYY.MM.DD (keep it in format that allows simple sorting)&lt;br /&gt;
|-&lt;br /&gt;
! When !! Who !! What&lt;br /&gt;
|-&lt;br /&gt;
| 2021.02.-- || [[User:SX|SX]] || Built Minigames railway station tunnel and some tracks while Minigames Hub was being built.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.02.13 || [[User:SX|SX]] || Started building Minigames Hub railway station.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.03.29 || [[User:SX|SX]] || Finished railways and routes between Minigames Hub and Little Siberia.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.03.31 || [[User:SX|SX]] || Finished railway bridge and tunnel from Minigames towards Forbidden City and Tagada Road aiming for Japan Town connection.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.02 || [[User:SX|SX]] || Protections fixed and updated, TCBs and routes added for Forbidden City - Japan Town railways built by [[User:6r1d|6r1d]], [[User:int|int]] and other players.&lt;br /&gt;
Crashed server multiple times due to various advtrains bugs. Started looking what it takes update advtrains to latest version.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.06 || [[User:SX|SX]] || Tagada Road maintenance tunnels done. Storage area for test trains and inactive trains.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.11 || [[User:SX|SX]] || Minigames - Space Elevator underwater railway tunnel done&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.14 || [[User:SX|SX]] || Space Elevator station mostly finished and in somewhat usable state.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]] || Joined the project.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]], [[User:SX|SX]] || Finished building railway connection to Starter Town.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]] || Built new small railway station for Starter Town. Started planning options for Fruitland connection.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.17 || [[User:SX|SX]] || Started new tracks from Space Elevator towards New Town railway stations, built new small regional station in New Town and started looking route for railway towards larger New Town station complex.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.18 || [[User:NullPointer|NullPointer]], [[User:SX|SX]] || Finished railway between Space Elevator and New Town main station complex.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.19 || [[User:SX|SX]] || Finished TCBs and route for R trains between Minigames Hub and New Town main station. Test trains running between Minigames Hub and New Town station complex. Decorated New Town station complex a bit in process.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.20 || [[User:SX|SX]] || Added signal, routes and subway train with 2 cars for New Town station shuttle line. Train is running between lower regional station and upper main station.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.20 || [[User:NullPointer|NullPointer]] || Added railway turnout at west of Starter Town station, reserved for Starter Town - Fruitland railway.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.21 || [[User:SX|SX]] || Added temporary station route to Little Siberia station (up in railway bridge) to turn around non SB trains. Removed all routes, TCBs and signals from station area and created those again to not send trains out as shunt move and fix incorrect switch positions. Found one track with TCB assigned but no TCB actually anywhere, fixed by dissolve section command.&lt;br /&gt;
Reconfigured train IC2 (Japan engine + 4 passenger wagons) to run ''Minigames - Space Elevator - New Town - Little Siberia - New Town - Space Elevator - Japan Town - Forbidden City - Minigames'' line. Being IC train it will only stop at major stations.&amp;lt;br/&amp;gt;Another train called &amp;quot;Route testing&amp;quot; is running similar route, this is just engine without any attached wagons. Trains use * routes for most parts of line.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.21 || [[User:SX|SX]] || {{label|color=orange|text=Train crash}} after 2 trains entered same route and section from signal at {{Coordinates|x=-1622|y=18|z=-2321}}. Trains were most probably set inactive when this happened, started trains again. Did not investigate any further.&lt;br /&gt;
Update: Investigated situation better and found that there was no influence point set for signal. Configured influence point, {{label|color=lime|text=issue is probably fixed}}.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.22 || [[User:SX|SX]] || Added signals, TCBs and first routes for Cross Correlation Station at {{Coordinates|x=-2125|y=32|z=1130}} and LIX (''no idea what it means'') trainline intersection {{Coordinates|x=-2300|y=18|z=1385}}. Bumpers blocking Cross Correlation Station has been removed and station is open. Routing is incomplete and still requires driver to set routes at LIX intersection. Verified that trains can run between Cross Correlation Station and Locko's station through both Fruitland and direct railways.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.23 || [[User:SX|SX]] || Planned railway connections for A Town and reserved area for A Town railway station at {{Coordinates|x=100|y=16|z=320}} near Mesecons tutorial area. Reserved area is about 55 x 33 x 33 (north side) and 55 x 22 x 22 (south side).&lt;br /&gt;
This allows building direct connection to center of world (just about 300m away) and from there to Minigames (''dual tracks already in place'') forming large loop with main transfer stations at: A Town → Center of World → Minigames → Space Elevator → Starter Town → New Town → Little Siberia → A Town.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stations==&lt;br /&gt;
&lt;br /&gt;
===Active stations===&lt;br /&gt;
&lt;br /&gt;
'''Minigames Hub''', this is where it started and was central hub for first test train lines while getting familiar with advtrains mod.&lt;br /&gt;
&lt;br /&gt;
'''Little Siberia''', this was first connection from Minigames Hub.&lt;br /&gt;
&lt;br /&gt;
'''Forbidden City / Tagada Road''', new railway was built to connect Minigames.&lt;br /&gt;
&lt;br /&gt;
'''Japan Town''', rails were already built by [[User:6r1d|6r1d]], [[User:int|int]] and various other players. Replaced misplaced protection blocks with privilege protectors.&lt;br /&gt;
&lt;br /&gt;
'''Space Elevator''', waypoint while building railway connection towards New Town and Starter Town where older and more complete public railway networks can be found.&lt;br /&gt;
&lt;br /&gt;
'''New Town''', connection point to multiple existing railways. Test trains running through this station. One station shuttle line active at station complex.&lt;br /&gt;
&lt;br /&gt;
'''Upper Little Siberia''', station up at railway bridge and is not directly connected to Little Siberia city/regional railways. Test trains running from/to New Town station.&lt;br /&gt;
&lt;br /&gt;
===New stations without usable routes available===&lt;br /&gt;
&lt;br /&gt;
'''Starter Town''', station is built but does not yet have return routes and is dead end. (!) Departure towards old Starter Town station has invalid track sections with routes set up. Multiple public (broken, no interlocking) railways continue from there.&lt;br /&gt;
&lt;br /&gt;
==Train Schedules==&lt;br /&gt;
&lt;br /&gt;
What? Trains say beep beep and go, if it left already then you're late.&lt;br /&gt;
&lt;br /&gt;
==Routing codes==&lt;br /&gt;
&lt;br /&gt;
Common routing codes for trains, these should not be used for other purposes without good reason and taking into account that many trains in public railway network might have these routing codes.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Code !! Focus !! Description&lt;br /&gt;
|-&lt;br /&gt;
| SS || Stations, restrictions || (S)tation (S)huttle. SS trains should stop at transfer stations. SS trains should stay in restricted station complex area.&lt;br /&gt;
|-&lt;br /&gt;
| S || Stations, restrictions || (S)uburban. S trains should stop at all stations. S trains should never be allowed to leave town area or cross city borders.&lt;br /&gt;
|-&lt;br /&gt;
| R || Stations || (R)egional. R trains should stop at all stations.&lt;br /&gt;
|-&lt;br /&gt;
| IC || Common routing || (I)nter-(C)ity. IC trains should pass small stations, if possible routed through fastest route through city and only stop at large main railway stations.&lt;br /&gt;
|-&lt;br /&gt;
| SB || Stations || Train can directly return to approach direction from dead end station without turning train around in shunting area or dedicated loop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===New routing codes===&lt;br /&gt;
&lt;br /&gt;
Common routing codes that should be added:&lt;br /&gt;
* Code for freight trains.&lt;br /&gt;
* Code to enter next available maintenance area.&lt;br /&gt;
&lt;br /&gt;
'''Freight trains''' should not normally enter stations meant for passenger traffic if it can be avoided.&lt;br /&gt;
&lt;br /&gt;
'''To decommission/deactivate train''' special routing code should make it follow other routing codes until it hits station with large maintenance area and park train there. Routing code &amp;quot;Shunt&amp;quot; is available at some stations managed by PRC but this should be changed, this will probably also need some LuaATC automation to pass maintenance areas without enough space for approaching train.&lt;br /&gt;
&lt;br /&gt;
==Players participating to the project==&lt;br /&gt;
&lt;br /&gt;
* [[User:SX]] started project to learn advtrains keeping low profile until Space Elevator station was mostly done.&lt;br /&gt;
* [[User:NullPointer]] joined to plan and build forward connection from Space Elevator towards Starter Town and Fruitland.&lt;br /&gt;
* Everyone can join project to make railways better, add your name to the list.&lt;br /&gt;
&lt;br /&gt;
[[Category:Trainline]]&lt;/div&gt;</summary>
		<author><name>SX</name></author>
	</entry>
	<entry>
		<id>https://pandorabox.io/index.php?title=Category:Trainline&amp;diff=2372</id>
		<title>Category:Trainline</title>
		<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php?title=Category:Trainline&amp;diff=2372"/>
		<updated>2021-04-22T16:07:53Z</updated>

		<summary type="html">&lt;p&gt;SX: /* Earth Trainlines */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In this category, you will be able to consult all the information about the different trainlines in the different planets on the server.&lt;br /&gt;
&lt;br /&gt;
==Trainlines==&lt;br /&gt;
&lt;br /&gt;
===Earth Trainlines===&lt;br /&gt;
* See [[PRC]] main page for progress on public railways&lt;br /&gt;
&lt;br /&gt;
===Moon Trainlines===&lt;br /&gt;
*[[Trainline:Ligne 2 - Spawn - Base Lunaire Française]]&lt;br /&gt;
*[[Trainline:Ligne 3 - Base de Le roi 1 111 - Spawn]]&lt;br /&gt;
*[[Trainline:Ligne 4 - Spawn Belt]]&lt;br /&gt;
&lt;br /&gt;
===Space Trainlines===&lt;br /&gt;
*[[Trainline:Osiris Loop]]&lt;br /&gt;
&lt;br /&gt;
===Mars Trainlines===&lt;br /&gt;
*[[Trainline:B1]]&lt;br /&gt;
&lt;br /&gt;
[[Category:root]]&lt;/div&gt;</summary>
		<author><name>SX</name></author>
	</entry>
	<entry>
		<id>https://pandorabox.io/index.php?title=Pandorabox_Railway_Company&amp;diff=2371</id>
		<title>Pandorabox Railway Company</title>
		<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php?title=Pandorabox_Railway_Company&amp;diff=2371"/>
		<updated>2021-04-22T14:45:41Z</updated>

