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	<id>https://pandorabox.io/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Coil</id>
	<title>Pandorabox - User contributions [en]</title>
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	<updated>2026-05-24T12:23:52Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://pandorabox.io/index.php?title=Talk:Spawn_3.0&amp;diff=1175</id>
		<title>Talk:Spawn 3.0</title>
		<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php?title=Talk:Spawn_3.0&amp;diff=1175"/>
		<updated>2020-01-14T03:36:17Z</updated>

		<summary type="html">&lt;p&gt;Coil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Basic Outline ==&lt;br /&gt;
* 5 islands connected with paths&lt;br /&gt;
* Jump-able&lt;br /&gt;
* Focus on low-end clients (see materials)&lt;br /&gt;
* Low orbit for map and bones&lt;br /&gt;
* No fly, angry mobs, radiation, PvP.&lt;br /&gt;
* Lots of space, we have faster movement at spawn. Keep Buildings visible.&lt;br /&gt;
* Spawn connects to places that show and teach, keep text minimal.&lt;br /&gt;
&lt;br /&gt;
== Telemosaics ==&lt;br /&gt;
* Right-click on mosaics to travel. That way we avoid both travel-loops and server-steps.&lt;br /&gt;
* From time to time cycle some to feature places of currently active users.&lt;br /&gt;
&lt;br /&gt;
== Travelnets ==&lt;br /&gt;
Currently anybody can add networks and stations to users [[User:Shared|shared]] and [[User:Korlen|korlen]]&lt;br /&gt;
&lt;br /&gt;
== Materials ==&lt;br /&gt;
* avoid nodes that&lt;br /&gt;
** animate&lt;br /&gt;
** have inventories&lt;br /&gt;
** are owned&lt;br /&gt;
* no cognitive overload&lt;br /&gt;
* avoid doors&lt;br /&gt;
* avoid multiple floors (hmm, we broke that rule)&lt;br /&gt;
&lt;br /&gt;
== Islands ==&lt;br /&gt;
=== &amp;quot;Earth&amp;quot; island ===&lt;br /&gt;
* Space for about 30 teleporters&lt;br /&gt;
* Teleporter &amp;quot;priorities&amp;quot;:&lt;br /&gt;
** Old places: farther behind&lt;br /&gt;
** New/Hot places: more in the front&lt;br /&gt;
* Only names of places on signs. Leave first line empty. Use same colour for font on all signs. Use signs with white border.&lt;br /&gt;
* Careful when adding/removeing anything. Light values have been carefully kept high enough to avoid ents from spawning on leaves and spiders on rainforest litter and snow.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Space&amp;quot; island ===&lt;br /&gt;
* Four XP related zones:&lt;br /&gt;
** Low Earth Orbit&lt;br /&gt;
** Moon&lt;br /&gt;
** Asteroids&lt;br /&gt;
** Mars&lt;br /&gt;
(War-zone obviously not required)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Shop&amp;quot; island ===&lt;br /&gt;
* korlen's shopping network&lt;br /&gt;
* admin ore exchange on lower floor&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Tutorial&amp;quot; island ===&lt;br /&gt;
* Existing tutorials are linked with telemosaics&lt;br /&gt;
* Four tutorial teleporter networks&lt;br /&gt;
* Some prominent tele-mosaics can be rotated&lt;br /&gt;
* Please don't use posters here. Let the tutorials speak for themselves. Books are fine for &amp;quot;How to use&amp;quot; and similar.&lt;br /&gt;
&lt;br /&gt;
== Original Builders January 2020 ==&lt;br /&gt;
* [[User:BuckarooBanzai|BuckarooBanzai]]&lt;br /&gt;
* [[User:Int|Int]]&lt;br /&gt;
* [[User:Coil|coil]]&lt;br /&gt;
* [[User:Jackb|jackb]]&lt;br /&gt;
* [[User:Chi|chi]]&lt;br /&gt;
* [[User:A|a]]&lt;br /&gt;
* [[User:SX|SX]]&lt;br /&gt;
* [[User:AceRichman|AceRichman]]&lt;br /&gt;
* [[User:SwissalpS|SwissalpS]]&lt;br /&gt;
* [[User:Korlen|korlen]]&lt;br /&gt;
* [[User:Shared|shared]]&lt;br /&gt;
* [[User:Time_Styler|Time_Styler]].&lt;br /&gt;
* Glitch?&lt;br /&gt;
&lt;br /&gt;
== Maintainers ==&lt;br /&gt;
(to be added later)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-- some cleaned up version of this under Islands title&lt;br /&gt;
=== Coords ===&lt;br /&gt;
&lt;br /&gt;
==== Spawn Island ====&lt;br /&gt;
Tulip in centre, spawn-point?: 600 107 1909&lt;br /&gt;
&lt;br /&gt;
==== Space Island ====&lt;br /&gt;
&lt;br /&gt;
==== Tutorial Island ====&lt;br /&gt;
&lt;br /&gt;
Centre: x = 600, z = 1854&lt;br /&gt;
&lt;br /&gt;
==== Entire Spawn ====&lt;br /&gt;
&lt;br /&gt;
Centre:&lt;br /&gt;
&lt;br /&gt;
Highest (maxY): 141 clouds&lt;br /&gt;
&lt;br /&gt;
Lowest (minY): 49 smoke&lt;br /&gt;
&lt;br /&gt;
Height:&lt;br /&gt;
&lt;br /&gt;
maxX:&lt;br /&gt;
&lt;br /&gt;
minX:&lt;br /&gt;
&lt;br /&gt;
Width:&lt;br /&gt;
&lt;br /&gt;
maxZ:&lt;br /&gt;
&lt;br /&gt;
minZ:&lt;br /&gt;
&lt;br /&gt;
Depth:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:spawn3_20200111_044803.png|800px]]&lt;/div&gt;</summary>
		<author><name>Coil</name></author>
	</entry>
	<entry>
		<id>https://pandorabox.io/index.php?title=Talk:Spawn&amp;diff=1165</id>
		<title>Talk:Spawn</title>
		<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php?title=Talk:Spawn&amp;diff=1165"/>
		<updated>2020-01-11T20:05:06Z</updated>

		<summary type="html">&lt;p&gt;Coil: /* &amp;quot;Earth&amp;quot; island */ replied&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Travelnets ==&lt;br /&gt;
admin suggested using a neutral user for shared travelnets (and other owned nodes like POI).&lt;br /&gt;
Suggested user &amp;quot;spawn&amp;quot; was not available, so &amp;quot;shared&amp;quot; was created for now. Any better Ideas please submit them.&lt;br /&gt;
&lt;br /&gt;
We need to define how to name the networks:&lt;br /&gt;
-- Shops&lt;br /&gt;
?Shops1...n ?&lt;br /&gt;
&lt;br /&gt;
-- Space&lt;br /&gt;
?SpaceMoon&lt;br /&gt;
?SpaceMars&lt;br /&gt;
?SpaceAsteroids&lt;br /&gt;
?SpaceOther&lt;br /&gt;
&lt;br /&gt;
-- Tutorials&lt;br /&gt;
??? Tutorials1...n ?&lt;br /&gt;
&lt;br /&gt;
== Globes ==&lt;br /&gt;
&lt;br /&gt;
I also like to move the Mars/Moon/Earth globes from Warden to the new spawn, they look pretty cool....&lt;br /&gt;
[[User:BuckarooBanzai|BuckarooBanzai]] ([[User talk:BuckarooBanzai|talk]]) 21:50, 26 December 2019 (UTC)&lt;br /&gt;
SwissalpS is willing to recreate them if needed, so we can keep Spawn 2.0 for the 'museum'.&lt;br /&gt;
Would be nice to leave the old spawn intact - AceRichman&lt;br /&gt;
&lt;br /&gt;
== a's Suggestions ==&lt;br /&gt;
&lt;br /&gt;
I don't like how in the current spawn area, there's a little section that you spawn in that's separated from the main box with a door. I would prefer if Spawn 2.0 has the actual spawn point inside the main area and no little extensions on the sides.&lt;br /&gt;
In the teleportation links to locations on Earth, we should add links to minor, unofficial towns and to major, but isolated public builds that the builders are okay with people settling around.&lt;br /&gt;
&lt;br /&gt;
== admin store aka Sky Mall ==&lt;br /&gt;
If we move it, then please outside the rainbow. I'd prefer to have a prominent mosaic on shops-island to skymall than actually having it at spawn.&lt;br /&gt;
This under the moto: spawn is a place that links to places. [[user:SwissalpS|- SwissalpS]]&lt;br /&gt;
: I agree. Sky mall is 16 by 28 by 18, so it ''can'' fit on the shops island. But with the basement having to be inside the bottom half-sphere, it would need to be right in the center, so it would block the path to the rainbow, and it'd be awkward to find a place for the korlen shopping network. And I think it is best not to put buildings on top of the islands (except for the islands themselves). Large open areas with few or no doors are good. &amp;amp;mdash;&amp;amp;nbsp;[[User:Coil|Coil]] ([[User talk:Coil|talk]]) 02:48, 6 January 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Ideas/Proposals Tasks ==&lt;br /&gt;
&lt;br /&gt;
* 55 from center of middle island to center of outter islands&lt;br /&gt;
* 20 radius for outter islands&lt;br /&gt;
&lt;br /&gt;
=== Basic idea ===&lt;br /&gt;
&lt;br /&gt;
* Center spawn island&lt;br /&gt;
* 4 outer islands&lt;br /&gt;
* earth / space / shops / tutorials&lt;br /&gt;
&lt;br /&gt;
=== Bridges ===&lt;br /&gt;
Currently 3 bridges are flat underneath and one is arched.&lt;br /&gt;
Do we make space bridge half arched or arch all bridges and put something fitting under central island?&lt;br /&gt;
&lt;br /&gt;
I prefer them to not have arches at all - AceRichman&lt;br /&gt;
&lt;br /&gt;
Same, prefer all bridges consistent flat. With the half-spheres, it looks better than half arch. &amp;amp;mdash;&amp;amp;nbsp;[[User:Coil|Coil]]&lt;br /&gt;
&lt;br /&gt;
flat somehow looks better though I did like the looks before we tried flat [[User:SwissalpS|SwissalpS]]&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Earth&amp;quot; island ===&lt;br /&gt;
&lt;br /&gt;
* Space for about 30 teleporters&lt;br /&gt;
* Teleporter &amp;quot;priorities&amp;quot;:&lt;br /&gt;
** Old places: farther behind&lt;br /&gt;
** New/Hot places: more in the front&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
+ I did like the looks of grass-bridge, but prefer the glass floor - SwissalpS&lt;br /&gt;
+ Let's vote on that.&lt;br /&gt;
- seems glass won.&lt;br /&gt;
&lt;br /&gt;
+ Not sure about the change to coral for the top part of the bridge, I thought it was decided to use leaves there? - AceRichman&lt;br /&gt;
&lt;br /&gt;
+ no leaves played well with signs on certain clients, that is why leaves were replaced. - SwissalpS &lt;br /&gt;
&lt;br /&gt;
+ Not sure about coral either, replaced leaves because of the waving leaves setting after chi said it obscured the banner. &amp;amp;mdash;&amp;amp;nbsp;[[User:Coil|Coil]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
+ Can we please drop the by XYZ on all locations? At target owners can inform visitors of the place's founder(s) and history. - [[User:SwissalpS|SwissalpS]]&lt;br /&gt;
* AceRichman agrees with SwisssalpS^&lt;br /&gt;
&lt;br /&gt;
+ Let's keep the wide font and use only the signs with white borders - [[User:SwissalpS|SwissalpS]]&lt;br /&gt;
&lt;br /&gt;
+ Please start signs with an empty line for read-ability.&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Space&amp;quot; island ===&lt;br /&gt;
&lt;br /&gt;
* Space for about 30 teleporters&lt;br /&gt;
* Vacuum-warning&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; ?&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Shop&amp;quot; island ===&lt;br /&gt;
&lt;br /&gt;
* Space for the shop teleporters&lt;br /&gt;
* Shop building (move the existing one?)&lt;br /&gt;
** Is the area inside/under the shop platform going to be used for the admin shop vendors? I don't think we need the extra space for travelnets if they are going to be used. - AceRichman&lt;br /&gt;
** Yes, if admin agrees to it, the lower level is reserved for possible admin shop that sells fewer items than skymall. Alternative is to not use the lower level at all and have a telemosaic to current Sky-Mall instead (reducing number of inventories at spawn -&amp;gt; reducing lag) - SwissalpS&lt;br /&gt;
** Current idea with travelnets, is to cover/decorate each with a unique material/colour to make them easier to distinguish - SwissalpS&lt;br /&gt;
** Vendors have a lot of node metadata, inventories and entities, but there are 70 admin vendors at Sky Mall, so they could all fit on that single floor if admin thinks that's desirable. Otherwise, the floor inside the shops half-sphere should be removed. &amp;amp;mdash;&amp;amp;nbsp;[[User:Coil|Coil]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
+ admin said to try without xp-gate and shops at spawn. He is setting up already.&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Tutorial&amp;quot; island ===&lt;br /&gt;
&lt;br /&gt;
* Space for the tutorial teleportes&lt;br /&gt;
&lt;br /&gt;
* Some prominent tele-mosaics&lt;br /&gt;
&lt;br /&gt;
+ Please don't use posters here. Let the tutorials speak for themselves. Books are fine for &amp;quot;How to use&amp;quot; and similar. [[User:SwissalpS|SwissalpS]]&lt;br /&gt;
&lt;br /&gt;
+ the mosaics with red glass above them have travel-loops and need to be fixed or added to travelnetworks [[User:SwissalpS|SwissalpS]]&lt;br /&gt;
&lt;br /&gt;
=== Needs ===&lt;br /&gt;
&lt;br /&gt;
* move globes from old spawn over bridges to Earth and orbital&lt;br /&gt;
&lt;br /&gt;
* move pandorabox text to over tutorial area (facing center island) [SwissalpS made a copy, feel free to move it]&lt;br /&gt;
&lt;br /&gt;
* move red spaceship to over space area [SwissalpS made a copy, near space-island feel free to move it or change materials]&lt;br /&gt;
&lt;br /&gt;
* what about AdamWolf's airplanes?&lt;br /&gt;
&lt;br /&gt;
* Tie-Fighter, Tie-Bomber?&lt;br /&gt;
&lt;br /&gt;
* SwissalpS would like the balloon at more prominent location or linked to from tutorials.&lt;br /&gt;
&lt;br /&gt;
=== Coords ===&lt;br /&gt;
&lt;br /&gt;
==== Spawn Island ====&lt;br /&gt;
Tulip in centre, spawn-point?: 600 107 1909&lt;br /&gt;
&lt;br /&gt;
==== Space Island ====&lt;br /&gt;
&lt;br /&gt;
if it needs to be moved later...&lt;br /&gt;
&lt;br /&gt;
bridge:  - 579  114  1909 R13&lt;br /&gt;
&lt;br /&gt;
island1:  530  107  1924  R15&lt;br /&gt;
&lt;br /&gt;
island2:  561  107  1924  R15&lt;br /&gt;
&lt;br /&gt;
island3:  530  107  1893  R15&lt;br /&gt;
&lt;br /&gt;
island4:  561  107  1893  R15&lt;br /&gt;
&lt;br /&gt;
Force Field emiter:&lt;br /&gt;
&lt;br /&gt;
545 105 1909 R20 - initial coord, maybe raise it a few nodes and build a dome on it?&lt;br /&gt;
&lt;br /&gt;
==== Tutorial Island ====&lt;br /&gt;
&lt;br /&gt;
Centre: x = 600, z = 1854&lt;br /&gt;
&lt;br /&gt;
==== Entire Spawn ====&lt;br /&gt;
&lt;br /&gt;
Centre:&lt;br /&gt;
&lt;br /&gt;
Highest (maxY): 141 clouds&lt;br /&gt;
&lt;br /&gt;
Lowest (minY): 49 smoke&lt;br /&gt;
&lt;br /&gt;
Height:&lt;br /&gt;
&lt;br /&gt;
maxX:&lt;br /&gt;
&lt;br /&gt;
minX:&lt;br /&gt;
&lt;br /&gt;
Width:&lt;br /&gt;
&lt;br /&gt;
maxZ:&lt;br /&gt;
&lt;br /&gt;
minZ:&lt;br /&gt;
&lt;br /&gt;
Depth:&lt;br /&gt;
&lt;br /&gt;
=== Ideas and proposals ===&lt;br /&gt;
&lt;br /&gt;
News section accessible only to mods on the central platform?&lt;br /&gt;
&lt;br /&gt;
* no, why should news access be limited? - AceRichman&lt;br /&gt;
* Guess write access is meant - SwissalpS&lt;br /&gt;
* Central platform is small and I hardly ever look at signs after the first time. Also, it's nice for the central platform to be plain grass and flowers and to resist urge to put too much there. - coil&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Train line around spawn?&lt;br /&gt;
&lt;br /&gt;
* no, not needed - AceRichman&lt;br /&gt;
* Trains are only visible from 20 nodes away, so that means extra lag for little visibility. - coil&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Short chat tutorial at spawn or in tutorial area?&lt;br /&gt;
&lt;br /&gt;
* make a tutorial linked from tutorial area - SwissalpS&lt;br /&gt;
* A book at the entrance of the tutorials area with rules, chat usage (channels, languages, messages, whisper), basic commands (/help, /spawn, /sethome, /home, /killme), and links to wiki is probably good. Anything with demos, signs, or more than a few books: best to make a separate tutorial and link there with beacons. &amp;amp;mdash;&amp;amp;nbsp;[[User:Coil|Coil]]&lt;br /&gt;
* [[user:SwissalpS|SwissalpS]] agrees with [[User:Coil|Coil]]&lt;br /&gt;
* I agree there should be something like that, but I don't think many new players would even notice a book, so a sign should be added to draw attention to it, and maybe even move it into the center of the island. - AceRichman&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Place for non-shopping players' networks? - ?&lt;br /&gt;
&lt;br /&gt;
* Interesting idea - ?&lt;br /&gt;
* Don't earth and space teleporters provide that? - ?&lt;br /&gt;
* Maybe just a section for teleporters to travel hubs - AceRichman&lt;br /&gt;
* That's what earth teleporters are -&amp;gt; links to hubs (same goes for space) - SwissalpS (maybe I'm missing something)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Shopping island seems lacking in height compared to other islands, should anything be done about that? - AceRichman&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Should news section include updates to mods? (e.g. the new jumpdrive upgrades) - AceRichman&lt;br /&gt;
&lt;br /&gt;
* Yes, if anyone has time to write about the updates. But that section should not be at spawn. - coil&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Signs are running out of space and hard to read. Should move everything to wiki. - coil&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[File:spawn3_20200111_044803.png|800px]]&lt;/div&gt;</summary>
		<author><name>Coil</name></author>
	</entry>
	<entry>
		<id>https://pandorabox.io/index.php?title=Talk:Spawn&amp;diff=1117</id>
		<title>Talk:Spawn</title>
		<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php?title=Talk:Spawn&amp;diff=1117"/>
		<updated>2020-01-08T05:34:57Z</updated>

		<summary type="html">&lt;p&gt;Coil: /* Bridges */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Globes ==&lt;br /&gt;
&lt;br /&gt;
I also like to move the Mars/Moon/Earth globes from Warden to the new spawn, they look pretty cool....&lt;br /&gt;
[[User:BuckarooBanzai|BuckarooBanzai]] ([[User talk:BuckarooBanzai|talk]]) 21:50, 26 December 2019 (UTC)&lt;br /&gt;
SwissalpS is willing to recreate them if needed, so we can keep Spawn 2.0 for the 'museum'.&lt;br /&gt;
Would be nice to leave the old spawn intact - AceRichman&lt;br /&gt;
&lt;br /&gt;
== a's Suggestions ==&lt;br /&gt;
&lt;br /&gt;
I don't like how in the current spawn area, there's a little section that you spawn in that's separated from the main box with a door. I would prefer if Spawn 2.0 has the actual spawn point inside the main area and no little extensions on the sides.&lt;br /&gt;
In the teleportation links to locations on Earth, we should add links to minor, unofficial towns and to major, but isolated public builds that the builders are okay with people settling around.&lt;br /&gt;
&lt;br /&gt;
== admin store aka Sky Mall ==&lt;br /&gt;
If we move it, then please outside the rainbow. I'd prefer to have a prominent mosaic on shops-island to skymall than actually having it at spawn.&lt;br /&gt;
This under the moto: spawn is a place that links to places. [[user:SwissalpS|- SwissalpS]]&lt;br /&gt;
: I agree. Sky mall is 16 by 28 by 18, so it ''can'' fit on the shops island. But with the basement having to be inside the bottom half-sphere, it would need to be right in the center, so it would block the path to the rainbow, and it'd be awkward to find a place for the korlen shopping network. And I think it is best not to put buildings on top of the islands (except for the islands themselves). Large open areas with few or no doors are good. &amp;amp;mdash;&amp;amp;nbsp;[[User:Coil|Coil]] ([[User talk:Coil|talk]]) 02:48, 6 January 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Ideas/Proposals Tasks ==&lt;br /&gt;
&lt;br /&gt;
* 55 from center of middle island to center of outter islands&lt;br /&gt;
* 20 radius for outter islands&lt;br /&gt;
&lt;br /&gt;
=== Basic idea ===&lt;br /&gt;
&lt;br /&gt;
* Center spawn island&lt;br /&gt;
* 4 outer islands&lt;br /&gt;
* earth / space / shops / tutorials&lt;br /&gt;
&lt;br /&gt;
=== Bridges ===&lt;br /&gt;
Currently 3 bridges are flat underneath and one is arched.&lt;br /&gt;
Do we make space bridge half arched or arch all bridges and put something fitting under central island?&lt;br /&gt;
&lt;br /&gt;
I prefer them to not have arches at all - AceRichman&lt;br /&gt;
&lt;br /&gt;
Same, prefer all bridges consistent flat. With the half-spheres, it looks better than half arch. &amp;amp;mdash;&amp;amp;nbsp;[[User:Coil|Coil]]&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Earth&amp;quot; island ===&lt;br /&gt;
&lt;br /&gt;
* Space for about 30 teleporters&lt;br /&gt;
* Teleporter &amp;quot;priorities&amp;quot;:&lt;br /&gt;
** Old places: farther behind&lt;br /&gt;
** New/Hot places: more in the front&lt;br /&gt;
&lt;br /&gt;
+ I did like the looks of grass-bridge, but prefer the glass floor - SwissalpS&lt;br /&gt;
+ Let's vote on that.&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; ?&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Space&amp;quot; island ===&lt;br /&gt;
&lt;br /&gt;
* Space for about 30 teleporters&lt;br /&gt;
* Vacuum-warning&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; ?&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Shop&amp;quot; island ===&lt;br /&gt;
&lt;br /&gt;
* Space for the shop teleporters&lt;br /&gt;
* Shop building (move the existing one?)&lt;br /&gt;
** Is the area inside/under the shop platform going to be used for the admin shop vendors? I don't think we need the extra space for travelnets if they are going to be used. - AceRichman&lt;br /&gt;
** Yes, if admin agrees to it, the lower level is reserved for possible admin shop that sells fewer items than skymall. Alternative is to not use the lower level at all and have a telemosaic to current Sky-Mall instead (reducing number of inventories at spawn -&amp;gt; reducing lag) - SwissalpS&lt;br /&gt;
** Current idea with travelnets, is to cover/decorate each with a unique material/colour to make them easier to distinguish - SwissalpS&lt;br /&gt;
** Vendors have a lot of node metadata, inventories and entities, but there are 70 admin vendors at Sky Mall, so they could all fit on that single floor if admin thinks that's desirable. Otherwise, the floor inside the shops half-sphere should be removed. &amp;amp;mdash;&amp;amp;nbsp;[[User:Coil|Coil]]&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Tutorial&amp;quot; island ===&lt;br /&gt;
&lt;br /&gt;
* Space for the tutorial teleportes&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; ?&lt;br /&gt;
&lt;br /&gt;
=== Needs ===&lt;br /&gt;
&lt;br /&gt;
* move globes from old spawn over bridges to Earth and orbital&lt;br /&gt;
&lt;br /&gt;
* move pandorabox text to over tutorial area (facing center island) [SwissalpS made a copy, feel free to move it]&lt;br /&gt;
&lt;br /&gt;
* move red spaceship to over space area [SwissalpS made a copy, near space-island feel free to move it or change materials]&lt;br /&gt;
&lt;br /&gt;
* what about AdamWolf's airplanes?&lt;br /&gt;
&lt;br /&gt;
* Tie-Fighter, Tie-Bomber?&lt;br /&gt;
&lt;br /&gt;
* SwissalpS would like the balloon at more prominent location or linked to from tutorials.&lt;br /&gt;
&lt;br /&gt;
=== Coords ===&lt;br /&gt;
&lt;br /&gt;
==== Space Island ====&lt;br /&gt;
&lt;br /&gt;
if it needs to be moved later...&lt;br /&gt;
&lt;br /&gt;
bridge:  - 579  114  1909 R13&lt;br /&gt;
&lt;br /&gt;
island1:  530  107  1924  R15&lt;br /&gt;
&lt;br /&gt;
island2:  561  107  1924  R15&lt;br /&gt;
&lt;br /&gt;
island3:  530  107  1893  R15&lt;br /&gt;
&lt;br /&gt;
island4:  561  107  1893  R15&lt;br /&gt;
&lt;br /&gt;
Force Field emiter:&lt;br /&gt;
&lt;br /&gt;
545 105 1909 R20 - initial coord, maybe raise it a few nodes and build a dome on it?&lt;br /&gt;
&lt;br /&gt;
==== Tutorial Island ====&lt;br /&gt;
&lt;br /&gt;
Centre: x = 600, z = 1854&lt;br /&gt;
&lt;br /&gt;
==== Entire Spawn ====&lt;br /&gt;
&lt;br /&gt;
Centre:&lt;br /&gt;
&lt;br /&gt;
Highest (maxY):&lt;br /&gt;
&lt;br /&gt;
Lowest (minY):&lt;br /&gt;
&lt;br /&gt;
Height:&lt;br /&gt;
&lt;br /&gt;
maxX:&lt;br /&gt;
&lt;br /&gt;
minX:&lt;br /&gt;
&lt;br /&gt;
Width:&lt;br /&gt;
&lt;br /&gt;
maxZ:&lt;br /&gt;
&lt;br /&gt;
minZ:&lt;br /&gt;
&lt;br /&gt;
Depth:&lt;br /&gt;
&lt;br /&gt;
=== Ideas and proposals ===&lt;br /&gt;
&lt;br /&gt;
news section accessible only to mods on the central platform?&lt;br /&gt;
&lt;br /&gt;
* no, why should news access be limited? - AceRichman&lt;br /&gt;
* Guess write access is meant - SwissalpS&lt;br /&gt;
* Central platform is small and I hardly ever look at signs after the first time. Also, it's nice for the central platform to be plain grass and flowers and to resist urge to put too much there. - coil&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Train line around spawn?&lt;br /&gt;
&lt;br /&gt;
* no, not needed - AceRichman&lt;br /&gt;
* Trains are only visible from 20 nodes away, so that means extra lag for little visibility. - coil&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
short chat tutorial at spawn or in tutorial area?&lt;br /&gt;
&lt;br /&gt;
* make a tutorial linked from tutorial area - SwissalpS&lt;br /&gt;
* A book at the entrance of the tutorials area with rules, chat usage (channels, languages, messages, whisper), basic commands (/help, /spawn, /sethome, /home, /killme), and links to wiki is probably good. Anything with demos, signs, or more than a few books: best to make a separate tutorial and link there with beacons. &amp;amp;mdash;&amp;amp;nbsp;[[User:Coil|Coil]]&lt;br /&gt;
* [[user:SwissalpS|SwissalpS]] agrees with [[User:Coil|Coil]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Place for non-shopping players' networks&lt;br /&gt;
&lt;br /&gt;
* Interesting idea&lt;br /&gt;
* Don't earth and space teleporters provide that?&lt;br /&gt;
* Maybe just a section for teleporters to travel hubs - AceRichman&lt;br /&gt;
* That's what earth teleporters are -&amp;gt; links to hubs (same goes for space) - SwissalpS (maybe I'm missing something)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Shopping materials voting pending, please add your suggestions&lt;br /&gt;
&lt;br /&gt;
* technic marble + granite - ?&lt;br /&gt;
* silver sandstone, obsidian, and regular steel-framed glass looks good to me - AceRichman&lt;br /&gt;
* chi suggested white wool cloud. I think someone wanted to move the existing mall at spawn. - coil&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Should the space between the current platforms be used for more platforms (of the same size)?&lt;br /&gt;
They would fit perfectly, and would provide space for more things (such as the news/info section) - AceRichman&lt;br /&gt;
&lt;br /&gt;
^ I have built a example between tutorial and space platforms out of scaffold - AceRichman&lt;br /&gt;
&lt;br /&gt;
* I think it looks crowded - SwissalpS&lt;br /&gt;
* Also the bridge would have to be built diagonally, which doesn't look very nice - AceRichman&lt;br /&gt;
Maybe just add smaller (10-15 radius) platforms, one each for news/info, travel hub teleporters, admin shop, and something else? - AceRichman&lt;br /&gt;
* I'm in general not for more than the current 5 platforms inside the rainbow, small decorative clouds I'm ok with. - SwissalpS&lt;br /&gt;
* I don't want more platforms, and decorative clouds only if they're small and out of the way. &amp;amp;mdash;&amp;amp;nbsp;[[User:Coil|Coil]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
should news section include&lt;br /&gt;
updates to mods?&lt;br /&gt;
&lt;br /&gt;
(e.g. the new jumpdrive upgrades)&lt;br /&gt;
&lt;br /&gt;
* Yes, if anyone has time to write about the updates. But that section should not be at spawn. - coil&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Signs are running out of space and hard to read. Should move everything to wiki. - coil&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Coil</name></author>
	</entry>
	<entry>
		<id>https://pandorabox.io/index.php?title=Talk:Spawn&amp;diff=1114</id>
		<title>Talk:Spawn</title>
		<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php?title=Talk:Spawn&amp;diff=1114"/>
		<updated>2020-01-07T21:01:52Z</updated>