		<summary type="html">&lt;p&gt;SX: /* News */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Place&lt;br /&gt;
|name=Pandorabox Railway Company&lt;br /&gt;
|state={{Label|text=Open|color=orange}}&lt;br /&gt;
|preview=Minigames Hub - Railway Station.png&lt;br /&gt;
|founder=SX&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Goals==&lt;br /&gt;
&lt;br /&gt;
[[User:SX|SX]] had idea about learning how to use advtrains properly while connecting all significant old railways together to form larger &amp;lt;s&amp;gt;personal playground&amp;lt;/s&amp;gt; public network and started working on it as a personal project.&lt;br /&gt;
&lt;br /&gt;
Connect existing railways to larger public network fixing broken rails, routes, stations and protections while getting towards ultimate goal.&lt;br /&gt;
&lt;br /&gt;
Main railways should be protected with protect_streets privilege in the end. Protecting station areas using this privilege should also be considered.&lt;br /&gt;
&lt;br /&gt;
==News==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Date format YYYY.MM.DD (keep it in format that allows simple sorting)&lt;br /&gt;
|-&lt;br /&gt;
! When !! Who !! What&lt;br /&gt;
|-&lt;br /&gt;
| 2021.02.-- || [[User:SX|SX]] || Built Minigames railway station tunnel and some tracks while Minigames Hub was being built.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.02.13 || [[User:SX|SX]] || Started building Minigames Hub railway station.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.03.29 || [[User:SX|SX]] || Finished railways and routes between Minigames Hub and Little Siberia.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.03.31 || [[User:SX|SX]] || Finished railway bridge and tunnel from Minigames towards Forbidden City and Tagada Road aiming for Japan Town connection.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.02 || [[User:SX|SX]] || Protections fixed and updated, TCBs and routes added for Forbidden City - Japan Town railways built by [[User:6r1d|6r1d]], [[User:int|int]] and other players.&lt;br /&gt;
Crashed server multiple times due to various advtrains bugs. Started looking what it takes update advtrains to latest version.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.06 || [[User:SX|SX]] || Tagada Road maintenance tunnels done. Storage area for test trains and inactive trains.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.11 || [[User:SX|SX]] || Minigames - Space Elevator underwater railway tunnel done&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.14 || [[User:SX|SX]] || Space Elevator station mostly finished and in somewhat usable state.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]] || Joined the project.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]], [[User:SX|SX]] || Finished building railway connection to Starter Town.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]] || Built new small railway station for Starter Town. Started planning options for Fruitland connection.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.17 || [[User:SX|SX]] || Started new tracks from Space Elevator towards New Town railway stations, built new small regional station in New Town and started looking route for railway towards larger New Town station complex.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.18 || [[User:NullPointer|NullPointer]], [[User:SX|SX]] || Finished railway between Space Elevator and New Town main station complex.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.19 || [[User:SX|SX]] || Finished TCBs and route for R trains between Minigames Hub and New Town main station. Test trains running between Minigames Hub and New Town station complex. Decorated New Town station complex a bit in process.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.20 || [[User:SX|SX]] || Added signal, routes and subway train with 2 cars for New Town station shuttle line. Train is running between lower regional station and upper main station.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.20 || [[User:NullPointer|NullPointer]] || Added railway turnout at west of Starter Town station, reserved for Starter Town - Fruitland railway.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.21 || [[User:SX|SX]] || Added temporary station route to Little Siberia station (up in railway bridge) to turn around non SB trains. Removed all routes, TCBs and signals from station area and created those again to not send trains out as shunt move and fix incorrect switch positions. Found one track with TCB assigned but no TCB actually anywhere, fixed by dissolve section command.&lt;br /&gt;
Reconfigured train IC2 (Japan engine + 4 passenger wagons) to run ''Minigames - Space Elevator - New Town - Little Siberia - New Town - Space Elevator - Japan Town - Forbidden City - Minigames'' line. Being IC train it will only stop at major stations.&amp;lt;br/&amp;gt;Another train called &amp;quot;Route testing&amp;quot; is running similar route, this is just engine without any attached wagons. Trains use * routes for most parts of line.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.21 || [[User:SX|SX]] || {{label|color=orange|text=Train crash}} after 2 trains entered same route and section from signal at {{Coordinates|x=-1622|y=18|z=-2321}}. Trains were most probably set inactive when this happened, started trains again. Did not investigate any further.&lt;br /&gt;
Update: Investigated situation better and found that there was no influence point set for signal. Configured influence point, {{label|color=lime|text=issue is probably fixed}}.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.22 || [[User:SX|SX]] || Added signals, TCBs and first routes for Cross Correlation Station at {{Coordinates|x=-2125|y=32|z=1130}} and LIX (''no idea what it means'') trainline intersection {{Coordinates|x=-2300|y=18|z=1385}}. Bumpers blocking Cross Correlation Station has been removed and station is open. Routing is incomplete and still requires driver to set routes at LIX intersection. Verified that trains can run between Cross Correlation Station and Locko's station through both Fruitland and direct railways.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stations==&lt;br /&gt;
&lt;br /&gt;
===Active stations===&lt;br /&gt;
&lt;br /&gt;
'''Minigames Hub''', this is where it started and was central hub for first test train lines while getting familiar with advtrains mod.&lt;br /&gt;
&lt;br /&gt;
'''Little Siberia''', this was first connection from Minigames Hub.&lt;br /&gt;
&lt;br /&gt;
'''Forbidden City / Tagada Road''', new railway was built to connect Minigames.&lt;br /&gt;
&lt;br /&gt;
'''Japan Town''', rails were already built by [[User:6r1d|6r1d]], [[User:int|int]] and various other players. Replaced misplaced protection blocks with privilege protectors.&lt;br /&gt;
&lt;br /&gt;
'''Space Elevator''', waypoint while building railway connection towards New Town and Starter Town where older and more complete public railway networks can be found.&lt;br /&gt;
&lt;br /&gt;
'''New Town''', connection point to multiple existing railways. Test trains running through this station. One station shuttle line active at station complex.&lt;br /&gt;
&lt;br /&gt;
'''Upper Little Siberia''', station up at railway bridge and is not directly connected to Little Siberia city/regional railways. Test trains running from/to New Town station.&lt;br /&gt;
&lt;br /&gt;
===New stations without usable routes available===&lt;br /&gt;
&lt;br /&gt;
'''Starter Town''', station is built but does not yet have return routes and is dead end. (!) Departure towards old Starter Town station has invalid track sections with routes set up. Multiple public (broken, no interlocking) railways continue from there.&lt;br /&gt;
&lt;br /&gt;
==Train Schedules==&lt;br /&gt;
&lt;br /&gt;
What? Trains say beep beep and go, if it left already then you're late.&lt;br /&gt;
&lt;br /&gt;
==Routing codes==&lt;br /&gt;
&lt;br /&gt;
Common routing codes for trains, these should not be used for other purposes without good reason and taking into account that many trains in public railway network might have these routing codes.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Code !! Focus !! Description&lt;br /&gt;
|-&lt;br /&gt;
| SS || Stations, restrictions || (S)tation (S)huttle. SS trains should stop at transfer stations. SS trains should stay in restricted station complex area.&lt;br /&gt;
|-&lt;br /&gt;
| S || Stations, restrictions || (S)uburban. S trains should stop at all stations. S trains should never be allowed to leave town area or cross city borders.&lt;br /&gt;
|-&lt;br /&gt;
| R || Stations || (R)egional. R trains should stop at all stations.&lt;br /&gt;
|-&lt;br /&gt;
| IC || Common routing || (I)nter-(C)ity. IC trains should pass small stations, if possible routed through fastest route through city and only stop at large main railway stations.&lt;br /&gt;
|-&lt;br /&gt;
| SB || Stations || Train can directly return to approach direction from dead end station without turning train around in shunting area or dedicated loop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===New routing codes===&lt;br /&gt;
&lt;br /&gt;
Common routing codes that should be added:&lt;br /&gt;
* Code for freight trains.&lt;br /&gt;
* Code to enter next available maintenance area.&lt;br /&gt;
&lt;br /&gt;
'''Freight trains''' should not normally enter stations meant for passenger traffic if it can be avoided.&lt;br /&gt;
&lt;br /&gt;
'''To decommission/deactivate train''' special routing code should make it follow other routing codes until it hits station with large maintenance area and park train there. Routing code &amp;quot;Shunt&amp;quot; is available at some stations managed by PRC but this should be changed, this will probably also need some LuaATC automation to pass maintenance areas without enough space for approaching train.&lt;br /&gt;
&lt;br /&gt;
==Players participating to the project==&lt;br /&gt;
&lt;br /&gt;
* [[User:SX]] started project to learn advtrains keeping low profile until Space Elevator station was mostly done.&lt;br /&gt;
* [[User:NullPointer]] joined to plan and build forward connection from Space Elevator towards Starter Town and Fruitland.&lt;br /&gt;
* Everyone can join project to make railways better, add your name to the list.&lt;br /&gt;
&lt;br /&gt;
[[Category:Trainline]]&lt;/div&gt;</summary>
		<author><name>SX</name></author>
	</entry>
	<entry>
		<id>https://pandorabox.io/index.php?title=Pandorabox_Railway_Company&amp;diff=2370</id>
		<title>Pandorabox Railway Company</title>
		<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php?title=Pandorabox_Railway_Company&amp;diff=2370"/>
		<updated>2021-04-21T17:11:25Z</updated>

		<summary type="html">&lt;p&gt;SX: /* News */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Place&lt;br /&gt;
|name=Pandorabox Railway Company&lt;br /&gt;
|state={{Label|text=Open|color=orange}}&lt;br /&gt;
|preview=Minigames Hub - Railway Station.png&lt;br /&gt;
|founder=SX&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Goals==&lt;br /&gt;
&lt;br /&gt;
[[User:SX|SX]] had idea about learning how to use advtrains properly while connecting all significant old railways together to form larger &amp;lt;s&amp;gt;personal playground&amp;lt;/s&amp;gt; public network and started working on it as a personal project.&lt;br /&gt;
&lt;br /&gt;
Connect existing railways to larger public network fixing broken rails, routes, stations and protections while getting towards ultimate goal.&lt;br /&gt;
&lt;br /&gt;
Main railways should be protected with protect_streets privilege in the end. Protecting station areas using this privilege should also be considered.&lt;br /&gt;
&lt;br /&gt;
==News==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Date format YYYY.MM.DD (keep it in format that allows simple sorting)&lt;br /&gt;
|-&lt;br /&gt;
! When !! Who !! What&lt;br /&gt;
|-&lt;br /&gt;
| 2021.02.-- || [[User:SX|SX]] || Built Minigames railway station tunnel and some tracks while Minigames Hub was being built.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.02.13 || [[User:SX|SX]] || Started building Minigames Hub railway station.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.03.29 || [[User:SX|SX]] || Finished railways and routes between Minigames Hub and Little Siberia.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.03.31 || [[User:SX|SX]] || Finished railway bridge and tunnel from Minigames towards Forbidden City and Tagada Road aiming for Japan Town connection.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.02 || [[User:SX|SX]] || Protections fixed and updated, TCBs and routes added for Forbidden City - Japan Town railways built by [[User:6r1d|6r1d]], [[User:int|int]] and other players.&lt;br /&gt;
Crashed server multiple times due to various advtrains bugs. Started looking what it takes update advtrains to latest version.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.06 || [[User:SX|SX]] || Tagada Road maintenance tunnels done. Storage area for test trains and inactive trains.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.11 || [[User:SX|SX]] || Minigames - Space Elevator underwater railway tunnel done&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.14 || [[User:SX|SX]] || Space Elevator station mostly finished and in somewhat usable state.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]] || Joined the project.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]], [[User:SX|SX]] || Finished building railway connection to Starter Town.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]] || Built new small railway station for Starter Town. Started planning options for Fruitland connection.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.17 || [[User:SX|SX]] || Started new tracks from Space Elevator towards New Town railway stations, built new small regional station in New Town and started looking route for railway towards larger New Town station complex.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.18 || [[User:NullPointer|NullPointer]], [[User:SX|SX]] || Finished railway between Space Elevator and New Town main station complex.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.19 || [[User:SX|SX]] || Finished TCBs and route for R trains between Minigames Hub and New Town main station. Test trains running between Minigames Hub and New Town station complex. Decorated New Town station complex a bit in process.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.20 || [[User:SX|SX]] || Added signal, routes and subway train with 2 cars for New Town station shuttle line. Train is running between lower regional station and upper main station.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.20 || [[User:NullPointer|NullPointer]] || Added railway turnout at west of Starter Town station, reserved for Starter Town - Fruitland railway.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.21 || [[User:SX|SX]] || Added temporary station route to Little Siberia station (up in railway bridge) to turn around non SB trains. Removed all routes, TCBs and signals from station area and created those again to not send trains out as shunt move and fix incorrect switch positions. Found one track with TCB assigned but no TCB actually anywhere, fixed by dissolve section command.&lt;br /&gt;
Reconfigured train IC2 (Japan engine + 4 passenger wagons) to run ''Minigames - Space Elevator - New Town - Little Siberia - New Town - Space Elevator - Japan Town - Forbidden City - Minigames'' line. Being IC train it will only stop at major stations.&amp;lt;br/&amp;gt;Another train called &amp;quot;Route testing&amp;quot; is running similar route, this is just engine without any attached wagons. Trains use * routes for most parts of line.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.21 || [[User:SX|SX]] || {{label|color=orange|text=Train crash}} after 2 trains entered same route and section from signal at {{Coordinates|x=-1622|y=18|z=-2321}}. Trains were most probably set inactive when this happened, started trains again. Did not investigate any further.&lt;br /&gt;
Update: Investigated situation better and found that there was no influence point set for signal. Configured influence point, {{label|color=lime|text=issue is probably fixed}}.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stations==&lt;br /&gt;
&lt;br /&gt;
===Active stations===&lt;br /&gt;
&lt;br /&gt;
'''Minigames Hub''', this is where it started and was central hub for first test train lines while getting familiar with advtrains mod.&lt;br /&gt;
&lt;br /&gt;
'''Little Siberia''', this was first connection from Minigames Hub.&lt;br /&gt;
&lt;br /&gt;
'''Forbidden City / Tagada Road''', new railway was built to connect Minigames.&lt;br /&gt;
&lt;br /&gt;
'''Japan Town''', rails were already built by [[User:6r1d|6r1d]], [[User:int|int]] and various other players. Replaced misplaced protection blocks with privilege protectors.&lt;br /&gt;
&lt;br /&gt;
'''Space Elevator''', waypoint while building railway connection towards New Town and Starter Town where older and more complete public railway networks can be found.&lt;br /&gt;
&lt;br /&gt;
'''New Town''', connection point to multiple existing railways. Test trains running through this station. One station shuttle line active at station complex.&lt;br /&gt;
&lt;br /&gt;
'''Upper Little Siberia''', station up at railway bridge and is not directly connected to Little Siberia city/regional railways. Test trains running from/to New Town station.&lt;br /&gt;
&lt;br /&gt;
===New stations without usable routes available===&lt;br /&gt;
&lt;br /&gt;
'''Starter Town''', station is built but does not yet have return routes and is dead end. (!) Departure towards old Starter Town station has invalid track sections with routes set up. Multiple public (broken, no interlocking) railways continue from there.&lt;br /&gt;
&lt;br /&gt;
==Train Schedules==&lt;br /&gt;
&lt;br /&gt;
What? Trains say beep beep and go, if it left already then you're late.&lt;br /&gt;
&lt;br /&gt;
==Routing codes==&lt;br /&gt;
&lt;br /&gt;
Common routing codes for trains, these should not be used for other purposes without good reason and taking into account that many trains in public railway network might have these routing codes.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Code !! Focus !! Description&lt;br /&gt;
|-&lt;br /&gt;
| SS || Stations, restrictions || (S)tation (S)huttle. SS trains should stop at transfer stations. SS trains should stay in restricted station complex area.&lt;br /&gt;
|-&lt;br /&gt;
| S || Stations, restrictions || (S)uburban. S trains should stop at all stations. S trains should never be allowed to leave town area or cross city borders.&lt;br /&gt;
|-&lt;br /&gt;
| R || Stations || (R)egional. R trains should stop at all stations.&lt;br /&gt;
|-&lt;br /&gt;
| IC || Common routing || (I)nter-(C)ity. IC trains should pass small stations, if possible routed through fastest route through city and only stop at large main railway stations.&lt;br /&gt;
|-&lt;br /&gt;
| SB || Stations || Train can directly return to approach direction from dead end station without turning train around in shunting area or dedicated loop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===New routing codes===&lt;br /&gt;
&lt;br /&gt;
Common routing codes that should be added:&lt;br /&gt;
* Code for freight trains.&lt;br /&gt;
* Code to enter next available maintenance area.&lt;br /&gt;
&lt;br /&gt;
'''Freight trains''' should not normally enter stations meant for passenger traffic if it can be avoided.&lt;br /&gt;
&lt;br /&gt;
'''To decommission/deactivate train''' special routing code should make it follow other routing codes until it hits station with large maintenance area and park train there. Routing code &amp;quot;Shunt&amp;quot; is available at some stations managed by PRC but this should be changed, this will probably also need some LuaATC automation to pass maintenance areas without enough space for approaching train.&lt;br /&gt;
&lt;br /&gt;
==Players participating to the project==&lt;br /&gt;
&lt;br /&gt;
* [[User:SX]] started project to learn advtrains keeping low profile until Space Elevator station was mostly done.&lt;br /&gt;
* [[User:NullPointer]] joined to plan and build forward connection from Space Elevator towards Starter Town and Fruitland.&lt;br /&gt;
* Everyone can join project to make railways better, add your name to the list.&lt;br /&gt;
&lt;br /&gt;
[[Category:Trainline]]&lt;/div&gt;</summary>
		<author><name>SX</name></author>
	</entry>
	<entry>
		<id>https://pandorabox.io/index.php?title=Pandorabox_Railway_Company&amp;diff=2369</id>
		<title>Pandorabox Railway Company</title>
		<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php?title=Pandorabox_Railway_Company&amp;diff=2369"/>
		<updated>2021-04-21T16:52:49Z</updated>