		<summary type="html">&lt;p&gt;Coil: /* &amp;quot;Shop&amp;quot; island */ replied&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Globes ==&lt;br /&gt;
&lt;br /&gt;
I also like to move the Mars/Moon/Earth globes from Warden to the new spawn, they look pretty cool....&lt;br /&gt;
[[User:BuckarooBanzai|BuckarooBanzai]] ([[User talk:BuckarooBanzai|talk]]) 21:50, 26 December 2019 (UTC)&lt;br /&gt;
SwissalpS is willing to recreate them if needed, so we can keep Spawn 2.0 for the 'museum'.&lt;br /&gt;
Would be nice to leave the old spawn intact - AceRichman&lt;br /&gt;
&lt;br /&gt;
== a's Suggestions ==&lt;br /&gt;
&lt;br /&gt;
I don't like how in the current spawn area, there's a little section that you spawn in that's separated from the main box with a door. I would prefer if Spawn 2.0 has the actual spawn point inside the main area and no little extensions on the sides.&lt;br /&gt;
In the teleportation links to locations on Earth, we should add links to minor, unofficial towns and to major, but isolated public builds that the builders are okay with people settling around.&lt;br /&gt;
&lt;br /&gt;
== admin store aka Sky Mall ==&lt;br /&gt;
If we move it, then please outside the rainbow. I'd prefer to have a prominent mosaic on shops-island to skymall than actually having it at spawn.&lt;br /&gt;
This under the moto: spawn is a place that links to places. [[user:SwissalpS|- SwissalpS]]&lt;br /&gt;
: I agree. Sky mall is 16 by 28 by 18, so it ''can'' fit on the shops island. But with the basement having to be inside the bottom half-sphere, it would need to be right in the center, so it would block the path to the rainbow, and it'd be awkward to find a place for the korlen shopping network. And I think it is best not to put buildings on top of the islands (except for the islands themselves). Large open areas with few or no doors are good. &amp;amp;mdash;&amp;amp;nbsp;[[User:Coil|Coil]] ([[User talk:Coil|talk]]) 02:48, 6 January 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Ideas/Proposals Tasks ==&lt;br /&gt;
&lt;br /&gt;
* 55 from center of middle island to center of outter islands&lt;br /&gt;
* 20 radius for outter islands&lt;br /&gt;
&lt;br /&gt;
=== Basic idea ===&lt;br /&gt;
&lt;br /&gt;
* Center spawn island&lt;br /&gt;
* 4 outer islands&lt;br /&gt;
* earth / space / shops / tutorials&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Earth&amp;quot; island ===&lt;br /&gt;
&lt;br /&gt;
* Space for about 30 teleporters&lt;br /&gt;
* Teleporter &amp;quot;priorities&amp;quot;:&lt;br /&gt;
** Old places: farther behind&lt;br /&gt;
** New/Hot places: more in the front&lt;br /&gt;
&lt;br /&gt;
+ I did like the looks of grass-bridge, but prefer the glass floor - SwissalpS&lt;br /&gt;
+ Let's vote on that.&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; ?&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Space&amp;quot; island ===&lt;br /&gt;
&lt;br /&gt;
* Space for about 30 teleporters&lt;br /&gt;
* Vacuum-warning&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; ?&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Shop&amp;quot; island ===&lt;br /&gt;
&lt;br /&gt;
* Space for the shop teleporters&lt;br /&gt;
* Shop building (move the existing one?)&lt;br /&gt;
** Is the area inside/under the shop platform going to be used for the admin shop vendors? I don't think we need the extra space for travelnets if they are going to be used. - AceRichman&lt;br /&gt;
** Yes, if admin agrees to it, the lower level is reserved for possible admin shop that sells fewer items than skymall. Alternative is to not use the lower level at all and have a telemosaic to current Sky-Mall instead (reducing number of inventories at spawn -&amp;gt; reducing lag) - SwissalpS&lt;br /&gt;
** Current idea with travelnets, is to cover/decorate each with a unique material/colour to make them easier to distinguish - SwissalpS&lt;br /&gt;
** Vendors have a lot of node metadata, inventories and entities, but there are 70 admin vendors at Sky Mall, so they could all fit on that single floor if admin thinks that's desirable. Otherwise, the floor inside the shops half-sphere should be removed. &amp;amp;mdash;&amp;amp;nbsp;[[User:Coil|Coil]]&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Tutorial&amp;quot; island ===&lt;br /&gt;
&lt;br /&gt;
* Space for the tutorial teleportes&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; ?&lt;br /&gt;
&lt;br /&gt;
=== Needs ===&lt;br /&gt;
&lt;br /&gt;
* move globes from old spawn over bridges to Earth and orbital&lt;br /&gt;
&lt;br /&gt;
* move pandorabox text to over tutorial area (facing center island) [SwissalpS made a copy, feel free to move it]&lt;br /&gt;
&lt;br /&gt;
* move red spaceship to over space area [SwissalpS made a copy, near space-island feel free to move it or change materials]&lt;br /&gt;
&lt;br /&gt;
* what about AdamWolf's airplanes?&lt;br /&gt;
&lt;br /&gt;
* Tie-Fighter, Tie-Bomber?&lt;br /&gt;
&lt;br /&gt;
* SwissalpS would like the balloon at more prominent location or linked to from tutorials.&lt;br /&gt;
&lt;br /&gt;
=== Coords ===&lt;br /&gt;
&lt;br /&gt;
==== Space Island ====&lt;br /&gt;
&lt;br /&gt;
if it needs to be moved later...&lt;br /&gt;
&lt;br /&gt;
bridge:  - 579  114  1909 R13&lt;br /&gt;
&lt;br /&gt;
island1:  530  107  1924  R15&lt;br /&gt;
&lt;br /&gt;
island2:  561  107  1924  R15&lt;br /&gt;
&lt;br /&gt;
island3:  530  107  1893  R15&lt;br /&gt;
&lt;br /&gt;
island4:  561  107  1893  R15&lt;br /&gt;
&lt;br /&gt;
Force Field emiter:&lt;br /&gt;
&lt;br /&gt;
545 105 1909 R20 - initial coord, maybe raise it a few nodes and build a dome on it?&lt;br /&gt;
&lt;br /&gt;
==== Tutorial Island ====&lt;br /&gt;
&lt;br /&gt;
Centre: x = 600, z = 1854&lt;br /&gt;
&lt;br /&gt;
==== Entire Spawn ====&lt;br /&gt;
&lt;br /&gt;
Centre:&lt;br /&gt;
&lt;br /&gt;
Highest (maxY):&lt;br /&gt;
&lt;br /&gt;
Lowest (minY):&lt;br /&gt;
&lt;br /&gt;
Height:&lt;br /&gt;
&lt;br /&gt;
maxX:&lt;br /&gt;
&lt;br /&gt;
minX:&lt;br /&gt;
&lt;br /&gt;
Width:&lt;br /&gt;
&lt;br /&gt;
maxZ:&lt;br /&gt;
&lt;br /&gt;
minZ:&lt;br /&gt;
&lt;br /&gt;
Depth:&lt;br /&gt;
&lt;br /&gt;
=== Ideas and proposals ===&lt;br /&gt;
&lt;br /&gt;
news section accessible only to mods on the central platform?&lt;br /&gt;
&lt;br /&gt;
* no, why should news access be limited? - AceRichman&lt;br /&gt;
* Guess write access is meant - SwissalpS&lt;br /&gt;
* Central platform is small and I hardly ever look at signs after the first time. Also, it's nice for the central platform to be plain grass and flowers and to resist urge to put too much there. - coil&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Train line around spawn?&lt;br /&gt;
&lt;br /&gt;
* no, not needed - AceRichman&lt;br /&gt;
* Trains are only visible from 20 nodes away, so that means extra lag for little visibility. - coil&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
short chat tutorial at spawn or in tutorial area?&lt;br /&gt;
&lt;br /&gt;
* make a tutorial linked from tutorial area - SwissalpS&lt;br /&gt;
* A book at the entrance of the tutorials area with rules, chat usage (channels, languages, messages, whisper), basic commands (/help, /spawn, /sethome, /home, /killme), and links to wiki is probably good. Anything with demos, signs, or more than a few books: best to make a separate tutorial and link there with beacons. &amp;amp;mdash;&amp;amp;nbsp;[[User:Coil|Coil]]&lt;br /&gt;
* [[user:SwissalpS|SwissalpS]] agrees with [[User:Coil|Coil]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Place for non-shopping players' networks&lt;br /&gt;
&lt;br /&gt;
* Interesting idea&lt;br /&gt;
* Don't earth and space teleporters provide that?&lt;br /&gt;
* Maybe just a section for teleporters to travel hubs - AceRichman&lt;br /&gt;
* That's what earth teleporters are -&amp;gt; links to hubs (same goes for space) - SwissalpS (maybe I'm missing something)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Shopping materials voting pending, please add your suggestions&lt;br /&gt;
&lt;br /&gt;
* technic marble + granite - ?&lt;br /&gt;
* silver sandstone, obsidian, and regular steel-framed glass looks good to me - AceRichman&lt;br /&gt;
* chi suggested white wool cloud. I think someone wanted to move the existing mall at spawn. - coil&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Should the space between the current platforms be used for more platforms (of the same size)?&lt;br /&gt;
They would fit perfectly, and would provide space for more things (such as the news/info section) - AceRichman&lt;br /&gt;
&lt;br /&gt;
^ I have built a example between tutorial and space platforms out of scaffold - AceRichman&lt;br /&gt;
&lt;br /&gt;
* I think it looks crowded - SwissalpS&lt;br /&gt;
* Also the bridge would have to be built diagonally, which doesn't look very nice - AceRichman&lt;br /&gt;
Maybe just add smaller (10-15 radius) platforms, one each for news/info, travel hub teleporters, admin shop, and something else? - AceRichman&lt;br /&gt;
* I'm in general not for more than the current 5 platforms inside the rainbow, small decorative clouds I'm ok with. - SwissalpS&lt;br /&gt;
* I don't want more platforms, and decorative clouds only if they're small and out of the way. &amp;amp;mdash;&amp;amp;nbsp;[[User:Coil|Coil]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
should news section include&lt;br /&gt;
updates to mods?&lt;br /&gt;
&lt;br /&gt;
(e.g. the new jumpdrive upgrades)&lt;br /&gt;
&lt;br /&gt;
* Yes, if anyone has time to write about the updates. But that section should not be at spawn. - coil&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Signs are running out of space and hard to read. Should move everything to wiki. - coil&lt;br /&gt;
&lt;br /&gt;
----&lt;/div&gt;</summary>
		<author><name>Coil</name></author>
	</entry>
	<entry>
		<id>https://pandorabox.io/index.php?title=Talk:Spawn&amp;diff=1105</id>
		<title>Talk:Spawn</title>
		<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php?title=Talk:Spawn&amp;diff=1105"/>
		<updated>2020-01-06T20:32:42Z</updated>

		<summary type="html">&lt;p&gt;Coil: /* Ideas and proposals */ replied&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Globes ==&lt;br /&gt;
&lt;br /&gt;
I also like to move the Mars/Moon/Earth globes from Warden to the new spawn, they look pretty cool....&lt;br /&gt;
[[User:BuckarooBanzai|BuckarooBanzai]] ([[User talk:BuckarooBanzai|talk]]) 21:50, 26 December 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== a's Suggestions ==&lt;br /&gt;
&lt;br /&gt;
I don't like how in the current spawn area, there's a little section that you spawn in that's separated from the main box with a door. I would prefer if Spawn 2.0 has the actual spawn point inside the main area and no little extensions on the sides.&lt;br /&gt;
In the teleportation links to locations on Earth, we should add links to minor, unofficial towns and to major, but isolated public builds that the builders are okay with people settling around.&lt;br /&gt;
&lt;br /&gt;
== admin store aka Sky Mall ==&lt;br /&gt;
If we move it, then please outside the rainbow. I'd prefer to have a prominent mosaic on shops-island to skymall than actually having it at spawn.&lt;br /&gt;
This under the moto: spawn is a place that links to places. [[user:SwissalpS|- SwissalpS]]&lt;br /&gt;
: I agree. Sky mall is 16 by 28 by 18, so it ''can'' fit on the shops island. But with the basement having to be inside the bottom half-sphere, it would need to be right in the center, so it would block the path to the rainbow, and it'd be awkward to find a place for the korlen shopping network. And I think it is best not to put buildings on top of the islands (except for the islands themselves). Large open areas with few or no doors are good. &amp;amp;mdash;&amp;amp;nbsp;[[User:Coil|Coil]] ([[User talk:Coil|talk]]) 02:48, 6 January 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Ideas/Proposals Tasks ==&lt;br /&gt;
&lt;br /&gt;
* 55 from center of middle island to center of outter islands&lt;br /&gt;
* 20 radius for outter islands&lt;br /&gt;
&lt;br /&gt;
=== Basic idea ===&lt;br /&gt;
&lt;br /&gt;
* Center spawn island&lt;br /&gt;
* 4 outer islands&lt;br /&gt;
* earth / space / shops / tutorials&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Earth&amp;quot; island ===&lt;br /&gt;
&lt;br /&gt;
* Space for about 30 teleporters&lt;br /&gt;
* Teleporter &amp;quot;priorities&amp;quot;:&lt;br /&gt;
** Old places: farther behind&lt;br /&gt;
** New/Hot places: more in the front&lt;br /&gt;
&lt;br /&gt;
+ I did like the looks of grass-bridge, but prefer the glass floor - SwissalpS&lt;br /&gt;
+ Let's vote on that.&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; ?&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Space&amp;quot; island ===&lt;br /&gt;
&lt;br /&gt;
* Space for about 30 teleporters&lt;br /&gt;
* Vacuum-warning&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; ?&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Shop&amp;quot; island ===&lt;br /&gt;
&lt;br /&gt;
* Space for the shop teleporters&lt;br /&gt;
* Shop building (move the existing one?)&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; ?&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Tutorial&amp;quot; island ===&lt;br /&gt;
&lt;br /&gt;
* Space for the tutorial teleportes&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; ?&lt;br /&gt;
&lt;br /&gt;
=== Needs ===&lt;br /&gt;
&lt;br /&gt;
* move globes from old spawn over bridges to Earth and orbital&lt;br /&gt;
&lt;br /&gt;
* move pandorabox text to over tutorial area (facing center island) [SwissalpS made a copy, feel free to move it]&lt;br /&gt;
&lt;br /&gt;
* move red spaceship to over space area [SwissalpS made a copy, near space-island feel free to move it or change materials]&lt;br /&gt;
&lt;br /&gt;
* what about AdamWolf's airplanes?&lt;br /&gt;
&lt;br /&gt;
* Tie-Fighter, Tie-Bomber?&lt;br /&gt;
&lt;br /&gt;
* SwissalpS would like the balloon at more prominent location or linked to from tutorials.&lt;br /&gt;
&lt;br /&gt;
=== Coords ===&lt;br /&gt;
&lt;br /&gt;
==== Space Island ====&lt;br /&gt;
&lt;br /&gt;
if it needs to be moved later...&lt;br /&gt;
&lt;br /&gt;
bridge:  - 579  114  1909 R13&lt;br /&gt;
&lt;br /&gt;
island1:  530  107  1924  R15&lt;br /&gt;
&lt;br /&gt;
island2:  561  107  1924  R15&lt;br /&gt;
&lt;br /&gt;
island3:  530  107  1893  R15&lt;br /&gt;
&lt;br /&gt;
island4:  561  107  1893  R15&lt;br /&gt;
&lt;br /&gt;
Force Field emiter:&lt;br /&gt;
&lt;br /&gt;
545 105 1909 R20 - initial coord, maybe raise it a few nodes and build a dome on it?&lt;br /&gt;
&lt;br /&gt;
==== Tutorial Island ====&lt;br /&gt;
&lt;br /&gt;
Centre: x = 600, z = 1854&lt;br /&gt;
&lt;br /&gt;
==== Entire Spawn ====&lt;br /&gt;
&lt;br /&gt;
Centre:&lt;br /&gt;
&lt;br /&gt;
Highest (maxY):&lt;br /&gt;
&lt;br /&gt;
Lowest (minY):&lt;br /&gt;
&lt;br /&gt;
Height:&lt;br /&gt;
&lt;br /&gt;
maxX:&lt;br /&gt;
&lt;br /&gt;
minX:&lt;br /&gt;
&lt;br /&gt;
Width:&lt;br /&gt;
&lt;br /&gt;
maxZ:&lt;br /&gt;
&lt;br /&gt;
minZ:&lt;br /&gt;
&lt;br /&gt;
Depth:&lt;br /&gt;
&lt;br /&gt;
=== Ideas and proposals ===&lt;br /&gt;
&lt;br /&gt;
news section accessible only to mods on the central platform?&lt;br /&gt;
&lt;br /&gt;
* no, why should news access be limited? - AceRichman&lt;br /&gt;
* Guess write access is meant - SwissalpS&lt;br /&gt;
* Central platform is small and I hardly ever look at signs after the first time. Also, it's nice for the central platform to be plain grass and flowers and to resist urge to put too much there. - coil&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Train line around spawn?&lt;br /&gt;
&lt;br /&gt;
* no, not needed - AceRichman&lt;br /&gt;
* Trains are only visible from 20 nodes away, so that means extra lag for little visibility. - coil&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
short chat tutorial at spawn or in tutorial area?&lt;br /&gt;
&lt;br /&gt;
* make a tutorial linked from tutorial area - SwissalpS&lt;br /&gt;
* A book at the entrance of the tutorials area with rules, chat usage (channels, languages, messages, whisper), basic commands (/help, /spawn, /sethome, /home, /killme), and links to wiki is probably good. Anything with demos, signs, or more than a few books: best to make a separate tutorial and link there with beacons. &amp;amp;mdash;&amp;amp;nbsp;[[User:Coil|Coil]]&lt;br /&gt;
* [[user:SwissalpS|SwissalpS]] agrees with [[User:Coil|Coil]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Place for non-shopping players' networks&lt;br /&gt;
&lt;br /&gt;
* Interesting idea&lt;br /&gt;
* Don't earth and space teleporters provide that?&lt;br /&gt;
* Maybe just a section for teleporters to travel hubs - AceRichman&lt;br /&gt;
* That's what earth teleporters are -&amp;gt; links to hubs (same goes for space) - SwissalpS (maybe I'm missing something)&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Shopping materials voting pending, please add your suggestions&lt;br /&gt;
&lt;br /&gt;
* technic marble + granite - ?&lt;br /&gt;
* silver sandstone, obsidian, and regular steel-framed glass looks good to me - AceRichman&lt;br /&gt;
* chi suggested white wool cloud. I think someone wanted to move the existing mall at spawn. - coil&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Should the space between the current platforms be used for more platforms (of the same size)?&lt;br /&gt;
They would fit perfectly, and would provide space for more things (such as the news/info section) - AceRichman&lt;br /&gt;
&lt;br /&gt;
^ I have built a example between tutorial and space platforms out of scaffold - AceRichman&lt;br /&gt;
&lt;br /&gt;
* I think it looks crowded - SwissalpS&lt;br /&gt;
* Also the bridge would have to be built diagonally, which doesn't look very nice - AceRichman&lt;br /&gt;
Maybe just add smaller (10-15 radius) platforms, one each for news/info, travel hub teleporters, admin shop, and something else? - AceRichman&lt;br /&gt;
* I'm in general not for more than the current 5 platforms inside the rainbow, small decorative clouds I'm ok with. - SwissalpS&lt;br /&gt;
* I don't want more platforms, and decorative clouds only if they're small and out of the way. &amp;amp;mdash;&amp;amp;nbsp;[[User:Coil|Coil]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
should news section include&lt;br /&gt;
updates to mods?&lt;br /&gt;
&lt;br /&gt;
(e.g. the new jumpdrive upgrades)&lt;br /&gt;
&lt;br /&gt;
* Yes, if anyone has time to write about the updates. But that section should not be at spawn. - coil&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Signs are running out of space and hard to read. Should move everything to wiki. - coil&lt;/div&gt;</summary>
		<author><name>Coil</name></author>
	</entry>
	<entry>
		<id>https://pandorabox.io/index.php?title=Talk:Spawn&amp;diff=1098</id>
		<title>Talk:Spawn</title>
		<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php?title=Talk:Spawn&amp;diff=1098"/>
		<updated>2020-01-06T03:06:26Z</updated>