		<summary type="html">&lt;p&gt;SX: /* News */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Place&lt;br /&gt;
|name=Pandorabox Railway Company&lt;br /&gt;
|state={{Label|text=Open|color=orange}}&lt;br /&gt;
|preview=Minigames Hub - Railway Station.png&lt;br /&gt;
|founder=SX&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Goals==&lt;br /&gt;
&lt;br /&gt;
[[User:SX|SX]] had idea about learning how to use advtrains properly while connecting all significant old railways together to form larger &amp;lt;s&amp;gt;personal playground&amp;lt;/s&amp;gt; public network and started working on it as a personal project.&lt;br /&gt;
&lt;br /&gt;
Connect existing railways to larger public network fixing broken rails, routes, stations and protections while getting towards ultimate goal.&lt;br /&gt;
&lt;br /&gt;
Main railways should be protected with protect_streets privilege in the end. Protecting station areas using this privilege should also be considered.&lt;br /&gt;
&lt;br /&gt;
==News==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Date format YYYY.MM.DD (keep it in format that allows simple sorting)&lt;br /&gt;
|-&lt;br /&gt;
! When !! Who !! What&lt;br /&gt;
|-&lt;br /&gt;
| 2021.02.-- || [[User:SX|SX]] || Built Minigames railway station tunnel and some tracks while Minigames Hub was being built.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.02.13 || [[User:SX|SX]] || Started building Minigames Hub railway station.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.03.29 || [[User:SX|SX]] || Finished railways and routes between Minigames Hub and Little Siberia.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.03.31 || [[User:SX|SX]] || Finished railway bridge and tunnel from Minigames towards Forbidden City and Tagada Road aiming for Japan Town connection.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.02 || [[User:SX|SX]] || Protections fixed and updated, TCBs and routes added for Forbidden City - Japan Town railways built by [[User:6r1d|6r1d]], [[User:int|int]] and other players.&lt;br /&gt;
Crashed server multiple times due to various advtrains bugs. Started looking what it takes update advtrains to latest version.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.06 || [[User:SX|SX]] || Tagada Road maintenance tunnels done. Storage area for test trains and inactive trains.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.11 || [[User:SX|SX]] || Minigames - Space Elevator underwater railway tunnel done&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.14 || [[User:SX|SX]] || Space Elevator station mostly finished and in somewhat usable state.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]] || Joined the project.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]], [[User:SX|SX]] || Finished building railway connection to Starter Town.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]] || Built new small railway station for Starter Town. Started planning options for Fruitland connection.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.17 || [[User:SX|SX]] || Started new tracks from Space Elevator towards New Town railway stations, built new small regional station in New Town and started looking route for railway towards larger New Town station complex.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.18 || [[User:NullPointer|NullPointer]], [[User:SX|SX]] || Finished railway between Space Elevator and New Town main station complex.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.19 || [[User:SX|SX]] || Finished TCBs and route for R trains between Minigames Hub and New Town main station. Test trains running between Minigames Hub and New Town station complex. Decorated New Town station complex a bit in process.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.20 || [[User:SX|SX]] || Added signal, routes and subway train with 2 cars for New Town station shuttle line. Train is running between lower regional station and upper main station.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.20 || [[User:NullPointer|NullPointer]] || Added railway turnout at west of Starter Town station, reserved for Starter Town - Fruitland railway.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.21 || [[User:SX|SX]] || Added temporary station route to Little Siberia station (up in railway bridge) to turn around non SB trains. Removed all routes, TCBs and signals from station area and created those again to not send trains out as shunt move and fix incorrect switch positions. Found one track with TCB assigned but no TCB actually anywhere, fixed by dissolve section command.&lt;br /&gt;
Reconfigured train IC2 (Japan engine + 4 passenger wagons) to run ''Minigames - Space Elevator - New Town - Little Siberia - New Town - Space Elevator - Japan Town - Forbidden City - Minigames'' line. Being IC train it will only stop at major stations.&amp;lt;br/&amp;gt;Another train called &amp;quot;Route testing&amp;quot; is running similar route, this is just engine without any attached wagons. Trains use * routes for most parts of line.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.21 || [[User:SX|SX]] || {{label|color=orange|text=Train crash}} after 2 trains entered same route and section from signal at {{Coordinates|x=-1622|y=18|z=-2321}}. Trains were most probably set inactive when this happened, started trains again. Did not investigate any further.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stations==&lt;br /&gt;
&lt;br /&gt;
===Active stations===&lt;br /&gt;
&lt;br /&gt;
'''Minigames Hub''', this is where it started and was central hub for first test train lines while getting familiar with advtrains mod.&lt;br /&gt;
&lt;br /&gt;
'''Little Siberia''', this was first connection from Minigames Hub.&lt;br /&gt;
&lt;br /&gt;
'''Forbidden City / Tagada Road''', new railway was built to connect Minigames.&lt;br /&gt;
&lt;br /&gt;
'''Japan Town''', rails were already built by [[User:6r1d|6r1d]], [[User:int|int]] and various other players. Replaced misplaced protection blocks with privilege protectors.&lt;br /&gt;
&lt;br /&gt;
'''Space Elevator''', waypoint while building railway connection towards New Town and Starter Town where older and more complete public railway networks can be found.&lt;br /&gt;
&lt;br /&gt;
'''New Town''', connection point to multiple existing railways. Test trains running through this station. One station shuttle line active at station complex.&lt;br /&gt;
&lt;br /&gt;
'''Upper Little Siberia''', station up at railway bridge and is not directly connected to Little Siberia city/regional railways. Test trains running from/to New Town station.&lt;br /&gt;
&lt;br /&gt;
===New stations without usable routes available===&lt;br /&gt;
&lt;br /&gt;
'''Starter Town''', station is built but does not yet have return routes and is dead end. (!) Departure towards old Starter Town station has invalid track sections with routes set up. Multiple public (broken, no interlocking) railways continue from there.&lt;br /&gt;
&lt;br /&gt;
==Train Schedules==&lt;br /&gt;
&lt;br /&gt;
What? Trains say beep beep and go, if it left already then you're late.&lt;br /&gt;
&lt;br /&gt;
==Routing codes==&lt;br /&gt;
&lt;br /&gt;
Common routing codes for trains, these should not be used for other purposes without good reason and taking into account that many trains in public railway network might have these routing codes.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Code !! Focus !! Description&lt;br /&gt;
|-&lt;br /&gt;
| SS || Stations, restrictions || (S)tation (S)huttle. SS trains should stop at transfer stations. SS trains should stay in restricted station complex area.&lt;br /&gt;
|-&lt;br /&gt;
| S || Stations, restrictions || (S)uburban. S trains should stop at all stations. S trains should never be allowed to leave town area or cross city borders.&lt;br /&gt;
|-&lt;br /&gt;
| R || Stations || (R)egional. R trains should stop at all stations.&lt;br /&gt;
|-&lt;br /&gt;
| IC || Common routing || (I)nter-(C)ity. IC trains should pass small stations, if possible routed through fastest route through city and only stop at large main railway stations.&lt;br /&gt;
|-&lt;br /&gt;
| SB || Stations || Train can directly return to approach direction from dead end station without turning train around in shunting area or dedicated loop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===New routing codes===&lt;br /&gt;
&lt;br /&gt;
Common routing codes that should be added:&lt;br /&gt;
* Code for freight trains.&lt;br /&gt;
* Code to enter next available maintenance area.&lt;br /&gt;
&lt;br /&gt;
'''Freight trains''' should not normally enter stations meant for passenger traffic if it can be avoided.&lt;br /&gt;
&lt;br /&gt;
'''To decommission/deactivate train''' special routing code should make it follow other routing codes until it hits station with large maintenance area and park train there. Routing code &amp;quot;Shunt&amp;quot; is available at some stations managed by PRC but this should be changed, this will probably also need some LuaATC automation to pass maintenance areas without enough space for approaching train.&lt;br /&gt;
&lt;br /&gt;
==Players participating to the project==&lt;br /&gt;
&lt;br /&gt;
* [[User:SX]] started project to learn advtrains keeping low profile until Space Elevator station was mostly done.&lt;br /&gt;
* [[User:NullPointer]] joined to plan and build forward connection from Space Elevator towards Starter Town and Fruitland.&lt;br /&gt;
* Everyone can join project to make railways better, add your name to the list.&lt;br /&gt;
&lt;br /&gt;
[[Category:Trainline]]&lt;/div&gt;</summary>
		<author><name>SX</name></author>
	</entry>
	<entry>
		<id>https://pandorabox.io/index.php?title=Pandorabox_Railway_Company&amp;diff=2368</id>
		<title>Pandorabox Railway Company</title>
		<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php?title=Pandorabox_Railway_Company&amp;diff=2368"/>
		<updated>2021-04-21T14:14:45Z</updated>

		<summary type="html">&lt;p&gt;SX: /* Stations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Place&lt;br /&gt;
|name=Pandorabox Railway Company&lt;br /&gt;
|state={{Label|text=Open|color=orange}}&lt;br /&gt;
|preview=Minigames Hub - Railway Station.png&lt;br /&gt;
|founder=SX&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Goals==&lt;br /&gt;
&lt;br /&gt;
[[User:SX|SX]] had idea about learning how to use advtrains properly while connecting all significant old railways together to form larger &amp;lt;s&amp;gt;personal playground&amp;lt;/s&amp;gt; public network and started working on it as a personal project.&lt;br /&gt;
&lt;br /&gt;
Connect existing railways to larger public network fixing broken rails, routes, stations and protections while getting towards ultimate goal.&lt;br /&gt;
&lt;br /&gt;
Main railways should be protected with protect_streets privilege in the end. Protecting station areas using this privilege should also be considered.&lt;br /&gt;
&lt;br /&gt;
==News==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Date format YYYY.MM.DD (keep it in format that allows simple sorting)&lt;br /&gt;
|-&lt;br /&gt;
! When !! Who !! What&lt;br /&gt;
|-&lt;br /&gt;
| 2021.02.-- || [[User:SX|SX]] || Built Minigames railway station tunnel and some tracks while Minigames Hub was being built.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.02.13 || [[User:SX|SX]] || Started building Minigames Hub railway station.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.03.29 || [[User:SX|SX]] || Finished railways and routes between Minigames Hub and Little Siberia.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.03.31 || [[User:SX|SX]] || Finished railway bridge and tunnel from Minigames towards Forbidden City and Tagada Road aiming for Japan Town connection.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.02 || [[User:SX|SX]] || Protections fixed and updated, TCBs and routes added for Forbidden City - Japan Town railways built by [[User:6r1d|6r1d]], [[User:int|int]] and other players.&lt;br /&gt;
Crashed server multiple times due to various advtrains bugs. Started looking what it takes update advtrains to latest version.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.06 || [[User:SX|SX]] || Tagada Road maintenance tunnels done. Storage area for test trains and inactive trains.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.11 || [[User:SX|SX]] || Minigames - Space Elevator underwater railway tunnel done&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.14 || [[User:SX|SX]] || Space Elevator station mostly finished and in somewhat usable state.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]] || Joined the project.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]], [[User:SX|SX]] || Finished building railway connection to Starter Town.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]] || Built new small railway station for Starter Town. Started planning options for Fruitland connection.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.17 || [[User:SX|SX]] || Started new tracks from Space Elevator towards New Town railway stations, built new small regional station in New Town and started looking route for railway towards larger New Town station complex.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.18 || [[User:NullPointer|NullPointer]], [[User:SX|SX]] || Finished railway between Space Elevator and New Town main station complex.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.19 || [[User:SX|SX]] || Finished TCBs and route for R trains between Minigames Hub and New Town main station. Test trains running between Minigames Hub and New Town station complex. Decorated New Town station complex a bit in process.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.20 || [[User:SX|SX]] || Added signal, routes and subway train with 2 cars for New Town station shuttle line. Train is running between lower regional station and upper main station.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.20 || [[User:NullPointer|NullPointer]] || Added railway turnout at west of Starter Town station, reserved for Starter Town - Fruitland railway.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.21 || [[User:SX|SX]] || Added temporary station route to Little Siberia station (up in railway bridge) to turn around non SB trains. Removed all routes, TCBs and signals from station area and created those again to not send trains out as shunt move and fix incorrect switch positions. Found one track with TCB assigned but no TCB actually anywhere, fixed by dissolve section command.&lt;br /&gt;
Reconfigured train IC2 (Japan engine + 4 passenger wagons) to run ''Minigames - Space Elevator - New Town - Little Siberia - New Town - Space Elevator - Japan Town - (Forbidden City?) - Minigames'' line. Being IC train it will only stop at major stations.&amp;lt;br/&amp;gt;Another train called &amp;quot;Route testing&amp;quot; is running similar route, this is just engine without any attached wagons. Trains use * routes for most parts of line.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stations==&lt;br /&gt;
&lt;br /&gt;
===Active stations===&lt;br /&gt;
&lt;br /&gt;
'''Minigames Hub''', this is where it started and was central hub for first test train lines while getting familiar with advtrains mod.&lt;br /&gt;
&lt;br /&gt;
'''Little Siberia''', this was first connection from Minigames Hub.&lt;br /&gt;
&lt;br /&gt;
'''Forbidden City / Tagada Road''', new railway was built to connect Minigames.&lt;br /&gt;
&lt;br /&gt;
'''Japan Town''', rails were already built by [[User:6r1d|6r1d]], [[User:int|int]] and various other players. Replaced misplaced protection blocks with privilege protectors.&lt;br /&gt;
&lt;br /&gt;
'''Space Elevator''', waypoint while building railway connection towards New Town and Starter Town where older and more complete public railway networks can be found.&lt;br /&gt;
&lt;br /&gt;
'''New Town''', connection point to multiple existing railways. Test trains running through this station. One station shuttle line active at station complex.&lt;br /&gt;
&lt;br /&gt;
'''Upper Little Siberia''', station up at railway bridge and is not directly connected to Little Siberia city/regional railways. Test trains running from/to New Town station.&lt;br /&gt;
&lt;br /&gt;
===New stations without usable routes available===&lt;br /&gt;
&lt;br /&gt;
'''Starter Town''', station is built but does not yet have return routes and is dead end. (!) Departure towards old Starter Town station has invalid track sections with routes set up. Multiple public (broken, no interlocking) railways continue from there.&lt;br /&gt;
&lt;br /&gt;
==Train Schedules==&lt;br /&gt;
&lt;br /&gt;
What? Trains say beep beep and go, if it left already then you're late.&lt;br /&gt;
&lt;br /&gt;
==Routing codes==&lt;br /&gt;
&lt;br /&gt;
Common routing codes for trains, these should not be used for other purposes without good reason and taking into account that many trains in public railway network might have these routing codes.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Code !! Focus !! Description&lt;br /&gt;
|-&lt;br /&gt;
| SS || Stations, restrictions || (S)tation (S)huttle. SS trains should stop at transfer stations. SS trains should stay in restricted station complex area.&lt;br /&gt;
|-&lt;br /&gt;
| S || Stations, restrictions || (S)uburban. S trains should stop at all stations. S trains should never be allowed to leave town area or cross city borders.&lt;br /&gt;
|-&lt;br /&gt;
| R || Stations || (R)egional. R trains should stop at all stations.&lt;br /&gt;
|-&lt;br /&gt;
| IC || Common routing || (I)nter-(C)ity. IC trains should pass small stations, if possible routed through fastest route through city and only stop at large main railway stations.&lt;br /&gt;
|-&lt;br /&gt;
| SB || Stations || Train can directly return to approach direction from dead end station without turning train around in shunting area or dedicated loop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===New routing codes===&lt;br /&gt;
&lt;br /&gt;
Common routing codes that should be added:&lt;br /&gt;
* Code for freight trains.&lt;br /&gt;
* Code to enter next available maintenance area.&lt;br /&gt;
&lt;br /&gt;
'''Freight trains''' should not normally enter stations meant for passenger traffic if it can be avoided.&lt;br /&gt;
&lt;br /&gt;
'''To decommission/deactivate train''' special routing code should make it follow other routing codes until it hits station with large maintenance area and park train there. Routing code &amp;quot;Shunt&amp;quot; is available at some stations managed by PRC but this should be changed, this will probably also need some LuaATC automation to pass maintenance areas without enough space for approaching train.&lt;br /&gt;
&lt;br /&gt;
==Players participating to the project==&lt;br /&gt;
&lt;br /&gt;
* [[User:SX]] started project to learn advtrains keeping low profile until Space Elevator station was mostly done.&lt;br /&gt;
* [[User:NullPointer]] joined to plan and build forward connection from Space Elevator towards Starter Town and Fruitland.&lt;br /&gt;
* Everyone can join project to make railways better, add your name to the list.&lt;br /&gt;
&lt;br /&gt;
[[Category:Trainline]]&lt;/div&gt;</summary>
		<author><name>SX</name></author>
	</entry>
	<entry>
		<id>https://pandorabox.io/index.php?title=Pandorabox_Railway_Company&amp;diff=2367</id>
		<title>Pandorabox Railway Company</title>
		<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php?title=Pandorabox_Railway_Company&amp;diff=2367"/>
		<updated>2021-04-21T14:13:36Z</updated>