		<summary type="html">&lt;p&gt;Coil: /* Ideas and proposals */ chat tutorial&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Globes ==&lt;br /&gt;
&lt;br /&gt;
I also like to move the Mars/Moon/Earth globes from Warden to the new spawn, they look pretty cool....&lt;br /&gt;
[[User:BuckarooBanzai|BuckarooBanzai]] ([[User talk:BuckarooBanzai|talk]]) 21:50, 26 December 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== a's Suggestions ==&lt;br /&gt;
&lt;br /&gt;
I don't like how in the current spawn area, there's a little section that you spawn in that's separated from the main box with a door. I would prefer if Spawn 2.0 has the actual spawn point inside the main area and no little extensions on the sides.&lt;br /&gt;
In the teleportation links to locations on Earth, we should add links to minor, unofficial towns and to major, but isolated public builds that the builders are okay with people settling around.&lt;br /&gt;
&lt;br /&gt;
== admin store aka Sky Mall ==&lt;br /&gt;
If we move it, then please outside the rainbow. I'd prefer to have a prominent mosaic on shops-island to skymall than actually having it at spawn.&lt;br /&gt;
This under the moto: spawn is a place that links to places. [[user:SwissalpS|- SwissalpS]]&lt;br /&gt;
: I agree. Sky mall is 16 by 28 by 18, so it ''can'' fit on the shops island. But with the basement having to be inside the bottom half-sphere, it would need to be right in the center, so it would block the path to the rainbow, and it'd be awkward to find a place for the korlen shopping network. And I think it is best not to put buildings on top of the islands (except for the islands themselves). Large open areas with few or no doors are good. &amp;amp;mdash;&amp;amp;nbsp;[[User:Coil|Coil]] ([[User talk:Coil|talk]]) 02:48, 6 January 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Ideas/Proposals Tasks ==&lt;br /&gt;
&lt;br /&gt;
* 55 from center of middle island to center of outter islands&lt;br /&gt;
* 20 radius for outter islands&lt;br /&gt;
&lt;br /&gt;
=== Basic idea ===&lt;br /&gt;
&lt;br /&gt;
* Center spawn island&lt;br /&gt;
* 4 outer islands&lt;br /&gt;
* earth / space / shops / tutorials&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Earth&amp;quot; island ===&lt;br /&gt;
&lt;br /&gt;
* Space for about 30 teleporters&lt;br /&gt;
* Teleporter &amp;quot;priorities&amp;quot;:&lt;br /&gt;
** Old places: farther behind&lt;br /&gt;
** New/Hot places: more in the front&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; ?&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Space&amp;quot; island ===&lt;br /&gt;
&lt;br /&gt;
* Space for about 30 teleporters&lt;br /&gt;
* Vacuum-warning&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; ?&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Shop&amp;quot; island ===&lt;br /&gt;
&lt;br /&gt;
* Space for the shop teleporters&lt;br /&gt;
* Shop building (move the existing one?)&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; ?&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Tutorial&amp;quot; island ===&lt;br /&gt;
&lt;br /&gt;
* Space for the tutorial teleportes&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; ?&lt;br /&gt;
&lt;br /&gt;
=== Needs ===&lt;br /&gt;
&lt;br /&gt;
* move globes from old spawn over bridges to Earth and orbital&lt;br /&gt;
&lt;br /&gt;
* move pandorabox text to over tutorial area (facing center island)&lt;br /&gt;
&lt;br /&gt;
* move red spaceship to over space area&lt;br /&gt;
&lt;br /&gt;
* dyes, if colored roof is going to be added to rainbow road (see other sign), AceRichman can supply a lot, but probably not all ;)&lt;br /&gt;
&lt;br /&gt;
=== Coords ===&lt;br /&gt;
&lt;br /&gt;
==== Space Island ====&lt;br /&gt;
&lt;br /&gt;
if it needs to be moved later...&lt;br /&gt;
&lt;br /&gt;
bridge:  - 579  114  1909 R13&lt;br /&gt;
&lt;br /&gt;
island1:  530  107  1924  R15&lt;br /&gt;
&lt;br /&gt;
island2:  561  107  1924  R15&lt;br /&gt;
&lt;br /&gt;
island3:  530  107  1893  R15&lt;br /&gt;
&lt;br /&gt;
island4:  561  107  1893  R15&lt;br /&gt;
&lt;br /&gt;
Force Field emiter:&lt;br /&gt;
&lt;br /&gt;
545 105 1909 R20 - initial coord, maybe raise it a few nodes and build a dome on it?&lt;br /&gt;
&lt;br /&gt;
==== Tutorial Island ====&lt;br /&gt;
&lt;br /&gt;
Centre: x = 600, z = 1854&lt;br /&gt;
&lt;br /&gt;
==== Entire Spawn ====&lt;br /&gt;
&lt;br /&gt;
Centre:&lt;br /&gt;
&lt;br /&gt;
Highest (maxY):&lt;br /&gt;
&lt;br /&gt;
Lowest (minY):&lt;br /&gt;
&lt;br /&gt;
Height:&lt;br /&gt;
&lt;br /&gt;
maxX:&lt;br /&gt;
&lt;br /&gt;
minX:&lt;br /&gt;
&lt;br /&gt;
Width:&lt;br /&gt;
&lt;br /&gt;
maxZ:&lt;br /&gt;
&lt;br /&gt;
minZ:&lt;br /&gt;
&lt;br /&gt;
Depth:&lt;br /&gt;
&lt;br /&gt;
=== Ideas and proposals ===&lt;br /&gt;
&lt;br /&gt;
news section accessible only to mods on the central platform?&lt;br /&gt;
&lt;br /&gt;
* no, why should news access be limited? - AceRichman&lt;br /&gt;
* Guess write access is meant - SwissalpS&lt;br /&gt;
* Central platform is small and I hardly ever look at signs after the first time. Also, it's nice for the central platform to be plain grass and flowers and to resist urge to put too much there. - coil&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Train line around spawn?&lt;br /&gt;
&lt;br /&gt;
* no, not needed - AceRichman&lt;br /&gt;
* Trains are only visible from 20 nodes away, so that means extra lag for little visibility. - coil&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
short chat tutorial at spawn or in tutorial area?&lt;br /&gt;
&lt;br /&gt;
* make a tutorial linked from tutorial area - SwissalpS&lt;br /&gt;
* A book at the entrance of the tutorials area with rules, chat usage (channels, languages, messages, whisper), basic commands (/help, /spawn, /sethome, /home, /killme), and links to wiki is probably good. Anything with demos, signs, or more than a few books: best to make a separate tutorial and link there with beacons. &amp;amp;mdash;&amp;amp;nbsp;[[User:Coil|Coil]]&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Place for non-shopping players' networks&lt;br /&gt;
&lt;br /&gt;
* Interesting idea&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Should we not cover bridges?&lt;br /&gt;
&lt;br /&gt;
* no, cover is good - AceRichman&lt;br /&gt;
* Should keep them covered, but maybe not cover the wool rainbow circle. - coil&lt;br /&gt;
&lt;br /&gt;
^ did some work on bridges, to make them match platforms - AceRichman&lt;br /&gt;
&lt;br /&gt;
* Not sure I agree with all the changes, what do others think? - SwissalpS&lt;br /&gt;
* Prefer glass for Earth bridge floor, to keep Earth globe visible. I don't like having so many outlines either. Don't think matching platform materials is as important or possible as matching platform themes. - coil&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Shopping materials voting pending, please add your suggestions&lt;br /&gt;
&lt;br /&gt;
* technic marble + granite - ?&lt;br /&gt;
* silver sandstone, obsidian, and regular glass looks good to me (see bridge) - AceRichman&lt;br /&gt;
* chi suggested white wool cloud. I think someone wanted to move the existing mall at spawn. - coil&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Should the space between the current platforms be used for more platforms (of the same size)?&lt;br /&gt;
They would fit perfectly, and would provide space for more things (such as the news/info section) - AceRichman?&lt;br /&gt;
&lt;br /&gt;
^ I have built a example between tutorial and space platforms out of scaffold - AceRichman&lt;br /&gt;
&lt;br /&gt;
* I think it looks crowded - SwissalpS&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
+Should rainbow road be covered&lt;br /&gt;
with stained super glow glass?&lt;br /&gt;
(update below)&lt;br /&gt;
&lt;br /&gt;
* we could try a quarter circle to see if it works&lt;br /&gt;
* I'd rather keep it not covered. Gliding is fun, and we want the spawn to be visible. - coil&lt;br /&gt;
* voting for leaving uncovered. - int&lt;br /&gt;
* agree about the rainbow not being entirely covered - SwissalpS&lt;br /&gt;
&lt;br /&gt;
Rainbow will not be covered, as that will make it all the same color on the live map.&lt;br /&gt;
Instead there will be 3-high walls made from obsidian and regular glass. - AceRichman?&lt;br /&gt;
&lt;br /&gt;
* For lighting i suggest light and dark Modern Post Lights - AceRichman&lt;br /&gt;
* Agree with modern post lights (light source 14). I'd prefer the fences to be as inconspicuous as possible. - coil&lt;br /&gt;
* I'm also against high fences - SwissalpS&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
should news section include&lt;br /&gt;
updates to mods?&lt;br /&gt;
&lt;br /&gt;
(e.g. the new jumpdrive upgrades)&lt;br /&gt;
&lt;br /&gt;
* Yes, if anyone has time to write about the updates. But that section should not be at spawn. - coil&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Signs are running out of space and hard to read. Should move everything to wiki. - coil&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Fences on earth platform needed to be 2-high because it was still possible to jump over while sprinting in lava boots.&lt;br /&gt;
&lt;br /&gt;
* I think that if you have lava-boots, you are XP enough to know what you are doing - SwissalpS&lt;br /&gt;
* +1 - a&lt;br /&gt;
* Height 1 looks better, which is important. We shouldn't prevent players from jumping over the fences if they really want to. - coil&lt;/div&gt;</summary>
		<author><name>Coil</name></author>
	</entry>
	<entry>
		<id>https://pandorabox.io/index.php?title=Beginner_Tutorial&amp;diff=1097</id>
		<title>Beginner Tutorial</title>
		<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php?title=Beginner_Tutorial&amp;diff=1097"/>
		<updated>2020-01-06T03:02:41Z</updated>

		<summary type="html">&lt;p&gt;Coil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Read /news in-game.&lt;br /&gt;
&lt;br /&gt;
'''Read''' [[Tips]] and [[Chat tutorial]] here.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''This is a Survival Server''' - make things on your OWN.&lt;br /&gt;
* Don't beg.&lt;br /&gt;
* go to survival when you're to lazy to work (mine and craft)&lt;br /&gt;
* if ask for help, ask like how to make a, how to craft a ...&lt;br /&gt;
* but open inventory with '''i''' and search the recipes on your own SOON !&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Find stable sources of food.'''&lt;br /&gt;
* Start with collection apples, but build own food source.&lt;br /&gt;
* A wheat field with one water source or some apple trees is done fast and support you with food in future.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Make your first basic items'''&lt;br /&gt;
* Look for a tree, take it down and keep all: trunk and leaves.&lt;br /&gt;
*  Make planks and further sticks. So here you get your first tools of wood.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Go to a public mine and get some materials'''.&lt;br /&gt;
*  Don't dig down in mines, this way you will fall and will have hard time recovering Bones.&lt;br /&gt;
* Dig sideways. Try finding gold or buying it (search prices on the [https://pandorabox.io/map/ web map]) for your first protection block.&lt;br /&gt;
* Until then your locked chest is your base.&lt;br /&gt;
* use early stone for better tool then wooden&lt;br /&gt;
* use 8 stone for a furnace, and melt iron ore to get next better tools (2 for IronSword, 3 for IronPickAxe, 24 for IronArmor)&lt;br /&gt;
* also more IronIngots for later protected chest (lock)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Get armor and a pickaxe.'''&lt;br /&gt;
* see above, slowly get better, but start with iron is very well already.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Build a home with protection.'''&lt;br /&gt;
A protection block is made out of 8 stone and one gold ingot, and protect an area of 11*11*11 nodes. 2 of them perfect for start home and a food source.&lt;br /&gt;
* the home with wall to be safe from monsters&lt;br /&gt;
* in the home protected chests to store your stuff (seeds, leaves, ore, wood,...)&lt;br /&gt;
* a furnace to melt ore to ingot (melt only what need) - later use grinder to make double ingot out of ore.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Find one of public workshops''' and read instructions there.&lt;br /&gt;
* later you will be able to rebuild small own machines at home&lt;br /&gt;
&lt;br /&gt;
'''Try getting some bags.''' They greatly expand your inventory and you will not lose items in them in case of death.&lt;br /&gt;
* mean keep wool seeds and make your farm !&lt;br /&gt;
* or sell mined or crafted items at shops to make money to buy ...&lt;br /&gt;
&lt;br /&gt;
'''Repair tools and armor at a public workshop.'''&lt;br /&gt;
* repair tools to safe items and keep there growing level up to 6 for faster and longer use.&lt;br /&gt;
&lt;br /&gt;
[[Category:Tutorial]]&lt;/div&gt;</summary>
		<author><name>Coil</name></author>
	</entry>
	<entry>
		<id>https://pandorabox.io/index.php?title=Talk:Spawn&amp;diff=1096</id>
		<title>Talk:Spawn</title>
		<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php?title=Talk:Spawn&amp;diff=1096"/>
		<updated>2020-01-06T02:48:19Z</updated>