		<summary type="html">&lt;p&gt;SX: /* Stations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Place&lt;br /&gt;
|name=Pandorabox Railway Company&lt;br /&gt;
|state={{Label|text=Open|color=orange}}&lt;br /&gt;
|preview=Minigames Hub - Railway Station.png&lt;br /&gt;
|founder=SX&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Goals==&lt;br /&gt;
&lt;br /&gt;
[[User:SX|SX]] had idea about learning how to use advtrains properly while connecting all significant old railways together to form larger &amp;lt;s&amp;gt;personal playground&amp;lt;/s&amp;gt; public network and started working on it as a personal project.&lt;br /&gt;
&lt;br /&gt;
Connect existing railways to larger public network fixing broken rails, routes, stations and protections while getting towards ultimate goal.&lt;br /&gt;
&lt;br /&gt;
Main railways should be protected with protect_streets privilege in the end. Protecting station areas using this privilege should also be considered.&lt;br /&gt;
&lt;br /&gt;
==News==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Date format YYYY.MM.DD (keep it in format that allows simple sorting)&lt;br /&gt;
|-&lt;br /&gt;
! When !! Who !! What&lt;br /&gt;
|-&lt;br /&gt;
| 2021.02.-- || [[User:SX|SX]] || Built Minigames railway station tunnel and some tracks while Minigames Hub was being built.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.02.13 || [[User:SX|SX]] || Started building Minigames Hub railway station.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.03.29 || [[User:SX|SX]] || Finished railways and routes between Minigames Hub and Little Siberia.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.03.31 || [[User:SX|SX]] || Finished railway bridge and tunnel from Minigames towards Forbidden City and Tagada Road aiming for Japan Town connection.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.02 || [[User:SX|SX]] || Protections fixed and updated, TCBs and routes added for Forbidden City - Japan Town railways built by [[User:6r1d|6r1d]], [[User:int|int]] and other players.&lt;br /&gt;
Crashed server multiple times due to various advtrains bugs. Started looking what it takes update advtrains to latest version.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.06 || [[User:SX|SX]] || Tagada Road maintenance tunnels done. Storage area for test trains and inactive trains.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.11 || [[User:SX|SX]] || Minigames - Space Elevator underwater railway tunnel done&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.14 || [[User:SX|SX]] || Space Elevator station mostly finished and in somewhat usable state.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]] || Joined the project.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]], [[User:SX|SX]] || Finished building railway connection to Starter Town.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]] || Built new small railway station for Starter Town. Started planning options for Fruitland connection.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.17 || [[User:SX|SX]] || Started new tracks from Space Elevator towards New Town railway stations, built new small regional station in New Town and started looking route for railway towards larger New Town station complex.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.18 || [[User:NullPointer|NullPointer]], [[User:SX|SX]] || Finished railway between Space Elevator and New Town main station complex.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.19 || [[User:SX|SX]] || Finished TCBs and route for R trains between Minigames Hub and New Town main station. Test trains running between Minigames Hub and New Town station complex. Decorated New Town station complex a bit in process.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.20 || [[User:SX|SX]] || Added signal, routes and subway train with 2 cars for New Town station shuttle line. Train is running between lower regional station and upper main station.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.20 || [[User:NullPointer|NullPointer]] || Added railway turnout at west of Starter Town station, reserved for Starter Town - Fruitland railway.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.21 || [[User:SX|SX]] || Added temporary station route to Little Siberia station (up in railway bridge) to turn around non SB trains. Removed all routes, TCBs and signals from station area and created those again to not send trains out as shunt move and fix incorrect switch positions. Found one track with TCB assigned but no TCB actually anywhere, fixed by dissolve section command.&lt;br /&gt;
Reconfigured train IC2 (Japan engine + 4 passenger wagons) to run ''Minigames - Space Elevator - New Town - Little Siberia - New Town - Space Elevator - Japan Town - (Forbidden City?) - Minigames'' line. Being IC train it will only stop at major stations.&amp;lt;br/&amp;gt;Another train called &amp;quot;Route testing&amp;quot; is running similar route, this is just engine without any attached wagons. Trains use * routes for most parts of line.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stations==&lt;br /&gt;
&lt;br /&gt;
'''Minigames Hub''', this is where it started and was central hub for first test train lines while getting familiar with advtrains mod.&lt;br /&gt;
&lt;br /&gt;
'''Little Siberia''', this was first connection from Minigames Hub.&lt;br /&gt;
&lt;br /&gt;
'''Forbidden City / Tagada Road''', new railway was built to connect Minigames.&lt;br /&gt;
&lt;br /&gt;
'''Japan Town''', rails were already built by [[User:6r1d|6r1d]], [[User:int|int]] and various other players. Replaced misplaced protection blocks with privilege protectors.&lt;br /&gt;
&lt;br /&gt;
'''Space Elevator''', waypoint while building railway connection towards New Town and Starter Town where older and more complete public railway networks can be found.&lt;br /&gt;
&lt;br /&gt;
'''New Town''', connection point to multiple existing railways. Test trains running through this station. One station shuttle line active at station complex.&lt;br /&gt;
&lt;br /&gt;
'''Upper Little Siberia''', station up at railway bridge and is not directly connected to Little Siberia city/regional railways. Test trains running from/to New Town station.&lt;br /&gt;
&lt;br /&gt;
New stations without usable routes available:&lt;br /&gt;
&lt;br /&gt;
'''Starter Town''', station is built but does not yet have return routes and is dead end. (!) Departure towards old Starter Town station has invalid track sections with routes set up. Multiple public (broken, no interlocking) railways continue from there.&lt;br /&gt;
&lt;br /&gt;
==Train Schedules==&lt;br /&gt;
&lt;br /&gt;
What? Trains say beep beep and go, if it left already then you're late.&lt;br /&gt;
&lt;br /&gt;
==Routing codes==&lt;br /&gt;
&lt;br /&gt;
Common routing codes for trains, these should not be used for other purposes without good reason and taking into account that many trains in public railway network might have these routing codes.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Code !! Focus !! Description&lt;br /&gt;
|-&lt;br /&gt;
| SS || Stations, restrictions || (S)tation (S)huttle. SS trains should stop at transfer stations. SS trains should stay in restricted station complex area.&lt;br /&gt;
|-&lt;br /&gt;
| S || Stations, restrictions || (S)uburban. S trains should stop at all stations. S trains should never be allowed to leave town area or cross city borders.&lt;br /&gt;
|-&lt;br /&gt;
| R || Stations || (R)egional. R trains should stop at all stations.&lt;br /&gt;
|-&lt;br /&gt;
| IC || Common routing || (I)nter-(C)ity. IC trains should pass small stations, if possible routed through fastest route through city and only stop at large main railway stations.&lt;br /&gt;
|-&lt;br /&gt;
| SB || Stations || Train can directly return to approach direction from dead end station without turning train around in shunting area or dedicated loop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===New routing codes===&lt;br /&gt;
&lt;br /&gt;
Common routing codes that should be added:&lt;br /&gt;
* Code for freight trains.&lt;br /&gt;
* Code to enter next available maintenance area.&lt;br /&gt;
&lt;br /&gt;
'''Freight trains''' should not normally enter stations meant for passenger traffic if it can be avoided.&lt;br /&gt;
&lt;br /&gt;
'''To decommission/deactivate train''' special routing code should make it follow other routing codes until it hits station with large maintenance area and park train there. Routing code &amp;quot;Shunt&amp;quot; is available at some stations managed by PRC but this should be changed, this will probably also need some LuaATC automation to pass maintenance areas without enough space for approaching train.&lt;br /&gt;
&lt;br /&gt;
==Players participating to the project==&lt;br /&gt;
&lt;br /&gt;
* [[User:SX]] started project to learn advtrains keeping low profile until Space Elevator station was mostly done.&lt;br /&gt;
* [[User:NullPointer]] joined to plan and build forward connection from Space Elevator towards Starter Town and Fruitland.&lt;br /&gt;
* Everyone can join project to make railways better, add your name to the list.&lt;br /&gt;
&lt;br /&gt;
[[Category:Trainline]]&lt;/div&gt;</summary>
		<author><name>SX</name></author>
	</entry>
	<entry>
		<id>https://pandorabox.io/index.php?title=Pandorabox_Railway_Company&amp;diff=2366</id>
		<title>Pandorabox Railway Company</title>
		<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php?title=Pandorabox_Railway_Company&amp;diff=2366"/>
		<updated>2021-04-21T14:03:05Z</updated>

		<summary type="html">&lt;p&gt;SX: /* News */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Place&lt;br /&gt;
|name=Pandorabox Railway Company&lt;br /&gt;
|state={{Label|text=Open|color=orange}}&lt;br /&gt;
|preview=Minigames Hub - Railway Station.png&lt;br /&gt;
|founder=SX&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Goals==&lt;br /&gt;
&lt;br /&gt;
[[User:SX|SX]] had idea about learning how to use advtrains properly while connecting all significant old railways together to form larger &amp;lt;s&amp;gt;personal playground&amp;lt;/s&amp;gt; public network and started working on it as a personal project.&lt;br /&gt;
&lt;br /&gt;
Connect existing railways to larger public network fixing broken rails, routes, stations and protections while getting towards ultimate goal.&lt;br /&gt;
&lt;br /&gt;
Main railways should be protected with protect_streets privilege in the end. Protecting station areas using this privilege should also be considered.&lt;br /&gt;
&lt;br /&gt;
==News==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Date format YYYY.MM.DD (keep it in format that allows simple sorting)&lt;br /&gt;
|-&lt;br /&gt;
! When !! Who !! What&lt;br /&gt;
|-&lt;br /&gt;
| 2021.02.-- || [[User:SX|SX]] || Built Minigames railway station tunnel and some tracks while Minigames Hub was being built.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.02.13 || [[User:SX|SX]] || Started building Minigames Hub railway station.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.03.29 || [[User:SX|SX]] || Finished railways and routes between Minigames Hub and Little Siberia.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.03.31 || [[User:SX|SX]] || Finished railway bridge and tunnel from Minigames towards Forbidden City and Tagada Road aiming for Japan Town connection.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.02 || [[User:SX|SX]] || Protections fixed and updated, TCBs and routes added for Forbidden City - Japan Town railways built by [[User:6r1d|6r1d]], [[User:int|int]] and other players.&lt;br /&gt;
Crashed server multiple times due to various advtrains bugs. Started looking what it takes update advtrains to latest version.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.06 || [[User:SX|SX]] || Tagada Road maintenance tunnels done. Storage area for test trains and inactive trains.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.11 || [[User:SX|SX]] || Minigames - Space Elevator underwater railway tunnel done&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.14 || [[User:SX|SX]] || Space Elevator station mostly finished and in somewhat usable state.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]] || Joined the project.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]], [[User:SX|SX]] || Finished building railway connection to Starter Town.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]] || Built new small railway station for Starter Town. Started planning options for Fruitland connection.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.17 || [[User:SX|SX]] || Started new tracks from Space Elevator towards New Town railway stations, built new small regional station in New Town and started looking route for railway towards larger New Town station complex.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.18 || [[User:NullPointer|NullPointer]], [[User:SX|SX]] || Finished railway between Space Elevator and New Town main station complex.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.19 || [[User:SX|SX]] || Finished TCBs and route for R trains between Minigames Hub and New Town main station. Test trains running between Minigames Hub and New Town station complex. Decorated New Town station complex a bit in process.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.20 || [[User:SX|SX]] || Added signal, routes and subway train with 2 cars for New Town station shuttle line. Train is running between lower regional station and upper main station.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.20 || [[User:NullPointer|NullPointer]] || Added railway turnout at west of Starter Town station, reserved for Starter Town - Fruitland railway.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.21 || [[User:SX|SX]] || Added temporary station route to Little Siberia station (up in railway bridge) to turn around non SB trains. Removed all routes, TCBs and signals from station area and created those again to not send trains out as shunt move and fix incorrect switch positions. Found one track with TCB assigned but no TCB actually anywhere, fixed by dissolve section command.&lt;br /&gt;
Reconfigured train IC2 (Japan engine + 4 passenger wagons) to run ''Minigames - Space Elevator - New Town - Little Siberia - New Town - Space Elevator - Japan Town - (Forbidden City?) - Minigames'' line. Being IC train it will only stop at major stations.&amp;lt;br/&amp;gt;Another train called &amp;quot;Route testing&amp;quot; is running similar route, this is just engine without any attached wagons. Trains use * routes for most parts of line.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stations==&lt;br /&gt;
&lt;br /&gt;
Minigames Hub, this is where it started and was central hub for first test train lines while getting familiar with advtrains mod.&lt;br /&gt;
&lt;br /&gt;
Little Siberia, this was first connection from Minigames Hub.&lt;br /&gt;
&lt;br /&gt;
Forbidden City / Tagada Road, new railway was built to connect Minigames.&lt;br /&gt;
&lt;br /&gt;
Japan Town, rails were already built by [[User:6r1d|6r1d]], [[User:int|int]] and various other players. Replaced misplaced protection blocks with privilege protectors.&lt;br /&gt;
&lt;br /&gt;
Space Elevator, waypoint while building railway connection towards New Town and Starter Town where older and more complete public railway networks can be found.&lt;br /&gt;
&lt;br /&gt;
==Train Schedules==&lt;br /&gt;
&lt;br /&gt;
What? Trains say beep beep and go, if it left already then you're late.&lt;br /&gt;
&lt;br /&gt;
==Routing codes==&lt;br /&gt;
&lt;br /&gt;
Common routing codes for trains, these should not be used for other purposes without good reason and taking into account that many trains in public railway network might have these routing codes.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Code !! Focus !! Description&lt;br /&gt;
|-&lt;br /&gt;
| SS || Stations, restrictions || (S)tation (S)huttle. SS trains should stop at transfer stations. SS trains should stay in restricted station complex area.&lt;br /&gt;
|-&lt;br /&gt;
| S || Stations, restrictions || (S)uburban. S trains should stop at all stations. S trains should never be allowed to leave town area or cross city borders.&lt;br /&gt;
|-&lt;br /&gt;
| R || Stations || (R)egional. R trains should stop at all stations.&lt;br /&gt;
|-&lt;br /&gt;
| IC || Common routing || (I)nter-(C)ity. IC trains should pass small stations, if possible routed through fastest route through city and only stop at large main railway stations.&lt;br /&gt;
|-&lt;br /&gt;
| SB || Stations || Train can directly return to approach direction from dead end station without turning train around in shunting area or dedicated loop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===New routing codes===&lt;br /&gt;
&lt;br /&gt;
Common routing codes that should be added:&lt;br /&gt;
* Code for freight trains.&lt;br /&gt;
* Code to enter next available maintenance area.&lt;br /&gt;
&lt;br /&gt;
'''Freight trains''' should not normally enter stations meant for passenger traffic if it can be avoided.&lt;br /&gt;
&lt;br /&gt;
'''To decommission/deactivate train''' special routing code should make it follow other routing codes until it hits station with large maintenance area and park train there. Routing code &amp;quot;Shunt&amp;quot; is available at some stations managed by PRC but this should be changed, this will probably also need some LuaATC automation to pass maintenance areas without enough space for approaching train.&lt;br /&gt;
&lt;br /&gt;
==Players participating to the project==&lt;br /&gt;
&lt;br /&gt;
* [[User:SX]] started project to learn advtrains keeping low profile until Space Elevator station was mostly done.&lt;br /&gt;
* [[User:NullPointer]] joined to plan and build forward connection from Space Elevator towards Starter Town and Fruitland.&lt;br /&gt;
* Everyone can join project to make railways better, add your name to the list.&lt;br /&gt;
&lt;br /&gt;
[[Category:Trainline]]&lt;/div&gt;</summary>
		<author><name>SX</name></author>
	</entry>
	<entry>
		<id>https://pandorabox.io/index.php?title=Pandorabox_Railway_Company&amp;diff=2365</id>
		<title>Pandorabox Railway Company</title>
		<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php?title=Pandorabox_Railway_Company&amp;diff=2365"/>
		<updated>2021-04-21T14:01:23Z</updated>

		<summary type="html">&lt;p&gt;SX: /* News */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Place&lt;br /&gt;
|name=Pandorabox Railway Company&lt;br /&gt;
|state={{Label|text=Open|color=orange}}&lt;br /&gt;
|preview=Minigames Hub - Railway Station.png&lt;br /&gt;
|founder=SX&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Goals==&lt;br /&gt;
&lt;br /&gt;
[[User:SX|SX]] had idea about learning how to use advtrains properly while connecting all significant old railways together to form larger &amp;lt;s&amp;gt;personal playground&amp;lt;/s&amp;gt; public network and started working on it as a personal project.&lt;br /&gt;
&lt;br /&gt;
Connect existing railways to larger public network fixing broken rails, routes, stations and protections while getting towards ultimate goal.&lt;br /&gt;
&lt;br /&gt;
Main railways should be protected with protect_streets privilege in the end. Protecting station areas using this privilege should also be considered.&lt;br /&gt;
&lt;br /&gt;
==News==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Date format YYYY.MM.DD (keep it in format that allows simple sorting)&lt;br /&gt;
|-&lt;br /&gt;
! When !! Who !! What&lt;br /&gt;
|-&lt;br /&gt;
| 2021.02.-- || [[User:SX|SX]] || Built Minigames railway station tunnel and some tracks while Minigames Hub was being built.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.02.13 || [[User:SX|SX]] || Started building Minigames Hub railway station.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.03.29 || [[User:SX|SX]] || Finished railways and routes between Minigames Hub and Little Siberia.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.03.31 || [[User:SX|SX]] || Finished railway bridge and tunnel from Minigames towards Forbidden City and Tagada Road aiming for Japan Town connection.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.02 || [[User:SX|SX]] || Protections fixed and updated, TCBs and routes added for Forbidden City - Japan Town railways built by [[User:6r1d|6r1d]], [[User:int|int]] and other players.&lt;br /&gt;
Crashed server multiple times due to various advtrains bugs. Started looking what it takes update advtrains to latest version.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.06 || [[User:SX|SX]] || Tagada Road maintenance tunnels done. Storage area for test trains and inactive trains.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.11 || [[User:SX|SX]] || Minigames - Space Elevator underwater railway tunnel done&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.14 || [[User:SX|SX]] || Space Elevator station mostly finished and in somewhat usable state.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]] || Joined the project.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]], [[User:SX|SX]] || Finished building railway connection to Starter Town.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]] || Built new small railway station for Starter Town. Started planning options for Fruitland connection.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.17 || [[User:SX|SX]] || Started new tracks from Space Elevator towards New Town railway stations, built new small regional station in New Town and started looking route for railway towards larger New Town station complex.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.18 || [[User:NullPointer|NullPointer]], [[User:SX|SX]] || Finished railway between Space Elevator and New Town main station complex.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.19 || [[User:SX|SX]] || Finished TCBs and route for R trains between Minigames Hub and New Town main station. Test trains running between Minigames Hub and New Town station complex. Decorated New Town station complex a bit in process.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.20 || [[User:SX|SX]] || Added signal, routes and subway train with 2 cars for New Town station shuttle line. Train is running between lower regional station and upper main station.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.20 || [[User:NullPointer|NullPointer]] || Added railway turnout at west of Starter Town station, reserved for Starter Town - Fruitland railway.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.21 || [[User:SX|SX]] || Added temporary station route to Little Siberia station (up in railway bridge) to turn around non SB trains. Removed all routes, TCBs and signals from station area and created those again to not send trains out as shunt move and fix incorrect switch positions.&lt;br /&gt;
Reconfigured train IC2 (Japan engine + 4 passenger wagons) to run ''Minigames - Space Elevator - New Town - Little Siberia - New Town - Space Elevator - Japan Town - (Forbidden City?) - Minigames'' line. Being IC train it will only stop at major stations.&amp;lt;br/&amp;gt;Another train called &amp;quot;Route testing&amp;quot; is running similar route, this is just engine without any attached wagons. Trains use * routes for most parts of line.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stations==&lt;br /&gt;
&lt;br /&gt;
Minigames Hub, this is where it started and was central hub for first test train lines while getting familiar with advtrains mod.&lt;br /&gt;
&lt;br /&gt;
Little Siberia, this was first connection from Minigames Hub.&lt;br /&gt;
&lt;br /&gt;
Forbidden City / Tagada Road, new railway was built to connect Minigames.&lt;br /&gt;
&lt;br /&gt;
Japan Town, rails were already built by [[User:6r1d|6r1d]], [[User:int|int]] and various other players. Replaced misplaced protection blocks with privilege protectors.&lt;br /&gt;
&lt;br /&gt;
Space Elevator, waypoint while building railway connection towards New Town and Starter Town where older and more complete public railway networks can be found.&lt;br /&gt;
&lt;br /&gt;
==Train Schedules==&lt;br /&gt;
&lt;br /&gt;
What? Trains say beep beep and go, if it left already then you're late.&lt;br /&gt;
&lt;br /&gt;
==Routing codes==&lt;br /&gt;
&lt;br /&gt;
Common routing codes for trains, these should not be used for other purposes without good reason and taking into account that many trains in public railway network might have these routing codes.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Code !! Focus !! Description&lt;br /&gt;
|-&lt;br /&gt;
| SS || Stations, restrictions || (S)tation (S)huttle. SS trains should stop at transfer stations. SS trains should stay in restricted station complex area.&lt;br /&gt;
|-&lt;br /&gt;
| S || Stations, restrictions || (S)uburban. S trains should stop at all stations. S trains should never be allowed to leave town area or cross city borders.&lt;br /&gt;
|-&lt;br /&gt;
| R || Stations || (R)egional. R trains should stop at all stations.&lt;br /&gt;
|-&lt;br /&gt;
| IC || Common routing || (I)nter-(C)ity. IC trains should pass small stations, if possible routed through fastest route through city and only stop at large main railway stations.&lt;br /&gt;
|-&lt;br /&gt;
| SB || Stations || Train can directly return to approach direction from dead end station without turning train around in shunting area or dedicated loop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===New routing codes===&lt;br /&gt;
&lt;br /&gt;
Common routing codes that should be added:&lt;br /&gt;
* Code for freight trains.&lt;br /&gt;
* Code to enter next available maintenance area.&lt;br /&gt;
&lt;br /&gt;
'''Freight trains''' should not normally enter stations meant for passenger traffic if it can be avoided.&lt;br /&gt;
&lt;br /&gt;
'''To decommission/deactivate train''' special routing code should make it follow other routing codes until it hits station with large maintenance area and park train there. Routing code &amp;quot;Shunt&amp;quot; is available at some stations managed by PRC but this should be changed, this will probably also need some LuaATC automation to pass maintenance areas without enough space for approaching train.&lt;br /&gt;
&lt;br /&gt;
==Players participating to the project==&lt;br /&gt;
&lt;br /&gt;
* [[User:SX]] started project to learn advtrains keeping low profile until Space Elevator station was mostly done.&lt;br /&gt;
* [[User:NullPointer]] joined to plan and build forward connection from Space Elevator towards Starter Town and Fruitland.&lt;br /&gt;
* Everyone can join project to make railways better, add your name to the list.&lt;br /&gt;
&lt;br /&gt;
[[Category:Trainline]]&lt;/div&gt;</summary>
		<author><name>SX</name></author>
	</entry>
	<entry>
		<id>https://pandorabox.io/index.php?title=Pandorabox_Railway_Company&amp;diff=2364</id>
		<title>Pandorabox Railway Company</title>
		<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php?title=Pandorabox_Railway_Company&amp;diff=2364"/>
		<updated>2021-04-21T13:57:51Z</updated>