		<summary type="html">&lt;p&gt;Coil: /* admin store aka Sky Mall */ replied&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Globes ==&lt;br /&gt;
&lt;br /&gt;
I also like to move the Mars/Moon/Earth globes from Warden to the new spawn, they look pretty cool....&lt;br /&gt;
[[User:BuckarooBanzai|BuckarooBanzai]] ([[User talk:BuckarooBanzai|talk]]) 21:50, 26 December 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== a's Suggestions ==&lt;br /&gt;
&lt;br /&gt;
I don't like how in the current spawn area, there's a little section that you spawn in that's separated from the main box with a door. I would prefer if Spawn 2.0 has the actual spawn point inside the main area and no little extensions on the sides.&lt;br /&gt;
In the teleportation links to locations on Earth, we should add links to minor, unofficial towns and to major, but isolated public builds that the builders are okay with people settling around.&lt;br /&gt;
&lt;br /&gt;
== admin store aka Sky Mall ==&lt;br /&gt;
If we move it, then please outside the rainbow. I'd prefer to have a prominent mosaic on shops-island to skymall than actually having it at spawn.&lt;br /&gt;
This under the moto: spawn is a place that links to places. [[user:SwissalpS|- SwissalpS]]&lt;br /&gt;
: I agree. Sky mall is 16 by 28 by 18, so it ''can'' fit on the shops island. But with the basement having to be inside the bottom half-sphere, it would need to be right in the center, so it would block the path to the rainbow, and it'd be awkward to find a place for the korlen shopping network. And I think it is best not to put buildings on top of the islands (except for the islands themselves). Large open areas with few or no doors are good. &amp;amp;mdash;&amp;amp;nbsp;[[User:Coil|Coil]] ([[User talk:Coil|talk]]) 02:48, 6 January 2020 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Ideas/Proposals Tasks ==&lt;br /&gt;
&lt;br /&gt;
* 55 from center of middle island to center of outter islands&lt;br /&gt;
* 20 radius for outter islands&lt;br /&gt;
&lt;br /&gt;
=== Basic idea ===&lt;br /&gt;
&lt;br /&gt;
* Center spawn island&lt;br /&gt;
* 4 outer islands&lt;br /&gt;
* earth / space / shops / tutorials&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Earth&amp;quot; island ===&lt;br /&gt;
&lt;br /&gt;
* Space for about 30 teleporters&lt;br /&gt;
* Teleporter &amp;quot;priorities&amp;quot;:&lt;br /&gt;
** Old places: farther behind&lt;br /&gt;
** New/Hot places: more in the front&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; ?&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Space&amp;quot; island ===&lt;br /&gt;
&lt;br /&gt;
* Space for about 30 teleporters&lt;br /&gt;
* Vacuum-warning&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; ?&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Shop&amp;quot; island ===&lt;br /&gt;
&lt;br /&gt;
* Space for the shop teleporters&lt;br /&gt;
* Shop building (move the existing one?)&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; ?&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Tutorial&amp;quot; island ===&lt;br /&gt;
&lt;br /&gt;
* Space for the tutorial teleportes&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; ?&lt;br /&gt;
&lt;br /&gt;
=== Needs ===&lt;br /&gt;
&lt;br /&gt;
* move globes from old spawn over bridges to Earth and orbital&lt;br /&gt;
&lt;br /&gt;
* move pandorabox text to over tutorial area (facing center island)&lt;br /&gt;
&lt;br /&gt;
* move red spaceship to over space area&lt;br /&gt;
&lt;br /&gt;
* dyes, if colored roof is going to be added to rainbow road (see other sign), AceRichman can supply a lot, but probably not all ;)&lt;br /&gt;
&lt;br /&gt;
=== Coords ===&lt;br /&gt;
&lt;br /&gt;
==== Space Island ====&lt;br /&gt;
&lt;br /&gt;
if it needs to be moved later...&lt;br /&gt;
&lt;br /&gt;
bridge:  - 579  114  1909 R13&lt;br /&gt;
&lt;br /&gt;
island1:  530  107  1924  R15&lt;br /&gt;
&lt;br /&gt;
island2:  561  107  1924  R15&lt;br /&gt;
&lt;br /&gt;
island3:  530  107  1893  R15&lt;br /&gt;
&lt;br /&gt;
island4:  561  107  1893  R15&lt;br /&gt;
&lt;br /&gt;
Force Field emiter:&lt;br /&gt;
&lt;br /&gt;
545 105 1909 R20 - initial coord, maybe raise it a few nodes and build a dome on it?&lt;br /&gt;
&lt;br /&gt;
==== Tutorial Island ====&lt;br /&gt;
&lt;br /&gt;
Centre: x = 600, z = 1854&lt;br /&gt;
&lt;br /&gt;
==== Entire Spawn ====&lt;br /&gt;
&lt;br /&gt;
Centre:&lt;br /&gt;
&lt;br /&gt;
Highest (maxY):&lt;br /&gt;
&lt;br /&gt;
Lowest (minY):&lt;br /&gt;
&lt;br /&gt;
Height:&lt;br /&gt;
&lt;br /&gt;
maxX:&lt;br /&gt;
&lt;br /&gt;
minX:&lt;br /&gt;
&lt;br /&gt;
Width:&lt;br /&gt;
&lt;br /&gt;
maxZ:&lt;br /&gt;
&lt;br /&gt;
minZ:&lt;br /&gt;
&lt;br /&gt;
Depth:&lt;br /&gt;
&lt;br /&gt;
=== Ideas and proposals ===&lt;br /&gt;
&lt;br /&gt;
news section accessible only to mods on the central platform?&lt;br /&gt;
&lt;br /&gt;
* no, why should news access be limited? - AceRichman&lt;br /&gt;
* Guess write access is meant - SwissalpS&lt;br /&gt;
* Central platform is small and I hardly ever look at signs after the first time. Also, it's nice for the central platform to be plain grass and flowers and to resist urge to put too much there. - coil&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Train line around spawn?&lt;br /&gt;
&lt;br /&gt;
* no, not needed - AceRichman&lt;br /&gt;
* Trains are only visible from 20 nodes away, so that means extra lag for little visibility. - coil&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
short chat tutorial at spawn or in tutorial area?&lt;br /&gt;
+ make a tutorial linked from tutorial area - SwissalpS&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Place for non-shopping players' networks&lt;br /&gt;
&lt;br /&gt;
* Interesting idea&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Should we not cover bridges?&lt;br /&gt;
&lt;br /&gt;
* no, cover is good - AceRichman&lt;br /&gt;
* Should keep them covered, but maybe not cover the wool rainbow circle. - coil&lt;br /&gt;
&lt;br /&gt;
^ did some work on bridges, to make them match platforms - AceRichman&lt;br /&gt;
&lt;br /&gt;
* Not sure I agree with all the changes, what do others think? - SwissalpS&lt;br /&gt;
* Prefer glass for Earth bridge floor, to keep Earth globe visible. I don't like having so many outlines either. Don't think matching platform materials is as important or possible as matching platform themes. - coil&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Shopping materials voting pending, please add your suggestions&lt;br /&gt;
&lt;br /&gt;
* technic marble + granite - ?&lt;br /&gt;
* silver sandstone, obsidian, and regular glass looks good to me (see bridge) - AceRichman&lt;br /&gt;
* chi suggested white wool cloud. I think someone wanted to move the existing mall at spawn. - coil&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Should the space between the current platforms be used for more platforms (of the same size)?&lt;br /&gt;
They would fit perfectly, and would provide space for more things (such as the news/info section) - AceRichman?&lt;br /&gt;
&lt;br /&gt;
^ I have built a example between tutorial and space platforms out of scaffold - AceRichman&lt;br /&gt;
&lt;br /&gt;
* I think it looks crowded - SwissalpS&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
+Should rainbow road be covered&lt;br /&gt;
with stained super glow glass?&lt;br /&gt;
(update below)&lt;br /&gt;
&lt;br /&gt;
* we could try a quarter circle to see if it works&lt;br /&gt;
* I'd rather keep it not covered. Gliding is fun, and we want the spawn to be visible. - coil&lt;br /&gt;
* voting for leaving uncovered. - int&lt;br /&gt;
* agree about the rainbow not being entirely covered - SwissalpS&lt;br /&gt;
&lt;br /&gt;
Rainbow will not be covered, as that will make it all the same color on the live map.&lt;br /&gt;
Instead there will be 3-high walls made from obsidian and regular glass. - AceRichman?&lt;br /&gt;
&lt;br /&gt;
* For lighting i suggest light and dark Modern Post Lights - AceRichman&lt;br /&gt;
* Agree with modern post lights (light source 14). I'd prefer the fences to be as inconspicuous as possible. - coil&lt;br /&gt;
* I'm also against high fences - SwissalpS&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
should news section include&lt;br /&gt;
updates to mods?&lt;br /&gt;
&lt;br /&gt;
(e.g. the new jumpdrive upgrades)&lt;br /&gt;
&lt;br /&gt;
* Yes, if anyone has time to write about the updates. But that section should not be at spawn. - coil&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Signs are running out of space and hard to read. Should move everything to wiki. - coil&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Fences on earth platform needed to be 2-high because it was still possible to jump over while sprinting in lava boots.&lt;br /&gt;
&lt;br /&gt;
* I think that if you have lava-boots, you are XP enough to know what you are doing - SwissalpS&lt;br /&gt;
* +1 - a&lt;br /&gt;
* Height 1 looks better, which is important. We shouldn't prevent players from jumping over the fences if they really want to. - coil&lt;/div&gt;</summary>
		<author><name>Coil</name></author>
	</entry>
	<entry>
		<id>https://pandorabox.io/index.php?title=Talk:Spawn&amp;diff=1094</id>
		<title>Talk:Spawn</title>
		<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php?title=Talk:Spawn&amp;diff=1094"/>
		<updated>2020-01-06T00:00:15Z</updated>

		<summary type="html">&lt;p&gt;Coil: /* Ideas/Proposals Tasks */ Added lists, sections, formatting for readability&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Globes ==&lt;br /&gt;
&lt;br /&gt;
I also like to move the Mars/Moon/Earth globes from Warden to the new spawn, they look pretty cool....&lt;br /&gt;
[[User:BuckarooBanzai|BuckarooBanzai]] ([[User talk:BuckarooBanzai|talk]]) 21:50, 26 December 2019 (UTC)&lt;br /&gt;
&lt;br /&gt;
== a's Suggestions ==&lt;br /&gt;
&lt;br /&gt;
I don't like how in the current spawn area, there's a little section that you spawn in that's separated from the main box with a door. I would prefer if Spawn 2.0 has the actual spawn point inside the main area and no little extensions on the sides.&lt;br /&gt;
In the teleportation links to locations on Earth, we should add links to minor, unofficial towns and to major, but isolated public builds that the builders are okay with people settling around.&lt;br /&gt;
&lt;br /&gt;
== admin store aka Sky Mall ==&lt;br /&gt;
If we move it, then please outside the rainbow. I'd prefer to have a prominent mosaic on shops-island to skymall than actually having it at spawn.&lt;br /&gt;
This under the moto: spawn is a place that links to places. [[user:SwissalpS|- SwissalpS]]&lt;br /&gt;
&lt;br /&gt;
== Ideas/Proposals Tasks ==&lt;br /&gt;
&lt;br /&gt;
* 55 from center of middle island to center of outter islands&lt;br /&gt;
* 20 radius for outter islands&lt;br /&gt;
&lt;br /&gt;
=== Basic idea ===&lt;br /&gt;
&lt;br /&gt;
* Center spawn island&lt;br /&gt;
* 4 outer islands&lt;br /&gt;
* earth / space / shops / tutorials&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Earth&amp;quot; island ===&lt;br /&gt;
&lt;br /&gt;
* Space for about 30 teleporters&lt;br /&gt;
* Teleporter &amp;quot;priorities&amp;quot;:&lt;br /&gt;
** Old places: farther behind&lt;br /&gt;
** New/Hot places: more in the front&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; ?&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Space&amp;quot; island ===&lt;br /&gt;
&lt;br /&gt;
* Space for about 30 teleporters&lt;br /&gt;
* Vacuum-warning&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; ?&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Shop&amp;quot; island ===&lt;br /&gt;
&lt;br /&gt;
* Space for the shop teleporters&lt;br /&gt;
* Shop building (move the existing one?)&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; ?&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Tutorial&amp;quot; island ===&lt;br /&gt;
&lt;br /&gt;
* Space for the tutorial teleportes&lt;br /&gt;
&lt;br /&gt;
-&amp;gt; ?&lt;br /&gt;
&lt;br /&gt;
=== Needs ===&lt;br /&gt;
&lt;br /&gt;
* move globes from old spawn over bridges to Earth and orbital&lt;br /&gt;
&lt;br /&gt;
* move pandorabox text to over tutorial area (facing center island)&lt;br /&gt;
&lt;br /&gt;
* move red spaceship to over space area&lt;br /&gt;
&lt;br /&gt;
* dyes, if colored roof is going to be added to rainbow road (see other sign), AceRichman can supply a lot, but probably not all ;)&lt;br /&gt;
&lt;br /&gt;
=== Coords ===&lt;br /&gt;
&lt;br /&gt;
==== Space Island ====&lt;br /&gt;
&lt;br /&gt;
if it needs to be moved later...&lt;br /&gt;
&lt;br /&gt;
bridge:  - 579  114  1909 R13&lt;br /&gt;
&lt;br /&gt;
island1:  530  107  1924  R15&lt;br /&gt;
&lt;br /&gt;
island2:  561  107  1924  R15&lt;br /&gt;
&lt;br /&gt;
island3:  530  107  1893  R15&lt;br /&gt;
&lt;br /&gt;
island4:  561  107  1893  R15&lt;br /&gt;
&lt;br /&gt;
Force Field emiter:&lt;br /&gt;
&lt;br /&gt;
545 105 1909 R20 - initial coord, maybe raise it a few nodes and build a dome on it?&lt;br /&gt;
&lt;br /&gt;
==== Tutorial Island ====&lt;br /&gt;
&lt;br /&gt;
Centre: x = 600, z = 1854&lt;br /&gt;
&lt;br /&gt;
==== Entire Spawn ====&lt;br /&gt;
&lt;br /&gt;
Centre:&lt;br /&gt;
&lt;br /&gt;
Highest (maxY):&lt;br /&gt;
&lt;br /&gt;
Lowest (minY):&lt;br /&gt;
&lt;br /&gt;
Height:&lt;br /&gt;
&lt;br /&gt;
maxX:&lt;br /&gt;
&lt;br /&gt;
minX:&lt;br /&gt;
&lt;br /&gt;
Width:&lt;br /&gt;
&lt;br /&gt;
maxZ:&lt;br /&gt;
&lt;br /&gt;
minZ:&lt;br /&gt;
&lt;br /&gt;
Depth:&lt;br /&gt;
&lt;br /&gt;
=== Ideas and proposals ===&lt;br /&gt;
&lt;br /&gt;
news section accessible only to mods on the central platform?&lt;br /&gt;
&lt;br /&gt;
* no, why should news access be limited? - AceRichman&lt;br /&gt;
* Guess write access is meant - SwissalpS&lt;br /&gt;
* Central platform is small and I hardly ever look at signs after the first time. Also, it's nice for the central platform to be plain grass and flowers and to resist urge to put too much there. - coil&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Train line around spawn?&lt;br /&gt;
&lt;br /&gt;
* no, not needed - AceRichman&lt;br /&gt;
* Trains are only visible from 20 nodes away, so that means extra lag for little visibility. - coil&lt;br /&gt;
&lt;br /&gt;
?short chat&lt;br /&gt;
tutorial at&lt;br /&gt;
spawn or&lt;br /&gt;
in tutorial area?&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Place for non-shopping players' networks&lt;br /&gt;
&lt;br /&gt;
* Interesting idea&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Should we not cover bridges?&lt;br /&gt;
&lt;br /&gt;
* no, cover is good - AceRichman&lt;br /&gt;
* Should keep them covered, but maybe not cover the wool rainbow circle. - coil&lt;br /&gt;
&lt;br /&gt;
^ did some work on bridges, to make them match platforms - AceRichman&lt;br /&gt;
&lt;br /&gt;
* Not sure I agree with all the changes, what do others think? - SwissalpS&lt;br /&gt;
* Prefer glass for Earth bridge floor, to keep Earth globe visible. I don't like having so many outlines either. Don't think matching platform materials is as important or possible as matching platform themes. - coil&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Shopping materials voting pending, please add your suggestions&lt;br /&gt;
&lt;br /&gt;
* technic marble + granite - ?&lt;br /&gt;
* silver sandstone, obsidian, and regular glass looks good to me (see bridge) - AceRichman&lt;br /&gt;
* chi suggested white wool cloud. I think someone wanted to move the existing mall at spawn. - coil&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Should the space between the current platforms be used for more platforms (of the same size)?&lt;br /&gt;
They would fit perfectly, and would provide space for more things (such as the news/info section) - AceRichman?&lt;br /&gt;
&lt;br /&gt;
^ I have built a example between tutorial and space platforms out of scaffold - AceRichman&lt;br /&gt;
&lt;br /&gt;
* I think it looks crowded - SwissalpS&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
+Should rainbow road be covered&lt;br /&gt;
with stained super glow glass?&lt;br /&gt;
(update below)&lt;br /&gt;
&lt;br /&gt;
* we could try a quarter circle to see if it works&lt;br /&gt;
* I'd rather keep it not covered. Gliding is fun, and we want the spawn to be visible. - coil&lt;br /&gt;
* voting for leaving uncovered. - int&lt;br /&gt;
* agree about the rainbow not being entirely covered - SwissalpS&lt;br /&gt;
&lt;br /&gt;
Rainbow will not be covered, as that will make it all the same color on the live map.&lt;br /&gt;
Instead there will be 3-high walls made from obsidian and regular glass. - AceRichman?&lt;br /&gt;
&lt;br /&gt;
* For lighting i suggest light and dark Modern Post Lights - AceRichman&lt;br /&gt;
* Agree with modern post lights (light source 14). I'd prefer the fences to be as inconspicuous as possible. - coil&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
should news section include&lt;br /&gt;
updates to mods?&lt;br /&gt;
&lt;br /&gt;
(e.g. the new jumpdrive upgrades)&lt;br /&gt;
&lt;br /&gt;
* Yes, if anyone has time to write about the updates. But that section should not be at spawn. - coil&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Signs are running out of space and hard to read. Should move everything to wiki. - coil&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Fences on earth platform needed to be 2-high because it was still possible to jump over while sprinting in lava boots.&lt;br /&gt;
&lt;br /&gt;
* I think that if you have lava-boots, you are XP enough to know what you are doing - SwissalpS&lt;br /&gt;
* +1 - a&lt;br /&gt;
* Height 1 looks better, which is important. We shouldn't prevent players from jumping over the fences if they really want to. - coil&lt;/div&gt;</summary>
		<author><name>Coil</name></author>
	</entry>
	<entry>
		<id>https://pandorabox.io/index.php?title=Spawn&amp;diff=1089</id>
		<title>Spawn</title>
		<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php?title=Spawn&amp;diff=1089"/>
		<updated>2020-01-05T01:20:19Z</updated>