		<summary type="html">&lt;p&gt;SX: /* News */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Place&lt;br /&gt;
|name=Pandorabox Railway Company&lt;br /&gt;
|state={{Label|text=Open|color=orange}}&lt;br /&gt;
|preview=Minigames Hub - Railway Station.png&lt;br /&gt;
|founder=SX&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Goals==&lt;br /&gt;
&lt;br /&gt;
[[User:SX|SX]] had idea about learning how to use advtrains properly while connecting all significant old railways together to form larger &amp;lt;s&amp;gt;personal playground&amp;lt;/s&amp;gt; public network and started working on it as a personal project.&lt;br /&gt;
&lt;br /&gt;
Connect existing railways to larger public network fixing broken rails, routes, stations and protections while getting towards ultimate goal.&lt;br /&gt;
&lt;br /&gt;
Main railways should be protected with protect_streets privilege in the end. Protecting station areas using this privilege should also be considered.&lt;br /&gt;
&lt;br /&gt;
==News==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Date format YYYY.MM.DD (keep it in format that allows simple sorting)&lt;br /&gt;
|-&lt;br /&gt;
! When !! Who !! What&lt;br /&gt;
|-&lt;br /&gt;
| 2021.02.-- || [[User:SX|SX]] || Built Minigames railway station tunnel and some tracks while Minigames Hub was being built.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.02.13 || [[User:SX|SX]] || Started building Minigames Hub railway station.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.03.29 || [[User:SX|SX]] || Finished railways and routes between Minigames Hub and Little Siberia.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.03.31 || [[User:SX|SX]] || Finished railway bridge and tunnel from Minigames towards Forbidden City and Tagada Road aiming for Japan Town connection.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.02 || [[User:SX|SX]] || Protections fixed and updated, TCBs and routes added for Forbidden City - Japan Town railways built by [[User:6r1d|6r1d]], [[User:int|int]] and other players.&lt;br /&gt;
Crashed server multiple times due to various advtrains bugs. Started looking what it takes update advtrains to latest version.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.06 || [[User:SX|SX]] || Tagada Road maintenance tunnels done. Storage area for test trains and inactive trains.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.11 || [[User:SX|SX]] || Minigames - Space Elevator underwater railway tunnel done&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.14 || [[User:SX|SX]] || Space Elevator station mostly finished and in somewhat usable state.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]] || Joined the project.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]], [[User:SX|SX]] || Finished building railway connection to Starter Town.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]] || Built new small railway station for Starter Town. Started planning options for Fruitland connection.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.17 || [[User:SX|SX]] || Started new tracks from Space Elevator towards New Town railway stations, built new small regional station in New Town and started looking route for railway towards larger New Town station complex.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.18 || [[User:NullPointer|NullPointer]], [[User:SX|SX]] || Finished railway between Space Elevator and New Town main station complex.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.19 || [[User:SX|SX]] || Finished TCBs and route for R trains between Minigames Hub and New Town main station. Test trains running between Minigames Hub and New Town station complex. Decorated New Town station complex a bit in process.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.20 || [[User:SX|SX]] || Added signal, routes and subway train with 2 cars for New Town station shuttle line. Train is running between lower regional station and upper main station.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.20 || [[User:NullPointer|NullPointer]] || Added railway turnout at west of Starter Town station, reserved for Starter Town - Fruitland railway.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.21 || [[User:SX|SX]] || Added temporary station route to Little Siberia station (up in railway bridge) to turn around non SB trains.&lt;br /&gt;
Reconfigured train IC2 (Japan engine + 4 passenger wagons) to run ''Minigames - Space Elevator - New Town - Little Siberia - New Town - Space Elevator - Japan Town - (Forbidden City?) - Minigames'' line. Being IC train it will only stop at major stations.&amp;lt;br/&amp;gt;Another train called &amp;quot;Route testing&amp;quot; is running similar route, this is just engine without any attached wagons. Trains use * routes for most parts of line.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stations==&lt;br /&gt;
&lt;br /&gt;
Minigames Hub, this is where it started and was central hub for first test train lines while getting familiar with advtrains mod.&lt;br /&gt;
&lt;br /&gt;
Little Siberia, this was first connection from Minigames Hub.&lt;br /&gt;
&lt;br /&gt;
Forbidden City / Tagada Road, new railway was built to connect Minigames.&lt;br /&gt;
&lt;br /&gt;
Japan Town, rails were already built by [[User:6r1d|6r1d]], [[User:int|int]] and various other players. Replaced misplaced protection blocks with privilege protectors.&lt;br /&gt;
&lt;br /&gt;
Space Elevator, waypoint while building railway connection towards New Town and Starter Town where older and more complete public railway networks can be found.&lt;br /&gt;
&lt;br /&gt;
==Train Schedules==&lt;br /&gt;
&lt;br /&gt;
What? Trains say beep beep and go, if it left already then you're late.&lt;br /&gt;
&lt;br /&gt;
==Routing codes==&lt;br /&gt;
&lt;br /&gt;
Common routing codes for trains, these should not be used for other purposes without good reason and taking into account that many trains in public railway network might have these routing codes.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Code !! Focus !! Description&lt;br /&gt;
|-&lt;br /&gt;
| SS || Stations, restrictions || (S)tation (S)huttle. SS trains should stop at transfer stations. SS trains should stay in restricted station complex area.&lt;br /&gt;
|-&lt;br /&gt;
| S || Stations, restrictions || (S)uburban. S trains should stop at all stations. S trains should never be allowed to leave town area or cross city borders.&lt;br /&gt;
|-&lt;br /&gt;
| R || Stations || (R)egional. R trains should stop at all stations.&lt;br /&gt;
|-&lt;br /&gt;
| IC || Common routing || (I)nter-(C)ity. IC trains should pass small stations, if possible routed through fastest route through city and only stop at large main railway stations.&lt;br /&gt;
|-&lt;br /&gt;
| SB || Stations || Train can directly return to approach direction from dead end station without turning train around in shunting area or dedicated loop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===New routing codes===&lt;br /&gt;
&lt;br /&gt;
Common routing codes that should be added:&lt;br /&gt;
* Code for freight trains.&lt;br /&gt;
* Code to enter next available maintenance area.&lt;br /&gt;
&lt;br /&gt;
'''Freight trains''' should not normally enter stations meant for passenger traffic if it can be avoided.&lt;br /&gt;
&lt;br /&gt;
'''To decommission/deactivate train''' special routing code should make it follow other routing codes until it hits station with large maintenance area and park train there. Routing code &amp;quot;Shunt&amp;quot; is available at some stations managed by PRC but this should be changed, this will probably also need some LuaATC automation to pass maintenance areas without enough space for approaching train.&lt;br /&gt;
&lt;br /&gt;
==Players participating to the project==&lt;br /&gt;
&lt;br /&gt;
* [[User:SX]] started project to learn advtrains keeping low profile until Space Elevator station was mostly done.&lt;br /&gt;
* [[User:NullPointer]] joined to plan and build forward connection from Space Elevator towards Starter Town and Fruitland.&lt;br /&gt;
* Everyone can join project to make railways better, add your name to the list.&lt;br /&gt;
&lt;br /&gt;
[[Category:Trainline]]&lt;/div&gt;</summary>
		<author><name>SX</name></author>
	</entry>
	<entry>
		<id>https://pandorabox.io/index.php?title=Pandorabox_Railway_Company&amp;diff=2363</id>
		<title>Pandorabox Railway Company</title>
		<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php?title=Pandorabox_Railway_Company&amp;diff=2363"/>
		<updated>2021-04-21T13:57:30Z</updated>

		<summary type="html">&lt;p&gt;SX: /* News */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Place&lt;br /&gt;
|name=Pandorabox Railway Company&lt;br /&gt;
|state={{Label|text=Open|color=orange}}&lt;br /&gt;
|preview=Minigames Hub - Railway Station.png&lt;br /&gt;
|founder=SX&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Goals==&lt;br /&gt;
&lt;br /&gt;
[[User:SX|SX]] had idea about learning how to use advtrains properly while connecting all significant old railways together to form larger &amp;lt;s&amp;gt;personal playground&amp;lt;/s&amp;gt; public network and started working on it as a personal project.&lt;br /&gt;
&lt;br /&gt;
Connect existing railways to larger public network fixing broken rails, routes, stations and protections while getting towards ultimate goal.&lt;br /&gt;
&lt;br /&gt;
Main railways should be protected with protect_streets privilege in the end. Protecting station areas using this privilege should also be considered.&lt;br /&gt;
&lt;br /&gt;
==News==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Date format YYYY.MM.DD (keep it in format that allows simple sorting)&lt;br /&gt;
|-&lt;br /&gt;
! When !! Who !! What&lt;br /&gt;
|-&lt;br /&gt;
| 2021.02.-- || [[User:SX|SX]] || Built Minigames railway station tunnel and some tracks while Minigames Hub was being built.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.02.13 || [[User:SX|SX]] || Started building Minigames Hub railway station.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.03.29 || [[User:SX|SX]] || Finished railways and routes between Minigames Hub and Little Siberia.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.03.31 || [[User:SX|SX]] || Finished railway bridge and tunnel from Minigames towards Forbidden City and Tagada Road aiming for Japan Town connection.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.02 || [[User:SX|SX]] || Protections fixed and updated, TCBs and routes added for Forbidden City - Japan Town railways built by [[User:6r1d|6r1d]], [[User:int|int]] and other players.&lt;br /&gt;
Crashed server multiple times due to various advtrains bugs. Started looking what it takes update advtrains to latest version.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.06 || [[User:SX|SX]] || Tagada Road maintenance tunnels done. Storage area for test trains and inactive trains.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.11 || [[User:SX|SX]] || Minigames - Space Elevator underwater railway tunnel done&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.14 || [[User:SX|SX]] || Space Elevator station mostly finished and in somewhat usable state.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]] || Joined the project.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]], [[User:SX|SX]] || Finished building railway connection to Starter Town.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]] || Built new small railway station for Starter Town. Started planning options for Fruitland connection.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.17 || [[User:SX|SX]] || Started new tracks from Space Elevator towards New Town railway stations, built new small regional station in New Town and started looking route for railway towards larger New Town station complex.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.18 || [[User:NullPointer|NullPointer]], [[User:SX|SX]] || Finished railway between Space Elevator and New Town main station complex.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.19 || [[User:SX|SX]] || Finished TCBs and route for R trains between Minigames Hub and New Town main station. Test trains running between Minigames Hub and New Town station complex. Decorated New Town station complex a bit in process.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.20 || [[User:SX|SX]] || Added signal, routes and subway train with 2 cars for New Town station shuttle line. Train is running between lower regional station and upper main station.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.20 || [[User:NullPointer|NullPointer]] || Added railway turnout at west of Starter Town station, reserved for Starter Town - Fruitland railway.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.21 || [[User:SX|SX]] || Added temporary station route to Little Siberia station (up in railway bridge) to turn around non SB trains.&lt;br /&gt;
Reconfigured train IC2 (Japan engine + 4 passenger wagons) to run ''Minigames - Space Elevator - New Town - Little Siberia - New Town - Space Elevator - Japan Town - (Forbidden City?) - Minigames'' line. Being IC train it wikk only stop at major stations.&amp;lt;br/&amp;gt;Another train called &amp;quot;Route testing&amp;quot; is running similar route, this is just engine without any attached wagons. Trains use * routes for most parts of line.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stations==&lt;br /&gt;
&lt;br /&gt;
Minigames Hub, this is where it started and was central hub for first test train lines while getting familiar with advtrains mod.&lt;br /&gt;
&lt;br /&gt;
Little Siberia, this was first connection from Minigames Hub.&lt;br /&gt;
&lt;br /&gt;
Forbidden City / Tagada Road, new railway was built to connect Minigames.&lt;br /&gt;
&lt;br /&gt;
Japan Town, rails were already built by [[User:6r1d|6r1d]], [[User:int|int]] and various other players. Replaced misplaced protection blocks with privilege protectors.&lt;br /&gt;
&lt;br /&gt;
Space Elevator, waypoint while building railway connection towards New Town and Starter Town where older and more complete public railway networks can be found.&lt;br /&gt;
&lt;br /&gt;
==Train Schedules==&lt;br /&gt;
&lt;br /&gt;
What? Trains say beep beep and go, if it left already then you're late.&lt;br /&gt;
&lt;br /&gt;
==Routing codes==&lt;br /&gt;
&lt;br /&gt;
Common routing codes for trains, these should not be used for other purposes without good reason and taking into account that many trains in public railway network might have these routing codes.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Code !! Focus !! Description&lt;br /&gt;
|-&lt;br /&gt;
| SS || Stations, restrictions || (S)tation (S)huttle. SS trains should stop at transfer stations. SS trains should stay in restricted station complex area.&lt;br /&gt;
|-&lt;br /&gt;
| S || Stations, restrictions || (S)uburban. S trains should stop at all stations. S trains should never be allowed to leave town area or cross city borders.&lt;br /&gt;
|-&lt;br /&gt;
| R || Stations || (R)egional. R trains should stop at all stations.&lt;br /&gt;
|-&lt;br /&gt;
| IC || Common routing || (I)nter-(C)ity. IC trains should pass small stations, if possible routed through fastest route through city and only stop at large main railway stations.&lt;br /&gt;
|-&lt;br /&gt;
| SB || Stations || Train can directly return to approach direction from dead end station without turning train around in shunting area or dedicated loop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===New routing codes===&lt;br /&gt;
&lt;br /&gt;
Common routing codes that should be added:&lt;br /&gt;
* Code for freight trains.&lt;br /&gt;
* Code to enter next available maintenance area.&lt;br /&gt;
&lt;br /&gt;
'''Freight trains''' should not normally enter stations meant for passenger traffic if it can be avoided.&lt;br /&gt;
&lt;br /&gt;
'''To decommission/deactivate train''' special routing code should make it follow other routing codes until it hits station with large maintenance area and park train there. Routing code &amp;quot;Shunt&amp;quot; is available at some stations managed by PRC but this should be changed, this will probably also need some LuaATC automation to pass maintenance areas without enough space for approaching train.&lt;br /&gt;
&lt;br /&gt;
==Players participating to the project==&lt;br /&gt;
&lt;br /&gt;
* [[User:SX]] started project to learn advtrains keeping low profile until Space Elevator station was mostly done.&lt;br /&gt;
* [[User:NullPointer]] joined to plan and build forward connection from Space Elevator towards Starter Town and Fruitland.&lt;br /&gt;
* Everyone can join project to make railways better, add your name to the list.&lt;br /&gt;
&lt;br /&gt;
[[Category:Trainline]]&lt;/div&gt;</summary>
		<author><name>SX</name></author>
	</entry>
	<entry>
		<id>https://pandorabox.io/index.php?title=Pandorabox_Railway_Company&amp;diff=2362</id>
		<title>Pandorabox Railway Company</title>
		<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php?title=Pandorabox_Railway_Company&amp;diff=2362"/>
		<updated>2021-04-20T22:24:19Z</updated>