		<summary type="html">&lt;p&gt;Coil: /* Builders */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Draft/Proposals about the new spawn&lt;br /&gt;
&lt;br /&gt;
Feel free to edit here...&lt;br /&gt;
&lt;br /&gt;
(nitpick: technically this is [[Spawn 3.0]], spawn-1 was originally in a house in [[New Town]])&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;10&amp;quot;| Island propsal&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;10&amp;quot;|[[File:Sky-factory-3-minecraft-modpack2.jpg]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Basic idea ====&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Neutral&amp;quot; environment&lt;br /&gt;
* No fly, no pvp&lt;br /&gt;
* No &amp;quot;cognitive overload&amp;quot;&lt;br /&gt;
* Admin ore exchange (Skymall)&lt;br /&gt;
* Teleports to key destinations&lt;br /&gt;
** Cities&lt;br /&gt;
** Planets&lt;br /&gt;
** Malls&lt;br /&gt;
* Color marked paths (who use colour paths?)&lt;br /&gt;
&lt;br /&gt;
==== Ideas, Suggestions ====&lt;br /&gt;
&lt;br /&gt;
* Closer teleports&lt;br /&gt;
* Maybe rework the whole telemosaic thing and use travelnets:&lt;br /&gt;
** telemosaic: earth, orbital, mars&lt;br /&gt;
** travelbox: tutorials, shopping&lt;br /&gt;
* Spaceport (needs more info)&lt;br /&gt;
* Half sphere (Steel-Framed obsidian glass)&lt;br /&gt;
* Remove Privillegs and Vote room (replace them with one &amp;quot;Basic Info room&amp;quot;)&lt;br /&gt;
* Earth, Orbital, Mars with more available space&lt;br /&gt;
* Replace Tutorials with travelboxes (Possible adding new tutorial by your self)&lt;br /&gt;
* Better access to individual levels in Sky Mall&lt;br /&gt;
* Redesign some buildings ???&lt;br /&gt;
* Old PC friendly (not so many lights like in hifi)&lt;br /&gt;
* not allowing one player to usurp travelnet assignment to avoid situation like that with arbitrary shop network assignment&lt;br /&gt;
* alternative to sphere: jumpdrive-compatible size for possibility of adding them in the future&lt;br /&gt;
* another design alternative: platforms linked with bridges with the spawn point in the center (something like [https://ender-chest.com/wp-content/uploads/2019/04/sky-factory-3-minecraft-modpack2.jpg this]), with each platform being specific to something (one for info, shopping, teleporters, and maybe beginner stuff)&lt;br /&gt;
&lt;br /&gt;
==== Location ====&lt;br /&gt;
&lt;br /&gt;
* 600,100,1900 was accepted ([https://pandorabox.io/map/#!/map/0/11/600/1900 view on live map])&lt;br /&gt;
* In the sky would be nice ([[User:BuckarooBanzai|BuckarooBanzai]] ([[User talk:BuckarooBanzai|talk]]) 21:28, 26 December 2019 (UTC)) (+1 AceRichman)&lt;br /&gt;
Location ideas:&lt;br /&gt;
* In place where a lot of player names are visible&lt;br /&gt;
* Or over one of the city&lt;br /&gt;
* Should be at a height that shows on the live map &lt;br /&gt;
&lt;br /&gt;
==== Materials ====&lt;br /&gt;
&lt;br /&gt;
* TBD&lt;br /&gt;
&lt;br /&gt;
==== Builders ====&lt;br /&gt;
&lt;br /&gt;
Join #spawn channel&lt;br /&gt;
&lt;br /&gt;
* [[User:BuckarooBanzai|BuckarooBanzai]] has time but not that much... :)&lt;br /&gt;
* [[User:Int|Int]] is eager to help&lt;br /&gt;
* [[User:Time_Styler|Time_Styler]] Has time, because of holidays :)&lt;br /&gt;
* Glitch Also got time :)&lt;br /&gt;
* [[User:Korlen|Korlen]] Maybe redesign some buildings, create building arrangement plan?&lt;br /&gt;
* [[User:AceRichman|AceRichman]] Has some time (1-2h most days), can also provide materials. (if needed?)&lt;br /&gt;
* [[User:Coil|coil]]&lt;br /&gt;
* [[User:SwissalpS|SwissalpS]]&lt;br /&gt;
* [[User:Jackb|jackb]]&lt;br /&gt;
* [[User:Chi|chi]]&lt;br /&gt;
* [[User:A|a]]&lt;br /&gt;
&lt;br /&gt;
==== Live view ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;embed&amp;gt;https://pandorabox.io/map/#!/map/0/11/600/1909&amp;lt;/embed&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Drafts]]&lt;/div&gt;</summary>
		<author><name>Coil</name></author>
	</entry>
	<entry>
		<id>https://pandorabox.io/index.php?title=Spawn&amp;diff=1088</id>
		<title>Spawn</title>
		<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php?title=Spawn&amp;diff=1088"/>
		<updated>2020-01-04T06:45:57Z</updated>

		<summary type="html">&lt;p&gt;Coil: Added live view&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Draft/Proposals about the new spawn&lt;br /&gt;
&lt;br /&gt;
Feel free to edit here...&lt;br /&gt;
&lt;br /&gt;
(nitpick: technically this is [[Spawn 3.0]], spawn-1 was originally in a house in [[New Town]])&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;10&amp;quot;| Island propsal&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;10&amp;quot;|[[File:Sky-factory-3-minecraft-modpack2.jpg]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Basic idea ====&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Neutral&amp;quot; environment&lt;br /&gt;
* No fly, no pvp&lt;br /&gt;
* No &amp;quot;cognitive overload&amp;quot;&lt;br /&gt;
* Admin ore exchange (Skymall)&lt;br /&gt;
* Teleports to key destinations&lt;br /&gt;
** Cities&lt;br /&gt;
** Planets&lt;br /&gt;
** Malls&lt;br /&gt;
* Color marked paths (who use colour paths?)&lt;br /&gt;
&lt;br /&gt;
==== Ideas, Suggestions ====&lt;br /&gt;
&lt;br /&gt;
* Closer teleports&lt;br /&gt;
* Maybe rework the whole telemosaic thing and use travelnets:&lt;br /&gt;
** telemosaic: earth, orbital, mars&lt;br /&gt;
** travelbox: tutorials, shopping&lt;br /&gt;
* Spaceport (needs more info)&lt;br /&gt;
* Half sphere (Steel-Framed obsidian glass)&lt;br /&gt;
* Remove Privillegs and Vote room (replace them with one &amp;quot;Basic Info room&amp;quot;)&lt;br /&gt;
* Earth, Orbital, Mars with more available space&lt;br /&gt;
* Replace Tutorials with travelboxes (Possible adding new tutorial by your self)&lt;br /&gt;
* Better access to individual levels in Sky Mall&lt;br /&gt;
* Redesign some buildings ???&lt;br /&gt;
* Old PC friendly (not so many lights like in hifi)&lt;br /&gt;
* not allowing one player to usurp travelnet assignment to avoid situation like that with arbitrary shop network assignment&lt;br /&gt;
* alternative to sphere: jumpdrive-compatible size for possibility of adding them in the future&lt;br /&gt;
* another design alternative: platforms linked with bridges with the spawn point in the center (something like [https://ender-chest.com/wp-content/uploads/2019/04/sky-factory-3-minecraft-modpack2.jpg this]), with each platform being specific to something (one for info, shopping, teleporters, and maybe beginner stuff)&lt;br /&gt;
&lt;br /&gt;
==== Location ====&lt;br /&gt;
&lt;br /&gt;
* 600,100,1900 was accepted ([https://pandorabox.io/map/#!/map/0/11/600/1900 view on live map])&lt;br /&gt;
* In the sky would be nice ([[User:BuckarooBanzai|BuckarooBanzai]] ([[User talk:BuckarooBanzai|talk]]) 21:28, 26 December 2019 (UTC)) (+1 AceRichman)&lt;br /&gt;
Location ideas:&lt;br /&gt;
* In place where a lot of player names are visible&lt;br /&gt;
* Or over one of the city&lt;br /&gt;
* Should be at a height that shows on the live map &lt;br /&gt;
&lt;br /&gt;
==== Materials ====&lt;br /&gt;
&lt;br /&gt;
* TBD&lt;br /&gt;
&lt;br /&gt;
==== Builders ====&lt;br /&gt;
&lt;br /&gt;
Join #spawn channel&lt;br /&gt;
&lt;br /&gt;
* [[User:BuckarooBanzai|BuckarooBanzai]] has time but not that much... :)&lt;br /&gt;
* [[User:Int|Int]] is eager to help&lt;br /&gt;
* [[User:Time_Styler|Time_Styler]] Has time, because of holidays :)&lt;br /&gt;
* Glitch Also got time :)&lt;br /&gt;
* [[User:Korlen|Korlen]] Maybe redesign some buildings, create building arrangement plan?&lt;br /&gt;
* [[User:AceRichman|AceRichman]] Has some time (1-2h most days), can also provide materials. (if needed?)&lt;br /&gt;
* [[User:Coil|coil]]&lt;br /&gt;
* [[User:SwissalpS|SwissalpS]]&lt;br /&gt;
* [[User:Jackb|jackb]]&lt;br /&gt;
* [[User:Chi|chi]]&lt;br /&gt;
&lt;br /&gt;
==== Live view ====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;embed&amp;gt;https://pandorabox.io/map/#!/map/0/11/600/1909&amp;lt;/embed&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Drafts]]&lt;/div&gt;</summary>
		<author><name>Coil</name></author>
	</entry>
	<entry>
		<id>https://pandorabox.io/index.php?title=Spawn&amp;diff=1086</id>
		<title>Spawn</title>
		<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php?title=Spawn&amp;diff=1086"/>
		<updated>2020-01-03T04:24:35Z</updated>

		<summary type="html">&lt;p&gt;Coil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Draft/Proposals about the new spawn&lt;br /&gt;
&lt;br /&gt;
Feel free to edit here...&lt;br /&gt;
&lt;br /&gt;
(nitpick: technically this is [[Spawn 3.0]], spawn-1 was originally in a house in [[New Town]])&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;float:right;&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;10&amp;quot;| Island propsal&lt;br /&gt;
|-&lt;br /&gt;
!colspan=&amp;quot;10&amp;quot;|[[File:Sky-factory-3-minecraft-modpack2.jpg]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Basic idea ====&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Neutral&amp;quot; environment&lt;br /&gt;
* No fly, no pvp&lt;br /&gt;
* No &amp;quot;cognitive overload&amp;quot;&lt;br /&gt;
* Admin ore exchange (Skymall)&lt;br /&gt;
* Teleports to key destinations&lt;br /&gt;
** Cities&lt;br /&gt;
** Planets&lt;br /&gt;
** Malls&lt;br /&gt;
* Color marked paths (who use colour paths?)&lt;br /&gt;
&lt;br /&gt;
==== Ideas, Suggestions ====&lt;br /&gt;
&lt;br /&gt;
* Closer teleports&lt;br /&gt;
* Maybe rework the whole telemosaic thing and use travelnets:&lt;br /&gt;
** telemosaic: earth, orbital, mars&lt;br /&gt;
** travelbox: tutorials, shopping&lt;br /&gt;
* Spaceport (needs more info)&lt;br /&gt;
* Half sphere (Steel-Framed obsidian glass)&lt;br /&gt;
* Remove Privillegs and Vote room (replace them with one &amp;quot;Basic Info room&amp;quot;)&lt;br /&gt;
* Earth, Orbital, Mars with more available space&lt;br /&gt;
* Replace Tutorials with travelboxes (Possible adding new tutorial by your self)&lt;br /&gt;
* Better access to individual levels in Sky Mall&lt;br /&gt;
* Redesign some buildings ???&lt;br /&gt;
* Old PC friendly (not so many lights like in hifi)&lt;br /&gt;
* not allowing one player to usurp travelnet assignment to avoid situation like that with arbitrary shop network assignment&lt;br /&gt;
* alternative to sphere: jumpdrive-compatible size for possibility of adding them in the future&lt;br /&gt;
* another design alternative: platforms linked with bridges with the spawn point in the center (something like [https://ender-chest.com/wp-content/uploads/2019/04/sky-factory-3-minecraft-modpack2.jpg this]), with each platform being specific to something (one for info, shopping, teleporters, and maybe beginner stuff)&lt;br /&gt;
&lt;br /&gt;
==== Location ====&lt;br /&gt;
&lt;br /&gt;
* 600,100,1900 was accepted&lt;br /&gt;
* In the sky would be nice ([[User:BuckarooBanzai|BuckarooBanzai]] ([[User talk:BuckarooBanzai|talk]]) 21:28, 26 December 2019 (UTC)) (+1 AceRichman)&lt;br /&gt;
Location ideas:&lt;br /&gt;
* In place where a lot of player names are visible&lt;br /&gt;
* Or over one of the city&lt;br /&gt;
* Should be at a height that shows on the live map &lt;br /&gt;
&lt;br /&gt;
==== Materials ====&lt;br /&gt;
&lt;br /&gt;
* TBD&lt;br /&gt;
&lt;br /&gt;
==== Builders ====&lt;br /&gt;
&lt;br /&gt;
Join #spawn channel&lt;br /&gt;
&lt;br /&gt;
* [[User:BuckarooBanzai|BuckarooBanzai]] has time but not that much... :)&lt;br /&gt;
* [[User:Int|Int]] is eager to help&lt;br /&gt;
* [[User:Time_Styler|Time_Styler]] Has time, because of holidays :)&lt;br /&gt;
* Glitch Also got time :)&lt;br /&gt;
* [[User:Korlen|Korlen]] Maybe redesign some buildings, create building arrangement plan?&lt;br /&gt;
* [[User:AceRichman|AceRichman]] Has some time (1-2h most days), can also provide materials. (if needed?)&lt;br /&gt;
* [[User:Coil|coil]]&lt;br /&gt;
* [[User:SwissalpS|SwissalpS]]&lt;br /&gt;
* [[User:Jackb|jackb]]&lt;br /&gt;
* [[User:Chi|chi]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Drafts]]&lt;/div&gt;</summary>
		<author><name>Coil</name></author>
	</entry>
	<entry>
		<id>https://pandorabox.io/index.php?title=GORC&amp;diff=1083</id>
		<title>GORC</title>
		<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php?title=GORC&amp;diff=1083"/>
		<updated>2020-01-01T21:38:18Z</updated>

		<summary type="html">&lt;p&gt;Coil: Redirected page to Giant pOrtable Residential Cube&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#redirect [[Giant pOrtable Residential Cube]]&lt;/div&gt;</summary>
		<author><name>Coil</name></author>
	</entry>
	<entry>
		<id>https://pandorabox.io/index.php?title=Tips&amp;diff=315</id>
		<title>Tips</title>
		<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php?title=Tips&amp;diff=315"/>
		<updated>2019-05-18T20:33:35Z</updated>

		<summary type="html">&lt;p&gt;Coil: /* Protection */ list&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
==== Lighting ====&lt;br /&gt;
&lt;br /&gt;
* You can make torches from Lumps of Charcoal (burning wood in a furnace). You will need some Coal for some recipes later.&lt;br /&gt;
* Craft Super Glow Glass and cut it into slabs on a Circular Saw to get the most efficient light source.&lt;br /&gt;
* You can light cave surfaces from afar with Torch Arrows. But they don't always work.&lt;br /&gt;
&lt;br /&gt;
==== Protection ====&lt;br /&gt;
&lt;br /&gt;
* You can share protection in a Protection Block interface (right click it).&lt;br /&gt;
* Protection blocks can be placed in a grid using the protector placer tool while standing over a protector and clicking in the direction to place the next protector. If holding sneak while clicking, any members added in the interface will be copied across the new protector.&lt;br /&gt;
&lt;br /&gt;
==== Chopping trees ====&lt;br /&gt;
&lt;br /&gt;
Use Shift+left click of axe/chainsaw to cut down whole tree.&lt;br /&gt;
&lt;br /&gt;
==== Running ====&lt;br /&gt;
&lt;br /&gt;
Use Special key (usually E) to run faster. But that will deplete your Hunger quickly.&lt;br /&gt;
&lt;br /&gt;
==== Fuel items ====&lt;br /&gt;
&lt;br /&gt;
The best fuel is Bottle Fuel that can be crafted in Biofuel Refinery from any 4 organic items (Sticks, Leaves).&lt;br /&gt;
&lt;br /&gt;
==== Fertilizer ====&lt;br /&gt;
&lt;br /&gt;
Cheapest fertilizer is Mulch.&lt;br /&gt;
&lt;br /&gt;
==== Farming ====&lt;br /&gt;
&lt;br /&gt;
Super Glow Glass provides enough light for growing plants underground in adjacent tiles.&lt;br /&gt;
&lt;br /&gt;
==== Pipes ====&lt;br /&gt;
&lt;br /&gt;
[[File:Broken tube.png|thumb|A tube that was broken from carrying too many items]]&lt;br /&gt;
When a tube's item count exceeds a configured limit, the tube breaks and is no longer suitable for transporting items. You can repair broken tubes by right-clicking with a hammer.&lt;br /&gt;
&lt;br /&gt;
[[Category:Tutorial]]&lt;/div&gt;</summary>
		<author><name>Coil</name></author>
	</entry>
	<entry>
		<id>https://pandorabox.io/index.php?title=Tips&amp;diff=314</id>
		<title>Tips</title>
		<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php?title=Tips&amp;diff=314"/>
		<updated>2019-05-18T20:33:14Z</updated>

		<summary type="html">&lt;p&gt;Coil: /* Protection */ Added protector placer tip&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
==== Lighting ====&lt;br /&gt;
&lt;br /&gt;
* You can make torches from Lumps of Charcoal (burning wood in a furnace). You will need some Coal for some recipes later.&lt;br /&gt;
* Craft Super Glow Glass and cut it into slabs on a Circular Saw to get the most efficient light source.&lt;br /&gt;
* You can light cave surfaces from afar with Torch Arrows. But they don't always work.&lt;br /&gt;
&lt;br /&gt;
==== Protection ====&lt;br /&gt;
&lt;br /&gt;
You can share protection in a Protection Block interface (right click it).&lt;br /&gt;
&lt;br /&gt;
Protection blocks can be placed in a grid using the protector placer tool while standing over a protector and clicking in the direction to place the next protector. If holding sneak while clicking, any members added in the interface will be copied across the new protector.&lt;br /&gt;
&lt;br /&gt;
==== Chopping trees ====&lt;br /&gt;
&lt;br /&gt;
Use Shift+left click of axe/chainsaw to cut down whole tree.&lt;br /&gt;
&lt;br /&gt;
==== Running ====&lt;br /&gt;
&lt;br /&gt;
Use Special key (usually E) to run faster. But that will deplete your Hunger quickly.&lt;br /&gt;
&lt;br /&gt;
==== Fuel items ====&lt;br /&gt;
&lt;br /&gt;
The best fuel is Bottle Fuel that can be crafted in Biofuel Refinery from any 4 organic items (Sticks, Leaves).&lt;br /&gt;
&lt;br /&gt;
==== Fertilizer ====&lt;br /&gt;
&lt;br /&gt;
Cheapest fertilizer is Mulch.&lt;br /&gt;
&lt;br /&gt;
==== Farming ====&lt;br /&gt;
&lt;br /&gt;
Super Glow Glass provides enough light for growing plants underground in adjacent tiles.&lt;br /&gt;
&lt;br /&gt;
==== Pipes ====&lt;br /&gt;
&lt;br /&gt;
[[File:Broken tube.png|thumb|A tube that was broken from carrying too many items]]&lt;br /&gt;
When a tube's item count exceeds a configured limit, the tube breaks and is no longer suitable for transporting items. You can repair broken tubes by right-clicking with a hammer.&lt;br /&gt;
&lt;br /&gt;
[[Category:Tutorial]]&lt;/div&gt;</summary>
		<author><name>Coil</name></author>
	</entry>
	<entry>
		<id>https://pandorabox.io/index.php?title=File:Broken_tubes.png&amp;diff=309</id>
		<title>File:Broken tubes.png</title>
		<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php?title=File:Broken_tubes.png&amp;diff=309"/>
		<updated>2019-05-17T08:22:59Z</updated>

		<summary type="html">&lt;p&gt;Coil: Coil moved page File:Broken tubes.png to File:Broken tube.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[File:Broken tube.png]]&lt;/div&gt;</summary>
		<author><name>Coil</name></author>
	</entry>
	<entry>
		<id>https://pandorabox.io/index.php?title=File:Broken_tube.png&amp;diff=308</id>
		<title>File:Broken tube.png</title>
		<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php?title=File:Broken_tube.png&amp;diff=308"/>
		<updated>2019-05-17T08:22:59Z</updated>

		<summary type="html">&lt;p&gt;Coil: Coil moved page File:Broken tubes.png to File:Broken tube.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Screenshot of a broken pipeworks tube&lt;/div&gt;</summary>
		<author><name>Coil</name></author>
	</entry>
	<entry>
		<id>https://pandorabox.io/index.php?title=Tips&amp;diff=307</id>
		<title>Tips</title>
		<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php?title=Tips&amp;diff=307"/>
		<updated>2019-05-17T08:21:08Z</updated>

		<summary type="html">&lt;p&gt;Coil: Added hammer tip for repairing broken tubes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Make torches from Lumps of Charcoal (burning wood in a furnace). You will need Coal for a lot of things later. Craft Super Glow Glass and cut it into slabs on a Circular Saw to get the most efficient light source.&lt;br /&gt;
&lt;br /&gt;
Use Shift+left click of axe/chainsaw to cut down whole tree.&lt;br /&gt;
&lt;br /&gt;
The best fuel is Bottle Fuel that can be crafted in Biofuel Refinery from any 4 organic items (Sticks, Leaves).&lt;br /&gt;
&lt;br /&gt;
Cheapest fertilizer is Mulch.&lt;br /&gt;
&lt;br /&gt;
Super Glow Glass provides enough light for growing plants underground in adjacent tiles.&lt;br /&gt;
&lt;br /&gt;
You can light cave surfaces from afar with Torch Arrows. But they don't always work.&lt;br /&gt;
&lt;br /&gt;
[[File:Broken tube.png|thumb|A tube that was broken from carrying too many items]]&lt;br /&gt;
When a tube's item count exceeds a configured limit, the tube breaks and is no longer suitable for transporting items. You can repair broken tubes by right-clicking with a hammer.&lt;br /&gt;
&lt;br /&gt;
[[Category:Tutorial]]&lt;/div&gt;</summary>
		<author><name>Coil</name></author>
	</entry>
	<entry>
		<id>https://pandorabox.io/index.php?title=File:Broken_tube.png&amp;diff=306</id>
		<title>File:Broken tube.png</title>
		<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php?title=File:Broken_tube.png&amp;diff=306"/>
		<updated>2019-05-17T08:20:46Z</updated>

		<summary type="html">&lt;p&gt;Coil: Screenshot of a broken pipeworks tube&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
Screenshot of a broken pipeworks tube&lt;/div&gt;</summary>
		<author><name>Coil</name></author>
	</entry>
	<entry>
		<id>https://pandorabox.io/index.php?title=User:Coil&amp;diff=305</id>
		<title>User:Coil</title>
		<link rel="alternate" type="text/html" href="https://pandorabox.io/index.php?title=User:Coil&amp;diff=305"/>
		<updated>2019-05-17T08:20:41Z</updated>

		<summary type="html">&lt;p&gt;Coil: Created page with &amp;quot;Hi, I'm coil.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hi, I'm coil.&lt;/div&gt;</summary>
		<author><name>Coil</name></author>
	</entry>
</feed>