		<summary type="html">&lt;p&gt;SX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Place&lt;br /&gt;
|name=Pandorabox Railway Company&lt;br /&gt;
|state={{Label|text=Open|color=orange}}&lt;br /&gt;
|preview=Minigames Hub - Railway Station.png&lt;br /&gt;
|founder=SX&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Goals==&lt;br /&gt;
&lt;br /&gt;
[[User:SX|SX]] had idea about learning how to use advtrains properly while connecting all significant old railways together to form larger &amp;lt;s&amp;gt;personal playground&amp;lt;/s&amp;gt; public network and started working on it as a personal project.&lt;br /&gt;
&lt;br /&gt;
Connect existing railways to larger public network fixing broken rails, routes, stations and protections while getting towards ultimate goal.&lt;br /&gt;
&lt;br /&gt;
Main railways should be protected with protect_streets privilege in the end. Protecting station areas using this privilege should also be considered.&lt;br /&gt;
&lt;br /&gt;
==News==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Date format YYYY.MM.DD (keep it in format that allows simple sorting)&lt;br /&gt;
|-&lt;br /&gt;
! When !! Who !! What&lt;br /&gt;
|-&lt;br /&gt;
| 2021.02.-- || [[User:SX|SX]] || Built Minigames railway station tunnel and some tracks while Minigames Hub was being built.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.02.13 || [[User:SX|SX]] || Started building Minigames Hub railway station.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.03.29 || [[User:SX|SX]] || Finished railways and routes between Minigames Hub and Little Siberia.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.03.31 || [[User:SX|SX]] || Finished railway bridge and tunnel from Minigames towards Forbidden City and Tagada Road aiming for Japan Town connection.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.02 || [[User:SX|SX]] || Protections fixed and updated, TCBs and routes added for Forbidden City - Japan Town railways built by [[User:6r1d|6r1d]], [[User:int|int]] and other players.&lt;br /&gt;
Crashed server multiple times due to various advtrains bugs. Started looking what it takes update advtrains to latest version.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.06 || [[User:SX|SX]] || Tagada Road maintenance tunnels done. Storage area for test trains and inactive trains.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.11 || [[User:SX|SX]] || Minigames - Space Elevator underwater railway tunnel done&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.14 || [[User:SX|SX]] || Space Elevator station mostly finished and in somewhat usable state.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]] || Joined the project.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]], [[User:SX|SX]] || Finished building railway connection to Starter Town.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]] || Built new small railway station for Starter Town. Started planning options for Fruitland connection.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.17 || [[User:SX|SX]] || Started new tracks from Space Elevator towards New Town railway stations, built new small regional station in New Town and started looking route for railway towards larger New Town station complex.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.18 || [[User:NullPointer|NullPointer]], [[User:SX|SX]] || Finished railway between Space Elevator and New Town main station complex.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.19 || [[User:SX|SX]] || Finished TCBs and route for R trains between Minigames Hub and New Town main station. Test trains running between Minigames Hub and New Town station complex. Decorated New Town station complex a bit in process.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.20 || [[User:SX|SX]] || Added signal, routes and subway train with 2 cars for New Town station shuttle line. Train is running between lower regional station and upper main station.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.20 || [[User:NullPointer|NullPointer]] || Added railway turnout at west of Starter Town station, reserved for Starter Town - Fruitland railway.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stations==&lt;br /&gt;
&lt;br /&gt;
Minigames Hub, this is where it started and was central hub for first test train lines while getting familiar with advtrains mod.&lt;br /&gt;
&lt;br /&gt;
Little Siberia, this was first connection from Minigames Hub.&lt;br /&gt;
&lt;br /&gt;
Forbidden City / Tagada Road, new railway was built to connect Minigames.&lt;br /&gt;
&lt;br /&gt;
Japan Town, rails were already built by [[User:6r1d|6r1d]], [[User:int|int]] and various other players. Replaced misplaced protection blocks with privilege protectors.&lt;br /&gt;
&lt;br /&gt;
Space Elevator, waypoint while building railway connection towards New Town and Starter Town where older and more complete public railway networks can be found.&lt;br /&gt;
&lt;br /&gt;
==Train Schedules==&lt;br /&gt;
&lt;br /&gt;
What? Trains say beep beep and go, if it left already then you're late.&lt;br /&gt;
&lt;br /&gt;
==Routing codes==&lt;br /&gt;
&lt;br /&gt;
Common routing codes for trains, these should not be used for other purposes without good reason and taking into account that many trains in public railway network might have these routing codes.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Code !! Focus !! Description&lt;br /&gt;
|-&lt;br /&gt;
| SS || Stations, restrictions || (S)tation (S)huttle. SS trains should stop at transfer stations. SS trains should stay in restricted station complex area.&lt;br /&gt;
|-&lt;br /&gt;
| S || Stations, restrictions || (S)uburban. S trains should stop at all stations. S trains should never be allowed to leave town area or cross city borders.&lt;br /&gt;
|-&lt;br /&gt;
| R || Stations || (R)egional. R trains should stop at all stations.&lt;br /&gt;
|-&lt;br /&gt;
| IC || Common routing || (I)nter-(C)ity. IC trains should pass small stations, if possible routed through fastest route through city and only stop at large main railway stations.&lt;br /&gt;
|-&lt;br /&gt;
| SB || Stations || Train can directly return to approach direction from dead end station without turning train around in shunting area or dedicated loop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===New routing codes===&lt;br /&gt;
&lt;br /&gt;
Common routing codes that should be added:&lt;br /&gt;
* Code for freight trains.&lt;br /&gt;
* Code to enter next available maintenance area.&lt;br /&gt;
&lt;br /&gt;
'''Freight trains''' should not normally enter stations meant for passenger traffic if it can be avoided.&lt;br /&gt;
&lt;br /&gt;
'''To decommission/deactivate train''' special routing code should make it follow other routing codes until it hits station with large maintenance area and park train there. Routing code &amp;quot;Shunt&amp;quot; is available at some stations managed by PRC but this should be changed, this will probably also need some LuaATC automation to pass maintenance areas without enough space for approaching train.&lt;br /&gt;
&lt;br /&gt;
==Players participating to the project==&lt;br /&gt;
&lt;br /&gt;
* [[User:SX]] started project to learn advtrains keeping low profile until Space Elevator station was mostly done.&lt;br /&gt;
* [[User:NullPointer]] joined to plan and build forward connection from Space Elevator towards Starter Town and Fruitland.&lt;br /&gt;
* Everyone can join project to make railways better, add your name to the list.&lt;br /&gt;
&lt;br /&gt;
[[Category:Trainline]]&lt;/div&gt;</summary>
		<author><name>SX</name></author>
	</entry>
	<entry>
		<id>https://pandorabox.io/index.php?title=Pandorabox_Railway_Company&amp;diff=2361</id>
		<title>Pandorabox Railway Company</title>
		<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php?title=Pandorabox_Railway_Company&amp;diff=2361"/>
		<updated>2021-04-20T22:23:14Z</updated>

		<summary type="html">&lt;p&gt;SX: /* Routing codes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Place&lt;br /&gt;
|name=Pandorabox Railway Company&lt;br /&gt;
|state={{Label|text=Open|color=orange}}&lt;br /&gt;
|preview=Minigames Hub - Railway Station.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Goals==&lt;br /&gt;
&lt;br /&gt;
[[User:SX|SX]] had idea about learning how to use advtrains properly while connecting all significant old railways together to form larger &amp;lt;s&amp;gt;personal playground&amp;lt;/s&amp;gt; public network and started working on it as a personal project.&lt;br /&gt;
&lt;br /&gt;
Connect existing railways to larger public network fixing broken rails, routes, stations and protections while getting towards ultimate goal.&lt;br /&gt;
&lt;br /&gt;
Main railways should be protected with protect_streets privilege in the end. Protecting station areas using this privilege should also be considered.&lt;br /&gt;
&lt;br /&gt;
==News==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Date format YYYY.MM.DD (keep it in format that allows simple sorting)&lt;br /&gt;
|-&lt;br /&gt;
! When !! Who !! What&lt;br /&gt;
|-&lt;br /&gt;
| 2021.02.-- || [[User:SX|SX]] || Built Minigames railway station tunnel and some tracks while Minigames Hub was being built.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.02.13 || [[User:SX|SX]] || Started building Minigames Hub railway station.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.03.29 || [[User:SX|SX]] || Finished railways and routes between Minigames Hub and Little Siberia.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.03.31 || [[User:SX|SX]] || Finished railway bridge and tunnel from Minigames towards Forbidden City and Tagada Road aiming for Japan Town connection.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.02 || [[User:SX|SX]] || Protections fixed and updated, TCBs and routes added for Forbidden City - Japan Town railways built by [[User:6r1d|6r1d]], [[User:int|int]] and other players.&lt;br /&gt;
Crashed server multiple times due to various advtrains bugs. Started looking what it takes update advtrains to latest version.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.06 || [[User:SX|SX]] || Tagada Road maintenance tunnels done. Storage area for test trains and inactive trains.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.11 || [[User:SX|SX]] || Minigames - Space Elevator underwater railway tunnel done&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.14 || [[User:SX|SX]] || Space Elevator station mostly finished and in somewhat usable state.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]] || Joined the project.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]], [[User:SX|SX]] || Finished building railway connection to Starter Town.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]] || Built new small railway station for Starter Town. Started planning options for Fruitland connection.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.17 || [[User:SX|SX]] || Started new tracks from Space Elevator towards New Town railway stations, built new small regional station in New Town and started looking route for railway towards larger New Town station complex.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.18 || [[User:NullPointer|NullPointer]], [[User:SX|SX]] || Finished railway between Space Elevator and New Town main station complex.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.19 || [[User:SX|SX]] || Finished TCBs and route for R trains between Minigames Hub and New Town main station. Test trains running between Minigames Hub and New Town station complex. Decorated New Town station complex a bit in process.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.20 || [[User:SX|SX]] || Added signal, routes and subway train with 2 cars for New Town station shuttle line. Train is running between lower regional station and upper main station.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.20 || [[User:NullPointer|NullPointer]] || Added railway turnout at west of Starter Town station, reserved for Starter Town - Fruitland railway.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stations==&lt;br /&gt;
&lt;br /&gt;
Minigames Hub, this is where it started and was central hub for first test train lines while getting familiar with advtrains mod.&lt;br /&gt;
&lt;br /&gt;
Little Siberia, this was first connection from Minigames Hub.&lt;br /&gt;
&lt;br /&gt;
Forbidden City / Tagada Road, new railway was built to connect Minigames.&lt;br /&gt;
&lt;br /&gt;
Japan Town, rails were already built by [[User:6r1d|6r1d]], [[User:int|int]] and various other players. Replaced misplaced protection blocks with privilege protectors.&lt;br /&gt;
&lt;br /&gt;
Space Elevator, waypoint while building railway connection towards New Town and Starter Town where older and more complete public railway networks can be found.&lt;br /&gt;
&lt;br /&gt;
==Train Schedules==&lt;br /&gt;
&lt;br /&gt;
What? Trains say beep beep and go, if it left already then you're late.&lt;br /&gt;
&lt;br /&gt;
==Routing codes==&lt;br /&gt;
&lt;br /&gt;
Common routing codes for trains, these should not be used for other purposes without good reason and taking into account that many trains in public railway network might have these routing codes.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Code !! Focus !! Description&lt;br /&gt;
|-&lt;br /&gt;
| SS || Stations, restrictions || (S)tation (S)huttle. SS trains should stop at transfer stations. SS trains should stay in restricted station complex area.&lt;br /&gt;
|-&lt;br /&gt;
| S || Stations, restrictions || (S)uburban. S trains should stop at all stations. S trains should never be allowed to leave town area or cross city borders.&lt;br /&gt;
|-&lt;br /&gt;
| R || Stations || (R)egional. R trains should stop at all stations.&lt;br /&gt;
|-&lt;br /&gt;
| IC || Common routing || (I)nter-(C)ity. IC trains should pass small stations, if possible routed through fastest route through city and only stop at large main railway stations.&lt;br /&gt;
|-&lt;br /&gt;
| SB || Stations || Train can directly return to approach direction from dead end station without turning train around in shunting area or dedicated loop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===New routing codes===&lt;br /&gt;
&lt;br /&gt;
Common routing codes that should be added:&lt;br /&gt;
* Code for freight trains.&lt;br /&gt;
* Code to enter next available maintenance area.&lt;br /&gt;
&lt;br /&gt;
'''Freight trains''' should not normally enter stations meant for passenger traffic if it can be avoided.&lt;br /&gt;
&lt;br /&gt;
'''To decommission/deactivate train''' special routing code should make it follow other routing codes until it hits station with large maintenance area and park train there. Routing code &amp;quot;Shunt&amp;quot; is available at some stations managed by PRC but this should be changed, this will probably also need some LuaATC automation to pass maintenance areas without enough space for approaching train.&lt;br /&gt;
&lt;br /&gt;
==Players participating to the project==&lt;br /&gt;
&lt;br /&gt;
* [[User:SX]] started project to learn advtrains keeping low profile until Space Elevator station was mostly done.&lt;br /&gt;
* [[User:NullPointer]] joined to plan and build forward connection from Space Elevator towards Starter Town and Fruitland.&lt;br /&gt;
* Everyone can join project to make railways better, add your name to the list.&lt;br /&gt;
&lt;br /&gt;
[[Category:Trainline]]&lt;/div&gt;</summary>
		<author><name>SX</name></author>
	</entry>
	<entry>
		<id>https://pandorabox.io/index.php?title=PRC&amp;diff=2359</id>
		<title>PRC</title>
		<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php?title=PRC&amp;diff=2359"/>
		<updated>2021-04-20T17:05:39Z</updated>

		<summary type="html">&lt;p&gt;SX: SX moved page PRC to Pandorabox Railway Company: Title&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Pandorabox Railway Company]]&lt;/div&gt;</summary>
		<author><name>SX</name></author>
	</entry>
	<entry>
		<id>https://pandorabox.io/index.php?title=Pandorabox_Railway_Company&amp;diff=2358</id>
		<title>Pandorabox Railway Company</title>
		<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php?title=Pandorabox_Railway_Company&amp;diff=2358"/>
		<updated>2021-04-20T17:05:38Z</updated>

		<summary type="html">&lt;p&gt;SX: SX moved page PRC to Pandorabox Railway Company: Title&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Place&lt;br /&gt;
|name=Pandorabox Railway Company&lt;br /&gt;
|state={{Label|text=Open|color=orange}}&lt;br /&gt;
|preview=Minigames Hub - Railway Station.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Goals==&lt;br /&gt;
&lt;br /&gt;
[[User:SX|SX]] had idea about learning how to use advtrains properly while connecting all significant old railways together to form larger &amp;lt;s&amp;gt;personal playground&amp;lt;/s&amp;gt; public network and started working on it as a personal project.&lt;br /&gt;
&lt;br /&gt;
Connect existing railways to larger public network fixing broken rails, routes, stations and protections while getting towards ultimate goal.&lt;br /&gt;
&lt;br /&gt;
Main railways should be protected with protect_streets privilege in the end. Protecting station areas using this privilege should also be considered.&lt;br /&gt;
&lt;br /&gt;
==News==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Date format YYYY.MM.DD (keep it in format that allows simple sorting)&lt;br /&gt;
|-&lt;br /&gt;
! When !! Who !! What&lt;br /&gt;
|-&lt;br /&gt;
| 2021.02.-- || [[User:SX|SX]] || Built Minigames railway station tunnel and some tracks while Minigames Hub was being built.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.02.13 || [[User:SX|SX]] || Started building Minigames Hub railway station.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.03.29 || [[User:SX|SX]] || Finished railways and routes between Minigames Hub and Little Siberia.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.03.31 || [[User:SX|SX]] || Finished railway bridge and tunnel from Minigames towards Forbidden City and Tagada Road aiming for Japan Town connection.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.02 || [[User:SX|SX]] || Protections fixed and updated, TCBs and routes added for Forbidden City - Japan Town railways built by [[User:6r1d|6r1d]], [[User:int|int]] and other players.&lt;br /&gt;
Crashed server multiple times due to various advtrains bugs. Started looking what it takes update advtrains to latest version.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.06 || [[User:SX|SX]] || Tagada Road maintenance tunnels done. Storage area for test trains and inactive trains.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.11 || [[User:SX|SX]] || Minigames - Space Elevator underwater railway tunnel done&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.14 || [[User:SX|SX]] || Space Elevator station mostly finished and in somewhat usable state.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]] || Joined the project.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]], [[User:SX|SX]] || Finished building railway connection to Starter Town.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]] || Built new small railway station for Starter Town. Started planning options for Fruitland connection.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.17 || [[User:SX|SX]] || Started new tracks from Space Elevator towards New Town railway stations, built new small regional station in New Town and started looking route for railway towards larger New Town station complex.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.18 || [[User:NullPointer|NullPointer]], [[User:SX|SX]] || Finished railway between Space Elevator and New Town main station complex.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.19 || [[User:SX|SX]] || Finished TCBs and route for R trains between Minigames Hub and New Town main station. Test trains running between Minigames Hub and New Town station complex. Decorated New Town station complex a bit in process.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.20 || [[User:SX|SX]] || Added signal, routes and subway train with 2 cars for New Town station shuttle line. Train is running between lower regional station and upper main station.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stations==&lt;br /&gt;
&lt;br /&gt;
Minigames Hub, this is where it started and was central hub for first test train lines while getting familiar with advtrains mod.&lt;br /&gt;
&lt;br /&gt;
Little Siberia, this was first connection from Minigames Hub.&lt;br /&gt;
&lt;br /&gt;
Forbidden City / Tagada Road, new railway was built to connect Minigames.&lt;br /&gt;
&lt;br /&gt;
Japan Town, rails were already built by [[User:6r1d|6r1d]], [[User:int|int]] and various other players. Replaced misplaced protection blocks with privilege protectors.&lt;br /&gt;
&lt;br /&gt;
Space Elevator, waypoint while building railway connection towards New Town and Starter Town where older and more complete public railway networks can be found.&lt;br /&gt;
&lt;br /&gt;
==Train Schedules==&lt;br /&gt;
&lt;br /&gt;
What? Trains say beep beep and go, if it left already then you're late.&lt;br /&gt;
&lt;br /&gt;
==Routing codes==&lt;br /&gt;
&lt;br /&gt;
Common routing codes for trains, these should not be used for other purposes without good reason and taking into account that many trains in public railway network might have these routing codes.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Code !! Focus !! Description&lt;br /&gt;
|-&lt;br /&gt;
| SS || Stations, restrictions || (S)tation (S)huttle. SS trains should stop at transfer stations. SS trains should stay in restricted station complex area.&lt;br /&gt;
|-&lt;br /&gt;
| S || Stations, restrictions || (S)uburban. S trains should stop at all stations. S trains should never be allowed to leave town area or cross city borders.&lt;br /&gt;
|-&lt;br /&gt;
| R || Stations || (R)egional. R trains should stop at all stations.&lt;br /&gt;
|-&lt;br /&gt;
| IC || Common routing || (I)nter-(C)ity. IC trains should pass small stations, if possible routed through fastest route through city and only stop at large main railway stations.&lt;br /&gt;
|-&lt;br /&gt;
| SB || Stations || Train can directly return to approach direction from dead end station without turning train around in shunting area or dedicated loop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Players participating to the project==&lt;br /&gt;
&lt;br /&gt;
* [[User:SX]] started project to learn advtrains keeping low profile until Space Elevator station was mostly done.&lt;br /&gt;
* [[User:NullPointer]] joined to plan and build forward connection from Space Elevator towards Starter Town and Fruitland.&lt;br /&gt;
* Everyone can join project to make railways better, add your name to the list.&lt;br /&gt;
&lt;br /&gt;
[[Category:Trainline]]&lt;/div&gt;</summary>
		<author><name>SX</name></author>
	</entry>
	<entry>
		<id>https://pandorabox.io/index.php?title=Pandorabox_Railway_Company&amp;diff=2357</id>
		<title>Pandorabox Railway Company</title>
		<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php?title=Pandorabox_Railway_Company&amp;diff=2357"/>
		<updated>2021-04-20T15:08:42Z</updated>

		<summary type="html">&lt;p&gt;SX: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Place&lt;br /&gt;
|name=Pandorabox Railway Company&lt;br /&gt;
|state={{Label|text=Open|color=orange}}&lt;br /&gt;
|preview=Minigames Hub - Railway Station.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Goals==&lt;br /&gt;
&lt;br /&gt;
[[User:SX|SX]] had idea about learning how to use advtrains properly while connecting all significant old railways together to form larger &amp;lt;s&amp;gt;personal playground&amp;lt;/s&amp;gt; public network and started working on it as a personal project.&lt;br /&gt;
&lt;br /&gt;
Connect existing railways to larger public network fixing broken rails, routes, stations and protections while getting towards ultimate goal.&lt;br /&gt;
&lt;br /&gt;
Main railways should be protected with protect_streets privilege in the end. Protecting station areas using this privilege should also be considered.&lt;br /&gt;
&lt;br /&gt;
==News==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Date format YYYY.MM.DD (keep it in format that allows simple sorting)&lt;br /&gt;
|-&lt;br /&gt;
! When !! Who !! What&lt;br /&gt;
|-&lt;br /&gt;
| 2021.02.-- || [[User:SX|SX]] || Built Minigames railway station tunnel and some tracks while Minigames Hub was being built.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.02.13 || [[User:SX|SX]] || Started building Minigames Hub railway station.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.03.29 || [[User:SX|SX]] || Finished railways and routes between Minigames Hub and Little Siberia.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.03.31 || [[User:SX|SX]] || Finished railway bridge and tunnel from Minigames towards Forbidden City and Tagada Road aiming for Japan Town connection.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.02 || [[User:SX|SX]] || Protections fixed and updated, TCBs and routes added for Forbidden City - Japan Town railways built by [[User:6r1d|6r1d]], [[User:int|int]] and other players.&lt;br /&gt;
Crashed server multiple times due to various advtrains bugs. Started looking what it takes update advtrains to latest version.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.06 || [[User:SX|SX]] || Tagada Road maintenance tunnels done. Storage area for test trains and inactive trains.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.11 || [[User:SX|SX]] || Minigames - Space Elevator underwater railway tunnel done&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.14 || [[User:SX|SX]] || Space Elevator station mostly finished and in somewhat usable state.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]] || Joined the project.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]], [[User:SX|SX]] || Finished building railway connection to Starter Town.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]] || Built new small railway station for Starter Town. Started planning options for Fruitland connection.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.17 || [[User:SX|SX]] || Started new tracks from Space Elevator towards New Town railway stations, built new small regional station in New Town and started looking route for railway towards larger New Town station complex.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.18 || [[User:NullPointer|NullPointer]], [[User:SX|SX]] || Finished railway between Space Elevator and New Town main station complex.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.19 || [[User:SX|SX]] || Finished TCBs and route for R trains between Minigames Hub and New Town main station. Test trains running between Minigames Hub and New Town station complex. Decorated New Town station complex a bit in process.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.20 || [[User:SX|SX]] || Added signal, routes and subway train with 2 cars for New Town station shuttle line. Train is running between lower regional station and upper main station.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stations==&lt;br /&gt;
&lt;br /&gt;
Minigames Hub, this is where it started and was central hub for first test train lines while getting familiar with advtrains mod.&lt;br /&gt;
&lt;br /&gt;
Little Siberia, this was first connection from Minigames Hub.&lt;br /&gt;
&lt;br /&gt;
Forbidden City / Tagada Road, new railway was built to connect Minigames.&lt;br /&gt;
&lt;br /&gt;
Japan Town, rails were already built by [[User:6r1d|6r1d]], [[User:int|int]] and various other players. Replaced misplaced protection blocks with privilege protectors.&lt;br /&gt;
&lt;br /&gt;
Space Elevator, waypoint while building railway connection towards New Town and Starter Town where older and more complete public railway networks can be found.&lt;br /&gt;
&lt;br /&gt;
==Train Schedules==&lt;br /&gt;
&lt;br /&gt;
What? Trains say beep beep and go, if it left already then you're late.&lt;br /&gt;
&lt;br /&gt;
==Routing codes==&lt;br /&gt;
&lt;br /&gt;
Common routing codes for trains, these should not be used for other purposes without good reason and taking into account that many trains in public railway network might have these routing codes.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Code !! Focus !! Description&lt;br /&gt;
|-&lt;br /&gt;
| SS || Stations, restrictions || (S)tation (S)huttle. SS trains should stop at transfer stations. SS trains should stay in restricted station complex area.&lt;br /&gt;
|-&lt;br /&gt;
| S || Stations, restrictions || (S)uburban. S trains should stop at all stations. S trains should never be allowed to leave town area or cross city borders.&lt;br /&gt;
|-&lt;br /&gt;
| R || Stations || (R)egional. R trains should stop at all stations.&lt;br /&gt;
|-&lt;br /&gt;
| IC || Common routing || (I)nter-(C)ity. IC trains should pass small stations, if possible routed through fastest route through city and only stop at large main railway stations.&lt;br /&gt;
|-&lt;br /&gt;
| SB || Stations || Train can directly return to approach direction from dead end station without turning train around in shunting area or dedicated loop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Players participating to the project==&lt;br /&gt;
&lt;br /&gt;
* [[User:SX]] started project to learn advtrains keeping low profile until Space Elevator station was mostly done.&lt;br /&gt;
* [[User:NullPointer]] joined to plan and build forward connection from Space Elevator towards Starter Town and Fruitland.&lt;br /&gt;
* Everyone can join project to make railways better, add your name to the list.&lt;br /&gt;
&lt;br /&gt;
[[Category:Trainline]]&lt;/div&gt;</summary>
		<author><name>SX</name></author>
	</entry>
	<entry>
		<id>https://pandorabox.io/index.php?title=Pandorabox_Railway_Company&amp;diff=2356</id>
		<title>Pandorabox Railway Company</title>
		<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php?title=Pandorabox_Railway_Company&amp;diff=2356"/>
		<updated>2021-04-20T14:52:22Z</updated>

		<summary type="html">&lt;p&gt;SX: /* Routing codes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Place&lt;br /&gt;
|name=Pandorabox Railway Company&lt;br /&gt;
|state={{Label|text=Open|color=orange}}&lt;br /&gt;
|preview=Minigames Hub - Railway Station.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Goals==&lt;br /&gt;
&lt;br /&gt;
[[User:SX|SX]] had idea about learning how to use advtrains properly while connecting all significant old railways together to form larger &amp;lt;s&amp;gt;personal playground&amp;lt;/s&amp;gt; public network and started working on it as a personal project.&lt;br /&gt;
&lt;br /&gt;
Connect existing railways to larger public network fixing broken rails, routes, stations and protections while getting towards ultimate goal.&lt;br /&gt;
&lt;br /&gt;
Main railways should be protected with protect_streets privilege in the end. Protecting station areas using this privilege should also be considered.&lt;br /&gt;
&lt;br /&gt;
==News==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|+ Date format YYYY.MM.DD (keep it in format that allows simple sorting)&lt;br /&gt;
|-&lt;br /&gt;
! When !! Who !! What&lt;br /&gt;
|-&lt;br /&gt;
| 2021.02.-- || [[User:SX|SX]] || Built Minigames railway station tunnel and some tracks while Minigames Hub was being built.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.02.13 || [[User:SX|SX]] || Started building Minigames Hub railway station.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.03.29 || [[User:SX|SX]] || Finished railways and routes between Minigames Hub and Little Siberia.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.03.31 || [[User:SX|SX]] || Finished railway bridge and tunnel from Minigames towards Forbidden City and Tagada Road aiming for Japan Town connection.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.02 || [[User:SX|SX]] || Protections fixed and updated, TCBs and routes added for Forbidden City - Japan Town railways built by [[User:6r1d|6r1d]], [[User:int|int]] and other players.&lt;br /&gt;
Crashed server multiple times due to various advtrains bugs. Started looking what it takes update advtrains to latest version.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.06 || [[User:SX|SX]] || Tagada Road maintenance tunnels done. Storage area for test trains and inactive trains.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.11 || [[User:SX|SX]] || Minigames - Space Elevator underwater railway tunnel done&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.14 || [[User:SX|SX]] || Space Elevator station mostly finished and in somewhat usable state.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]] || Joined the project.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]], [[User:SX|SX]] || Finished building railway connection to Starter Town.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.15 || [[User:NullPointer|NullPointer]] || Built new small railway station for Starter Town. Started planning options for Fruitland connection.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.17 || [[User:SX|SX]] || Started new tracks from Space Elevator towards New Town railway stations, built new small regional station in New Town and started looking route for railway towards larger New Town station complex.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.18 || [[User:NullPointer|NullPointer]], [[User:SX|SX]] || Finished railway between Space Elevator and New Town main station complex.&lt;br /&gt;
|-&lt;br /&gt;
| 2021.04.19 || [[User:SX|SX]] || Finished TCBs and route for R trains between Minigames Hub and New Town main station. Test trains running between Minigames Hub and New Town station complex. Decorated New Town station complex a bit in process.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Stations==&lt;br /&gt;
&lt;br /&gt;
Minigames Hub, this is where it started and was central hub for first test train lines while getting familiar with advtrains mod.&lt;br /&gt;
&lt;br /&gt;
Little Siberia, this was first connection from Minigames Hub.&lt;br /&gt;
&lt;br /&gt;
Forbidden City / Tagada Road, new railway was built to connect Minigames.&lt;br /&gt;
&lt;br /&gt;
Japan Town, rails were already built by [[User:6r1d|6r1d]], [[User:int|int]] and various other players. Replaced misplaced protection blocks with privilege protectors.&lt;br /&gt;
&lt;br /&gt;
Space Elevator, waypoint while building railway connection towards New Town and Starter Town where older and more complete public railway networks can be found.&lt;br /&gt;
&lt;br /&gt;
==Train Schedules==&lt;br /&gt;
&lt;br /&gt;
What? Trains say beep beep and go, if it left already then you're late.&lt;br /&gt;
&lt;br /&gt;
==Routing codes==&lt;br /&gt;
&lt;br /&gt;
Common routing codes for trains, these should not be used for other purposes without good reason and taking into account that many trains in public railway network might have these routing codes.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Code !! Focus !! Description&lt;br /&gt;
|-&lt;br /&gt;
| SS || Stations, restrictions || (S)tation (S)huttle. SS trains should stop at transfer stations. SS trains should stay in restricted station complex area.&lt;br /&gt;
|-&lt;br /&gt;
| S || Stations, restrictions || (S)uburban. S trains should stop at all stations. S trains should never be allowed to leave town area or cross city borders.&lt;br /&gt;
|-&lt;br /&gt;
| R || Stations || (R)egional. R trains should stop at all stations.&lt;br /&gt;
|-&lt;br /&gt;
| IC || Common routing || (I)nter-(C)ity. IC trains should pass small stations, if possible routed through fastest route through city and only stop at large main railway stations.&lt;br /&gt;
|-&lt;br /&gt;
| SB || Stations || Train can directly return to approach direction from dead end station without turning train around in shunting area or dedicated loop.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Players participating to the project==&lt;br /&gt;
&lt;br /&gt;
* [[User:SX]] started project to learn advtrains keeping low profile until Space Elevator station was mostly done.&lt;br /&gt;
* [[User:NullPointer]] joined to plan and build forward connection from Space Elevator towards Starter Town and Fruitland.&lt;br /&gt;
* Everyone can join project to make railways better, add your name to the list.&lt;br /&gt;
&lt;br /&gt;
[[Category:Trainline]]&lt;/div&gt;</summary>
		<author><name>SX</name></author>
	</entry>
</feed>